I've remade this guide for Dawntrail, covering a full journey from level 1 to 100, with level 100 advice and such just like in this one! ruclips.net/video/R7Z-9uj_h0Q/видео.html Enjoy!
With Patch 6.4, White Mage got some AoE adjustments, and a damage buff: -> Both Dia's upfront damage, and its DoT's Potency was changed: 60 -> 65 Potency (+55 Potency total per cast). -> Asylum's area is now 15 Yalms. -> Temperance now grants its buffs in a 50(FIFTY) yalm radius while active.
I was a Ninja all the way through Shadowbringers before I even thought about delving into other classes. (Started playing like...a year and a half ago now.) When I did, your guides have been so amazing in helping me learn them. Now all my DoM and DoW classes are 90 and I can confidently say I "kinda" know what I'm doing with them lol Thank you for your guides! ❤
i remember when i ask about when i can use inpired misery and now the thing you say to me is the final fun fact, nice. Thanks for the remake of this guide is time to do a little of inspired misery
Ah yes, White Mage, my main healer in Shadowbringers. Time to drop some cursed information. Did you know, your most effective instant heal GCD can situationally be Cure 3? With Plenary Indulgence, it gives you that delicious 750 potency instead of Cure 2's 700! This stops being a thing once you get the buff to all your healing GCD's at level 84.
I’ve been trying to find gear that I can use universally across all 4 healers, with their weapons being what differentiates them if at all. Critical hit, Spell Speed, and Direct hit I’m thinking would be the best focuses. Though I’ve heard Sage does not enjoy Spell Speed, and I’m still confused as to why. Would that not lead to additional Dosis/Dyskrasia casts and therefore more damage in the long run?
Crit, Determination and Speed are the typical stats to watch for for healers. As Direct Hit can only be added with Materia, this is mainly something you add after Crit wherever possible. In regards to speed, all four healers benefit more from speed than most other jobs simply because such a massive percentage of their damage comes from their spammed attack (like Glare), and their DoT (like Dia), and DoTs gain a scaling damage bonus from Speed as well. As to what affects each healer's preference in speed, it boils down to mainly how MUCH of their damage originates from these attacks, as well as what other things benefit. Three of the four healers have either a timed raid buff, or a personal buff, that they can benefit from fitting more attacks into with more speed. This means Scholar's Chain Stratagem, White Mage's Presence of Mind, and Astrologian who has not only Divination, but also Astrodyne - partly the reason why Astrologians like Speed THAT much. Notably, attacks that don't scale with speed, naturally have the opposite effect: While White Mages like speed to fit more Glares into Presence of Mind and raid buffs, they still only get one Afflatus Misery per minute, so this attack prefers other stats over Speed specifically. Scholars like speed to fit more Broils into Chain Stratagem, but they still only get a set amount of Aetherflow to use Energy Drain. However on the other hand, sometimes all the Aetherflow goes to healing and not damage. And then, Sage only gets 3 Phlegmas per 2 minutes, and on top of that, does not have any timed personal buffs that would incentivize them to get more speed to increase the value of that action. This is the common reason why Sage doesn't care much for Speed. However, unless you are trying to get an incredible parse on FFLogs or something, then all four healers can work with the same gear for the most part, where you can then choose to prioritize the preferences of the healer you play the most! ^^
I've remade this guide for Dawntrail, covering a full journey from level 1 to 100, with level 100 advice and such just like in this one!
ruclips.net/video/R7Z-9uj_h0Q/видео.html
Enjoy!
With Patch 6.4, White Mage got some AoE adjustments, and a damage buff:
-> Both Dia's upfront damage, and its DoT's Potency was changed: 60 -> 65 Potency (+55 Potency total per cast).
-> Asylum's area is now 15 Yalms.
-> Temperance now grants its buffs in a 50(FIFTY) yalm radius while active.
I was a Ninja all the way through Shadowbringers before I even thought about delving into other classes. (Started playing like...a year and a half ago now.) When I did, your guides have been so amazing in helping me learn them. Now all my DoM and DoW classes are 90 and I can confidently say I "kinda" know what I'm doing with them lol
Thank you for your guides! ❤
That is wonderful! Thank you so much for telling me about it! 😊I'm glad my guides helped with your journey! 😄
i remember when i ask about when i can use inpired misery and now the thing you say to me is the final fun fact, nice.
Thanks for the remake of this guide is time to do a little of inspired misery
Yeah that was a while back! 😊 Do the big critical inspired misery's! 😄
great stuff as always!
Thank you so much! I'm glad to hear that! 😄
Best guides ever!! Thank you!
I'm glad you think so! Thank you! 😄
Ah yes, White Mage, my main healer in Shadowbringers.
Time to drop some cursed information.
Did you know, your most effective instant heal GCD can situationally be Cure 3?
With Plenary Indulgence, it gives you that delicious 750 potency instead of Cure 2's 700!
This stops being a thing once you get the buff to all your healing GCD's at level 84.
Oh yeah that's true 😳 I never even considered that!
I’ve been trying to find gear that I can use universally across all 4 healers, with their weapons being what differentiates them if at all. Critical hit, Spell Speed, and Direct hit I’m thinking would be the best focuses. Though I’ve heard Sage does not enjoy Spell Speed, and I’m still confused as to why. Would that not lead to additional Dosis/Dyskrasia casts and therefore more damage in the long run?
Crit, Determination and Speed are the typical stats to watch for for healers. As Direct Hit can only be added with Materia, this is mainly something you add after Crit wherever possible.
In regards to speed, all four healers benefit more from speed than most other jobs simply because such a massive percentage of their damage comes from their spammed attack (like Glare), and their DoT (like Dia), and DoTs gain a scaling damage bonus from Speed as well.
As to what affects each healer's preference in speed, it boils down to mainly how MUCH of their damage originates from these attacks, as well as what other things benefit.
Three of the four healers have either a timed raid buff, or a personal buff, that they can benefit from fitting more attacks into with more speed. This means Scholar's Chain Stratagem, White Mage's Presence of Mind, and Astrologian who has not only Divination, but also Astrodyne - partly the reason why Astrologians like Speed THAT much.
Notably, attacks that don't scale with speed, naturally have the opposite effect:
While White Mages like speed to fit more Glares into Presence of Mind and raid buffs, they still only get one Afflatus Misery per minute, so this attack prefers other stats over Speed specifically.
Scholars like speed to fit more Broils into Chain Stratagem, but they still only get a set amount of Aetherflow to use Energy Drain. However on the other hand, sometimes all the Aetherflow goes to healing and not damage.
And then, Sage only gets 3 Phlegmas per 2 minutes, and on top of that, does not have any timed personal buffs that would incentivize them to get more speed to increase the value of that action. This is the common reason why Sage doesn't care much for Speed. However, unless you are trying to get an incredible parse on FFLogs or something, then all four healers can work with the same gear for the most part, where you can then choose to prioritize the preferences of the healer you play the most! ^^
@@CaetsuChaijiCh I hadn’t thought about their personal and raid buffs. Totally slipped my mind that sage doesn’t have one. Thank you!
Where is the next video from 90 to 100
Not made yet, and I will probably remake it from 1 to 100 when I get to it! 😅 I'm glad to hear you are interested in it though! 😁
@@CaetsuChaijiCh awsome cant wait
I’m currently a level 56 but I haven’t unlocked any skills after Afflatus Solace, and I don’t know why. Is this happening to anyone else?
Make sure to do your job quests to unlock the rest of the 52-60 spells and the 70 spell later 😊
@@CaetsuChaijiCh I think it’s because my main story isn’t high enough that’s why I haven’t unlocked it yet.
That is possible! You have to reach the heavensward part of the story to get access to those spells yes! 😊