Such an interesting concept and I like how the Solo mode is focused on discovery/unlockables instead of 'beat your own score' which would get repetitive. Def keeping an eye out to back this
Thanks, Noir! I took a lot of inspiration from Dorf Romantik when designing the solo mode, I love the gameplay loop of doing the best you could then unlocking things to do better then next time!
Looks really fun! I do love a good fishing game and the random benefits and fish every game remind me of roguelikes (lites?) which I love. Happy to be one of the early bird backers! 👾
Love your games. Me and my daughter had an awesome time with you at UKGE playing hideous Abominations. Deep regrets was fully booked but it sounded amazing. Already fully in on Kickstarter as soon as it released can't wait to play this game.
okay, i was intrigued cause i like good lovecraftian stuffs, and in board games there are not a lot around. but now i am hooked (pun intended). a great card euro with great theme and mechanics, and love that solo mode is half a different game. one of the best explanation videos I have seen btw. nice job on that! the regret moment was a funny idea.
@@cicadacom was more as a general term, as i didnt know what best to call it. at least not ameri or abstract :D. luck can be good if used in a good manner, it makes sense here
Dredge the board game, looks fantastic. Backing right away! If i could ask 1 or 2 things (which i will at KS as well), optional asymetric fisher powers (kinda like Hellapagos expansion characters) and madness tracker actually flipping your fisher to the other side for better?/worse?/spookier? powers.
Thanks! Dredge was one of my key influences!! I'm working on potential player powers that would be dealt out at the start and scale based on madness, so that's basically exactly what you're describing! They won't be done for the campaign, but might still get baked into the box before fulfilment!
Am I missing something, at 19:08 isn't Bert's total score 36 not 37? Bowel Angel (12) + Oarfish (15) + Eyefish (2) + Fair fish in hand (3+3) + Fish bucks (1) = 36
Judson Somos fans de tus trabajos saludos desde venezuela , ya con tu juego hideous , tambien con la segunda edición ahora le veremos un vistazo a este. ( espero te acuerdes de nosotros )
I actually talked to the PNP community about this a lot, and there are some complicated elements of the game that make it a very difficult PNP build. The majority of folks concluded it was more complicated than they'd be interested in so I chose not to offer a PNP version. Next time!
Nope! I'm running what I'm calling a "slimline kickstarter" - no stretch goals, just making the game premium as intended regardless of the number of backers. And no big bundles, either, just a few add-ons you can tack on if you want. No analysis paralysis, just the game, as intended, ready for your support.
@@cicadacom I was debating this or brink next week, this gameplay helped me decide on this game instead for backing...fb promoting was good, the dice tower gameplay of brink did not do a good job on their video explaining everything....what is the estimated timeline for delivery?
@@neilm8279 To be held alongside IV Games is a true honor, thanks man!! I, too, am considering backing Brink, I have Moonrakers and I love it! Estimated delivery is Q1 of 2025.
Such an interesting concept and I like how the Solo mode is focused on discovery/unlockables instead of 'beat your own score' which would get repetitive. Def keeping an eye out to back this
Thanks, Noir! I took a lot of inspiration from Dorf Romantik when designing the solo mode, I love the gameplay loop of doing the best you could then unlocking things to do better then next time!
So hyped for this, the art pulled me in but this video has affirmed my decision to back when it drops.
That's awesome to hear, thanks!
Was great to meet you at UK Games Expo Judson. Had a great time demoing it. Instant back when the campaign opens!
Thank YOU for stopping by to check it out!
Looks really fun! I do love a good fishing game and the random benefits and fish every game remind me of roguelikes (lites?) which I love. Happy to be one of the early bird backers! 👾
So excited for this game! Really love how the art, theme and mechanics are so well intertwined.
Thanks! That's definitely important to me as a designer - not compromising on theme OR gameplay and knitting it all up nicely together.
Love your games. Me and my daughter had an awesome time with you at UKGE playing hideous Abominations. Deep regrets was fully booked but it sounded amazing. Already fully in on Kickstarter as soon as it released can't wait to play this game.
Thanks for stopping by! I LOVE playing Hideous Abomination!
looking forward to playing with deep regreat too lol. backed it as soon as i saw it up and on kickstarter. lovely little film too
Thank you!!
This video has made me super excited for this! Can't wait!
That's great to hear! It's drawing ever closer!
Looks really cool!
Thank you!
Loving this so far!!
Thanks! The KS is swiftly approaching!
The game looks great!Thank you for the walk through. Will definitely be backing this.
Awesome, thanks Greybeard!!
Let me just go ahead and back this project. Holy smokes is it well thought out.
Thanks so much!
okay, i was intrigued cause i like good lovecraftian stuffs, and in board games there are not a lot around. but now i am hooked (pun intended).
a great card euro with great theme and mechanics, and love that solo mode is half a different game.
one of the best explanation videos I have seen btw. nice job on that! the regret moment was a funny idea.
Thanks! It's definitely not a proper Euro, just so you know, I love luck in games and I don't shy away from it in my design approach.
@@cicadacom was more as a general term, as i didnt know what best to call it. at least not ameri or abstract :D.
luck can be good if used in a good manner, it makes sense here
Dredge the board game, looks fantastic. Backing right away! If i could ask 1 or 2 things (which i will at KS as well), optional asymetric fisher powers (kinda like Hellapagos expansion characters) and madness tracker actually flipping your fisher to the other side for better?/worse?/spookier? powers.
Thanks! Dredge was one of my key influences!! I'm working on potential player powers that would be dealt out at the start and scale based on madness, so that's basically exactly what you're describing! They won't be done for the campaign, but might still get baked into the box before fulfilment!
I am SO excited for this game
Glad to hear it!
Am I missing something, at 19:08 isn't Bert's total score 36 not 37?
Bowel Angel (12) + Oarfish (15) + Eyefish (2) + Fair fish in hand (3+3) + Fish bucks (1) = 36
That's what I counted too. I think it's just an error.
@@whoknows4965 WELL THAT'S EMBARRASSING. 🙈
@cicadacom lol no big deal at all! Can't wait to play this!
Judson Somos fans de tus trabajos saludos desde venezuela , ya con tu juego hideous , tambien con la segunda edición ahora le veremos un vistazo a este. ( espero te acuerdes de nosotros )
I do remember you and I'm glad your copy of HidAbom finally made its way to you! Hopefully we can get Deep Regrets to you with less problems!!
I wish there was a Print and Play pledge. I can't get the game here in Brazil :P
I actually talked to the PNP community about this a lot, and there are some complicated elements of the game that make it a very difficult PNP build. The majority of folks concluded it was more complicated than they'd be interested in so I chose not to offer a PNP version. Next time!
@@cicadacom Welp, that's fair hahah
Can fish have negative scoring value from the madness modifiers?
Nope, they bottom out at zero!
Will there be stretch goals or anything special during the campaign?
Nope! I'm running what I'm calling a "slimline kickstarter" - no stretch goals, just making the game premium as intended regardless of the number of backers. And no big bundles, either, just a few add-ons you can tack on if you want. No analysis paralysis, just the game, as intended, ready for your support.
@@cicadacom I was debating this or brink next week, this gameplay helped me decide on this game instead for backing...fb promoting was good, the dice tower gameplay of brink did not do a good job on their video explaining everything....what is the estimated timeline for delivery?
@@neilm8279 To be held alongside IV Games is a true honor, thanks man!! I, too, am considering backing Brink, I have Moonrakers and I love it!
Estimated delivery is Q1 of 2025.
Looks really fun as a 5 player game. Doesn't look so great for 2 though.
My biased opinion is that 3-4 is the best player count! For 2 player, I prefer co-opping the solo mode!
The solo mode looks very much like the indie game Dredge. For this reason alone, I'm in. 👍