I find it so elegant that he only pick up items that he’s gonna use in that exact moment, when I play I fill my character’s ass with everything I can find and just hope I got something useful
@@Nihil0.0 I guess we all noticed! And I guess we all are so far from your skills as can be... Devotion pays off! It's always a joy to watch a master of their trade!
The beauty of Force Hatchet is that it immensely rewards players who have great knowledge of the game, it keeps me on my toes when normally I would feel bored. It's like a minigame within the game, and boy when you are on your A-game you feel like an onstoppable beast.
Well the weapon looks great on paper but irl it s useless. Like u re pernamently without stamine even when u take no damage cos how hitboxes and non damage statuses. Like the perfect example are drakes insta pawn killin roar. Like it does zero damage so it shouldnt proc the force hatchet stamina drain yet it does same as dragon flyin up and stuff. Like either they should kinda change the explainin of the weapon or it shouldnt drain ur stamina and remove the buff when u run around roarin drake and didnt get touched by him. Same goes for chimeras and stuff. Like it s close combat weapon and every time u get close combat u re 95% dead cos u run outta stamina the second u get to close range cos of some stuff I wrote above. I tried the force hatched several times with different builds but stopped after non sensical BS and bein tired of my character runnin outta stamina for no reason.
@@JLG35X Funny is even when u get the i frames with force hatchet by fulmoon and got damaged by some status during it I mean poison roar or sumtin u endin with no stamina, so u dont get damaged but somethin got procced. Happened to me so many times I even stopped considerin FH weapon in this game.
No joke I haven't even thought about playing this game in the longest cause i beat it so many times. Watching ya Vids definitely made me pick it up again👌
My favorite Schematics video is the Sorcerer, mostly because of the spell syncing, and the music. My favorite vocation is Strider. If you are familiar and comfortable with Fighter, then I would recommend an extreme change, for fun factor and go with Sorcerer
Great and informative video, as always. Thanks! Not playing DDDA for some time. This is the last game that gave me nightmares, tried to play as an archmage till lvl200 in order to be the best Magic Archer in the world.... yes, I know what you may tell in this case :) Wasn't first playthrough anyway, was like a challenge more... did it in the end. Cost me one broken dualshock. Those magic casting dragons and fast flying enemies were the reason (don't want to blame myself anyway :D ) Satisfaction wasn't so great - stats are really not so important because of powerful loot.
Yeah, the Mage play is a tough one. No way to defend and super limited in many situations. A Sorcerer vs 3 spawned Garm is probably one of the worst things that I would want in my head while trying to sleep.
I admire the love this guy have for this game, he still makes videos about it. Dragon's Dogma 2 will come out sometime soon, i hope to see videos about it.
An eagle (lyncean) sight from a GF Darkening Storm with a full charge hatchet can one shot a Condemned Gorecyclops if you hit the eye after removing the helmet, its absolutely insane and I love it. (probably not possible in hard mode without periapts but still)
would the stability augment/effect on some of the BBI gear preventing the stagger effect from take off/wing beat from the dragon help you keep the force hatchet charge? Or would it still deactivate anyways since you're being "hit" by the wind even if it doesn't knock you over? the zoomed in sniper shot you kept using-was that fracture dart?
@@Nihil0.0 huh, sort of disappointing about the stability thing. Still, I love the augment since it keeps me from being destabilized from the many air based attacks. Grit does seem like it would be helpful to prevent extended vulnerability from getting hit to 0 stamina
Tower of treasons repaid was quoting dandelion, "whorehouse on fire". Same thing is when you enter the forgotten hall with agressive pawns and garms spawn, pawns release the two prisoners and with all those flying creatures and corrupted pawns shooting and maelstorming, it is hell for inexperienced.
Really nice playthrough. FH annihilated enemies early on. I could be way off on this but my theory is when the game normally spawns enemies but doesn't, the AI is thinking of ways to make your game life miserable lol. To me it seemed the game figured out you were using FH's ability to nerf levels so when you entered a tower (forget the name) there were skeleton mages and banshees chaining spells and screams hoping to negate the effects of FH. Later they sent your old nemisis, the wraiths after you. I was convinced the game was out to get you when in the arena just before the forgotten city they sent two fire drakes and death after you. That's as tough a room as you'll find in this game. Nice demo of what a balanced OP playthrough looks like. Nice job of the game giving you as much trouble as it could. Lol
Kind of like the re4 or l4d systems where the game can actually amplify spawns if it thinks you're performing well or decrease spawns if you're struggling
Yeah, this theory sounds solid. The FH setup would have certain enemies that are dreaded. Enemies like Banshee or Dragons with their wings. It could be that the game took note of the weapon and threw these spawns in to achieve stamina loss since they were failing at damage loss. ANd normally I would consider Banshees as a non threat enemy, or an enemy that I have no consideration of, but, with the FH considered, they have much more of a threat now. Very good note Derek
Wouldn't having the stability augment render the dragon wind ineffective - understandable that there's no point having it if there's no dragon's besides the occasional cursed dragon or the one in that bluemoon tower zone, but I'd be curious if it actually nullifies the effect or if you just come out with zero stamina
Unfortunately, no Meta. The Wind blast will still deplete the charge even with Stability. I would love if it would keep it safe, but I think that was an overlooked detail. I-frames are a good choice to avoid the wings
i jsut started to play as mystic knight, you always play with arguments only from hes class, but if i want mix from other vocations is better to take one for magic atack or stenght?
Ah yes, Caged Fury too. I remember how much malestrom did after a fully charged caged fury... oh I felt sorry for BBI after I shot through with a fully charged caged fury plus all of the lovely doom inducing sorcerer spells I had. Good run, only those skilled in all the enemies techniques can use weapons such as these.
Ultimately no. The big thing with Force Hatchet is the Secondary weapon boost. But it only boosts strength and no magic. MK magic shield only benefits with Anguish and the core Reflect attack. Virge will be better. ruclips.net/video/ambzwhmYbDQ/видео.html
Hey Nihil 0.0 have you ever considered trying to do the main storyline (enemies with reasonable health) with a shield only? (armour, Baleful Nails and rings allowed) It could be with like, a Fighter shield or a Mystic Knight shield. It occurred to me that it would be pretty cool to watch, after looking at pacifist options in other games, only fighting if it's necessary and all.
nah, that wouldn't be fun for me. I need to kill things. i can understand the appeal of a pacifist run, but I know me, and that would bore my interest. MK would be better with the ripostes but it becomes more about offense with the defensive stance.
Hi how are you, I saw several of your videos and I think you're a pro. I wanted to know what would be the best build for a mystical knight, which vocations use to go up to level 200, thank you.
If u just wanna level up, I recommend any class that can use bows. Buy conquerors from the fat guy in gran soren, then go look for Death in Bitterblack Isle and blow up his ass.
I always say the same answer. Just level the vocation that you want. Every video of mine typically is leveled 190 levels as the vocation shown, so Fighter to lv10, and then Mystic Knight to lv200. But do rank the other vocations for their augments.
On another note. I've been playing DD for ages, I usually play assassin, is there some general way to counter ghostly stuff like wraiths that i am unaware of or am i going to have to trudge through that 'swamp'
aha. Dodge roll is purchased as a core skill, as either Assassin, Strider, Magic Archer or Ranger. Then after you have the skill, you would hold right bumper, like you were going to use a skill, and hit the jump button. That is how to activate dodge roll
Is the Force Hatchet a viable choice on MK? I feel like it's a fun thing to do once I get a bit better at the game, but right now I don't want to gimp myself too hard.
Wait a minute, does it only multiple the physical damage or does it multiply all damage? Can a mystic knight use it to boost magic or is that off? I guess Caged Fury is the magic equivalent.
Correct John. Only strength is boosted with Force Hatchet, so magic shield is nul, but great cannon and ruinous sigil do benefit. And caged fury is cool too, but no secondary, so it is reliant on your spells only, which is..... eh
For the bow, yes. For a pawn ..... not sure, but I would think not. If you have a weapon that can reach the same number as a fully charged weapon, the perma number weapon would be ideal. If the charged hatchet/fury are the highest damage available weapon at the time, then it would be better. But ultimately, for pawns, it's best to stick with a perma weapon. Personally, I think the force hatchet is best with Assassin (if Assassin is with a bow) and caged fury is great for Sorcerer, if you don't already have a gold Sanguine Stalk.
This was an interesting run idk force hatchet had an ability... 😳 i might use it at sum point... 😈❤ rn atm doing a Magic MK 1-10 strider 10-30 ranger 30-100 assassin 100-200 sorcerer 😊
I know this is late but I got 2 ways for you to regain stamina back fast: have some gloves that have the restore stamina when u kill an enemy and bring some mushroom potage with you...I forget where you get it but it restores a TON of stamina
Oh yeah, definitely. But I have rules that I like to follow 1) no BBI armor, 2) no extra curetives carried. This way it is more essential to be considerate of everything. I don't like having the crutch of healing in pause menu or have an extra 4 augment slots from the armor. And that's just me. After playing so many times the game becomes easy, and this helps create a difficulty for me. But yes, stamina curetives solves the problem
I've been working on my technique with s for all main weapons save staves and archistaves, what do you recommend besides FH for a no-hit run? Edit: I loved that intro quote.
It'll depend primarily on the vocation you use - assassin is great if you're solo, but autonomy is one of its later augments and it lacks any other particularly useful ones besides toxicity.
@@an_ordinary_goose Toxicity is also kinda shit, I prefer morbidity, or whatever it's called and If for example, some rings or special skills with extra s, like Dragon's Maw, Broad Slash, Hindsight Sweep, Full Moon, etc.
I always rely on Full Moon Slash for my i-frames with sword. I figure I only need one, so I put damage skills on the other skill slots. Full Moon is pretty perfect, it has a good window and can handle everything usually, there are those sometimes, like Elimintors charges or Daimon's 3 consecutive Levins. Uncle Buck. Awesome movie
@@poetball3045 I agree with toxicity - if snakebite was more effective, it'd be at least somewhat better, but it's still a very niche augment to have. Assassins come with amazing versatility, but can lack in a lot of departments if they aren't supplemented by augments from other trees
Haha I saw the other video you posted on the force hatchet, and i was awe struck at how fast you destroyed Death😂 The first time i killed hom i had to painstakingly whittle his health down and use rancid bait 😐
I hate bats and leapworms. 1 bat always somehow gets around my attacks. Does basically no damage but still just has to get a hit in on me lol. Leapworms suck but at least the jelly they drop sells pretty high at shops.
@@Nihil0.0 I'll wait for it! I was playing yesterday with it and got a bad time against fire drake (the aura destroy my charges) and a lot of wraiths! 45 minutes battle, That struggle is what I miss when I get after lvl 100, amazing!
Unfortunately poisoned undead do not explode like stout undead do. Poisoned undead are more of a pain just for the higher amount of health they have. Magick is usually better for them. If your at the fortress of rememberance you can try and knock em off the bridge where a lich usually spawns (post Daimon)
@@steelpenfiddler5333 sadly they do not explode at all. It takes awhile to kill em, i say just throw your strongest attacks at em and see what works. Magick may work better, as always, holy is very effective. But yeah. They're a pain in the ass. Like wraiths.
Well, Assassin is the only one that can truly utilize the force Hatchet, with the Sword and Bow combo. So, just level and play as Assassin. But.... do get the augment Clout from Warrior, after ranking Warrior to Rank 9, you can purchase Clout. Maybe Rank Fighter to Rank 9 as well, for Vehemence and maybe Prescience. And a must have in my opinion is Grit augment from Strider Rank 5.
@@Nihil0.0 thanks for the reply! Im completely new yo the game but this build looks awesome, so far ive almost done warrior and fight vocation coz i found these rings that boost xp or something! Only level 23! Also seeing your vids made me try this awesome game love it so far!
Assassin Shield skill Enhanced Response is great for flanking attacks, and also great for easy climbing positioning. Daggers Kisses is better than Sword Gouge by power and by utility. Masterful Kill makes Assassin invincible. Lyncean Sight or Eagle eye bow is great for sniping That armor is just the Cultist Robes, you can find them in the catacombs and Julien's room as well
It depends on how strong your character is, it took me 72 hours to reach daimon because I'm a little bit under leveled and my equipment isn't dragonforged yet.
The Switch is getting a port of Dark Arisen. Seeing as the director just finished the wildly successful _Monster Hunter World,_ it very likely he's making a sequel.
@@johndoe-ci1gw Ah. When you said "its" I assumed you were referring to the thing, not the person. I have to agree actually, people have been saying its gonna get a sequel for the last couple of years. Ill believe it when I see it, and no, Dragons Dogma online doesn't count.
@@Nihil0.0 you should maybe have people submit their psn or gamertag so you can look up their PAWNS and give your thoughts on how they're built. Be kinda like a tips video but you can also see different builds for pawns. Just a idea :D
Hey Minato, I have a few videos with subscriber pawns, but PC, through steam. They are in my pawns library. I didn't say any opinions on their pawn setups, or make any suggestions because their pawns did very well. Each run (with the pawns) I did a slight challenge, like Sword only Fighter, or no skills Assassin, Spellbow only, or Dagger only Ranger. They were pretty fun runs
@@Nihil0.0 looks like ik what I'm watching for the coming hours. I wish this game was more well known so your channel could grow and so we could get a 2nd dragons dogma
I also wish the game had more recognition. A sequel would be great. Capcom is weird with their selection of games to continue. They either continue beyond beating a dead horse, or they stop at one.
Dogma would have been a really popular game if it goes straight to battle stages like dark souls instead of a half assed rushed story with only 1 good dungeon “BBI” wished someone made a mod with lots of dungeon stages
I find it so elegant that he only pick up items that he’s gonna use in that exact moment, when I play I fill my character’s ass with everything I can find and just hope I got something useful
Really glad there's still active ddda content creators, I love this game to death.
I love it as well. Since launch, I can't stop
Ever since I saved the love of my life (fournival) from the dragon, nothing was the same.
@@Nihil0.0 I guess we all noticed! And I guess we all are so far from your skills as can be... Devotion pays off! It's always a joy to watch a master of their trade!
The beauty of Force Hatchet is that it immensely rewards players who have great knowledge of the game, it keeps me on my toes when normally I would feel bored. It's like a minigame within the game, and boy when you are on your A-game you feel like an onstoppable beast.
Well the weapon looks great on paper but irl it s useless. Like u re pernamently without stamine even when u take no damage cos how hitboxes and non damage statuses. Like the perfect example are drakes insta pawn killin roar. Like it does zero damage so it shouldnt proc the force hatchet stamina drain yet it does same as dragon flyin up and stuff. Like either they should kinda change the explainin of the weapon or it shouldnt drain ur stamina and remove the buff when u run around roarin drake and didnt get touched by him. Same goes for chimeras and stuff. Like it s close combat weapon and every time u get close combat u re 95% dead cos u run outta stamina the second u get to close range cos of some stuff I wrote above. I tried the force hatched several times with different builds but stopped after non sensical BS and bein tired of my character runnin outta stamina for no reason.
@@jakubviskup977 Are we not in the same video? dude did a solo run in the most in hard mode with minimum gear and consumables. Also i-frames.
@@JLG35X Funny is even when u get the i frames with force hatchet by fulmoon and got damaged by some status during it I mean poison roar or sumtin u endin with no stamina, so u dont get damaged but somethin got procced. Happened to me so many times I even stopped considerin FH weapon in this game.
having lots of fun with assasin now... so many options... everytime i play in depth one of the vocations it becomes my favourite..
Garm be like "man did you see that chimera get rekt? I not spawning in this shit m8"
AH, maybe that's why
No joke I haven't even thought about playing this game in the longest cause i beat it so many times. Watching ya Vids definitely made me pick it up again👌
Nice Swaggerty. i am happy to hear. That is one my primary objectives
What was your favorite schematic video?. Lookin try a different vocation that I never use. I only really played as a fighter lol
My favorite Schematics video is the Sorcerer, mostly because of the spell syncing, and the music. My favorite vocation is Strider. If you are familiar and comfortable with Fighter, then I would recommend an extreme change, for fun factor and go with Sorcerer
Word I'll try sorcerer, being a fighter since my ps3 days. I should really try the other vocations more lol.
You DESERVE repeat DESERVE more Subs and likee
Thanks WolfWarrior
@@Nihil0.0 im kinda late but ya welcome lol
Great and informative video, as always. Thanks!
Not playing DDDA for some time. This is the last game that gave me nightmares, tried to play as an archmage till lvl200 in order to be the best Magic Archer in the world.... yes, I know what you may tell in this case :) Wasn't first playthrough anyway, was like a challenge more... did it in the end. Cost me one broken dualshock. Those magic casting dragons and fast flying enemies were the reason (don't want to blame myself anyway :D ) Satisfaction wasn't so great - stats are really not so important because of powerful loot.
Yeah, the Mage play is a tough one. No way to defend and super limited in many situations. A Sorcerer vs 3 spawned Garm is probably one of the worst things that I would want in my head while trying to sleep.
Thank you for sharing a pain!
@@VJ-zm5xi Sharing is caring xD
At 55:18 you missed a shot...unhearth of :DDD It is amazing how good you are at this game. Smooooth, A+, lovely footage and the commentary is spot on.
I admire the love this guy have for this game, he still makes videos about it. Dragon's Dogma 2 will come out sometime soon, i hope to see videos about it.
Im rewatching your videos mate, you are a fu..
Freaking legend!
Force Hatchet Run.
Might as well be called "I Hate Wraiths."
I hate wraiths, I hate Banshees, I hate anything that can "hit" me me without actually hitting me Run
@@Nihil0.0 The worst part is that wraiths always spawn whenever I feel like playing something other than Mystic Knight.
Yep true, or Magic Archer. Any of the physical vocations will have a higher ratio spawn for those floating periods
An eagle (lyncean) sight from a GF Darkening Storm with a full charge hatchet can one shot a Condemned Gorecyclops if you hit the eye after removing the helmet, its absolutely insane and I love it. (probably not possible in hard mode without periapts but still)
Enemies have the same health in normal and hard.
I really enjoy your gameplay even though I don't have the game!
Thanks JDM. You don't have the game currently, or never at all?
would the stability augment/effect on some of the BBI gear preventing the stagger effect from take off/wing beat from the dragon help you keep the force hatchet charge? Or would it still deactivate anyways since you're being "hit" by the wind even if it doesn't knock you over?
the zoomed in sniper shot you kept using-was that fracture dart?
That is Lycean Sight, which is basically sniper shot. Stability does not work. Grit augment is very handy with Force Hatchet.
@@Nihil0.0 huh, sort of disappointing about the stability thing. Still, I love the augment since it keeps me from being destabilized from the many air based attacks. Grit does seem like it would be helpful to prevent extended vulnerability from getting hit to 0 stamina
Tower of treasons repaid was quoting dandelion, "whorehouse on fire".
Same thing is when you enter the forgotten hall with agressive pawns and garms spawn, pawns release the two prisoners and with all those flying creatures and corrupted pawns shooting and maelstorming, it is hell for inexperienced.
Hey Lalit, good to read from you. That's from the Witcher, right?
@@Nihil0.0 Yep, from the Witcher books.
another level of OP
woops. This will be the only video that I use periapts
Also, what a sexy voice, muh dude I wish I sounded like that
Really nice playthrough. FH annihilated enemies early on. I could be way off on this but my theory is when the game normally spawns enemies but doesn't, the AI is thinking of ways to make your game life miserable lol. To me it seemed the game figured out you were using FH's ability to nerf levels so when you entered a tower (forget the name) there were skeleton mages and banshees chaining spells and screams hoping to negate the effects of FH. Later they sent your old nemisis, the wraiths after you. I was convinced the game was out to get you when in the arena just before the forgotten city they sent two fire drakes and death after you. That's as tough a room as you'll find in this game. Nice demo of what a balanced OP playthrough looks like. Nice job of the game giving you as much trouble as it could. Lol
Kind of like the re4 or l4d systems where the game can actually amplify spawns if it thinks you're performing well or decrease spawns if you're struggling
Yeah, this theory sounds solid. The FH setup would have certain enemies that are dreaded. Enemies like Banshee or Dragons with their wings. It could be that the game took note of the weapon and threw these spawns in to achieve stamina loss since they were failing at damage loss. ANd normally I would consider Banshees as a non threat enemy, or an enemy that I have no consideration of, but, with the FH considered, they have much more of a threat now. Very good note Derek
Wouldn't having the stability augment render the dragon wind ineffective - understandable that there's no point having it if there's no dragon's besides the occasional cursed dragon or the one in that bluemoon tower zone, but I'd be curious if it actually nullifies the effect or if you just come out with zero stamina
Unfortunately, no Meta. The Wind blast will still deplete the charge even with Stability. I would love if it would keep it safe, but I think that was an overlooked detail. I-frames are a good choice to avoid the wings
@@Nihil0.0 This video was posted on the DD:DA subreddit. You're in the big leagues now.
i jsut started to play as mystic knight, you always play with arguments only from hes class, but if i want mix from other vocations is better to take one for magic atack or stenght?
Ok, I'm sold. I'm buying the Force Hatchet.
Nice! Enjoy!
* NO RETURNS
Would the force hatchet work on the magic knight as well? Like boost the cannon and stuff
A little bit. It only boosts the strength part of Ruinous Sigil and Cannon, so it's minimally noticed
Ah yes, Caged Fury too. I remember how much malestrom did after a fully charged caged fury... oh I felt sorry for BBI after I shot through with a fully charged caged fury plus all of the lovely doom inducing sorcerer spells I had. Good run, only those skilled in all the enemies techniques can use weapons such as these.
I'm thinking of doing this race with MK. will it work?
Will Force Hatchet have more damage than Virge of Madness?
Ultimately no. The big thing with Force Hatchet is the Secondary weapon boost. But it only boosts strength and no magic. MK magic shield only benefits with Anguish and the core Reflect attack. Virge will be better.
ruclips.net/video/ambzwhmYbDQ/видео.html
Hey Nihil 0.0 have you ever considered trying to do the main storyline (enemies with reasonable health) with a shield only? (armour, Baleful Nails and rings allowed) It could be with like, a Fighter shield or a Mystic Knight shield. It occurred to me that it would be pretty cool to watch, after looking at pacifist options in other games, only fighting if it's necessary and all.
nah, that wouldn't be fun for me. I need to kill things. i can understand the appeal of a pacifist run, but I know me, and that would bore my interest. MK would be better with the ripostes but it becomes more about offense with the defensive stance.
Getting major rise of the shield hero vibes from this lol
Dude you are nasty with the bow
Some crazy damage with the Force Hatchet, huh?
I might go try this tonight
they really should have made a enemy scalling system.after u get to level 200 its easy mode
Hi how are you, I saw several of your videos and I think you're a pro. I wanted to know what would be the best build for a mystical knight, which vocations use to go up to level 200, thank you.
If u just wanna level up, I recommend any class that can use bows. Buy conquerors from the fat guy in gran soren, then go look for Death in Bitterblack Isle and blow up his ass.
I always say the same answer. Just level the vocation that you want. Every video of mine typically is leveled 190 levels as the vocation shown, so Fighter to lv10, and then Mystic Knight to lv200. But do rank the other vocations for their augments.
On another note.
I've been playing DD for ages, I usually play assassin, is there some general way to counter ghostly stuff like wraiths that i am unaware of or am i going to have to trudge through that 'swamp'
You can avoid their fly-by attacks with i-frames such as dodge roll or Full moon slash, but their grab is unavoidable, unless you dodge far enough
I see also am i missing a button for the dodge roll or is it one of the skills i might have missed?
aha. Dodge roll is purchased as a core skill, as either Assassin, Strider, Magic Archer or Ranger. Then after you have the skill, you would hold right bumper, like you were going to use a skill, and hit the jump button. That is how to activate dodge roll
I've had this game for ages and I completely missed it, was so sure i purchased every skill and core skill
And also, what bow would you recommend, ive spent alot of time in the abyss, farming for gear, and have quite a few of the bitterblack weapons
Which skills do you use with this set up?
Is the Force Hatchet a viable choice on MK? I feel like it's a fun thing to do once I get a bit better at the game, but right now I don't want to gimp myself too hard.
It helps a little, but not worth it.
Wait a minute, does it only multiple the physical damage or does it multiply all damage?
Can a mystic knight use it to boost magic or is that off? I guess Caged Fury is the magic equivalent.
Correct John. Only strength is boosted with Force Hatchet, so magic shield is nul, but great cannon and ruinous sigil do benefit. And caged fury is cool too, but no secondary, so it is reliant on your spells only, which is..... eh
@@Nihil0.0 Oh, does the multiplier also multiply knockdown in Caged/Hatchet? For my knockdown pawn.
For the bow, yes. For a pawn ..... not sure, but I would think not. If you have a weapon that can reach the same number as a fully charged weapon, the perma number weapon would be ideal. If the charged hatchet/fury are the highest damage available weapon at the time, then it would be better. But ultimately, for pawns, it's best to stick with a perma weapon. Personally, I think the force hatchet is best with Assassin (if Assassin is with a bow) and caged fury is great for Sorcerer, if you don't already have a gold Sanguine Stalk.
@@Nihil0.0 That's what I figured.
Love how Google didn't inform me of your reply til five hours later. Nice.
This was an interesting run idk force hatchet had an ability... 😳 i might use it at sum point... 😈❤ rn atm doing a Magic MK 1-10 strider 10-30 ranger 30-100 assassin 100-200 sorcerer 😊
I know this is late but I got 2 ways for you to regain stamina back fast: have some gloves that have the restore stamina when u kill an enemy and bring some mushroom potage with you...I forget where you get it but it restores a TON of stamina
Oh yeah, definitely. But I have rules that I like to follow 1) no BBI armor, 2) no extra curetives carried. This way it is more essential to be considerate of everything. I don't like having the crutch of healing in pause menu or have an extra 4 augment slots from the armor. And that's just me. After playing so many times the game becomes easy, and this helps create a difficulty for me. But yes, stamina curetives solves the problem
Buddy, maybe the wrong job you choose,eSports is your calling. :) (or vocation which word is more accurate ?)
Job would be most commonly used. Esports of sword and archery could be cool.
e-sassin
I've been working on my technique with s for all main weapons save staves and archistaves, what do you recommend besides FH for a no-hit run?
Edit: I loved that intro quote.
It'll depend primarily on the vocation you use - assassin is great if you're solo, but autonomy is one of its later augments and it lacks any other particularly useful ones besides toxicity.
@@an_ordinary_goose Toxicity is also kinda shit, I prefer morbidity, or whatever it's called and If for example, some rings or special skills with extra s, like Dragon's Maw, Broad Slash, Hindsight Sweep, Full Moon, etc.
I always rely on Full Moon Slash for my i-frames with sword. I figure I only need one, so I put damage skills on the other skill slots. Full Moon is pretty perfect, it has a good window and can handle everything usually, there are those sometimes, like Elimintors charges or Daimon's 3 consecutive Levins.
Uncle Buck. Awesome movie
@@poetball3045 I agree with toxicity - if snakebite was more effective, it'd be at least somewhat better, but it's still a very niche augment to have. Assassins come with amazing versatility, but can lack in a lot of departments if they aren't supplemented by augments from other trees
Is it actually better than a lvl 3 sword, like the sorcerer staff?
It's an Black Cat equip, that equips are kinda abusive, you can be the strongest only in vanila game, really abusive.
Dude I'm curious though, how did you find this lil gem?
Well, i didn't find it. It's known, but not well known
Haha I saw the other video you posted on the force hatchet, and i was awe struck at how fast you destroyed Death😂
The first time i killed hom i had to painstakingly whittle his health down and use rancid bait 😐
im an assassin and can t equip force hatchet,it needs more than lvl 64?
No level requirement for Force Hatchet, if there is it would be less than lv11. Can you equip other swords just fine though?
@@Nihil0.0 was my bad :D i was still strider hehe forgot to change vocation:)
I hate bats and leapworms. 1 bat always somehow gets around my attacks. Does basically no damage but still just has to get a hit in on me lol. Leapworms suck but at least the jelly they drop sells pretty high at shops.
Can you make a run with force hatched + shield only? as assassin, or fighter... Testing what counter skills do not work with force hatched
Yeah, I could do something like that. It will always be my favorite weapon
@@Nihil0.0 I'll wait for it! I was playing yesterday with it and got a bad time against fire drake (the aura destroy my charges) and a lot of wraiths! 45 minutes battle, That struggle is what I miss when I get after lvl 100, amazing!
52:30 WOWWEEE
yeah, I was also surprised
I hate how when you enter another dungeon tho, that your charges go away. Fucking piss me off
Is it possible to get the giant Bile Zombies to explode like thier vanilla cousins?
Unfortunately poisoned undead do not explode like stout undead do. Poisoned undead are more of a pain just for the higher amount of health they have. Magick is usually better for them. If your at the fortress of rememberance you can try and knock em off the bridge where a lich usually spawns (post Daimon)
@@Chinmoku34 So no alternate way to get that reaction? Oh well, thanks.
@@steelpenfiddler5333 sadly they do not explode at all. It takes awhile to kill em, i say just throw your strongest attacks at em and see what works. Magick may work better, as always, holy is very effective. But yeah. They're a pain in the ass. Like wraiths.
I got my pc back and I'll be playing at higher settings and framerate in no time :)
Nice 12, have fun
Nihil0.0 Thanks, already am :D
What vocations should i level for a FH run? Im new to this game
Well, Assassin is the only one that can truly utilize the force Hatchet, with the Sword and Bow combo. So, just level and play as Assassin. But.... do get the augment Clout from Warrior, after ranking Warrior to Rank 9, you can purchase Clout. Maybe Rank Fighter to Rank 9 as well, for Vehemence and maybe Prescience. And a must have in my opinion is Grit augment from Strider Rank 5.
@@Nihil0.0 thanks for the reply! Im completely new yo the game but this build looks awesome, so far ive almost done warrior and fight vocation coz i found these rings that boost xp or something! Only level 23!
Also seeing your vids made me try this awesome game love it so far!
Nice Cinders, I am always happy to hear that my videos encouraged the playing of Dogma
@@Nihil0.0 did the fighter, warrioir and strider now on assassin any skills i should look out for? Also howd u get such cool armour?
Assassin Shield skill Enhanced Response is great for flanking attacks, and also great for easy climbing positioning. Daggers Kisses is better than Sword Gouge by power and by utility. Masterful Kill makes Assassin invincible. Lyncean Sight or Eagle eye bow is great for sniping That armor is just the Cultist Robes, you can find them in the catacombs and Julien's room as well
How long do i have to play to get to this point
It depends on how strong your character is, it took me 72 hours to reach daimon because I'm a little bit under leveled and my equipment isn't dragonforged yet.
You can get to bitterblack as soon as you get your main pawn.
You could just run stability for the Dragons or you get it on a bbi armor lvl 3
Stability doesn't keep the Force Hatchet charge. We still lose all stamina.
The Switch is getting a port of Dark Arisen. Seeing as the director just finished the wildly successful _Monster Hunter World,_ it very likely he's making a sequel.
No its not
@@johndoe-ci1gw Yeah...it is?
@@DogInatutu i meant the sequel
@@johndoe-ci1gw Ah. When you said "its" I assumed you were referring to the thing, not the person. I have to agree actually, people have been saying its gonna get a sequel for the last couple of years. Ill believe it when I see it, and no, Dragons Dogma online doesn't count.
You do know that MHW director wasn't dragon's dogma director? DD director is DMC5 director.
You did a 100 percent assassin run , in 3 hours, this one with force hatchet takes less than half of that time.
Yep, Force Hatchet is a hell of a weapon for Assassin
Start looting to make the Garm spawn, is Indiana Jones
Well I thought you brring along that rusty-trusty bow with you to get some slow-movin' things?
nah, i'm a not a big fan of torpor. I like it when my attack values are low, but if I can kill quickly, then the torpor becomes not needed
how do you run so fast?
The lighter weight your character, the faster.
@@Nihil0.0 thanks! glad you still reply so fast, btw what's your favorite class?
Strider is my favorite. I love the climbing mechanics
High😎
The shades are perfect Minato
@@Nihil0.0 you should maybe have people submit their psn or gamertag so you can look up their PAWNS and give your thoughts on how they're built. Be kinda like a tips video but you can also see different builds for pawns. Just a idea :D
Hey Minato, I have a few videos with subscriber pawns, but PC, through steam. They are in my pawns library. I didn't say any opinions on their pawn setups, or make any suggestions because their pawns did very well. Each run (with the pawns) I did a slight challenge, like Sword only Fighter, or no skills Assassin, Spellbow only, or Dagger only Ranger. They were pretty fun runs
@@Nihil0.0 looks like ik what I'm watching for the coming hours. I wish this game was more well known so your channel could grow and so we could get a 2nd dragons dogma
I also wish the game had more recognition. A sequel would be great. Capcom is weird with their selection of games to continue. They either continue beyond beating a dead horse, or they stop at one.
Find me and marry me.
Hehe. Definitely one of the most unique comments that I have read. But I am already devoted to another.
First 😆
The comment make me laugh shuashu xD
Nihil0.0 nil is a pawn confirmed.
Dogma would have been a really popular game if it goes straight to battle stages like dark souls instead of a half assed rushed story with only 1 good dungeon “BBI” wished someone made a mod with lots of dungeon stages