For those getting a model import, but incorrect or blank material setup - make sure you copy the MSplugin folder to the Startup folder, not the Addon folder of Blender. This fixed it for me after numerous tries. Installing the zip as an addon directly didn't work for me, only manually placing the files in the correct location.
This worked for me but when I import plants there's no transparency...when i look at the downloaded files, it doesnt seem like there is any file for alpha channel or similar. Has anyone else had this issue?
@@nerkTV I just tested it - no problems here. Plants even come with the translucency as a new material. You can check your download and export options in Bridge - typically that's where you define what's downloaded and exported. Both translucency and opacity are exported for me. There is no alpha channel with Megascans typically - it's a jpeg Opacity map. Massive thanks to Zende for the awesome addon!
@@mmotorheadzzz it ended up working, but I think I discovered an issue with Bridge. It wasn't working because even tho I had the translucenty and opacity maps enabled, those maps were not downloading. I toggled them off and on, and then had to hit the download button multiple times on a single asset, before Bridge would grab those maps. Once I confirmed they were downloaded into the folder, I was able to export the to Blender and set them up using the instructions in the video. Weird Bridge behavior, but it is working now. Thank you!
Only the MSPlugin folder should be placed not in addons, but in startup (if it doesn’t exist, create it): Windows: C:\Users\username\AppData\Roaming\Blender Foundation\Blender\2.8X\scripts\startup\ MacOS: /Users/username/Library/Application Support/Blender/2.8X/scripts/startup/ Linux: /home/username/.config/blender/2.8X/scripts/startup
Спасибо, все починилось, ура!) Только папку MSPlugin нужно класть не в аддоны, а в startup (если её нету, создать): Windows: C:\Users\username\AppData\Roaming\Blender Foundation\Blender\2.8X\scripts\startup\ Mac OS: /Users/username/Library/Application Support/Blender/2.8X/scripts/startup/ Linux: /home/username/.config/blender/2.8X/scripts/startup
THANK YOU MY DUDE! This worked for me. Was getting no textures before. For all those with issues, make sure to go into the blender foundation\blender\(current blender version) and make sure you delete the old versions of the plugin from quixel before adding Zende's.
Закинул в папку startup папку из архива, пробовал установить через аддоны и вручную, ничего не работает, версия 4.1 P.S: автор видео решил говорить в видео о том что нужно поменять язык на английский, чтобы все работало нормально. При русском языке интерфейса блендера текстуры не будут подгружаться, и модель будет белая. Порядок установки аддона тот же.
The first time I had the same problem was when I had the old version of the addon. Try to delete and reinstall. Maybe there is a different problem. Open a console window(Window>Toggle System Console) and try to import something. If there are any problems they will appear here
@@zZzende having the same issue texture wont load this is what shows up when i check the console fake_module: addon missing 'bl_info' gives bad performance!
It looks like the error is indicating that the 'bl_info' is missing from the addon. And it's strange because it should be. Maybe this is an error from other addons. here's the explanation: drive.google.com/file/d/1Bt-OuIqwB1tWq0Bc_uB8Qm9LsRGmSLcV/view?usp=sharing
It looks like you have a problem with Quixel Bridge itself and not with the addon. In Quixel Bridge, in the settings you need to configure the folder where assets are downloaded.
Works like charm, but saw this on Reddit, after I did like below, worked like charm: Before you install addon Delete old version on path C:\Users\####\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\startup\ You find folder named - MSPlugin Delete it
Не работает почему-то, не подгружает текстуры совсем. Уже и блендер откатывал, и вручную в автозагрузку кидал, что только не делал, не работает. В чем может быть причина?
Привет, спасибо, у меня не работало ничего. Я вручную поместила файл .py в аддоны. C:\Program Files\Blender Foundation\Blender 4.0\4.0\scripts\addons Когда я помещала через zip или в папку startup ничего не работало
"папку MSPlugin нужно класть не в аддоны, а в startup (если её нет, создать): Windows: C:\Users\username\AppData\Roaming\Blender Foundation\Blender\2.8X\scripts\startup\"
@@jarkevithwlad Я установил аддон по ссылке, потом из папки C:\Users\username\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\MSPlugin взял файл __init__.py скопировал в C:\Users\username\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\startup\MSPlugin перезапустил блендер и все работает
Почему-то у некоторых работает только ручная установка адонна. Для этого нужно файл __init__.py из скаченного zip-архива поместить в папку C:\Users\username\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\startup\MSPlugin . Нужно будет создать папку startup, если ее нет.
YO! EVERYBODYYYY! Hey this tutorial is broken for Blender 4.1 Just a heads up so you dont waste your time. There is no Blender Startup folder > E.G. AppData/Blnder/4.1/Scripts/Startup Models import white, and NO Material is assigned to the models. Making pluging in the textures ten times more broken! LOL
Importing a displacement map works the same as in the original version. In Render Engine set Cycles and Feature Set to Experimental. after importing you can change the rendering engine to the one you need
Tell me exactly what's wrong. Material not exporting? or just textures Maybe you had an old addon, don't forget to uninstall it.(C:\Users\*Username*\AppData\Roaming\Blender Foundation\Blender\4.0\MSPlugin)
For those getting a model import, but incorrect or blank material setup - make sure you copy the MSplugin folder to the Startup folder, not the Addon folder of Blender. This fixed it for me after numerous tries. Installing the zip as an addon directly didn't work for me, only manually placing the files in the correct location.
This worked for me but when I import plants there's no transparency...when i look at the downloaded files, it doesnt seem like there is any file for alpha channel or similar. Has anyone else had this issue?
@@nerkTV I just tested it - no problems here. Plants even come with the translucency as a new material.
You can check your download and export options in Bridge - typically that's where you define what's downloaded and exported. Both translucency and opacity are exported for me. There is no alpha channel with Megascans typically - it's a jpeg Opacity map.
Massive thanks to Zende for the awesome addon!
@@mmotorheadzzz it ended up working, but I think I discovered an issue with Bridge. It wasn't working because even tho I had the translucenty and opacity maps enabled, those maps were not downloading. I toggled them off and on, and then had to hit the download button multiple times on a single asset, before Bridge would grab those maps. Once I confirmed they were downloaded into the folder, I was able to export the to Blender and set them up using the instructions in the video.
Weird Bridge behavior, but it is working now. Thank you!
@@nerkTV Awesome, very happy it worked for you, have fun! :)
Thank you!!!
Not working for me. It exports without any textures
Only the MSPlugin folder should be placed not in addons, but in startup (if it doesn’t exist, create it):
Windows:
C:\Users\username\AppData\Roaming\Blender Foundation\Blender\2.8X\scripts\startup\
MacOS:
/Users/username/Library/Application Support/Blender/2.8X/scripts/startup/
Linux:
/home/username/.config/blender/2.8X/scripts/startup
Спасибо, все починилось, ура!)
Только папку MSPlugin нужно класть не в аддоны, а в startup (если её нету, создать):
Windows:
C:\Users\username\AppData\Roaming\Blender Foundation\Blender\2.8X\scripts\startup\
Mac OS:
/Users/username/Library/Application Support/Blender/2.8X/scripts/startup/
Linux:
/home/username/.config/blender/2.8X/scripts/startup
Muchas gracias
THANK YOU MY DUDE! This worked for me. Was getting no textures before. For all those with issues, make sure to go into the blender foundation\blender\(current blender version) and make sure you delete the old versions of the plugin from quixel before adding Zende's.
Works in 4.2! THANK YOU SO MUCH!!!!!
Четко, установил аддон, все работает (язык интерфэйса английский)
Спасибо добрый человек.
Thank you ! works like a charm. Had to manually put your extracted MSPlugin folder containing the file in the "Startup" folder.
Чувак, ты мега-крут), спасибо, тебе огромное.
Супер, спасибо! Работает идеально.
Что ты сделал?
Legend! This fixed the problem. Thank you very much
Not working fo r4.1, did something change?
Помог и выручил. Спасибо за такое видео, с описанием что и как. Так же спасибо за модифицированный аддон.
You saved me so much time! Thank you!!
Закинул в папку startup папку из архива, пробовал установить через аддоны и вручную, ничего не работает, версия 4.1
P.S: автор видео решил говорить в видео о том что нужно поменять язык на английский, чтобы все работало нормально. При русском языке интерфейса блендера текстуры не будут подгружаться, и модель будет белая. Порядок установки аддона тот же.
низкий поклон вам
Чувак, спасибо тебе большое, очень помог.
thank you so much for your great work bro
бро, у меня все работает, но модель экспортируеться без текстуры.
Sorry for the random english comment, but thank you so much! Works wonderfully :)
Thnx bro, its workiing🤘
i dont have a "startup folder" in \AppData\Roaming\Blender Foundation\Blender\4.0\scripts\
can i just create one and place the MSplugin there?
you saved me bro wtf litterally u solved my problem in 5 min........
Thank you so much!!!
Спасибо большое, очень выручил)
thanks, it's working with 4.0
Doesnt, work for me. missing textures. blank. Pleaae help!
Спасибо!
THANK YOU!
You rock! Thanks for that, works like a charm :)
FINALLY A FIX FOR IT
thanks u so much
sr for my english
Unfortunately when I import a texture it remains blank, only the name of the texture appears correctly, any solutions?
The first time I had the same problem was when I had the old version of the addon. Try to delete and reinstall. Maybe there is a different problem. Open a console window(Window>Toggle System Console) and try to import something. If there are any problems they will appear here
@@zZzende having the same issue texture wont load this is what shows up when i check the console fake_module: addon missing 'bl_info' gives bad performance!
It looks like the error is indicating that the 'bl_info' is missing from the addon. And it's strange because it should be. Maybe this is an error from other addons. here's the explanation: drive.google.com/file/d/1Bt-OuIqwB1tWq0Bc_uB8Qm9LsRGmSLcV/view?usp=sharing
спасибо спасибо я люблю тебя!
The goat
ily bro its finally working😭😭😭😭😭😭😭😭😭😭😍😍😍😍😍😍
i instaled the addon but when i export from bridge gives me this error: Could not export assets. Please check log for details
Works great for me! Thank you very much
Спасибо большое, очень сильно помог
thank you very much man
Impossible download the assets.. and the button "export" in Quixel it's Grey, impossible to push hem.. Help ? Sorry i'm french.
It looks like you have a problem with Quixel Bridge itself and not with the addon. In Quixel Bridge, in the settings you need to configure the folder where assets are downloaded.
copy the "MSPlugin" to startup folder and set the socket port (API Port) in bridge settings to 28888.
Problem solved for me. thanks Zende
thank you
Works like charm, but saw this on Reddit, after I did like below, worked like charm:
Before you install addon
Delete old version on path
C:\Users\####\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\startup\
You find folder named - MSPlugin
Delete it
nice video ty
Не работает почему-то, не подгружает текстуры совсем. Уже и блендер откатывал, и вручную в автозагрузку кидал, что только не делал, не работает. В чем может быть причина?
Дошел до истины! Язык системы должен быть English
@@ldr_off Вот оно. Именно смена языка на английский и проблема решена.
Привет, спасибо, у меня не работало ничего. Я вручную поместила файл .py в аддоны. C:\Program Files\Blender Foundation\Blender 4.0\4.0\scripts\addons
Когда я помещала через zip или в папку startup ничего не работало
красава
спасибо очень помог!
Surface doesn't show up at all,Model asset import is worked
thanks dude!
it doesn't work the material matters but not the textures there is only the name but not the nodes for me
Are there english subtitles?
thanks dude
BigUP!
Выпустите пожалуйста версию для macOS🙏🏻🙏🏻
Аддон должен работать для всех систем: Win, macOS, Linux
thx)
почему то у меня нет текстур, после экспорта в блендер, приходиться все вручную раставлять..
"папку MSPlugin нужно класть не в аддоны, а в startup (если её нет, создать):
Windows:
C:\Users\username\AppData\Roaming\Blender Foundation\Blender\2.8X\scripts\startup\"
@@ReM_KuN бред, я ё вообще в zip паковал, проблема с версией блендера, на 3.1 нет проблем
@@jarkevithwlad Я установил аддон по ссылке, потом из папки C:\Users\username\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\MSPlugin взял файл __init__.py скопировал в C:\Users\username\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\startup\MSPlugin перезапустил блендер и все работает
я архив распаковал и папку закинул по этому пути "C:\Users\user1\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\startup" и все заработало
C:\Users\Asus\AppData\Roaming\Blender Foundation\Blender\3.6\startup мне так помгло в скрипты не нужно создавать starup после версии
Ку почему-то текстуры не добовляются я хз в чем трабл аддон твой переустановил несколько раз ничего не сработало
Почему-то у некоторых работает только ручная установка адонна. Для этого нужно файл __init__.py из скаченного zip-архива поместить в папку C:\Users\username\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\startup\MSPlugin . Нужно будет создать папку startup, если ее нет.
god bless u
Блин, установил твою версию аддона, закинул папку в стартап, сменил порты в приложении квикселя, а текстуры как не грузились так и не грузятся:(
При русском языке интерфейса блендера текстуры не будут подгружаться, и модель будет белая. Порядок установки аддона тот же.
YO! EVERYBODYYYY!
Hey this tutorial is broken for Blender 4.1
Just a heads up so you dont waste your time.
There is no Blender Startup folder > E.G. AppData/Blnder/4.1/Scripts/Startup
Models import white, and NO Material is assigned to the models. Making pluging in the textures ten times more broken! LOL
GUYSGUYSSS HEY
plugin WORKS for ALL versions 4.0 and aBoVE!
LMAO
This guy doesn't know how to install plugins manually
даже сам текстуры не импортируются
Upload 3.7.2 to some universal download platform with download link. Thanks in advance.
here's the link to google drive: drive.google.com/file/d/1djr0DQ2XFN82R0TEhA5Rf6QmHI1RePje/
Thanks. But export in Bridge still not working for me. I use Blender 4.1 alpha.@@zZzende
Works thanks but no displacement for textures i've been trying to fix this for hourss now :(
Importing a displacement map works the same as in the original version. In Render Engine set Cycles and Feature Set to Experimental. after importing you can change the rendering engine to the one you need
don't work
При русском языке интерфейса блендера текстуры не будут подгружаться, и модель будет белая. Порядок установки аддона тот же.
it's not work
Tell me exactly what's wrong. Material not exporting? or just textures
Maybe you had an old addon, don't forget to uninstall it.(C:\Users\*Username*\AppData\Roaming\Blender Foundation\Blender\4.0\MSPlugin)
Boosty One worked for me in Blender 4.0
не чего не работает(
все работает)