Honestly, definitely not on the same level of quality and polish as CoD but this is still very solid stuff when it comes to both animations and sounds. It's not all perfect however, some animations are not as good as other, same goes for sounds but overall it's solid, definitely good enough.
@@daegnaxqelil2733 hey, some people have different preferences on games which will be different from yours. So calling them “skill issue” doesn’t mean they’re trash. Yes, maybe in multiplayer, but singleplayer/PvE has different kinds of skills which can be equivalent to that of multiplayer more or less
Seems good,but you can definitely notice the reused animations across multiple weapons,probably why they have so many available this early into its life. The overall quality looks like its there,but the weapon pool is definitely gonna become inevitably pointless with this many. Gonna be a lotta guns here tht just straight up have no reason to be used in matches...
Throwing this out there. They normally manufacture them with an AK style charging handle on the right. You don’t normally see them with handles on the left. They did the left in siege but really the majority of the real deal weapons have them on the right.
Animations and sounds are good, except how the guns feel is kinda just not it Like how 2 guns shooting the same caliber in this game can be WAY too different in gameplay Like how the VSS is literally almost the same as an AS VAL irl but ingame for some reason the VSS shoots at 500 rpm and does more damage per bullet than VAL Could easily chalk it up to devs wanting to differentiate guns by class and etc it's not uncommon But still the AKSU shooting the same 5.45x39 round as the AK-12 and doing MORE damage at an rpm of ~500 when it should be ~700 puts me off, just as much as the AK-12 shooting at 900 rpm when in reality it's ~650
Согласен, но они могли сделать это менее выебисто и просто могли отталкиваться от скорострельности этих пушек в реальности а не придумывать им статы просто так Бля ну в COD MW19 у них были заебись пушки чего бы от туда статы нельзя было спиздить? Анимации то поначалу спиздили)))
Nah i get it, but seeing 2 functionally identical guns that shoot the same bullet deal different damage numbers and have different fire rates just bugs me specifically Also the balance is a bit wack since some guns are straight up obsolete like the G28 that does the same damage as the VSS but with less range and fire rate
Are you blind? Or have you just not played the game? The futuristic drones attached to the characters arms, the technology of somehow seeing characters perfectly through solid walls, the random futuristic looking gadgets and componants on characters and the dev's edits of real world weapons, that look nothing like their counter parts. I don't care if I'm "nitpicking" about small details liek that, but it all adds up, into shit. Shit I am not willing to waste my time playing. I'd rather spend money on a game that doesn't have do this. I appreciate accurate weapons being added to a game I suppose, and get annoyed that we will never get games like the orginal Delta Force and Rainbow Six: Ravenshield ever again.
Rainbow Six Siege suffered from the same thing, the original alpha trailer "before they added all the futuristic bullshit in it" looked amazing, but then the DEI dev's ruined it.
The sounds and animations are surprisingly good!
sounds are good but it feels kinda similar to each other as well. M250 sounds good but bit underwhelming considering it's shooting big caliber
the devs are really passionned about firearms
9:00 finally they fixed the dovetail mount
Honestly, definitely not on the same level of quality and polish as CoD but this is still very solid stuff when it comes to both animations and sounds.
It's not all perfect however, some animations are not as good as other, same goes for sounds but overall it's solid, definitely good enough.
i'm still waiting for the Black hawk campaign
I'm waiting for Black Hawk too!
Until they made a Black Hawk campaign, I ain't playing...
Say that again..@@egementopcu3950
you would only play the game for that... skill issues... nothing would prevent you to enjoy the other modes awaiting this and i am too
@@daegnaxqelil2733 hey, some people have different preferences on games which will be different from yours. So calling them “skill issue” doesn’t mean they’re trash. Yes, maybe in multiplayer, but singleplayer/PvE has different kinds of skills which can be equivalent to that of multiplayer more or less
To be honest. The animations are quite cool and awesome!
1:04:15 The last bullet still hot & Even still feel with gloves
An AKS 74 with a drum mag looks pretty goofy but I love it.
First time I’ve actually seen someone shooting down range (somewhat), at the firing range! Most folks just shoot at the wall.
Shotgun speedloaders are so goofy and neat, it's just a big 'ole TOOB.
Seems good,but you can definitely notice the reused animations across multiple weapons,probably why they have so many available this early into its life. The overall quality looks like its there,but the weapon pool is definitely gonna become inevitably pointless with this many. Gonna be a lotta guns here tht just straight up have no reason to be used in matches...
5:26 I'm sorry, but WHO in DELTA FORCE of ALL people would want to carry around a Desert Eagle?!
El gunplay es hermoso 😢
Wow that uzi empty inspect is angering
and yes call of duty 2022 they cant even make a proper saiga 12k instead of that they making a baby of saiga and galil
hate to be that guy, but it's called a vepr-12
@ oh cmon man even the vepr charging handle is on the right but why they make on the left ??
@@lamnguyenxuan6636i mean why not?, the real gun also has that left side charging handle modification.
Throwing this out there. They normally manufacture them with an AK style charging handle on the right. You don’t normally see them with handles on the left. They did the left in siege but really the majority of the real deal weapons have them on the right.
какая разница, выглядит хорошо
How do you have empty inspection in the firing range without going to the match and shoot all the bullet
Is delta force still in beta?
They are still adding and improving the game from update to update so basically yes
What is the release date of the game to consoles? Does anybody know?
How do you get the empty mag at the range? Is that a new feature I missed?
Cuál es la necesidad o fetiche de meterle "Drum Mag" a todo?
Another Call of duty
How unlock qjb201?
Animations and sounds are good, except how the guns feel is kinda just not it
Like how 2 guns shooting the same caliber in this game can be WAY too different in gameplay
Like how the VSS is literally almost the same as an AS VAL irl but ingame for some reason the VSS shoots at 500 rpm and does more damage per bullet than VAL
Could easily chalk it up to devs wanting to differentiate guns by class and etc it's not uncommon
But still the AKSU shooting the same 5.45x39 round as the AK-12 and doing MORE damage at an rpm of ~500 when it should be ~700 puts me off, just as much as the AK-12 shooting at 900 rpm when in reality it's ~650
I think these things are made due to balance.
Согласен, но они могли сделать это менее выебисто и просто могли отталкиваться от скорострельности этих пушек в реальности а не придумывать им статы просто так
Бля ну в COD MW19 у них были заебись пушки чего бы от туда статы нельзя было спиздить? Анимации то поначалу спиздили)))
Its for balance. Delta force is an arcade shooter
Nah i get it, but seeing 2 functionally identical guns that shoot the same bullet deal different damage numbers and have different fire rates just bugs me specifically
Also the balance is a bit wack since some guns are straight up obsolete like the G28 that does the same damage as the VSS but with less range and fire rate
This video will be outdated next season when they add more weapons lol
Just add controller support for the love of God
thats not how the sv98 looks...
Kalashnikov SV-98M exist
Glock 17s are airsoft guns according to these devs lmao
Really? No way lmao makes sense as they are in China and don’t have as easy access to guns I guess
Akm ak47
2024 n we still cant do the selector switch on glock 18s i see, atleast Some games do rifles now
Animation ideas are great, quality of the animations itself are lower though
ehhhh, I don't like the sci-fi details. I think I'm gunna stick to the original Delta Force from the 90's.
What sci-fi details?
Are you blind? Or have you just not played the game? The futuristic drones attached to the characters arms, the technology of somehow seeing characters perfectly through solid walls, the random futuristic looking gadgets and componants on characters and the dev's edits of real world weapons, that look nothing like their counter parts. I don't care if I'm "nitpicking" about small details liek that, but it all adds up, into shit. Shit I am not willing to waste my time playing. I'd rather spend money on a game that doesn't have do this. I appreciate accurate weapons being added to a game I suppose, and get annoyed that we will never get games like the orginal Delta Force and Rainbow Six: Ravenshield ever again.
Rainbow Six Siege suffered from the same thing, the original alpha trailer "before they added all the futuristic bullshit in it" looked amazing, but then the DEI dev's ruined it.
stupidest remark ever. and don't bother to reply me , i am not in the mood to start a conversation.
@ You started the moment you replied, you ballbag.
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Nobody gaf
Bro people don't care about being first on small channels. Do that shit with pewdiepie or something
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