I think I would do well on Strixhaven, for the reasons you stated. On Ravnica I think I could manage a life much like on Earth, and if I am careful and smart survive almost indefinitely - that is probably why the plane always engages my imagination. Bloomburrow would be wonderful if you can adjust to a simpler life. So those are my top three. 😊😁
I love zendikar too much. Is it probably a massive death trap? Probably, but its honestly one of the most beautiful planes in all of magic, and maybe that’s worth it. Shandalaar is probably a safer option with a lot of the same benefits, plus then I could always live as a tavernkeeper or something.
You arrive on earth. Unfortunately it's 1915 and you get conscripted into the British army and sent to Gallipoli. You are part of the landing force and get killed almost immediately, 43 days (including basic training).
@@jonathanmarth6426 they weren't preventable at the time. Its less how life actually was, and more how they perceived it to be. Regular wolves, genocidal priests, and horrors in the night were all on the table
@@jonathanmarth6426 And to be fair, half the perfect legitimate deaths would have been blamed on some superstitious nonsense like zombies or eldritch horrors 😂
@Strixhaven's score I've actually debated on this topic before and I think you're missing something important here. You don't HAVE to take classes at Strixhaven, Rowen spent most of her time outside of class. You're allowed to just chill and read at the library all the time and that's considered fine by the Strixhaven staff. You still get free food and shelter that way. Even if you found that boring, why go for Lorehold? It and Witherbloom are like THE worst you can go for safety. Silverquill could break your mind if you piss off the right person so I'd say that's off too. That leaves Prismari (still threat of scars from burns and frost magic, though healing magic exists) but the Quandrix are just math nerds. Their summons are literally as dangerous as YOU make them by giving them a fractal magic formula to grow.
In Witherbloom you get to make a lot of friends, drink tea with Dina and get cute pets. You probably don't even have to shower and you could make money by selling weed to Silverquill students
@@narcisse2269I was worried thinking of the accidental poisonings, the demons who come out of the nearby swamps, the rabid beasts, toxic fumes, and the students who see living creatures as things to be experimented on/sacrificed "for science." 😅
It’s also important to note that the school doesn’t take up the whole Plane. Strixhaven has also existed since the Pre-mending days, when it was possible to planeswalk with another person. I imagine that the plane outside of Strixhaven has aspects of the cultures on other planes from travelers long past, and potentially even more mixing now that Omenpaths exist. It probably has a ton of comforts.
I'll make the argument that a lot of these worlds are a heck of a lot safer if you are living a more mundane life. For example, yeah, New Capenna is extremely dangerous if you wind up engrossed in the business of the gangs, but if you're just working in a bookshop or cleaning a department store, you're probably not going to be dealing with any of that directly except for a bit of racketeering money.
Even if you're just working a bookstore, you don't pay your "protection" money, they're gonna break your knees. Might as well sign up to the Cabaretti and just work a nightclub instead.
Sure, but it’s not a very fun thought experiment to simplify 80% of the planes to “if you keep to yourself and get lucky enough you can survive forever”
Actually, Dominaria has experienced at least 6 Phyrexian invasions. The 1st was when Yawgmoth first came back from the original Phyrexia n wiped out the Thran. 2nd was during the Brother's War. 3rd was K'rrik's assault on the Tolarian Acedemy. 4th was the Invasion block. 5th was when Sheoldred showed up as a centipede. N 6th was March of the Machine.
@@thenamedoesnotmatter that is the 4th, if i have my lore correct. That's when the overlay happened, in the set named Planeshift, part of the Invasion block
While I agree with ravnica's danger rating, their comfort rating should be much higher. Almost no one goes hungry due to the golgari and selesnya, they have working plumbing from izzet, some form of safety and security from boros and azorious, free healthcare from simic. At least, idealy so. It's very close to the order and comforts of our world, even if guildless. The poor are still taken advantage of, and it's a very dangerous place, but a good life could be carved out there if you keep your head down
Agreed. I'd say that even excluding the security from the guilds (which seems to work mostly for themselves), the mere fact that everyone has free food and health care makes it objectively better than Earth from one hundred years ago, and compared to modern Earth it's pretty much a lateral upgrade.
It's not free. That's not the point. The point is that the technology or magic exists at all. Ravnica must have something like capitalism, run through the Orzhov, and I caution you that they don't have religious freedom. Despite that, Ravnica does resemble modern real world society the most of any Magic plane except Duskmourn. Duskmourn has TV and possibly the internet and everything a house needs to survive, and presumably Valgavoth is functionally mom and dad paying the bills keeping the water running. Ravnica has an edge over Innistrad but not by as much as you think. Innistrad clearly has 1800s gaslamp tech and original Ravnica was based on more Medici Renaissance tech levels, maybe pushed a bit to fantasy versions of Da Vinci. Very Assassin's Creed. No solid evidence that Ravnica's alchemists have as much mastery of electricity as Innistrad in original Ravnica block or Return block. Niv-Mizzet himself personally might have that kind of power, maybe Ral Zarek, but most Wizards and Goblins of the Izzet are tinkerers mucking about with garage bombs not knowing what they're doing. If you took some people from Innistrad and some people from Ravnica and showed them both planes through the Omenpaths then you could start fixing up both worlds to be just as nice as...... Soviet Russia. No I'm being serious. Soviet Russia was 20th century. It's always good to be rich and powerful and never good to be poor. The rich in Russia were okay just the middle class I think didn't exist. The cutoff was harsher. The Ghost Council, the Sphinxes, Niv-Mizzet, Rakdos, the Gorgons, Borborygmos, the Angels, Trostani, and the Merfolk are going to be challenging legally and politically and especially zoning and administratively to live with. That's like, at best, adding HOAs to Innistrad. You'll want to be a Wizard, or better yet, a Wizards child so you live in a nice district and don't actually have to go to work. Ravnica is like Coruscant and doesn't have any suburbs by the way. If you have any social ability whatsoever to make friends with either Vampires or Werewolves but especially both, Innistrad is presumably the best choice for implied modern conveniences. They've got ports they've got shipping. If you could pick any two planes to make a supply chain out of then you would be super well off to live in a network where you could import goods from Ravnica and go into town for services but actually reside in a mansion on Innistrad. You still wouldn't have TV unless you subscribe to Valgavoths contracts but those would be the perfect 3. I suspect that overall Kaladesh would have the problem that any of our most major cities have: bottom line is politics matter too much on Kaladesh and its not about picking the right side--- Any side you pick could be overturned by the opposition and there would always be civil unrest no matter what they benefit from everything else. Ravnica is probably more peaceful than Kaladesh in the sense that some corners are safehouses from drama but on Kaladesh both sides are going to have servo drones buzzing everywhere. Innistrad is the play *especially* if you just go ahead and become a vampire because seriously why wouldn't you. You have both magic and electricity in case either one fails. No other plane can offer such a good deal for muggles. If you're dumb and attack both the vampires and the werewolves then you're screwed but if you befriend at least one if not both vamps and weres And the Angels then you basically get to spend every Christmas in the biggest mansion and the rest of the year in whichever house is yours. Strixhaven is like being roommates with Sheldon Cooper. It would otherwise blow all other planes combined out of the water, not close. But you are living next to an entire Hogwarts full of Sheldons. That's like moving into the Izzet League and NOT being named Niv-Mizzet. Good luck?
As cozy as Bloomburrow is, I don't think a plane defined by Calamity Beasts can earn a 9 for safety. But aside from that being too high and Innistrad feeling a bit low, I think the rest of this list pretty much checks out! Nice work.
I mean, the calamity beast are basically natural phenomena. In our world, things like thundestorms, earthquakes and eruption are deadly, but you'd still say you live safely. There are methods to prevent this calamities.
I believe the lore of the world mentioned that the calamity beasts roam mostly on the outsides of civilization. They only came anywhere near to the cities because of the stolen egg of one of the beasts, but the inhabitants don't really have a hard military life, and the cities have no stated defenses to the beasts, so their civilizations don't seem to every encounter the beasts unless they are provoked.
If i end up on ravnica, ain't no way I'm joining selesnya if i can get into the simic combine and be made into a hybrid. Simic HRT gotta go crazy I'll be the hottest bitch alive
Amonkhet is oudated, now you have a new city life and dead live together, but also have the dangers of the dark lands, that it is more a danger if you are part of the warriors who patrol the outside. But at least you have 2 new gods
Yeah it's cool to see how the plane has changed. Didn't know about it when writing this video but perhaps a look at Amonkhet could be the topic of its own video
I absolutely love the new Chitin Court, feels very much like Warhammer Fantasy's tomb king faction. I'd love it if they actually expand on the pre-Bolas lore of the plane, old monarchs trying to reinstate the old customs. I just hope they don't make them 1 dimensional villain of the week
Something about new phyrexia is if you can make it to urabrasks domain he does not force compleation on individuals as he finds it something somebody must want to do. He feels it is what they should do but if you force it then it shows that compleation isnt the true way. Even those under his purview who do go under compleation they actually keep their personality and sanity its far different from the other praetors
Yeah, good luck making it past two layers and staying alive for the whole trip as a regular human to arrive there in the first place. I doubt you'd be able to find food for such a journey, let alone survive it.
I love Bloomburrow, but I would rate Ravnica, Kamigawa, and Kaladesh above it in terms of liveability. It lacks modern amenities, and while those three planes do have dangers it mostly comes down to not going to the sketchy parts of the city, which aint that different from real life. I feel like the calamity beasts are sorta a major issue, even if they dont usually attack... your frog king decides stealing an egg sounds like a good idea and suddenly your city is destroyed, and theres no internet or cellphones to get evacuation messages out in time.
I agree on Kaladesh probably deserving to be higher than it is, but I think Bloomburrow places so high because, despite its lack of our typical idea of modern amenities, there seems to be such a strong sense of community, camaraderie, hospitality, and acceptance across all of the "factions" that few other planes even come close to, and none surpass as there is no other that would so readily welcome you as one of their own, while someone would certainly strike you down in Kamigawa for disrespecting their traditions, or you'd make some mistake that lands you in hot water with Kaladesh's Aetherborn gangs or the Consulate. Bloomburrow's denizens also have magic, knowledge, and teamwork to aid in evacuations. The frogs can help predict the approach of Beasts, the bats keep watch through the night and the birds in the day, the lizards and otters can make signal flares, perhaps the rats could send magical messages, the rabbits, raccoons, and squirrels ensure you have plenty of supplies, and of course the brave and noble mice will stand against the Beasts, perhaps appease them, and do their best to ensure your safety. Sure, you may not be able to settle in one place forever, but the teamwork of the denizens of the plane would make establishing a new home pretty easy, if or when you need to, making it a mostly idyllic life so long as you're willing to learn, adapt, and work together with them. The only reason it's not a 10 for comfort is probably the sudden culture shock and lack of modern technology, but even then, the locals will help you ease into life there.
@@leopardbunny While the plane does have warm and cozy vibes, and certainly is more welcoming than most planes, I do think its wrong to say its without its prejudices. See how the ratfolks first instinct was to kill Mabel's party on sight, how Cruelclaw and his squirrels are more than happy to ransack towns, or even in the more mundane sense, how Mabel was the only person who actually took Helga seriously. Whatever backstory Hugs and Gev have is also implied to be pretty tragic if not directly stated. Having access to plumbing, heating, and modern medicine is a pretty big deal for me, and saying I could run afowl of an aether gang in Kaladesh is like saying I could run afoul of the cartels in Mexico City. Like... yes, I could. Its a possibility. But most people who live there don't. The average person is just living out a normal life. And the Consulate isn't even a problem anymore so I wouldn't even need to worry about the totalitarian government thing. I'm not saying Bloomburrow ain't a great choice. I'd love to go to an extended stay there. My internet addicted self is just unsure I'd be able to tolerate life in a rural plane, and I think the dangers of the more urban planes are a little overstated... hell, even New Capenna. The story and cards point us in the direction of conflict cus thats what makes a good story, but these cites are also full of people just living normal day-to-day lives. Case in point, its stated that the vast majority of Ravnica's population aren't actually part of the guilds, yet all the cards we see are guild members wrapped up in whatever the guild mischief of the day is. I think your lifespan on these planes is mostly dictated by how well you avoid putting yourself in stupidly dangerous situations.
@@leopardbunnyKamigawa has internet, that's a 10/10 for comfort. Modern medicine too, which should have factored in to the survival rating-- even if a gang of ratfolk beat you up, that isn't nearly as bad when you get to wake up in a hospital, which you can't say of many other planes, and on some of the ones where you can, you're going to be treated by someone whose medical knowledge is at best equivalent to a Victorian era doctor. No anaesthesia or painkillers exist on many of these planes, but Kamigawa has outright cybernetics so I'm pretty sure they have both. Get a decent job, hopefully one that works from home, get the fantasy version of Amazon Plus, and you are golden. The one and only problem I foresee is you have to learn Japanese. 😅
As far as Tarkir goes, personally I feel Abzan isn't a bad choice to join...depending on your background. Adoption is a thing they perform, and if you have knowledge or skill in modern agriculture or animal husbandry, or if you have a military background, you could make a decent living amongst them. Plus so long as you pull your weight and serve in some way, whichever family adopts you will do their best to take the utmost care of you. This would apply to either version of Tarkir, though I'd argue in the Dragonless version you could even have a potential future as one of the caretaker's of the clan's spirit trees (I'm still salty that dumb dragon lady outlawed those)
Abzan has worse water access than Amonkhet. If you can magic a solution to that problem you are probably okay. If you are a muggle you die of dehydration pretty quickly. Unless maybe you're rich. Are you rich? If you're rich it doesn't really really matter where you pick.
I believe Ikoria is absolutely more dangerous than everything after innistrad. Most of the time you die day one unless you make it to a human settlement and the human settlements are highly suspicious of potential bonders, so a random human showing up would likely get turned away. Also zendikar is a little too low. There are a lot less things (other than baloths) actively trying to kill you now that the roil and eldrazi are gone. Which means the way you’re going to do is by doing something risky. Still definitely dangerous maybe more than dominaria, but I might even put it less than thunder junction
Strixhaven will always hold a special spot in my heart because it was the location of my first DND campaign. Knowing nothing about DND, I thought I’d play it safe and stick to mechanics I knew (being weapons). Nothing like playing a rich kid rogue who was sent to this magic school as punishment for constantly being in trouble with the law; just to show up and have no clue what magic even is. My first week there and I didn’t even know I was at a magic school, and I had no clue what was going on. By far my favorite odd ball character I’ve even heard of.
Honestly, the stuff you said for Dominaria (about it depending on when and where you end up) applies hugely to most of these planes. For Duskmourn, do you end up in a camp of survivors who have been in the house for decades and can take care of you, or do you appear in a flooded basement full of wraiths? On Innistrad, do you end up there while the Avacyn is corrupt and the Eldrazi are attacking, or during the age of relative peace while Avacyn takes care of the humans and the walls still hold? And certainly for Lorwyn-Shadowmoor, there's a huge difference between ending up on Lorwyn with some Kithkin with a couple centuries until the Aurora, and ending up in Shadowmoor lost in the fae woods. Not to mention the decisions one makes. Because a lot of the ends the video describes sound like things a lot of people just wouldn't do. For instance, I would never walk home alone at night here on Earth, even living in a relatively safe city. And I'd absolutely never do it in a foreign land full of tales of darkness. Or, if I was somehow roped into watch duty on Ikoria, in a land of giant man-eating monsters, you better 100% believe there's no way my anxiety would ever let me fall asleep on the job. And why the hell would I ever go from being a ranch hand on Thunder Junction to being a bank robber? Just because my job doesn't pay the best on Earth doesn't mean I'm going to suddenly go all Oceans Eleven. Basically, not everyone on these planes is a stereotype; There have to be common people on most of them who just LIVE; Provide food, goods, and services, get married, have kids, live to old age, then die. Or else the planes would have died out a long time ago, both because there would be nobody left, but also because you can't have a plane where everyone is an outlaw, everyone is a knight, everyone is a gangster, everyone is a pirate/conquistador, or etc. Someone needs to make their clothes, build their ships or wagons, cobble their streets, cut their timber, cook their food, grow or harvest their crops, and provide the day to day things that make a society run. Sure, some planes lack that sort of thing entirely seemingly like Duskmourn or Shadowmoor, but even Zendikar has some roil-free settlements (Zulaport, Malakir, Sea Gate), or Ikoria settlements that have never fallen to monsters or invasion. As for where I'd pick to live and what sort of life would I make? If I was stuck as me, late middle aged and disabled, I'm not sure I could make it anywhere besides New Capenna or Kamigawa, since they have modern transportation and amenities. If I could suddenly be a perfectly healthy young adult like the video largely seems to assume, with its descriptions of parties and being a knight and going on bank heists, I might be more interested in Eldraine, Theros, Bloomburrow, or Ravnica, since they all seem like more interesting planes. * As 50 and disabled, I'll pick Kamigawa in the Neon Dynasty era, probably be a cook so I can serve ramen with spirits, like the card Dockside Chef. * Somehow renewed to health and youth, I'll pick Ravnica, live somewhere in the relative peace of an Azorious district, maybe write or keep a bookstore.
I don't know what your disability is, but consider some planes might have non-technology ways to assist you. Dominaria might help you with magic, and Ravnica through Simic bioengineering.
Agreed, the premise that most of these places are so lethal that most kill you within a single year would indicate that nobody should still be alive on them to begin with. I think the person who made this video should have dropped the "average days you'll last" bit, since it's so variable its impossible to say any number with certainty.
Really, it feels like the hypotheticals here requires the person to lack common sense or genre savvy. It also doesn't factor in medical knowledge on the plane; you can survive far longer on a place like Kamigawa where modern medicine or better exists even if you don't know how to fight. What will really do most people in is a lack of wilderness survival knowledge, including Bloomburrow where on top of everything else, you have to learn how to take care of an animal body you weren't born with.
Agreed. On most of these planes i feel the average person could easily survive many month or years, the ones with civilization that is. Depends really on what type of life you would like to live as. Like, im new to magic but Dominaria or Theos sounded like an average, pretty by the books fantasy world. You could find a peaceful life somewhere even if ofc the possibility of war or cataclysms is a bit more dangerous than irl
Thanks for this video! It made me remember why i fell in love with the worlds of magic. Each one is such a unique take on classic fantasy tropes! So many artists were involved to carve out those wonderful worlds.
This is all very well but as someone's whose Spark ignited I don't see how this guide will help me at all. Now if you'll excuse me, I was invited to a wedding by some lovely nobles who insisted I join them for dinner and drinks afterwards.🎉😊
Actual lol, smart move. I do wish the main lore had given us a more thorough (human) exploration of the realm pre-Phyrexia. Literally heaven as long as you already conform to their mana balance. Strikes me as a probable 10 in terms of practical liveability but possibly boring as hell? Very safe before Urza turned up though lol
How would you Score Bikini's Buttom? Jokes aside, good job this kind of content really shows that people still cares for MTG lore, and it saddens me that UB is taking over
I think to myself, pre-conflux Bant would probably be the best to live. Sure you are likely to end up as a member of the Mortar Caste, but if I am to understand, the Mortar caste are among the more respected castes as they serve as the foundation, and all of Bant recognizes it so. It’s an idealized version of Feudalism, where the peasants and serfs are treated with respect, and there is actual social mobility. And it’s not like radical areas don’t exist, just look at Jhess.
Post conflux Bant too. If you manage to make it to a Bant controlled area, I dont know why you would want to be a knight. Stay inside and become a craftsman. Then the only way a monster can get you is if the city is attacked Same with Ikoria and a lot of the other planes that have relatively safe cities surrounded by dangerous wilderness. Just dont work as a soldier/explorer, your odds of survival increase exponentially
Although it would have an acquired taste, Phyrexia would be one of, if not the safest place to be if you convert willingly. Assuming your phyresis goes well, you could be looking at eternal life. If your resolve is strong enough, you might be able to change the course of history, and influence the Phyrexian empire. One of the many wonderful things about phyresis is that every compleated form is unique, and the theoretical limits of that form are yours to control. Unlike humanoids, machines don't need to be of a special race, or lineage to acquire power. If you want power, it would be as simple as making yourself an upgrade. If you don't understand how to upgrade yourself, you'd likely be able to buy upgrades. With immortality, you'd be able to modify yourself to be any way you like.
The best way to survive on Innostrad is probably to find a way to become part of Arlinn Kord's howlpack. Also, Mirrodin used to hold plenty of humanoid life, so it's definitely at least on par with Innistrad
1. I would also like to vouch for, in the region of "Allowing for friends", the Havengul Stitchers, since an army can come in any shape and form. 2. Mirrordin *did* have a lot of humanoids, before Glissa sent the original stolen humanoids to their home plane. This makes the humanoids of Mirrodin less reliable, since their civilization is not as well developed as places like, say, Innistrad.
I enjoyed this a lot! Im personally drawn to Eldraine because I have long been fascinated by old faerie stories. I feel I would last longer there than most because I would recognize the gravity of the situation and act accordingly. I'd also love the other ones you ranked higher, too, particularly Arcavios, since im obviously a huge nerd. 🤓🧚♂️🧙♂️
Great video! I figured my favorite horror themed worlds, Duskmourn and Innistrad, would be the lowest on the list. But I’m glad to see my second favorite world make the top, Bloomburrow! Though I think I would have waited for Strixhaven. Sure, we have a sense of what life is like in Strixhaven, but as for everything outside of the school, it doesn’t feel fleshed out yet.
New Phyrexia is arguably the safest plane! After just a little bit of adjustment, you could easily survive on New Phyrexia indefinitely :) Probably the most comfortable too. The reviews of the locals and immigrants alike all rate the experience as "perfect".
Ravnica. I started my adventure in Magic the Gathering during the gatecrash set. Ever since then, Ravnica has been my favorite plane. If I had the Good Fortune to pick which Guild to join, my first choice would be Boros. If I wanted to indulge in chaotic magical research, I'd go with Izzet. Or if i decided to take things a bit slower, I'd lay with Selesnya.
LOVE this. Great idea! Broadly agree with your reflections - I do think Ravnica might actually be a nightmare after watching Silver Myr's Guildless series though ha. And I'm pretty convinced Eldraine would get me within a week. Would have put Rath between Innistrad and Amonkhet on your ranking I think. Potential for living a captive, bleak, but relatively long time (a few months to a few years) under the evincar. A better but possibly shorter life rebelling with the kor, vec, dal or elves. Mercadia could be ok if you carved out a trade/business, but pretty likely you'd die in a mugging/robbery within a few months. Much better prospects if you end up with the Cho-Arrim or arrive post-revolution. Between Zendikar and Lorwyn/Shadowmoor perhaps? Anyway, yet another great, great video. Joyful speculation! Thanks for putting it together.
I'm definitely going to come back to this video a bunch of times because I'm planning on starting a D&D campaign where the players are students at Strixhaven and then have midterms and finals or vacations at other planes so this will be helpful to look back at as a brief reminder of each plane's flavor
I adore the multiverse of Magic and I see how good of a time you had making this video. In the spirit of leaving out as few planes as possible, what do you think of Vryn? Certainly we have seen less of it, but it does seem like a place where you can make a life and enjoy the comforts of limited modernity, though society seems very much in service of the development of the Mage Rings and there is a factor of social volatility when it comes to groups trying to take over them. But if you dont get too involved into all that, like Jace’s mother who is a healer, you can certainly live a long life. And also... there’s Regatha I guess. At most 2 points across the board to anyone who isnt a pyromancer.
Nah Jeskai wouldn't expect a newby to defend a monastery, you'd likely get in the way. You would survive for atleast a year before your first fight, after all there's many very old monks which means monasteries aren't in constant desperation mode.
Really an awesome video, one of the best I've seen on Magic Lore. Also the editing is amazing. The only change that I would made is that I think Amonkhet would probably be more dangerous than Innistrad. I mean, Innistrad is certainly a gloomy, unlivable place, but I think that it would be possible to start a life in a small village under the protection of the city of Thraben (before the advent of Emrakul). On the other hand, on Amonkhet your fate is sealed, no matter what you do, especially after the return of Nicol Bolas. Also, I think Zendikar should be much lower down the list if you factor in the Eldrazi.
I loved this video and watched it to the end! Despite the dangers, I knew even before clicking this video that my heart was set on the sci-fi plane of Kamigawa (even if by some calculations an Earthing could only survive there a year and a half). Though, I'm willing to wager one can live much longer than 481 days on Kamigawa, provided they mitigate danger by living in the right place and avoiding shifty areas and foolish decisions. If I could live on Kamigawa, I would head straight for Otawara. Otawara's is a flying city built above a lake, and its buildings are described as being covered in polished metal and glass, while starlight and moonlight reflect beautifully off the surfaces. There's nothing quite as soul-soothing as a long walk down the illuminated sapphire streets of a blue-aligned city. Being the location represented in the card "Otawara, Soaring City," origami-inspired mechs and robots fly around the city's perimeter, and smooth waterfalls descend from the floating buildings and then flow into gravity-defying sky rivers; the city is "soaring" in every way imaginable. The city of Otawara is home to Soratami moonfolk, floating creatures of exceptional magical and mechanical prowess (learned mages and revolutionary artificers). With some luck, one could meet the Saiba Futurists, the organization at the forefront of the technological innovations that transformed Kamigawa for its Neon Dynasty era. I'm sure a life in present Owtara, Kamigawa, would be filled with artificial beauty, science, and technological wonders beyond only found in our wildest dreams. Quick side note: Isn't it quite odd how all the planes leaning heavily into blue ranked so high on survivability? Quandrix on Arcavios, Tolarian Academy on Dominaria, Otwara on Kamigawa, and Kaladesh all represent blue quite well, all of whom seem like highly survivable locations. Is there something inherent about blue that creates environments conducive to survival and safety? This Magic story about Duskmourn includes a brief description of Otwara at night in the aftermath of the pyrexian invasion: magic.wizards.com/en/news/magic-story/episode-one-dont-go-past-the-old-dark-house "The sky was never truly dark on Kamigawa, not even above the clouds, not when Otawara was nearby in all its polished glory. Every speck of light from the moon above and the cities below reflected off the glorious Soratami stronghold, transforming glass and chrome into a soaring beacon. Starlight refracted from crystal sculptures and glassine spires, magnified into impossible beauty. This was the pinnacle of the moonfolk's art, and even the devastation wreaked by Realmbreaker hadn't been enough to dim its light. Repairs would be ongoing for years, if not decades, and yet still the city shone."
Mycosynth (somewhat of an unintended Phyrexian invention) alters biological chemistry to include synthetic agents and allow digestion and alternative energy intake.
@thenamedoesnotmatter ohhh, that makes senses. I had always wondered if the people of Mirrordin farmed metallic plants and caught metalic fish or something lol
Completely disagree with the Ixalan rating. I think the original set's faction structure blinded you to the fact that two of them are very stable, highly populous empires that have existed for centuries. If you could land near a major city of the Sun Empire you could get a job like a farmer or baker and never be directly involved with war, unless something went very wrong. Same if you ended up across the ocean in the vampires' home continent of Torrezon. I think you would need to be turned into a vampire, and last we were there they were kind of on the verge of a religious schism that has everything to turn into a civil war, but assuming it doesn't come to that you could certainly become a fisherman or barkeep and live even longer than you expected human life
Wait. I forgot Ixalan existed. Objectively according to real world history Ixalan is the correct answer. Nothing beats those natural resources. Nothing beats the Oceans. Nothing beats the mountains. They basically made an America where there isn't so much desert, so the whole Ixalan is strictly more inhabitable than real America. So I'm picking Ixalan and becoming a vampire and then betraying the Spanish to the British and building me some aircraft carriers on some ancient Indian burial grounds. Have fun losers. :)
Now that I am through i can just say: great video! You could totally make this into a book - just add some tips to survive on every plane and voila: „The unofficial Planeswalkers Guide to Surviving the Multiverse“.
Kind of funny that the main story point that messes with your amonkhet analysis is another kaladesh revolution that led to the end of kaladesh with a renaming to avishkar.
Excellent idea for a video. So fun to imagine these possibilities. Still can't figure out why Hasbro/Wizards doesn't already own the biggest world in the Meta verse. They're the best ones out there!
Ravnica also has a lot of the conflict happen within the tenth district so admitedly you could also have a longer lifespan if you can dodge the center of attention for both the guilds as well as outsiders. For instance, if you can find yourself in the sixth district, the most dangerous thing you would have to deal with is probably food regulations being not great and the city falling into one of the countless bogs.
There are no outside areas in Duskmourn, the entire plane is in the House. The Hauntwoods only look like they are outdoors, there is no escape. New Capenna is influenced by Earth’s Roaring 20s. It’s The Great Gatsby and Prohibition. The 30s were defined by the Great Depression, the Dust Bowl, and the lead up to World War II. Might be good fodder for another set though
I think I'm going to Kamigawa... I love what they've done with the place. The aesthetic is beautiful and I think one could just as easily carve out a life here.
I like Ixalan and Bloomburrow. Either place will be a home for me. I love dinosaurs, and the age of exploration feel is just what I'd be looking for. Bloomburrow reminds me so much of Redwall with the only problem being the Calamity beasts, but at least the seasons come once every few years, if even that.
Ahmonket also doesn't seem as death-filled as it was when bolas left. With new sets, we've seen a new civilization rise, and if you remove the magic, it's basically just Egypt. We don't know if the trials have survived because those were a part of Bolas' schemes, so life may be MUCH more peaceful now.
Ikoria, any Phyrexia, Duskmourn, Loriwen and Zendikar are places id never plains walk to. I'd love to visit Ravnica, though, that place seems endlessly interesting.
see, you say things like "you get curious about a rakdos party," or " you wander off to check out some ruins." HEEeelll no. i'm cautious af in REAL life, you think i'm going to a murder circus? you're nuts
I would definitely stay on Ravnica, Kamigawa, or Avishkar (formerly Kaladesh). I'd probably just do software development one anyone of these planes. Kamigawa definitely has computers, Ravnica is developing the internet (or something similar) and Avishkar already has the ability to send images across multiple planes (presumably wirelessly).
Either you haven't read the planeswalkers guide to Aetherdrift or this video was scripted and recorded before it was released. Ahmonket seems to be doing much better.
Amonkhet still has the least water access so it would be difficult to get around that problem easily. Eh, maybe Tarkir actually has it worse waterwise but it is really really easy for a random act of magical terrorism to genocide the whole plane of Amonkhet by messing with the Nile equivalent, I think it's called the Luxa. It would be a more difficult magical feat to mess with all the groundwater and all the lakes and maybe ocean of, say, Innistrad. Eldraine is at least a green world but I'm not sure it is very well advanced for human life outside of massive dependence on magic, and pissing off the Fae is devastating. On Eldraine if you're not a Fairy you're basically effectively on Amonkhet for all the good it does you, Fairies can jack over the utilities with impunity. Ravnica no single race or tribe can dominate the others so badly but you still have more modern kinds of problems. I am really liking Innistrad because it seems doable to achieve peace with the monsters and then you just hire some weres and vamps to watch out for the psychotic necromantic twins that are basically terrorists and you're pretty much good. Your biggest problem would be the Church but that means anyone with enough points in Argue with the DM can change society quickly. You don't need magical weapons to fight clerics, you need good debate skills. Just run Twilight and that probably fixes Innistrad.
Missing some minor planes. In Segovia you would be a massive giant hundreds of feet tall for example. By no means a guarantee of survival, but it means the number of things that could reasonably threaten you would be fairly low.
I have to disagree with a lot of these ratings. And that is for a simple reason. Magic usually only shows the most hostile aspects of a plane and not the peaceful parts, because obviously Magic is a game about combat and not about farmers, but most of the worlds in magic have still close to medieval technology, so it is simply impossible for everybody to be a fighter. For example Tarkir, sure war is everywhere, but but most clans will also have farms or other ways of obtaining food. Becoming a simple farmer is most likely possible in nearly all worlds. And also, if we look at planes like inistrad, I very much doubt that interactions with horrors are actually that common because most humans there would be ordinary and if the average life expectancy is ~ 30 days, then the population would have already died off. You would never become a warrior in those worlds, even the most armed combat nations will need farmers, smiths or bureaucrats. All of this is especially true if you are a woman. If we look at the time these worlds take place in, we can assume that most likely they aren't as emacipated as our current world and physical strength plays a much bigger role, the odds of being drafted for military are most likely much lower and you can actually live a good life. Also, I find it stupid how often the end of your life in a world is that you do something incredibly stupid. Assuming that just everyone will go to a Rakdos event on Ravnica is unrealistic and while there are ofcourse other ways to die, just assuming one that is so easily avoidable feels wrong. If you are on a new world like those, you won't just seek adventure, you will seek an easy life. I think that honestly on most of those planes you could live as long as a normal human life. It is more likely you die through disease than war in most of those worlds, because medicine isn't as advanced as or world. You will survive as long as you join the most white and maybe green based faction and stay in safe parts of the city. One plane however were I thinkl the opposite is the case is bloomburrow. You are an animal. Do you know how often and soon animals die? No Medicine and I also think it could be likely that you only live as long as an animal would live in the nature, so your natural death would already be faster than most worlds. Tldr: If you are a coward you will survive much longer than this video says.
Although you make a good point that the hostile aspects are more often than not being shown, it should be mentuioned that most of the stories from Innistrad are told from the viewpoints of normal people: Farmers, hunters, citizens and so on. For the huge amount of visits the Plane has had in Magic over the recent years, a surprisingly few stories have been from the viewpoints of Planeswalkers caught up in the special events happening. The vampires tehere have even had discuission if they should protect the humans or not in fear of losing their food sources. If the predatory species are worried they might run out of humans, then you do know things are bad.
There is one plane that gets a perfect 10 in safety… The meditation realm, where bolas is being held prisoner. He has no power (last time we checked) and almost by definition nothing happens there… the entire plane was wiped clean, there’s nothing there to cause any danger to you.
Top three: Bloomburrow as yes the there are calamity beasts, but they are much more akin to forces of nature like the seasons. It seems like it could be really comfy and be as dangerous as you are willing to go. Kamigawa: I love cyberpunk, but it does seem to lack the normal pitfalls of such a world, and it should be easy enough to avoid the dangers here. Its not 0, but like.. just don't go to dangerous places alone? New Capenna: Alright not safe at all, lots of crime and corruption. I feel like you could eke out a life here if you are smart and not trying to climb the ladder. It would be stupid and give for a likely short or rocky life, I'd love to be a detective there! Get my Noir PI groove on.
I think Strixhaven Is the safest, but even if not it's 100% the plane i'd rather visit, a Magic schools seems awesome. Honorable mention thought goes to the Unfinity setting, because i am not sure if It's a plane or if unsets count, but an Arcade World seems great to live in.
I'm surprised that Shandalar was left out. It was the plane of the core sets through M15. It's where the Chain Veil originated. Also, no mention of Vryn or Regatha mentioned, but those combined were only 1/5 of one set, so I get that
I think everyone just forgets Ulgrotha so it ought to rate high. I mean, I'm sure Elesh Norn wouldn't have even noticed it if she hadn't picked up her coffee cup while making invasion plans.
As long as it's not almond cat, duskmorn, grixis, jund, Thunder junction (?), zendikar, inistrad, new capena, phyrexia, honestly the only good planes might be kaladesh for its standard of living, and ravnica for its diversity.
@@DiceTry I feel like if you're a sphinx/dragon/angel/demon you always end up on the higher end of any society despite the plane. The only time demons have it rough is kaldheim and kamigawa. On these planes they feel more like elites instead of generals.
I think Amonkhet would be slightly deadlier than Duskmourn since you are not guaranteed to appear near civilization. You will most likely pop out in the middle of the desert and succumb to thirst or the extreme heat.
Another advantage from Bloomburrow is that it's the only plane that modifies the visitor. Gaining the ability to swim, climb or fly might boost up the survivability.
I feel while this is an advantage can also be an inconvenience, can you turn to any animal or turn to specific ones, could turn into a slow slug or snail or could turn into a insect to be food for some other animal
@@mmmbhss3468 Yeah, but there isn't a case of anyone turned into anything insectoid or nonsentient. So we can assume there is some equivalency. It doesn't seem likely that a giant would turn into a beetle when big raccoonfolk are a close match.
Great video, but it was my understanding that the house of Duskmourn IS Duskmourn. There is nothing else, it has swallowed the world and only ever gives the illusion of an outside.
Actually, on Tarkir, your best bet is the Abzan. They have major cities where peoplesl can live normal lives. Itll be comfortable and MOSTLY safe and you could live a full life there
A great video Dice! I do however think a few points weren’t taken into account here. The biggest difference being Magic. The force, not the card game 😂 Our world has no way of accessing Mana, thus no means of harnessing Magic, but the other Planes do. It’s been established in lore that magic can be learned, so the only thing preventing a person from learning magic is access to Mana, which everyone has on these planes. Magic would greatly increase survival, especially if one could learn from a proper academic source like the Izzet on Ravnica. Point 2: Humans live full lives on many of these planes, often reaching old age, and in some cases even living beyond their natural life span. Tibor and Lumia and Argus Kos on Ravnica come to mind, the latter only dying due to being assassinated at 60 years of age. And he was still an active soldier! Not to mention the Orzhov. Humans are also the dominant race in nearly every Plane. So it’s clearly possible for a person to live a full life on at least some of them. Regardless, a very enjoyable video! I simply think you may be underestimating humanity a bit. We can be quite tenacious.
Kamigawa or Bloomburrow. I love Asian culture and designs and especially the Neon Dynasty is my turf. Asian lore mixed with magic AND futuristic technology... 🤩 And Bloomburrow just looks so fricking cozy and I like nature. Kamigawa is a great mix of nature and technology, too.
i know i'm a tad late here but i wanna throw in my 2 cents for kamigawa's safety rating: i feel like that would more likely be a 7 then a 6 mainly cause the demons of kamigawa are relatively low in number in the neon dynasty era of the plane, spirits in the new kamigawa while numerous usually don't show themselves on their own like they used too back in old kamigawa, though that's not to say they never show up or don't do harm. it's just less likely. if anything your more likely to die to the gang warfare that occurs completely on accident because you were unfortunate enough to get caught in the crossfire while walking the streets for whatever reason.
I would have rated New Capenna higher on the comfort level, JUST because it's one of the best chances in the multiverse to find a modern Earth style bathroom. It's VERY easy to forget how much you'd miss a modern toilet until they're gone & you're left dealing with the 3rd Century facilities of Theroes. You're also assuming Neon Dynasty era Kamigawa, depending on WHEN you land you might find yourself in Kami War era Kamigawa which has a technology level equal to Feudal Japan instead of a cyberpunk future version of Japan. It's a Plane we've seen at VERY different points in it's history. IAs for what Plane I'd like to live on most of all, I'd have to say it was one that was visited by the Urza during his travels, & that would be Sera's Realm, an artificial plane constructed almost exclusively out of White Mana where knights trained for tournaments under the tutelage of angels & to be called on for extra planar heroism pulled by the powerful Planeswalker The Mother Of Angels.
You missed Ulgrotha, which is probably for the best. You'd only last a couple weeks, at best, unless you immediately got on the good side of the fairie lords. Baron Sengir holds tight reign over the plane, and only those with a patron will last for long
I know it doesn’t exist anymore in a livable sense, but I was really hoping for Serra’s Realm to be at the end of this video. Even as just a joking ♾️/♾️ for comfort and safety in its heyday
Dominaria is my home. The nexus. I will wait for my love to come home. Every other door is a step through to a plane worth visiting. Bolas will become the multiverse's protector. He will need all of us. arcmage.
So where are you living despite the dangers, and what sort of life would you make for yourself?
I think I would do well on Strixhaven, for the reasons you stated. On Ravnica I think I could manage a life much like on Earth, and if I am careful and smart survive almost indefinitely - that is probably why the plane always engages my imagination. Bloomburrow would be wonderful if you can adjust to a simpler life. So those are my top three. 😊😁
The Artist Formerly Known as Kaladesh (Now Avishkar) was my first pick, and considering the new lore we got? Yep, sticking with that
So long as I found a purpose, even if that purpose is survival, I would be fine
Send me to The Furnace Layer. Might be a little warm, but Urabrask is a decent guy.
Maybe they could fix my body and make me a cyborg, too.
I love zendikar too much. Is it probably a massive death trap? Probably, but its honestly one of the most beautiful planes in all of magic, and maybe that’s worth it. Shandalaar is probably a safer option with a lot of the same benefits, plus then I could always live as a tavernkeeper or something.
Dicetry: Earth is good but one day you’ll stub your toe and die from it
You arrive on earth. Unfortunately it's 1915 and you get conscripted into the British army and sent to Gallipoli. You are part of the landing force and get killed almost immediately, 43 days (including basic training).
@@jonathanmarth6426 i think most of out ancesters lived lives like the humans on innistrad
@@madmayson Fewer deaths by werewolves and eldritch horrors, more by starvation and preventable illnesses (especially before modern sanitation).
@@jonathanmarth6426 they weren't preventable at the time. Its less how life actually was, and more how they perceived it to be. Regular wolves, genocidal priests, and horrors in the night were all on the table
@@jonathanmarth6426 And to be fair, half the perfect legitimate deaths would have been blamed on some superstitious nonsense like zombies or eldritch horrors 😂
28 days in Innistrad. That sounds like a good horror reference.
Figured someone would spot it
huh?
thats literally a pumpkin farm in the picture, people are going about their business farming pumpkins with full lives and families and communities
@@EverydayNormieMadafacka 28 days later is a famous zombie apocalypse novel and film if I'm not mistaken
@@DiceTryOH! I figured it had something to do with the full moon!
@32:19 Bruh, we're all watching a 41 minute video on the survivability of the planes of MtG. None of us are stumbling into a party on Ravnica lol
Human: *exists*
MtG Planes: We're all about to end this man's whole career.
🤣🤣🤣
And the best plane is the one with 0 humans lol
@Strixhaven's score I've actually debated on this topic before and I think you're missing something important here. You don't HAVE to take classes at Strixhaven, Rowen spent most of her time outside of class. You're allowed to just chill and read at the library all the time and that's considered fine by the Strixhaven staff. You still get free food and shelter that way. Even if you found that boring, why go for Lorehold? It and Witherbloom are like THE worst you can go for safety. Silverquill could break your mind if you piss off the right person so I'd say that's off too. That leaves Prismari (still threat of scars from burns and frost magic, though healing magic exists) but the Quandrix are just math nerds. Their summons are literally as dangerous as YOU make them by giving them a fractal magic formula to grow.
In Witherbloom you get to make a lot of friends, drink tea with Dina and get cute pets. You probably don't even have to shower and you could make money by selling weed to Silverquill students
@@narcisse2269I was worried thinking of the accidental poisonings, the demons who come out of the nearby swamps, the rabid beasts, toxic fumes, and the students who see living creatures as things to be experimented on/sacrificed "for science." 😅
@@TheMightyBattleSquid We call it "having fun"
It’s also important to note that the school doesn’t take up the whole Plane. Strixhaven has also existed since the Pre-mending days, when it was possible to planeswalk with another person. I imagine that the plane outside of Strixhaven has aspects of the cultures on other planes from travelers long past, and potentially even more mixing now that Omenpaths exist. It probably has a ton of comforts.
I'll make the argument that a lot of these worlds are a heck of a lot safer if you are living a more mundane life. For example, yeah, New Capenna is extremely dangerous if you wind up engrossed in the business of the gangs, but if you're just working in a bookshop or cleaning a department store, you're probably not going to be dealing with any of that directly except for a bit of racketeering money.
Even if you're just working a bookstore, you don't pay your "protection" money, they're gonna break your knees. Might as well sign up to the Cabaretti and just work a nightclub instead.
@@orgixvi3 Like, that's just Earth though. If you don't pay your protection money (taxes), you get a bad end.
Sure, but it’s not a very fun thought experiment to simplify 80% of the planes to “if you keep to yourself and get lucky enough you can survive forever”
@@orgixvi3 This is only a concern for those who *own* businesses. For the workers? Not a problem.
Actually, Dominaria has experienced at least 6 Phyrexian invasions. The 1st was when Yawgmoth first came back from the original Phyrexia n wiped out the Thran. 2nd was during the Brother's War. 3rd was K'rrik's assault on the Tolarian Acedemy. 4th was the Invasion block. 5th was when Sheoldred showed up as a centipede. N 6th was March of the Machine.
Does the Rathi Overlay to the Shard of 12 Worlds period not really count or is that counted under 3?
@@thenamedoesnotmatter that is the 4th, if i have my lore correct. That's when the overlay happened, in the set named Planeshift, part of the Invasion block
👆🤓
6 or more??? that's crazy!!
🤓 erhhmm acywually
While I agree with ravnica's danger rating, their comfort rating should be much higher. Almost no one goes hungry due to the golgari and selesnya, they have working plumbing from izzet, some form of safety and security from boros and azorious, free healthcare from simic. At least, idealy so. It's very close to the order and comforts of our world, even if guildless. The poor are still taken advantage of, and it's a very dangerous place, but a good life could be carved out there if you keep your head down
Agreed. I'd say that even excluding the security from the guilds (which seems to work mostly for themselves), the mere fact that everyone has free food and health care makes it objectively better than Earth from one hundred years ago, and compared to modern Earth it's pretty much a lateral upgrade.
It's not free. That's not the point. The point is that the technology or magic exists at all.
Ravnica must have something like capitalism, run through the Orzhov, and I caution you that they don't have religious freedom.
Despite that, Ravnica does resemble modern real world society the most of any Magic plane except Duskmourn.
Duskmourn has TV and possibly the internet and everything a house needs to survive, and presumably Valgavoth is functionally mom and dad paying the bills keeping the water running.
Ravnica has an edge over Innistrad but not by as much as you think.
Innistrad clearly has 1800s gaslamp tech and original Ravnica was based on more Medici Renaissance tech levels, maybe pushed a bit to fantasy versions of Da Vinci. Very Assassin's Creed. No solid evidence that Ravnica's alchemists have as much mastery of electricity as Innistrad in original Ravnica block or Return block.
Niv-Mizzet himself personally might have that kind of power, maybe Ral Zarek, but most Wizards and Goblins of the Izzet are tinkerers mucking about with garage bombs not knowing what they're doing.
If you took some people from Innistrad and some people from Ravnica and showed them both planes through the Omenpaths then you could start fixing up both worlds to be just as nice as......
Soviet Russia. No I'm being serious. Soviet Russia was 20th century. It's always good to be rich and powerful and never good to be poor. The rich in Russia were okay just the middle class I think didn't exist. The cutoff was harsher.
The Ghost Council, the Sphinxes, Niv-Mizzet, Rakdos, the Gorgons, Borborygmos, the Angels, Trostani, and the Merfolk are going to be challenging legally and politically and especially zoning and administratively to live with.
That's like, at best, adding HOAs to Innistrad.
You'll want to be a Wizard, or better yet, a Wizards child so you live in a nice district and don't actually have to go to work. Ravnica is like Coruscant and doesn't have any suburbs by the way.
If you have any social ability whatsoever to make friends with either Vampires or Werewolves but especially both, Innistrad is presumably the best choice for implied modern conveniences.
They've got ports they've got shipping.
If you could pick any two planes to make a supply chain out of then you would be super well off to live in a network where you could import goods from Ravnica and go into town for services but actually reside in a mansion on Innistrad.
You still wouldn't have TV unless you subscribe to Valgavoths contracts but those would be the perfect 3.
I suspect that overall Kaladesh would have the problem that any of our most major cities have: bottom line is politics matter too much on Kaladesh and its not about picking the right side---
Any side you pick could be overturned by the opposition and there would always be civil unrest no matter what they benefit from everything else. Ravnica is probably more peaceful than Kaladesh in the sense that some corners are safehouses from drama but on Kaladesh both sides are going to have servo drones buzzing everywhere.
Innistrad is the play *especially* if you just go ahead and become a vampire because seriously why wouldn't you.
You have both magic and electricity in case either one fails. No other plane can offer such a good deal for muggles. If you're dumb and attack both the vampires and the werewolves then you're screwed but if you befriend at least one if not both vamps and weres And the Angels then you basically get to spend every Christmas in the biggest mansion and the rest of the year in whichever house is yours.
Strixhaven is like being roommates with Sheldon Cooper.
It would otherwise blow all other planes combined out of the water, not close.
But you are living next to an entire Hogwarts full of Sheldons.
That's like moving into the Izzet League and NOT being named Niv-Mizzet.
Good luck?
But don't go into debt
Ravnica is ruthless with the guildless
As cozy as Bloomburrow is, I don't think a plane defined by Calamity Beasts can earn a 9 for safety. But aside from that being too high and Innistrad feeling a bit low, I think the rest of this list pretty much checks out! Nice work.
I mean, the calamity beast are basically natural phenomena. In our world, things like thundestorms, earthquakes and eruption are deadly, but you'd still say you live safely. There are methods to prevent this calamities.
i feel like new capenna is quite literally safer than my town
I believe the lore of the world mentioned that the calamity beasts roam mostly on the outsides of civilization. They only came anywhere near to the cities because of the stolen egg of one of the beasts, but the inhabitants don't really have a hard military life, and the cities have no stated defenses to the beasts, so their civilizations don't seem to every encounter the beasts unless they are provoked.
This is genuinly a super fun concept, glad I got to contribute to it!
Honestly was the most fun I have had writing a script in a while, since this is something I find myself thinking about
If i end up on ravnica, ain't no way I'm joining selesnya if i can get into the simic combine and be made into a hybrid. Simic HRT gotta go crazy I'll be the hottest bitch alive
ok ActionCow69
That's actually genius
Amonkhet is oudated, now you have a new city life and dead live together, but also have the dangers of the dark lands, that it is more a danger if you are part of the warriors who patrol the outside. But at least you have 2 new gods
Yeah it's cool to see how the plane has changed. Didn't know about it when writing this video but perhaps a look at Amonkhet could be the topic of its own video
I absolutely love the new Chitin Court, feels very much like Warhammer Fantasy's tomb king faction. I'd love it if they actually expand on the pre-Bolas lore of the plane, old monarchs trying to reinstate the old customs. I just hope they don't make them 1 dimensional villain of the week
Something about new phyrexia is if you can make it to urabrasks domain he does not force compleation on individuals as he finds it something somebody must want to do. He feels it is what they should do but if you force it then it shows that compleation isnt the true way. Even those under his purview who do go under compleation they actually keep their personality and sanity its far different from the other praetors
Yeah, good luck making it past two layers and staying alive for the whole trip as a regular human to arrive there in the first place. I doubt you'd be able to find food for such a journey, let alone survive it.
@@goldcreeper7376you got a 1/9 chance of being there
I love Bloomburrow, but I would rate Ravnica, Kamigawa, and Kaladesh above it in terms of liveability. It lacks modern amenities, and while those three planes do have dangers it mostly comes down to not going to the sketchy parts of the city, which aint that different from real life. I feel like the calamity beasts are sorta a major issue, even if they dont usually attack... your frog king decides stealing an egg sounds like a good idea and suddenly your city is destroyed, and theres no internet or cellphones to get evacuation messages out in time.
I agree on Kaladesh probably deserving to be higher than it is, but I think Bloomburrow places so high because, despite its lack of our typical idea of modern amenities, there seems to be such a strong sense of community, camaraderie, hospitality, and acceptance across all of the "factions" that few other planes even come close to, and none surpass as there is no other that would so readily welcome you as one of their own, while someone would certainly strike you down in Kamigawa for disrespecting their traditions, or you'd make some mistake that lands you in hot water with Kaladesh's Aetherborn gangs or the Consulate.
Bloomburrow's denizens also have magic, knowledge, and teamwork to aid in evacuations. The frogs can help predict the approach of Beasts, the bats keep watch through the night and the birds in the day, the lizards and otters can make signal flares, perhaps the rats could send magical messages, the rabbits, raccoons, and squirrels ensure you have plenty of supplies, and of course the brave and noble mice will stand against the Beasts, perhaps appease them, and do their best to ensure your safety. Sure, you may not be able to settle in one place forever, but the teamwork of the denizens of the plane would make establishing a new home pretty easy, if or when you need to, making it a mostly idyllic life so long as you're willing to learn, adapt, and work together with them. The only reason it's not a 10 for comfort is probably the sudden culture shock and lack of modern technology, but even then, the locals will help you ease into life there.
@@leopardbunny While the plane does have warm and cozy vibes, and certainly is more welcoming than most planes, I do think its wrong to say its without its prejudices. See how the ratfolks first instinct was to kill Mabel's party on sight, how Cruelclaw and his squirrels are more than happy to ransack towns, or even in the more mundane sense, how Mabel was the only person who actually took Helga seriously. Whatever backstory Hugs and Gev have is also implied to be pretty tragic if not directly stated.
Having access to plumbing, heating, and modern medicine is a pretty big deal for me, and saying I could run afowl of an aether gang in Kaladesh is like saying I could run afoul of the cartels in Mexico City. Like... yes, I could. Its a possibility. But most people who live there don't. The average person is just living out a normal life. And the Consulate isn't even a problem anymore so I wouldn't even need to worry about the totalitarian government thing.
I'm not saying Bloomburrow ain't a great choice. I'd love to go to an extended stay there. My internet addicted self is just unsure I'd be able to tolerate life in a rural plane, and I think the dangers of the more urban planes are a little overstated... hell, even New Capenna. The story and cards point us in the direction of conflict cus thats what makes a good story, but these cites are also full of people just living normal day-to-day lives. Case in point, its stated that the vast majority of Ravnica's population aren't actually part of the guilds, yet all the cards we see are guild members wrapped up in whatever the guild mischief of the day is. I think your lifespan on these planes is mostly dictated by how well you avoid putting yourself in stupidly dangerous situations.
Do you really need modern amenities if you're now a mouse?
@@KynElwynn I mean Nashi is a rat but having grown up on Kamigawa I'm sure he appreciates having tech and functional plumbing.
@@leopardbunnyKamigawa has internet, that's a 10/10 for comfort. Modern medicine too, which should have factored in to the survival rating-- even if a gang of ratfolk beat you up, that isn't nearly as bad when you get to wake up in a hospital, which you can't say of many other planes, and on some of the ones where you can, you're going to be treated by someone whose medical knowledge is at best equivalent to a Victorian era doctor. No anaesthesia or painkillers exist on many of these planes, but Kamigawa has outright cybernetics so I'm pretty sure they have both. Get a decent job, hopefully one that works from home, get the fantasy version of Amazon Plus, and you are golden. The one and only problem I foresee is you have to learn Japanese. 😅
As far as Tarkir goes, personally I feel Abzan isn't a bad choice to join...depending on your background. Adoption is a thing they perform, and if you have knowledge or skill in modern agriculture or animal husbandry, or if you have a military background, you could make a decent living amongst them. Plus so long as you pull your weight and serve in some way, whichever family adopts you will do their best to take the utmost care of you. This would apply to either version of Tarkir, though I'd argue in the Dragonless version you could even have a potential future as one of the caretaker's of the clan's spirit trees (I'm still salty that dumb dragon lady outlawed those)
Abzan has worse water access than Amonkhet.
If you can magic a solution to that problem you are probably okay.
If you are a muggle you die of dehydration pretty quickly.
Unless maybe you're rich. Are you rich? If you're rich it doesn't really really matter where you pick.
I believe Ikoria is absolutely more dangerous than everything after innistrad. Most of the time you die day one unless you make it to a human settlement and the human settlements are highly suspicious of potential bonders, so a random human showing up would likely get turned away.
Also zendikar is a little too low. There are a lot less things (other than baloths) actively trying to kill you now that the roil and eldrazi are gone. Which means the way you’re going to do is by doing something risky. Still definitely dangerous maybe more than dominaria, but I might even put it less than thunder junction
The roil will wreck you bro
@ but the roil is gone
Strixhaven will always hold a special spot in my heart because it was the location of my first DND campaign. Knowing nothing about DND, I thought I’d play it safe and stick to mechanics I knew (being weapons).
Nothing like playing a rich kid rogue who was sent to this magic school as punishment for constantly being in trouble with the law; just to show up and have no clue what magic even is. My first week there and I didn’t even know I was at a magic school, and I had no clue what was going on.
By far my favorite odd ball character I’ve even heard of.
Honestly, the stuff you said for Dominaria (about it depending on when and where you end up) applies hugely to most of these planes. For Duskmourn, do you end up in a camp of survivors who have been in the house for decades and can take care of you, or do you appear in a flooded basement full of wraiths? On Innistrad, do you end up there while the Avacyn is corrupt and the Eldrazi are attacking, or during the age of relative peace while Avacyn takes care of the humans and the walls still hold? And certainly for Lorwyn-Shadowmoor, there's a huge difference between ending up on Lorwyn with some Kithkin with a couple centuries until the Aurora, and ending up in Shadowmoor lost in the fae woods.
Not to mention the decisions one makes. Because a lot of the ends the video describes sound like things a lot of people just wouldn't do. For instance, I would never walk home alone at night here on Earth, even living in a relatively safe city. And I'd absolutely never do it in a foreign land full of tales of darkness. Or, if I was somehow roped into watch duty on Ikoria, in a land of giant man-eating monsters, you better 100% believe there's no way my anxiety would ever let me fall asleep on the job. And why the hell would I ever go from being a ranch hand on Thunder Junction to being a bank robber? Just because my job doesn't pay the best on Earth doesn't mean I'm going to suddenly go all Oceans Eleven.
Basically, not everyone on these planes is a stereotype; There have to be common people on most of them who just LIVE; Provide food, goods, and services, get married, have kids, live to old age, then die. Or else the planes would have died out a long time ago, both because there would be nobody left, but also because you can't have a plane where everyone is an outlaw, everyone is a knight, everyone is a gangster, everyone is a pirate/conquistador, or etc. Someone needs to make their clothes, build their ships or wagons, cobble their streets, cut their timber, cook their food, grow or harvest their crops, and provide the day to day things that make a society run. Sure, some planes lack that sort of thing entirely seemingly like Duskmourn or Shadowmoor, but even Zendikar has some roil-free settlements (Zulaport, Malakir, Sea Gate), or Ikoria settlements that have never fallen to monsters or invasion.
As for where I'd pick to live and what sort of life would I make? If I was stuck as me, late middle aged and disabled, I'm not sure I could make it anywhere besides New Capenna or Kamigawa, since they have modern transportation and amenities. If I could suddenly be a perfectly healthy young adult like the video largely seems to assume, with its descriptions of parties and being a knight and going on bank heists, I might be more interested in Eldraine, Theros, Bloomburrow, or Ravnica, since they all seem like more interesting planes.
* As 50 and disabled, I'll pick Kamigawa in the Neon Dynasty era, probably be a cook so I can serve ramen with spirits, like the card Dockside Chef.
* Somehow renewed to health and youth, I'll pick Ravnica, live somewhere in the relative peace of an Azorious district, maybe write or keep a bookstore.
I don't know what your disability is, but consider some planes might have non-technology ways to assist you. Dominaria might help you with magic, and Ravnica through Simic bioengineering.
Agreed, the premise that most of these places are so lethal that most kill you within a single year would indicate that nobody should still be alive on them to begin with. I think the person who made this video should have dropped the "average days you'll last" bit, since it's so variable its impossible to say any number with certainty.
Really, it feels like the hypotheticals here requires the person to lack common sense or genre savvy. It also doesn't factor in medical knowledge on the plane; you can survive far longer on a place like Kamigawa where modern medicine or better exists even if you don't know how to fight. What will really do most people in is a lack of wilderness survival knowledge, including Bloomburrow where on top of everything else, you have to learn how to take care of an animal body you weren't born with.
Agreed. On most of these planes i feel the average person could easily survive many month or years, the ones with civilization that is. Depends really on what type of life you would like to live as. Like, im new to magic but Dominaria or Theos sounded like an average, pretty by the books fantasy world. You could find a peaceful life somewhere even if ofc the possibility of war or cataclysms is a bit more dangerous than irl
This was such an entertaining video! I was able to guess the top and bottom 3. Being an otter on Bloomburrow sounds like such a great, idyllic life!
Thanks for this video! It made me remember why i fell in love with the worlds of magic. Each one is such a unique take on classic fantasy tropes! So many artists were involved to carve out those wonderful worlds.
This is all very well but as someone's whose Spark ignited I don't see how this guide will help me at all. Now if you'll excuse me, I was invited to a wedding by some lovely nobles who insisted I join them for dinner and drinks afterwards.🎉😊
Thank you, for this video. Not only was it entertaining but as a new player to MtG it was a great introduction to many planes.
There's a hundred and four days of Kaldhiem vacation, and the Doomscar comes along just to end it.
Good job with the video mate. Catch me in Serra's Realm (pre Phyrexians) though.
Actual lol, smart move. I do wish the main lore had given us a more thorough (human) exploration of the realm pre-Phyrexia. Literally heaven as long as you already conform to their mana balance. Strikes me as a probable 10 in terms of practical liveability but possibly boring as hell? Very safe before Urza turned up though lol
How would you Score Bikini's Buttom?
Jokes aside, good job this kind of content really shows that people still cares for MTG lore, and it saddens me that UB is taking over
I want to imagine all of this happening to a single dude who constantly gets isekai'd from one plane to the next
I think to myself, pre-conflux Bant would probably be the best to live. Sure you are likely to end up as a member of the Mortar Caste, but if I am to understand, the Mortar caste are among the more respected castes as they serve as the foundation, and all of Bant recognizes it so. It’s an idealized version of Feudalism, where the peasants and serfs are treated with respect, and there is actual social mobility. And it’s not like radical areas don’t exist, just look at Jhess.
Definitely agree
Post conflux Bant too. If you manage to make it to a Bant controlled area, I dont know why you would want to be a knight. Stay inside and become a craftsman. Then the only way a monster can get you is if the city is attacked
Same with Ikoria and a lot of the other planes that have relatively safe cities surrounded by dangerous wilderness. Just dont work as a soldier/explorer, your odds of survival increase exponentially
That's why Elspeth chose to stay in Bant, until the Conflux happened and Bant changed.
Avishkar was my top choice before the video started, and I feel real vindicated that you rated it at number two. 🤩🤩🤩
This was an awesome video. Ive been wanting to live in New Capenna since the set came out. Cabaretti looks mighty fun
I love this channel so much, thank you!❤
That means a lot to hear, I am glad you like my mad ramblings
Although it would have an acquired taste, Phyrexia would be one of, if not the safest place to be if you convert willingly. Assuming your phyresis goes well, you could be looking at eternal life. If your resolve is strong enough, you might be able to change the course of history, and influence the Phyrexian empire. One of the many wonderful things about phyresis is that every compleated form is unique, and the theoretical limits of that form are yours to control. Unlike humanoids, machines don't need to be of a special race, or lineage to acquire power. If you want power, it would be as simple as making yourself an upgrade. If you don't understand how to upgrade yourself, you'd likely be able to buy upgrades. With immortality, you'd be able to modify yourself to be any way you like.
Since I started playing during The Dark it has always been the lands that sparked my imagination. Full arts fascinate me. Nice vid.
The best way to survive on Innostrad is probably to find a way to become part of Arlinn Kord's howlpack.
Also, Mirrodin used to hold plenty of humanoid life, so it's definitely at least on par with Innistrad
1. I would also like to vouch for, in the region of "Allowing for friends", the Havengul Stitchers, since an army can come in any shape and form.
2. Mirrordin *did* have a lot of humanoids, before Glissa sent the original stolen humanoids to their home plane. This makes the humanoids of Mirrodin less reliable, since their civilization is not as well developed as places like, say, Innistrad.
1) So my preferred outcome anyway?
@@FenrirEX Yes! 🙂
I enjoyed this a lot! Im personally drawn to Eldraine because I have long been fascinated by old faerie stories. I feel I would last longer there than most because I would recognize the gravity of the situation and act accordingly. I'd also love the other ones you ranked higher, too, particularly Arcavios, since im obviously a huge nerd. 🤓🧚♂️🧙♂️
Great video! I figured my favorite horror themed worlds, Duskmourn and Innistrad, would be the lowest on the list.
But I’m glad to see my second favorite world make the top, Bloomburrow!
Though I think I would have waited for Strixhaven. Sure, we have a sense of what life is like in Strixhaven, but as for everything outside of the school, it doesn’t feel fleshed out yet.
I think you way underestimate how long people could live on planes. Dominaria being less than a year is crazy
New Phyrexia is arguably the safest plane! After just a little bit of adjustment, you could easily survive on New Phyrexia indefinitely :)
Probably the most comfortable too. The reviews of the locals and immigrants alike all rate the experience as "perfect".
Wow!! Thought that Zendikar would be lower in this list!
Fun video!!
Bloomburrow stays winning. This video was incredible, thank you for making it 💙
Ravnica. I started my adventure in Magic the Gathering during the gatecrash set. Ever since then, Ravnica has been my favorite plane. If I had the Good Fortune to pick which Guild to join, my first choice would be Boros. If I wanted to indulge in chaotic magical research, I'd go with Izzet. Or if i decided to take things a bit slower, I'd lay with Selesnya.
LOVE this. Great idea! Broadly agree with your reflections - I do think Ravnica might actually be a nightmare after watching Silver Myr's Guildless series though ha. And I'm pretty convinced Eldraine would get me within a week. Would have put Rath between Innistrad and Amonkhet on your ranking I think. Potential for living a captive, bleak, but relatively long time (a few months to a few years) under the evincar. A better but possibly shorter life rebelling with the kor, vec, dal or elves. Mercadia could be ok if you carved out a trade/business, but pretty likely you'd die in a mugging/robbery within a few months. Much better prospects if you end up with the Cho-Arrim or arrive post-revolution. Between Zendikar and Lorwyn/Shadowmoor perhaps?
Anyway, yet another great, great video. Joyful speculation! Thanks for putting it together.
I'm definitely going to come back to this video a bunch of times because I'm planning on starting a D&D campaign where the players are students at Strixhaven and then have midterms and finals or vacations at other planes so this will be helpful to look back at as a brief reminder of each plane's flavor
I adore the multiverse of Magic and I see how good of a time you had making this video. In the spirit of leaving out as few planes as possible, what do you think of Vryn? Certainly we have seen less of it, but it does seem like a place where you can make a life and enjoy the comforts of limited modernity, though society seems very much in service of the development of the Mage Rings and there is a factor of social volatility when it comes to groups trying to take over them. But if you dont get too involved into all that, like Jace’s mother who is a healer, you can certainly live a long life.
And also... there’s Regatha I guess. At most 2 points across the board to anyone who isnt a pyromancer.
Nah Jeskai wouldn't expect a newby to defend a monastery, you'd likely get in the way. You would survive for atleast a year before your first fight, after all there's many very old monks which means monasteries aren't in constant desperation mode.
Really an awesome video, one of the best I've seen on Magic Lore. Also the editing is amazing. The only change that I would made is that I think Amonkhet would probably be more dangerous than Innistrad. I mean, Innistrad is certainly a gloomy, unlivable place, but I think that it would be possible to start a life in a small village under the protection of the city of Thraben (before the advent of Emrakul). On the other hand, on Amonkhet your fate is sealed, no matter what you do, especially after the return of Nicol Bolas. Also, I think Zendikar should be much lower down the list if you factor in the Eldrazi.
I loved this video and watched it to the end!
Despite the dangers, I knew even before clicking this video that my heart was set on the sci-fi plane of Kamigawa (even if by some calculations an Earthing could only survive there a year and a half). Though, I'm willing to wager one can live much longer than 481 days on Kamigawa, provided they mitigate danger by living in the right place and avoiding shifty areas and foolish decisions.
If I could live on Kamigawa, I would head straight for Otawara. Otawara's is a flying city built above a lake, and its buildings are described as being covered in polished metal and glass, while starlight and moonlight reflect beautifully off the surfaces. There's nothing quite as soul-soothing as a long walk down the illuminated sapphire streets of a blue-aligned city. Being the location represented in the card "Otawara, Soaring City," origami-inspired mechs and robots fly around the city's perimeter, and smooth waterfalls descend from the floating buildings and then flow into gravity-defying sky rivers; the city is "soaring" in every way imaginable. The city of Otawara is home to Soratami moonfolk, floating creatures of exceptional magical and mechanical prowess (learned mages and revolutionary artificers). With some luck, one could meet the Saiba Futurists, the organization at the forefront of the technological innovations that transformed Kamigawa for its Neon Dynasty era. I'm sure a life in present Owtara, Kamigawa, would be filled with artificial beauty, science, and technological wonders beyond only found in our wildest dreams.
Quick side note: Isn't it quite odd how all the planes leaning heavily into blue ranked so high on survivability? Quandrix on Arcavios, Tolarian Academy on Dominaria, Otwara on Kamigawa, and Kaladesh all represent blue quite well, all of whom seem like highly survivable locations. Is there something inherent about blue that creates environments conducive to survival and safety?
This Magic story about Duskmourn includes a brief description of Otwara at night in the aftermath of the pyrexian invasion: magic.wizards.com/en/news/magic-story/episode-one-dont-go-past-the-old-dark-house
"The sky was never truly dark on Kamigawa, not even above the clouds, not when Otawara was nearby in all its polished glory. Every speck of light from the moon above and the cities below reflected off the glorious Soratami stronghold, transforming glass and chrome into a soaring beacon. Starlight refracted from crystal sculptures and glassine spires, magnified into impossible beauty. This was the pinnacle of the moonfolk's art, and even the devastation wreaked by Realmbreaker hadn't been enough to dim its light. Repairs would be ongoing for years, if not decades, and yet still the city shone."
How did the humans survive on Mirrordin before the Phyrexian invasion anyway? I'd give it at least a 1 during its pre-Phyrexian era.
Mycosynth (somewhat of an unintended Phyrexian invention) alters biological chemistry to include synthetic agents and allow digestion and alternative energy intake.
I think they were captured by Memnarch, who kept them in captivity.
@thenamedoesnotmatter ohhh, that makes senses. I had always wondered if the people of Mirrordin farmed metallic plants and caught metalic fish or something lol
Completely disagree with the Ixalan rating. I think the original set's faction structure blinded you to the fact that two of them are very stable, highly populous empires that have existed for centuries. If you could land near a major city of the Sun Empire you could get a job like a farmer or baker and never be directly involved with war, unless something went very wrong. Same if you ended up across the ocean in the vampires' home continent of Torrezon. I think you would need to be turned into a vampire, and last we were there they were kind of on the verge of a religious schism that has everything to turn into a civil war, but assuming it doesn't come to that you could certainly become a fisherman or barkeep and live even longer than you expected human life
Wait. I forgot Ixalan existed.
Objectively according to real world history Ixalan is the correct answer. Nothing beats those natural resources. Nothing beats the Oceans. Nothing beats the mountains.
They basically made an America where there isn't so much desert, so the whole Ixalan is strictly more inhabitable than real America.
So I'm picking Ixalan and becoming a vampire and then betraying the Spanish to the British and building me some aircraft carriers on some ancient Indian burial grounds.
Have fun losers. :)
Wow I loved this Q_Q
enjoyed every second of it.
Damn this uploaded just as I opened RUclips - perfect timing! :D
Sometimes everything just lines up
Now that I am through i can just say: great video! You could totally make this into a book - just add some tips to survive on every plane and voila: „The unofficial Planeswalkers Guide to Surviving the Multiverse“.
Kind of funny that the main story point that messes with your amonkhet analysis is another kaladesh revolution that led to the end of kaladesh with a renaming to avishkar.
Earned a sub I look forward to more content keep up the good work
Excellent idea for a video. So fun to imagine these possibilities. Still can't figure out why Hasbro/Wizards doesn't already own the biggest world in the Meta verse. They're the best ones out there!
A detail missed for Duskmourne is that the house extends suffering to maximise fear, so you could easily last months to years if the house wishes
Ravnica also has a lot of the conflict happen within the tenth district so admitedly you could also have a longer lifespan if you can dodge the center of attention for both the guilds as well as outsiders. For instance, if you can find yourself in the sixth district, the most dangerous thing you would have to deal with is probably food regulations being not great and the city falling into one of the countless bogs.
actually good content. love the idea and creativity you put here. 5/5
There are no outside areas in Duskmourn, the entire plane is in the House. The Hauntwoods only look like they are outdoors, there is no escape.
New Capenna is influenced by Earth’s Roaring 20s. It’s The Great Gatsby and Prohibition. The 30s were defined by the Great Depression, the Dust Bowl, and the lead up to World War II. Might be good fodder for another set though
Nice video. I would love to live in Serra's Realm, if it still exists. Equilor sounds like a peaceful good time too
I think I'm going to Kamigawa... I love what they've done with the place. The aesthetic is beautiful and I think one could just as easily carve out a life here.
I am a land lover myself. Great video as usual. 👍
I like Ixalan and Bloomburrow. Either place will be a home for me. I love dinosaurs, and the age of exploration feel is just what I'd be looking for. Bloomburrow reminds me so much of Redwall with the only problem being the Calamity beasts, but at least the seasons come once every few years, if even that.
Bro, only live the next 5 years but learn strixhaven magic? Worth.
Ahmonket also doesn't seem as death-filled as it was when bolas left. With new sets, we've seen a new civilization rise, and if you remove the magic, it's basically just Egypt. We don't know if the trials have survived because those were a part of Bolas' schemes, so life may be MUCH more peaceful now.
Ikoria, any Phyrexia, Duskmourn, Loriwen and Zendikar are places id never plains walk to.
I'd love to visit Ravnica, though, that place seems endlessly interesting.
see, you say things like "you get curious about a rakdos party," or " you wander off to check out some ruins." HEEeelll no. i'm cautious af in REAL life, you think i'm going to a murder circus? you're nuts
Haha yeah fair enough but I had to kill the viewer somehow and how could you pass up doing it with the rakdos
I would definitely stay on Ravnica, Kamigawa, or Avishkar (formerly Kaladesh). I'd probably just do software development one anyone of these planes. Kamigawa definitely has computers, Ravnica is developing the internet (or something similar) and Avishkar already has the ability to send images across multiple planes (presumably wirelessly).
Either you haven't read the planeswalkers guide to Aetherdrift or this video was scripted and recorded before it was released. Ahmonket seems to be doing much better.
Amonkhet still has the least water access so it would be difficult to get around that problem easily.
Eh, maybe Tarkir actually has it worse waterwise but it is really really easy for a random act of magical terrorism to genocide the whole plane of Amonkhet by messing with the Nile equivalent, I think it's called the Luxa.
It would be a more difficult magical feat to mess with all the groundwater and all the lakes and maybe ocean of, say, Innistrad.
Eldraine is at least a green world but I'm not sure it is very well advanced for human life outside of massive dependence on magic, and pissing off the Fae is devastating. On Eldraine if you're not a Fairy you're basically effectively on Amonkhet for all the good it does you, Fairies can jack over the utilities with impunity.
Ravnica no single race or tribe can dominate the others so badly but you still have more modern kinds of problems.
I am really liking Innistrad because it seems doable to achieve peace with the monsters and then you just hire some weres and vamps to watch out for the psychotic necromantic twins that are basically terrorists and you're pretty much good.
Your biggest problem would be the Church but that means anyone with enough points in Argue with the DM can change society quickly.
You don't need magical weapons to fight clerics, you need good debate skills.
Just run Twilight and that probably fixes Innistrad.
Funny how MTG has this whole thing of: If you're human, you're in danger. If otherwise, enjoy your stay!
Missing some minor planes. In Segovia you would be a massive giant hundreds of feet tall for example. By no means a guarantee of survival, but it means the number of things that could reasonably threaten you would be fairly low.
Eh. It would depend how you got there. Planeswalkers are automatically shrunk to scale when they planeswalk to Segovia.
New Capenna or Kamigawa I think, but Bloomburrow seems really nice too.
I see your points about survivability, however I am built different and would survive because I like the way the cards look
Great content! Love it! ❤
Thanks for the love, glad you enjoyed the video!
I have to disagree with a lot of these ratings. And that is for a simple reason. Magic usually only shows the most hostile aspects of a plane and not the peaceful parts, because obviously Magic is a game about combat and not about farmers, but most of the worlds in magic have still close to medieval technology, so it is simply impossible for everybody to be a fighter.
For example Tarkir, sure war is everywhere, but but most clans will also have farms or other ways of obtaining food. Becoming a simple farmer is most likely possible in nearly all worlds.
And also, if we look at planes like inistrad, I very much doubt that interactions with horrors are actually that common because most humans there would be ordinary and if the average life expectancy is ~ 30 days, then the population would have already died off. You would never become a warrior in those worlds, even the most armed combat nations will need farmers, smiths or bureaucrats.
All of this is especially true if you are a woman. If we look at the time these worlds take place in, we can assume that most likely they aren't as emacipated as our current world and physical strength plays a much bigger role, the odds of being drafted for military are most likely much lower and you can actually live a good life.
Also, I find it stupid how often the end of your life in a world is that you do something incredibly stupid. Assuming that just everyone will go to a Rakdos event on Ravnica is unrealistic and while there are ofcourse other ways to die, just assuming one that is so easily avoidable feels wrong. If you are on a new world like those, you won't just seek adventure, you will seek an easy life.
I think that honestly on most of those planes you could live as long as a normal human life. It is more likely you die through disease than war in most of those worlds, because medicine isn't as advanced as or world. You will survive as long as you join the most white and maybe green based faction and stay in safe parts of the city.
One plane however were I thinkl the opposite is the case is bloomburrow. You are an animal. Do you know how often and soon animals die? No Medicine and I also think it could be likely that you only live as long as an animal would live in the nature, so your natural death would already be faster than most worlds.
Tldr: If you are a coward you will survive much longer than this video says.
Although you make a good point that the hostile aspects are more often than not being shown, it should be mentuioned that most of the stories from Innistrad are told from the viewpoints of normal people: Farmers, hunters, citizens and so on. For the huge amount of visits the Plane has had in Magic over the recent years, a surprisingly few stories have been from the viewpoints of Planeswalkers caught up in the special events happening. The vampires tehere have even had discuission if they should protect the humans or not in fear of losing their food sources. If the predatory species are worried they might run out of humans, then you do know things are bad.
Thank you great video. Really enjoyed it.
There is one plane that gets a perfect 10 in safety…
The meditation realm, where bolas is being held prisoner. He has no power (last time we checked) and almost by definition nothing happens there… the entire plane was wiped clean, there’s nothing there to cause any danger to you.
Top three: Bloomburrow as yes the there are calamity beasts, but they are much more akin to forces of nature like the seasons. It seems like it could be really comfy and be as dangerous as you are willing to go.
Kamigawa: I love cyberpunk, but it does seem to lack the normal pitfalls of such a world, and it should be easy enough to avoid the dangers here. Its not 0, but like.. just don't go to dangerous places alone?
New Capenna: Alright not safe at all, lots of crime and corruption. I feel like you could eke out a life here if you are smart and not trying to climb the ladder. It would be stupid and give for a likely short or rocky life, I'd love to be a detective there! Get my Noir PI groove on.
I think Strixhaven Is the safest, but even if not it's 100% the plane i'd rather visit, a Magic schools seems awesome.
Honorable mention thought goes to the Unfinity setting, because i am not sure if It's a plane or if unsets count, but an Arcade World seems great to live in.
I'm surprised that Shandalar was left out. It was the plane of the core sets through M15. It's where the Chain Veil originated. Also, no mention of Vryn or Regatha mentioned, but those combined were only 1/5 of one set, so I get that
I think Vryn had a plan to be visited as a full set. Don't know if Universes Beyond changed that, though.
Arcavios has a special place in my heart.
That or Bloomburrow.
Wonder how Ulgrotha rates.
I guess Bloomburrow. It's too wonderful
I think everyone just forgets Ulgrotha so it ought to rate high.
I mean, I'm sure Elesh Norn wouldn't have even noticed it if she hadn't picked up her coffee cup while making invasion plans.
@@Y2KNW There's an invasion of Ulgrotha card
As long as it's not almond cat, duskmorn, grixis, jund, Thunder junction (?), zendikar, inistrad, new capena, phyrexia, honestly the only good planes might be kaladesh for its standard of living, and ravnica for its diversity.
Yeah its tough out there for a normal person
@@DiceTry I feel like if you're a sphinx/dragon/angel/demon you always end up on the higher end of any society despite the plane. The only time demons have it rough is kaldheim and kamigawa. On these planes they feel more like elites instead of generals.
Isn't Ravnica brutal to live in if you're guildless? Which the majority of normal people might be
@3ndlessL00p it's no worse than being a normal person in 1800's New York or London, but with magic and better Healthcare
@3ndlessL00p instead of no guild let me counter with have two guilds, selesnya and dimir.
Great video, very creative!
I think Amonkhet would be slightly deadlier than Duskmourn since you are not guaranteed to appear near civilization. You will most likely pop out in the middle of the desert and succumb to thirst or the extreme heat.
Love the video. But I must say when you talked about Ravnica I'm very disappointed you didn't even mention the Gruul once.
Another advantage from Bloomburrow is that it's the only plane that modifies the visitor. Gaining the ability to swim, climb or fly might boost up the survivability.
I feel while this is an advantage can also be an inconvenience, can you turn to any animal or turn to specific ones, could turn into a slow slug or snail or could turn into a insect to be food for some other animal
@@mmmbhss3468 Yeah, but there isn't a case of anyone turned into anything insectoid or nonsentient. So we can assume there is some equivalency. It doesn't seem likely that a giant would turn into a beetle when big raccoonfolk are a close match.
Great video, but it was my understanding that the house of Duskmourn IS Duskmourn. There is nothing else, it has swallowed the world and only ever gives the illusion of an outside.
Actually, on Tarkir, your best bet is the Abzan. They have major cities where peoplesl can live normal lives. Itll be comfortable and MOSTLY safe and you could live a full life there
A great video Dice!
I do however think a few points weren’t taken into account here. The biggest difference being Magic. The force, not the card game 😂
Our world has no way of accessing Mana, thus no means of harnessing Magic, but the other Planes do. It’s been established in lore that magic can be learned, so the only thing preventing a person from learning magic is access to Mana, which everyone has on these planes. Magic would greatly increase survival, especially if one could learn from a proper academic source like the Izzet on Ravnica.
Point 2: Humans live full lives on many of these planes, often reaching old age, and in some cases even living beyond their natural life span. Tibor and Lumia and Argus Kos on Ravnica come to mind, the latter only dying due to being assassinated at 60 years of age. And he was still an active soldier! Not to mention the Orzhov. Humans are also the dominant race in nearly every Plane. So it’s clearly possible for a person to live a full life on at least some of them.
Regardless, a very enjoyable video! I simply think you may be underestimating humanity a bit. We can be quite tenacious.
Kamigawa or Bloomburrow.
I love Asian culture and designs and especially the Neon Dynasty is my turf. Asian lore mixed with magic AND futuristic technology... 🤩
And Bloomburrow just looks so fricking cozy and I like nature.
Kamigawa is a great mix of nature and technology, too.
i know i'm a tad late here but i wanna throw in my 2 cents for kamigawa's safety rating: i feel like that would more likely be a 7 then a 6 mainly cause the demons of kamigawa are relatively low in number in the neon dynasty era of the plane, spirits in the new kamigawa while numerous usually don't show themselves on their own like they used too back in old kamigawa, though that's not to say they never show up or don't do harm. it's just less likely. if anything your more likely to die to the gang warfare that occurs completely on accident because you were unfortunate enough to get caught in the crossfire while walking the streets for whatever reason.
I would have rated New Capenna higher on the comfort level, JUST because it's one of the best chances in the multiverse to find a modern Earth style bathroom. It's VERY easy to forget how much you'd miss a modern toilet until they're gone & you're left dealing with the 3rd Century facilities of Theroes.
You're also assuming Neon Dynasty era Kamigawa, depending on WHEN you land you might find yourself in Kami War era Kamigawa which has a technology level equal to Feudal Japan instead of a cyberpunk future version of Japan. It's a Plane we've seen at VERY different points in it's history.
IAs for what Plane I'd like to live on most of all, I'd have to say it was one that was visited by the Urza during his travels, & that would be Sera's Realm, an artificial plane constructed almost exclusively out of White Mana where knights trained for tournaments under the tutelage of angels & to be called on for extra planar heroism pulled by the powerful Planeswalker The Mother Of Angels.
bloomborrow plot twist: mice have a lifespan of 3 years
LEGENDARY VIDEO
Bloom burrow is a wonderful place... that is until your face to face with an army of war bunnies
You missed Ulgrotha, which is probably for the best. You'd only last a couple weeks, at best, unless you immediately got on the good side of the fairie lords. Baron Sengir holds tight reign over the plane, and only those with a patron will last for long
I know it doesn’t exist anymore in a livable sense, but I was really hoping for Serra’s Realm to be at the end of this video. Even as just a joking ♾️/♾️ for comfort and safety in its heyday
Dominaria is my home. The nexus. I will wait for my love to come home. Every other door is a step through to a plane worth visiting. Bolas will become the multiverse's protector. He will need all of us.
arcmage.
Definitively kaladesh for me, bloomburrow has far too many animal groups who may attack me if i go exploring some parts of the woods...
I like the one angle plane before Urza put it into a battery
innistrad may be deadly, but it's environment could allow someone who is at their best when surrounded to thrive.