Endless Hotel Hallways - Liminal Doom 2

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  • Опубликовано: 6 янв 2025
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Комментарии •

  • @GermanPeter
    @GermanPeter Месяц назад +9

    Goddamnit, from the first frame of this video I thought this WAD took place in Jerma's old place. Now THAT would be a horror WAD.

    • @ShallowVA
      @ShallowVA  Месяц назад +3

      @@GermanPeter peep the horror wad

  • @Legendbourne
    @Legendbourne Месяц назад +1

    You: "I've got 99 bullets..."
    My head: "...and the B*tch ain't one." Thanks for that. XD

  • @dylanpelo
    @dylanpelo Месяц назад

    Wasn't expecting a McNally reference in a Doom video.

  • @CaptFloofers
    @CaptFloofers Месяц назад +1

    Not gonna lie, I was thinking about going back and watching the older Liminal Doom videos, so it was a pleasant surprise to see this pop up.

    • @ShallowVA
      @ShallowVA  Месяц назад +1

      @@CaptFloofers liminal spaces are so hot right now!

  • @chaz720
    @chaz720 Месяц назад

    These are some fun maps so far, I'm liking it (minus the tower jumping puzzles)

  • @DJV_TF
    @DJV_TF Месяц назад

    Industria Argentina.

  • @CrazyJeff_
    @CrazyJeff_ Месяц назад

    what version of gzdoom are you using? that trick you used to get the red key doesn't work with 4.13.2

    • @ShallowVA
      @ShallowVA  Месяц назад

      4.12.2. It should still work, you have to stand on the top of the elevator, but hanging far enough off the edge that you can push the side of the elevator, and then run forward before the elevator lowers too far. Actually I'm not even sure that's how you're supposed to get it, it's kind of a crazy thing to do, especially on the first map.
      Playing this in GZDoom was kind of a mistake though! It was tested in DSDA, so that's probably the best way to do it.

    • @CrazyJeff_
      @CrazyJeff_ Месяц назад

      @@ShallowVA I can do it the first try every time with 4.12.0. For some reason, the way elevators work got changed in 4.13.2. So, I'll have to use an older gzdoom, or unfortunately, dsda

    • @ShallowVA
      @ShallowVA  Месяц назад

      @@CrazyJeff_ yeah the map was designed for DSDA, so if it's broken in GZDoom that's GZDoom's fault.

    • @CrazyJeff_
      @CrazyJeff_ Месяц назад

      @@ShallowVA yup, happens a lot, so I updated dsda, which does have excellent controller support surprisingly