4.12.2. It should still work, you have to stand on the top of the elevator, but hanging far enough off the edge that you can push the side of the elevator, and then run forward before the elevator lowers too far. Actually I'm not even sure that's how you're supposed to get it, it's kind of a crazy thing to do, especially on the first map. Playing this in GZDoom was kind of a mistake though! It was tested in DSDA, so that's probably the best way to do it.
@@ShallowVA I can do it the first try every time with 4.12.0. For some reason, the way elevators work got changed in 4.13.2. So, I'll have to use an older gzdoom, or unfortunately, dsda
Goddamnit, from the first frame of this video I thought this WAD took place in Jerma's old place. Now THAT would be a horror WAD.
@@GermanPeter peep the horror wad
You: "I've got 99 bullets..."
My head: "...and the B*tch ain't one." Thanks for that. XD
Wasn't expecting a McNally reference in a Doom video.
Not gonna lie, I was thinking about going back and watching the older Liminal Doom videos, so it was a pleasant surprise to see this pop up.
@@CaptFloofers liminal spaces are so hot right now!
These are some fun maps so far, I'm liking it (minus the tower jumping puzzles)
Industria Argentina.
what version of gzdoom are you using? that trick you used to get the red key doesn't work with 4.13.2
4.12.2. It should still work, you have to stand on the top of the elevator, but hanging far enough off the edge that you can push the side of the elevator, and then run forward before the elevator lowers too far. Actually I'm not even sure that's how you're supposed to get it, it's kind of a crazy thing to do, especially on the first map.
Playing this in GZDoom was kind of a mistake though! It was tested in DSDA, so that's probably the best way to do it.
@@ShallowVA I can do it the first try every time with 4.12.0. For some reason, the way elevators work got changed in 4.13.2. So, I'll have to use an older gzdoom, or unfortunately, dsda
@@CrazyJeff_ yeah the map was designed for DSDA, so if it's broken in GZDoom that's GZDoom's fault.
@@ShallowVA yup, happens a lot, so I updated dsda, which does have excellent controller support surprisingly