Or have it so that when you actually beat and destroy the rift lab you are changed so that if you want to destroy the rift lab with as boosts as possible, and without destroying too much of the infrastructure
I think the dark zone makes it so that buildings can't be supplied, but if a cannon with full ammo is moved in, for example, it will not be able to resupply, but can still use the ammo it has
Surprisingly, I do still love your creeper world videos. It must be your energy and love for the game that makes it so entertaining. Not bored yet with the game :)
A nice way to see if you are outproducing the anticreep is the Delta graph. It shows the difference in Creep and AC compared to the last moment. If the number is negative, more gets destroyed than gets produced. It is also a nice way to see when the breeder is producing, because the spike is very visible.
had side island given to him on a silver platter, totally ignores it and then later on have to fight the whole island again because it got taken back over :p so Tom style....
Hey Tom, a bit of a long shot, but I uploaded a map called "[PAC] The Underground Bunker" (map ID 4001) a few days ago and I'd love to see you play through it! I've watched literally all of your CW4 videos and would like to see how you attempt to beat my map!
Another day, another Creeper World vid from old Toddy, keep it up! Have you looked at a game called "Rainworld?" Kinda slipped under the radar for me, has a really cool artstyle and essentially feels like a living ecosystem (in that you play as a creature only one step above the bottom of the food chain, all of the AI have basic programming but from that programming more complex interactions evolve) Really cool game, worth a look, maybe good for a superchill session. Would love to see your take on the slugcats!
Daily reminder that Tom is an amazing person and to thank him for all he has done/will do - Day 1196 The Metal Gear Alarm part was priceless XD OOO what a real fun map :D, also always love Light Creep :D Obviously Airsacks, no doubt about, and that Dark Tower is a real goody :D Oh wow, Dark Tower + Airsacks is really the winners choice, fantastic :D ending in a real nice snipe
I want you to do this map again, but after you take the first area focus entirely on spores. I want to see you in almost exclusively because of spores. Spores blotting out the sky and all that.
O great, the scammers are in the comments. Or that is what I am absolutely going to assume by being "randomly" picked like at least a half dozen other comments asking to goto a website that is not in the video description or in Tom's affiliates section. Scammer please get slapped by The Buddha and clean your soul from all that filth.
These light play as creep maps with the boosts and stuff have become very stale, it's the same thing every time. I miss the maps where you actually have to think. I get that this is more time efficient but it's much less entertaining
They need to have these maps where you play as creep and then half way you swap to the other side and have to deal with your earlier shenanigans :P
Or have it so that when you actually beat and destroy the rift lab you are changed so that if you want to destroy the rift lab with as boosts as possible, and without destroying too much of the infrastructure
I love how the airsacs have slowly transformed from a target of mockery to the big derpy boys that we love
Those Metal Gear *_!_* alerts going off as Tom has yet to register seeing the exact thing he's describing wanting was _amazing._ Bravo, Josh.
That's not a sound effect that's actually in the game, tho.
@@skyesfury8511 they know that, Josh is the editor who put them in.
Meanwhile I was just thinking about how obnoxious it was, each to their own
@@smeatar It's can be obnoxious but at the same time it's hilarious because Tom doesn't tend to notice things right away like the viewers would.
Please Tom start connecting your skimmer factory to your mesh. Those little creepy crawlers are super fun.
The casual photobomb drive by at 14:20 is great.
I think the dark zone makes it so that buildings can't be supplied, but if a cannon with full ammo is moved in, for example, it will not be able to resupply, but can still use the ammo it has
12:00 "it's fun but you're not helping"
Story of my life
Darkness doesn't deactivate buildings, it just makes it impossible for resources to travel through.
Correct, the Dark Tower disables *logistics*
Tom 'shit the bed' Clark didn't mean to swear? ...I believe it.
"The airsack will always make it through!" -General Purp Arnold
Still hoping he finds out about putting mesh in the void as long as there is deep enough creep
......whut
@@AngoryTom If you have creep in the void areas, you can turn them into Mesh land, which only creep can cross.
The best part of these... Is the evolution of tom and his attachment to air sacks lol
not sure if you've noticed before but if you place mesh below a skimmer factory you get another unit sometimes. Can't recall it's name
I really liked the second round just pumping the dark tower. Answered all the questions!! Maybe!
Hey Tom! F7 is your friend in this game. It toggles making creep and AC transparent at the press of a button. Love your videos!
Surprisingly, I do still love your creeper world videos. It must be your energy and love for the game that makes it so entertaining. Not bored yet with the game :)
My OCD was being set off by that little region in the corner not shut down by the Dark Tower.
if you watch the Mini map while Tom is doing things you can see exactly what happened to their back line area.
If tom saw it, he would've been so happy
Dark Tower cheese is one of the most pungent cheeses in this game.
dark tower supremacy
A nice way to see if you are outproducing the anticreep is the Delta graph. It shows the difference in Creep and AC compared to the last moment. If the number is negative, more gets destroyed than gets produced. It is also a nice way to see when the breeder is producing, because the spike is very visible.
"I usually don't get to play around with the dark tower too much." And here we see why lol
had side island given to him on a silver platter, totally ignores it and then later on have to fight the whole island again because it got taken back over :p so Tom style....
I’ve watched every creeper world episode of yours. I need more of them more often 😂
Great map played by a great guy
you can use mesh as a fake land (where you place the platforms
). If you don't know
Hey Tom, a bit of a long shot, but I uploaded a map called "[PAC] The Underground Bunker" (map ID 4001) a few days ago and I'd love to see you play through it! I've watched literally all of your CW4 videos and would like to see how you attempt to beat my map!
the random creep in the back line that happened randomly started at 2:28
Another day, another Creeper World vid from old Toddy, keep it up!
Have you looked at a game called "Rainworld?" Kinda slipped under the radar for me, has a really cool artstyle and essentially feels like a living ecosystem (in that you play as a creature only one step above the bottom of the food chain, all of the AI have basic programming but from that programming more complex interactions evolve)
Really cool game, worth a look, maybe good for a superchill session. Would love to see your take on the slugcats!
I'm a simple man. I see Tom has posted Creeper World, I click the video.
3rd time in that back island is the charm!
I love the creeper world from Tom
I'd love to see this game balanced for two player vs
WOOOOOO!
Great video as always.
Creeper World Forever!!
Is Tom the most popular creeper world player?
Daily reminder that Tom is an amazing person and to thank him for all he has done/will do - Day 1196
The Metal Gear Alarm part was priceless XD
OOO what a real fun map :D, also always love Light Creep :D
Obviously Airsacks, no doubt about, and that Dark Tower is a real goody :D
Oh wow, Dark Tower + Airsacks is really the winners choice, fantastic :D ending in a real nice snipe
LOLZ's maps are fun.
Another CW video of asking to try out Perimeter...
Doesn't seem like the spores did that much until the final minute.
The one(s) that did land very close of the mines at 2:25 was/were very useful though
I want you to do this map again, but after you take the first area focus entirely on spores.
I want to see you in almost exclusively because of spores.
Spores blotting out the sky and all that.
1fifty bestfifty BAM
Creeeeeeeep
Creeper world 5 with Raytracing when?
CW5 is going to be side-on 2-d like CW2.
bruh modern computers already struggle with this game on large maps
@@anthonyschlessman1848 Unoptimized issue.
this is mesht up
O great, the scammers are in the comments. Or that is what I am absolutely going to assume by being "randomly" picked like at least a half dozen other comments asking to goto a website that is not in the video description or in Tom's affiliates section.
Scammer please get slapped by The Buddha and clean your soul from all that filth.
These light play as creep maps with the boosts and stuff have become very stale, it's the same thing every time. I miss the maps where you actually have to think. I get that this is more time efficient but it's much less entertaining
I don't feel the same, but understand.
VPAC at your service, does take a while to understand it well though.
*Greetings comman- eh. hrrm, I mean- Overlord*