Bulwark: Falconeer Chronicles Review - The Final Verdict
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- Опубликовано: 7 сен 2024
- Have you ever wanted to sit down with a city-builder and not deal with the nitty-gritty of research, resource allocation and storage, the more complex needs of your civilians and so on? If so, Bulwark: Falconeer Chronicles may have something for you.
From the same developer as The Falconeer, it offers a precedented amount of building freedom with intuitive tools and a gorgeous world to explore. As you venture through the world, various factions can be brought to your bulwark, though balancing the population becomes necessary. Otherwise, there are random events and other outposts to discover, supply routes to secure and maybe a little war to wage.
While it does lack many of the finer depths of the genre, not to mention a more involving narrative, Bulwark: Falconeer Chronicles delivers on its premise with aplomb.
It DOES redefine the city-builder genre with its focus on individual characters - something that (despite being a crucial factor in every organization in real-world, history and fiction) is always overlooked in city-builder and RTS games.
I will be roleplaying as House Atreides in this game.
Nice pfp ☦️
Managed to balance Relations between faction and got all of them to live in my megacity That I am proud to say I made a bridge between islands in chapter 1 or campaign 1.
I really struggled with the minimalist controls in the demo. Just me?
The developer suggests you try using a controller.
I was playing on PS5, using a controller
@@JeffKrygerskill issue
Right? They tried to do minimalist but they made it more complicated.
@@alexoelkers2292 A city builder on PC shouldn't need a controller...
The game feels awfully limited by simply lacking more variety and number of tradeship captains, and free resource extractors.
Game is tons of fun, loving it so far
how many hours you been playing go far?
@tbone786 brother I have 40 hours already, for $17 I think that's pretty good.
Bro said "saaand booox" and all I wanna do is give him my money
With all honesty, I’ve regretted paying the full price. I thought there is more to the game then what Demo does show. I was wrong. The game is just an expensive Townscapers.
Which is not true lol, $17 is a very fair price for the content you get + more free content to come.
Yeah I was all excited about it. Played 11 hours in the PS5 demo but then when I saw the trophy list it dawned on me that I've probably seen most of the game from the demo & shall wait for it to get 30% off.
@user-tx3xy7lw6w do you work for the dev or something? You're hoping around comment to comment defending the game like you have a personal stake in it's success.
@j.j.9511 nah it's a cool game, can't let you casuals stifle creativity or blow shit out of proportion with your bitching.
@@user-tx3xy7lw6w Protector of games with 2 buttons and 0 mechanics calling us "casuals"? Really?
Beyond Sol but steam punk
After listening, It's a shallower Beyond sol.
Tedious, slow and not very deep.
Looks great in artstyle though.
I'm sorry, but there's literally nothing tedious about this game lol.
@@user-tx3xy7lw6w It was for me.
Building was fiddly, hard to get the cursor to the right spot.
Information/hud basicly nonexistant.
Combat is there I think. Couldn't do much.
Exploration wasn't very helpful half of the time. Something was there but nothing to interact with.
No tooltips.
I felt like half of the time I was just idle.
Coming from an rts background figured I'd enjoy but nope.
I played on controller.
@@Wimpiethe3 the building isn't fiddle on M+K, I think it works fine, I can place things fairly precisely and switching back and forth from surveyor to buildings is simple.
Combat is literally just "dodge damage" and everything else is fairly automated, you just watch the battle mostly.
And yeah idk why you would go into this game expecting an RTS. Do you often get disappointed by unexceeded expectations in your daily life? Did you not see the massive amount of content that was put out stating exactly what type of game this is?
@@Wimpiethe3your a silly little guy too so many silly people with silly opinions
@@user-tx3xy7lw6w I said where that I thought it was a rts? Exactly.
If you don't see the similairities though, then I'm not going to be able to help you ;)
hello Bolt, how the hell are yall!?
5rd
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theres a similar game t hat looks thesame artstyle what is it again i forgot
The Falconeer. It was the previous game in this series. Same dev.
C C C Combobreaker!
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