Speaking of perfectly balanced against the DoG, try True Biome Blade. Despite it only being Astral tier in progression, it ends up being a hard counter to this boss with the right combination.
@@biglion3179 actually I am talking about swordsmith's pride (primary) and sanguine fury (passive) combo. You heal a LOT from hitting the segments and it does solid damage.
I like how stupidly op some weapons are with bosses like dog but struggle with fast bosses like Yharon. Calamity should just buff the crap out of post ml frost moon, pumpkin moon and solar eclipse but give existing neglected weapons a 4x power upgrade during those events. Edit: A power boost for events would not be a good idea lol just increased damage against certain monsters of those events (like stake launcher -> vampires) but with more enemies.
@xIcyStarzz Probably because Calamity inst the only thing that is using that 8 ram, Like the Tmodloader itself, other mods that you may have installed, and your pc
@xIcyStarzz Terraria is literally the opposite. I have friends that play with very old laptops that have 4 gb of ram and a low end cpu and no graphics card and, with some adjustments to the graphics, we can even play tmod together (i'm not the server owner usually)
Banshee hook is probably the best weapon against DoG. Pair it with solar amour (which, for whatever godforsaken reason lets you dash 1.5x faster than any other armour in the game, and you hit 40k+ dps easily.
I had my doubts about this video so I went and did some testing with deaths ascension vs. terror blade. Here are the results: Gear: Bloodflare armor Elysian wings, Elysian aegis, Fire Gauntlet, Celestial Shell (at night), The Absorber, Bloodflare Core, and The Community (Powered to Old Duke). 3 on menacing, 3 on warding, 1 on quick. Bobbit hook Pogo stick Buffs: Burger, Gravity Normalizer, Profaned Rage, Holy Wrath, Shattering, Titan Scale, Fabsol's Vodka, Cadence, Nature's Blessing, Swiftness, Yharim's Stimulants, Soaring. Expert-Revengeance Mode Terror Blade Reforged to Legendary: Kill Time: ~2:30 Average dps: ~50k Deaths Ascension Reforged to Godly: Kill Time: ~3:54 Average dps: ~25k Keep in mind, I did all of this ripperless (no adrenaline/rage), did 3 separate kill tests on each weapon, and used Cal helpers mod to calculate time and average dps. It seems to me as if you didn't do proper testing, or any testing at all for that matter. As far as I'm concerned, deaths ascension is genuinely balanced. Whereas terror blade is "perfectly" balanced. Also important to note that Terror Blade's best reforge is Legendary whereas Deaths Ascension's best reforge is Godly. The fact that there are different reforges named does not mean that I intentionally nerfed deaths ascension to prove a point.
hmmmm, I might've screwed with the testing because I didn't use god mode and I probably didn't aim my Terror Blade properly since I focused too much on dodging and probably kept hitting its body instead of head or tails, I always go for Terror Blade instead of Death Ascension when it didn't exist (hence why I highly recommend it in my melee setup guide video) I'm well aware of Terror Blade being really good, but I think Death Ascension is overally more versatile, I love its ability to just home to Devourer's head from its body Oh, and thanks for testing and the feedback, I almost forgot to mention that
@@GitGudWO I would like to say that I didn't use godmode at all in my testing. And I believe the difference is that you simply fight devourer in a different way. Whereas I try to stay lined up with him, it seems as if you don't do that (at least from this video). Perhaps that's where the issue stems from. I'd also like to say that, although deaths ascension is much much easier to use, I still find it better to just learn terror blade and use it. Here's why: due to deaths ascension's lower dps output you will be spending more time in p2, resulting in at least 4 laser walls, and more time in final phase (a god does not fear death). These are the most dangerous parts of the fight and spending more time on them just so you can use an easier weapon seems like a poor choice in my eyes. Terror blade gives you a max 3 laser walls and much less time in final phase. This makes deaths less likely to occur. When I was doing my testing I died with deaths ascension a few more times than with terror blade because of that fact and, not to toot my own horn, I'm more or less an experienced player.
It is weird because I use death's ascension against polterghast and it sucks but post Providence weapon, True Tyrant Ultima sword does much more damage, but Death's ascension against devourer of gods is just devouring the devourer of gods
Cool, i'll use it in my journey mode infernum melee playthrough i am currently doing. I will definitely need this "perfectly balanced" weapon to beat DoG knowing my skills, i can't even beat journey expert DoG
@@mrlofes5003 Fairly bold to make the assertion I’d want to change my opinion to begin with. By the way, it’s less hatred and more strong dislike. There’s a difference between the two.
While not for Melee, another DoG killer is Wave Pounder for Rouge, especially if you have a stealth strike focused build, completely shreds DoG on Revengeance. You can get through the first 'phase' in just 4 hits, it's a complete *nuke* of a weapon!
well it really is a perfectly balanced weapon, the only thing that makes it broken are the death scythes sticking to the enemies, continuous damage weapons is really one of my favorite weapons to abuse bosses with huge or have a lot of hitboxes lmao
uhhh what? I tried using this on DoG in my melee playthrough but when I lined dog up horizontally by running and used terror blade I did about 3x the damage I would with deaths ascension on each body part
I'm well aware of that yes, Terror Blade was always my go to melee weapon (hence why I highly recommend it in my melee setup guide), Terror Blade has really good DPS but it has a downside of being harder to use as you need to aim properly for Devourer's head or tails, meanwhile funny Death Ascension you can just spam your weapon and focus on dodging
Hey dude you should try the (cooler item visual effects ) mod + stellar striker against the devourer of gods Charge up the slash and hit the condensed body parts I'm not joking when I say you can literally hit him twice for him to DIE It's really "perfectly balanced"
The new sword visual is nice, but it absolutely ruined my true melee playthrough because the last mourning’s dps is not good with how slow it is with the mod.
I LOVE YOU YOURE THE BEST RUclipsR AND BEST GUIDE I EVER EVEN HAD IN MY LIFE I GOT 124 ATTEMPTS ON DEVOUVER PUT THIS WEAPON ONLY LASTED 2 ATTEMPTS TO FINALY WIN💝💝💝💝💝💝💝💝💝💝💝💝💝💝
found it for those who want the same effects, just go to mod config. then open melee, then find the slash duration, set it to 60, then go to special effects then set the last setting to 3 then ur done. hope it helps.
The way this man says “perfectly balanced” gives me joy beyond compare
as well as the word ‘badass’
gitgudwo has a very nice voice to listen to
if only he could pronounce it right... the world isn't ready for it yet
@@CuackTheDucks if that happened i would go into shock and most likely die
Yes
Speaking of perfectly balanced against the DoG, try True Biome Blade. Despite it only being Astral tier in progression, it ends up being a hard counter to this boss with the right combination.
Which attunements?
??? How
I think he's talking about the *no attunement form*
@@biglion3179 lmaoooo
@@biglion3179 actually I am talking about swordsmith's pride (primary) and sanguine fury (passive) combo. You heal a LOT from hitting the segments and it does solid damage.
The amount of ‘perfectly balanced’ things in this mod is ‘perfectly balanced’
A new “perfectly balanced” weapon … perfect
I think you meant:
"... perfect" -ly balanced
The cooler item visual mod also makes holy arrow's look amazing
Does that mod alter the gameplay, like change hitboxes?
@@adasdadad no I don't think does
@@adasdadad The hitbox change is optional
What mod is thag
I think it actually does
I like how stupidly op some weapons are with bosses like dog but struggle with fast bosses like Yharon. Calamity should just buff the crap out of post ml frost moon, pumpkin moon and solar eclipse but give existing neglected weapons a 4x power upgrade during those events.
Edit: A power boost for events would not be a good idea lol just increased damage against certain monsters of those events (like stake launcher -> vampires) but with more enemies.
delete this comment or Dr.Bright will write a hate comment of calamity again pls
This weapon is "perfectly balanced" for its stage, but if you don't have a good PC (i dont), the lag might kill you before DoG does.
@xIcyStarzz Probably because Calamity inst the only thing that is using that 8 ram, Like the Tmodloader itself, other mods that you may have installed, and your pc
@xIcyStarzz Terraria is literally the opposite. I have friends that play with very old laptops that have 4 gb of ram and a low end cpu and no graphics card and, with some adjustments to the graphics, we can even play tmod together (i'm not the server owner usually)
Banshee hook is probably the best weapon against DoG. Pair it with solar amour (which, for whatever godforsaken reason lets you dash 1.5x faster than any other armour in the game, and you hit 40k+ dps easily.
terror blade is much better
wave pounder turns it into literal dust
@@billcosby2590 i don't think that wave pounder is a melee weapon...
At this point "perfectly balanced" it's like a phoenix, it appears in weapons, diaspears in updates, but it always comes back.
And will always be
New video about the "perfect balanced" weapon: *coming out*
Me: it's time to change my class
I had my doubts about this video so I went and did some testing with deaths ascension vs. terror blade. Here are the results:
Gear:
Bloodflare armor
Elysian wings, Elysian aegis, Fire Gauntlet, Celestial Shell (at night), The Absorber, Bloodflare Core, and The Community (Powered to Old Duke). 3 on menacing, 3 on warding, 1 on quick.
Bobbit hook
Pogo stick
Buffs: Burger, Gravity Normalizer, Profaned Rage, Holy Wrath, Shattering, Titan Scale, Fabsol's Vodka, Cadence, Nature's Blessing, Swiftness, Yharim's Stimulants, Soaring.
Expert-Revengeance Mode
Terror Blade Reforged to Legendary:
Kill Time: ~2:30
Average dps: ~50k
Deaths Ascension Reforged to Godly:
Kill Time: ~3:54
Average dps: ~25k
Keep in mind, I did all of this ripperless (no adrenaline/rage), did 3 separate kill tests on each weapon, and used Cal helpers mod to calculate time and average dps. It seems to me as if you didn't do proper testing, or any testing at all for that matter. As far as I'm concerned, deaths ascension is genuinely balanced. Whereas terror blade is "perfectly" balanced. Also important to note that Terror Blade's best reforge is Legendary whereas Deaths Ascension's best reforge is Godly. The fact that there are different reforges named does not mean that I intentionally nerfed deaths ascension to prove a point.
hmmmm, I might've screwed with the testing because I didn't use god mode and I probably didn't aim my Terror Blade properly since I focused too much on dodging and probably kept hitting its body instead of head or tails, I always go for Terror Blade instead of Death Ascension when it didn't exist (hence why I highly recommend it in my melee setup guide video)
I'm well aware of Terror Blade being really good, but I think Death Ascension is overally more versatile, I love its ability to just home to Devourer's head from its body
Oh, and thanks for testing and the feedback, I almost forgot to mention that
@@GitGudWO I would like to say that I didn't use godmode at all in my testing. And I believe the difference is that you simply fight devourer in a different way. Whereas I try to stay lined up with him, it seems as if you don't do that (at least from this video). Perhaps that's where the issue stems from.
I'd also like to say that, although deaths ascension is much much easier to use, I still find it better to just learn terror blade and use it. Here's why: due to deaths ascension's lower dps output you will be spending more time in p2, resulting in at least 4 laser walls, and more time in final phase (a god does not fear death). These are the most dangerous parts of the fight and spending more time on them just so you can use an easier weapon seems like a poor choice in my eyes. Terror blade gives you a max 3 laser walls and much less time in final phase. This makes deaths less likely to occur. When I was doing my testing I died with deaths ascension a few more times than with terror blade because of that fact and, not to toot my own horn, I'm more or less an experienced player.
0:01 get stickbugged lol. I mean polterbugged ✨✨
It's right click benifits from melee speed boosts. That's all I needed to make it broken.
"Death's ascension is the best for DoG"
LIVE Holy Collider REACTION
I used this weapon to just grind out bosses when I need some mats from lower-tier bosses lol. Its a VERY good grind weapon.
im truly honored that he made a vid on my dono weapon
I dont know why but the way how gitgud says perfectly balanced reminds me of the "number fifteen burger king foot lettuce" guy
This man is perfectly balanced when he compares calamity weapons
0:26 Git clueless 🤣
A perfect way to hear *Perfectly Balance* day it is
Damn gitgud you're getting so popular that bots are starting to target your channel
I honestly think terror blade is just better, it has the lingering red smoke or whatever that turns DoG into vegan cheese
It is weird because I use death's ascension against polterghast and it sucks but post Providence weapon, True Tyrant Ultima sword does much more damage, but Death's ascension against devourer of gods is just devouring the devourer of gods
GitGudWO "Perfectly Balanced" Compilation when????
Just crafted this weapon,said ill craft it after the first solar eclipse and now i have it,the damage compared to ark of the elements is big
I downloaded that visual effects mod as soon as you said what it was. I've been waiting for it
Just a tiny upgrade from the vanilla weapon xD Nice video!
Thanks Svings!
I just defeated DoG today with Death Ascension's left click
(Terra Force ftw- I MEA-)
Damn, seeing this makes me want to do a new playthrough of Calamity again
fr
I don't know why, but sometimes this weapon glitches and its modifiers give things like -71% damage and +∞% (yes, infinity percent) knockback.
Death Sickle approves
Scythes are my favorite types of weapons, so im super happy something like this got added :D
It brings me great pleasure to hear there is anew perfectly balanced weapon
"Reworked Death's Ascension Left Click" HITS HARD🔥🔥🔥
If you lucky
The death ascention may cause projectile overload and make some of boss projectile gone for you to fight easier
Combing it with the enchantment from fargos souls that makes it 3x bigger and your DPS skyrockets, I got around 28k DPS with it
I crafted this and I haven't had defeated the Profaned Guardians, and they gave me a quick one which apparently deletes 79% of its dmg...
idk.. wave pounder was pretty crazy for DoG
i love this youtube channel more than i love my pillow
Cool, i'll use it in my journey mode infernum melee playthrough i am currently doing. I will definitely need this "perfectly balanced" weapon to beat DoG knowing my skills, i can't even beat journey expert DoG
perfectly balanced... waw at 0:26 and 1:21
also waw at 1:28
Calamity devs actually properly balance their weapons challenge (impossible).
Dr. Bright trying not to hate on calamity mod(impossible)
@@mrlofes5003 Fairly bold to make the assertion I’d want to change my opinion to begin with.
By the way, it’s less hatred and more strong dislike. There’s a difference between the two.
Guessing before i watch the video: he's gonna say perfectly balanced wrong again
He said it twice
i hate your mother
Banshee hook is still my go to
this weapon is the reason im gonna actually finish a calamity playthrough istg
Cryophobia is a pretty good weapon too i can carry from pre plantera all the way to pillars
While not for Melee, another DoG killer is Wave Pounder for Rouge, especially if you have a stealth strike focused build, completely shreds DoG on Revengeance. You can get through the first 'phase' in just 4 hits, it's a complete *nuke* of a weapon!
it's not called "shart" for no reason
(it's not actually the nickname I made it up)
but yes Wave Pounder is extremely strong for DoG
well it really is a perfectly balanced weapon, the only thing that makes it broken are the death scythes sticking to the enemies, continuous damage weapons is really one of my favorite weapons to abuse bosses with huge or have a lot of hitboxes lmao
That type of weapons can melt most bosses from mods since THERE IS QUITE THE WORM BOSSES or very huge bosses that occupy a lot of screen
what would you recommend for ranger weapon against Devour of Gods? im open to anything :)
uhhh what? I tried using this on DoG in my melee playthrough but when I lined dog up horizontally by running and used terror blade I did about 3x the damage I would with deaths ascension on each body part
I'm well aware of that yes, Terror Blade was always my go to melee weapon (hence why I highly recommend it in my melee setup guide), Terror Blade has really good DPS but it has a downside of being harder to use as you need to aim properly for Devourer's head or tails, meanwhile funny Death Ascension you can just spam your weapon and focus on dodging
imo the last mourning is the best weapon against dog cause u can easily get 30k+ dps. it is kinda risky tho.
I got Death Ascension before Providence and it was complete dissapointment, useful only for Old Duke
One beefy farming sickle vs a Garden Worm
I hope so cause mod playthroughs would be a thousand times better
Currently trying to beat DoG and i didn't know about the right click
Calamity melees look so fucking cool.
Just know how much effort the Calamity Devs have put out to prevent broken and cheesy weapons from other mods, and then they release THIS LOOOL.
Just finished a melee run oon death wish I'd waited a little for this
The fact that this is pre DoG is mind baffling.
Dragon Dance: Am I a joke for you?
Can you do a review for every zenith/first fractal sword level for CoolerItemVisualEffect?
Looks like a "perfectly normal" weapon for D.O.G
i tried the cooler visual item effect mod and it makes my hud disappear everytime i use a weapon to fight against Dog
Hey dude you should try the (cooler item visual effects ) mod + stellar striker against the devourer of gods
Charge up the slash and hit the condensed body parts
I'm not joking when I say you can literally hit him twice for him to DIE
It's really "perfectly balanced"
Rip doggo
i think it'll get nerfed against dog by adding a 50% DR against dog like what all weapons like this suffers from
question: does the visual effect also affect hitboxes?
yes.
@@venomousslime6797 Well fuck
I don't think so, it only applies visual effects
@@GitGudWO No, it does affect hitboxes. (unless there's something in the config, but even then hitboxes are still affected in some cases.)
hit boxes are affected but you can change that in the configs
we need more cooking vids
(:
The new sword visual is nice, but it absolutely ruined my true melee playthrough because the last mourning’s dps is not good with how slow it is with the mod.
Looks like Calamity Mod will truly never escape the "Perfectly Balanced"..
I wish i knew this before i beat DoG in infernum mode
Can you tell us your setings for the cooler visual effects mod ?
Very off-topic, but what attunement should I use for my biome blade against bosses
will calamity and other mods allow the merge or new stuff to be reborn with the new shimmer liquid??
Hey gidgud will there be some new shield like the Asguardian aegis and rampart of deities combined together for and it should be 48 defence
He kinda sounds like electro boom.
"MELE" but your damage is in range....
How about the head? Unless it's true damage it'd still take a while
Over 100 damage on the body? Okay, I'm sold
I saw the first fractal for a frame
I killed DOG with this one yes. It was very funny to launch 5000 homing sythes that deal 1000 damage
WHAT WITH MY MAN POLTERGHAST HAPPENED
Should specify if its 2.0 or 1.5
On my tmodloader, Cooler Item Visual Effect mod doesn't exist
last time I checked, the cooler melee weapon mod made the true melee hits not register a lot of the time
is that still happening?
Can you show what mods you use in this video?
Does that mod alter the gameplay, like change hitboxes?
“-79 damage”
DAMMIT
Any mod that fixes nerfs?
Perfectly balanced mincer...
Ditching soul edge (maybe)
What mod slash u use
i use terrablade for devourer of gods
I LOVE YOU YOURE THE BEST RUclipsR AND BEST GUIDE I EVER EVEN HAD IN MY LIFE I GOT 124 ATTEMPTS ON DEVOUVER PUT THIS WEAPON ONLY LASTED 2 ATTEMPTS TO FINALY WIN💝💝💝💝💝💝💝💝💝💝💝💝💝💝
Is the mod compatible with calamity overhaul?
I love you I was trying to kill devourer of gods for 2 days
I used it against Scal, and it was very funny
f*** all weapons, the arks and biome blades can carry you the entire game.
What texture pack are you using?
found it
for those who want the same effects, just go to mod config. then open melee, then find the slash duration, set it to 60, then go to special effects then set the last setting to 3 then ur done.
hope it helps.
@@zeroharuka2014what mode is it??
Question how do you get this?
What mod makes the sword swing like that
i dont think it works anymore