Footstep Bug Fixed, Fog Gone... Is Tarkov Healing? | ScavTalk Podcast

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  • Опубликовано: 5 окт 2024

Комментарии • 34

  • @revolverocelot1919
    @revolverocelot1919 4 месяца назад +15

    THE FOG IS BACK AND IS WORSE....ITS EVEN IN INTERCHANGE AND THE SUN + FOG MAKES THIS WEIRD SHINE THAT IS SUPER SUPER ANNOYING.

  • @NSXtacy-
    @NSXtacy- 4 месяца назад +5

    We'll boys, the fog is back...ohhh is it ever back and worse than ever

  • @1Kaisermerlin
    @1Kaisermerlin 4 месяца назад +4

    I also think if Tarkov would become more open, there should be UN Corridor safezones between maps for people to travel. Sort off lobby you can meet pmcs before going into a raid. I think that creates some interesting dynamics.

    • @USD2
      @USD2 4 месяца назад

      That would be dope but less people would be in raids 😂

  • @tiki2777
    @tiki2777 4 месяца назад +2

    It takes way too much to get Fallout New Vegas working....but God damn it's so worth it

  • @Sightbain.
    @Sightbain. 4 месяца назад +2

    I would be happy if they drastically increased the durability of the plates. Even for nij class 4 ceramics the cheap plates are very multi hit capable and if you look at steel vs like m855 you can dump an entire mag and not pen. I would also remove all blunt damage unless it only hits soft. This should result in players being tankier while protecting from lower pen ammo like it would irl.
    If this still fails to increase ttk and address the main gripes of being able to tank shots then we can look into adjusting soft armor or pen value on armour

  • @sqike001ton
    @sqike001ton 4 месяца назад +2

    So couple of things on the weapons tease the M60e3 or e4 is what they are showing it was a package to make the gun easier to handle by one man this was in the saw/240 late 80s era i would assume the long barrel standard infantry model will be added as well the RPD was used by SOG because you could carry 250 rounds of 7.62x39 for the weight of a 100 rounds 7.62x51 it had a proper light ammo drun to carry your first 125 rounds (in soviet doctrine you carried 100 but SOG found you can cram 125 in and it foesnt rattle) sawing the barrel off was a SOG thng they learned to fire from the hip and a long barrel was too unwieldy (plus 4ft fire balls) had the 249 saw been around they would have used it they really wanted to stick to as many guns that fires the same rounds as possible the only 5.56 machine gun was the Stone 63 in belt feed and it was too frigle and finicky for SOG the seals did well with it because they didnt go on long missions and guys who carred it knew that if you stopped before you eat you cleaned and oiled your Stoner like i said SOG after they were allowed to carry M16/CAR15 they tended to only carry 5.56-40mm weapons as primary (a few 1-0s had there pointman little person dress and carry an AK to look like an NVA pointman bit that wasn't universal or common)

    • @connorduckson5874
      @connorduckson5874 3 месяца назад

      That’s actually really interesting stuff, I’m hyped for the M60. One of my favorite guns from playing Dayz.

  • @NeedForSpeedMostWanted2K12
    @NeedForSpeedMostWanted2K12 4 месяца назад +1

    about the car extract here are some ideas that I believe to make it more appealing:
    1- quests. Probably a quest that requires you to move an item from zone A to B and both are in connecting maps, only issue with this is that this can only work so many times, maybe making it a daily quest would help but even then it would be skippable/annoying over time.
    2- allow you to select spawns on the map you're deploying, this is something beneficial, as some spawns are clearly better than others, making the player reach high end areas easier than other that got worse spawns, the issue would be if 2 or more players in different parties went and picked the same spawn, but it can be easily sortable as randomizing one player's spawn, it would suck for whoever paid for the car but it is what it is.
    3- make the car work as the btr, being able to stash valuable loot is good, things like quest items or other player loot that is going to be sold either way would be beneficial for the car extract
    4- make the car only accessible through barter, as rubles are common on players and scavs now days, having the car only be accessible through barter would filter a little bit on who's going to take the extract or not. For example, for you to take this car extract maybe you'll need to give the car a boss item (for example the golden pp for dorms or a new item they create something like a car pass). But for this to work the car should provide something valuable to the player other than: you're on woods, and now you're on customs, good luck on your raid! *car tires noises*"

  • @Skusty
    @Skusty 4 месяца назад +1

    Make sure you play through New Vegas DLCs! Dead Money & Old World Blues are great.

  • @Geesofgreen
    @Geesofgreen 4 месяца назад +1

    they brought the fog back (((
    Audio pop is fixed - yes.
    and about 80% of the time the weather is bad (((

  • @sghost128
    @sghost128 4 месяца назад +1

    They asked how well I understood theoretical physics. I said I had a theoretical degree in physics.

  • @pablitus44
    @pablitus44 4 месяца назад +2

    they are adding mods... amands graphics done better since the SPT-AKI 3.2.4 when you put mods in spt you never come back de QoL are amazing

  • @Psydvckthefirst
    @Psydvckthefirst 4 месяца назад

    Play from 12am to 4pm. From 5 to 10am the highest amounts of moisture evaporates. And check the weather report.

  • @Noobyara1337
    @Noobyara1337 4 месяца назад +1

    I would rather see armor stay the same, in matter of implementation, but make them cheaper all across, personally.

  • @1Kaisermerlin
    @1Kaisermerlin 4 месяца назад +1

    yeah you can also see the dry weather effect of the ground being dried up and the grass more yellow which is really cool. Also I always try to remember Nikita isnt BSG the artist are doing their best.

  • @takingday
    @takingday 4 месяца назад

    I think adding level 4 to the thorax soft armor of larger/heavier armors would be fine but I kinda wish we had in-between armor levels like 3.5 armor level or just more armor levels with a more wider verity of pen values so their better value for high tier armors without going overboard and making penning them completely broken.

  • @rnt__
    @rnt__ 4 месяца назад +3

    Now we have chinese Nikita

  • @sqike001ton
    @sqike001ton 4 месяца назад +1

    Couple things about fallout first off if you're going to want to play through highly recommend and auto save mod like CASM as for a place to start with fallout if you're willing to mod the game I would say start with fallout 3 if you want a cookie cutter just go in and play the game that fallout 4

  • @sqike001ton
    @sqike001ton 4 месяца назад

    So in fallout New Vegas there is only one on child NPC that has the essential tag or you can't kill it and that is yes man along with all of the child NPCs

  • @patattack1919
    @patattack1919 4 месяца назад +2

    Imagine ya had separate stashes in different locations between maps. It would certainly slow down progression for the wipeless version 😂😂😂

    • @eeeeeeee543
      @eeeeeeee543 4 месяца назад

      That’s an interesting concept

    • @nmlss-r9
      @nmlss-r9 4 месяца назад

      Traveler mod for spt already did that

    • @eeeeeeee543
      @eeeeeeee543 4 месяца назад

      @@nmlss-r9that’s not real though

    • @nmlss-r9
      @nmlss-r9 4 месяца назад

      @@eeeeeeee543 its better than real

  • @rickybuhl3176
    @rickybuhl3176 4 месяца назад +1

    TheRussianBadger 'UNSTOPPABLE MORON MAKES NUCLEAR WASTELAND NOTICEABLY WORSE' - it can play in the background and just listen to it while you edit. It about sums the game up. (NewVegas)

  • @OldKnightAMV
    @OldKnightAMV 4 месяца назад

    I love how day one of downloading spt all of these issues are gone. AI is improved, they no longer aim through bushes and walls, hit registration seems to be on point, AI will follow quest routes and looting routes to simulate authentic gameplay, loot tables so your super rare keys aren't completely f****** useless unless you're a cheater

    • @eeeeeeee543
      @eeeeeeee543 4 месяца назад

      You gain the issue of losing pvp

    • @OldKnightAMV
      @OldKnightAMV 4 месяца назад

      @@eeeeeeee543 the PVE is so enjoyable I do not miss the coin flip mechanics of pvp. Having a pack of five bloodhounds randomly patrolling the map, or adding boss spawns to multiple locations on the map and allowing them to roam. Jacking up the difficulty of the AI for bear and usec to wear their jiggle peeking corners, using jumping exploits and playing like real f****** chads. I'm honestly not sure what is going to bring me back to normal tarkov again.

  • @bradleycavalier1311
    @bradleycavalier1311 4 месяца назад +1

    buy your beers now for wipe events

  • @kasauerkrautimgulasch
    @kasauerkrautimgulasch 4 месяца назад

    The more I hear about this "stolen assets" thing, the more likely VeryBadSCAV's tinfoil hat theory sounds.

  • @zacharyenockson4404
    @zacharyenockson4404 4 месяца назад +1

    archimedes 2

  • @TWGEManiacKomradeLogikkTWGE
    @TWGEManiacKomradeLogikkTWGE 4 месяца назад

    I hope to some random gawd that Tarkov never becomes open world. That would ruin the game.
    I'll go pay DayZ if I want open world.