Honestly I would absolutely adore to see this shaderpack rendered in such a neat and cinematic way, inside a broken down/post-apocalyptic city... The shader makes the city looks so real which make it so odd that there is no actual life... Wondering what amazing view it would offer in a place where humanity has no home...
Bro greenfield is soo nostalgic to me Cus I remember making a server w my friends on this map where it would be a zombie apocalypse, and man it was fun we could hide at any place on the map which is pretty insane, I remember hiding at the lowest floor of the airport crawling through the conveyor belts hoping zombies don’t see me, fortifying a Walmart and making it my base… GreenField is pretty cool
i love how this shader has amazing comparability with mods, especially since it has the ability to add normal mapping onto modded textures. in terms of minecraft, this is a big advance in technology. amazing work man.
@@ZoeVoidYT Afe kkkk, mas isso dai dependeria da voz que se encaixasse a cada papel, só julguei a mais adequada. Manda mensagem lá no CVC se ainda estiver lá 👍
If I go ahead and start a new mc world and start walking around, fps will be around 50-60 fps. If the area is busy, say like in the middle of the city in this video, it’ll be around 30-40 fps. Performance is not great, but that’s expected with a shader like this that’s so new!
@@iambeenyt thats fair, hoping once the glitches and performance problems are fixed, it'll change the way people make shaders. It's already proving to be really really good, just a tad unusable as a drop in replacement for the time being
That’s totally fair as well! For me, I just use it in “what would this look like?” moments like I do with most ray tracing/path tracing shaders. And then just go back to complementary reimagined lol.
@@iambeenyt oooooh... a 2080 super performs that well holy... and me thinking that the 3090 that I have in my closet that im going to use was gonna be obsolete because of the new gen.
Resource pack can be found on the Greenfield yt channel, which i’ve linked in the description. And the setting I changed was enabling Pixel Perfect Blocklight Settings in the Voxel-related Performance Settings!
Nice video mate!, I need a help. How did u rendered these massively chunks ND still was able to rec it without lag, even I tried the distant horizon MOD but It still couldnt rendered chunks like u. What did u do? *plz jus reply*
If you switch out Sodium + Iris with Optifine + OptiFabric, you can set the chunks to 64 :) but also when you’re in a world, just turn off the shaders when you’re recording! You can turn them back on when you export the replay!
Can you try using this shaders with the physics mod pro? That mod has wavy waters and i want to see if the shaders would be compatible or not But if it is compatible, i bet it would look amazing
I hope you all enjoyed the video
Honestly I would absolutely adore to see this shaderpack rendered in such a neat and cinematic way, inside a broken down/post-apocalyptic city... The shader makes the city looks so real which make it so odd that there is no actual life... Wondering what amazing view it would offer in a place where humanity has no home...
Bro greenfield is soo nostalgic to me Cus I remember making a server w my friends on this map where it would be a zombie apocalypse, and man it was fun we could hide at any place on the map which is pretty insane, I remember hiding at the lowest floor of the airport crawling through the conveyor belts hoping zombies don’t see me, fortifying a Walmart and making it my base…
GreenField is pretty cool
Absolutely incredible work man, for some reason these cinematics are really relaxing to me
So glad you like them :)
This is exactly it. Every shot is like a story. The atmosphere, with the music, it’s wild! This is basically confirming that I NEED a PC - very soon.
As a cinematographer myself, I absolutely love your shots! Great stuff man!
Thank you! :))
1:00 There's a fire in lego city.
man this is great! I never thought the map could look this good with shaders, its like I'm looking at a render!
i love how this shader has amazing comparability with mods, especially since it has the ability to add normal mapping onto modded textures. in terms of minecraft, this is a big advance in technology. amazing work man.
The mixture of the beautiful shaders, the minecraft music, and the camera work makes these videos so relaxing
Man you putting Alpha in here made me emotional from the start
I loved the fact that in some parts you synced the video with the music so well. Nice job! I wonder to see more of it.
@@ZoeVoidYT Ou vc que procura onde eu to xD
@@ZoeVoidYT Afe kkkk, mas isso dai dependeria da voz que se encaixasse a cada papel, só julguei a mais adequada. Manda mensagem lá no CVC se ainda estiver lá 👍
The best choices made ever are in this video, the smooth cinematics, music, city, and the shaderpack. Keep it up!
thank you
In this type shader Minecraft is not just a game anymore.
Seriously, those cinematics are crazy, keep on dude, you are different
tysm
rethinking voxels is so good, gri knocked it out of the park with this shader
this just reminds me of the good old days with all the cool Minecraft animations that people made
god i love this ost
how can he have such a high FPS on these shaders? On my laptop they go to 20 fps even though complementary reimagined goes to 90-100 fps
0:47 artefacts on left
Stunning work my friend 👏
ty
man your editing and is also so clean and good, btw how did you animate 'iambeen' in the first few seconds?
thank you! :) i used an app called figma to design it and a plugin for figma called figmotion to animate it.
I can see you're gonna get big man
Wow! Incredible man and I pretty love the cinematic ❤️ feel so relaxed 🌿
so glad you liked it! :))
holy crap, and I thought nothing could beat reimangined
THIS IS SO GODDAMN BEAUTIFUL WHAT THE HECK
Fun fact: rethinking voxels is a pathtraced version of complimentary reimagined.
Out of curiosity, what FPS do you get with these settings when they're not prerendered?
If I go ahead and start a new mc world and start walking around, fps will be around 50-60 fps. If the area is busy, say like in the middle of the city in this video, it’ll be around 30-40 fps. Performance is not great, but that’s expected with a shader like this that’s so new!
@@iambeenyt thats fair, hoping once the glitches and performance problems are fixed, it'll change the way people make shaders. It's already proving to be really really good, just a tad unusable as a drop in replacement for the time being
That’s totally fair as well! For me, I just use it in “what would this look like?” moments like I do with most ray tracing/path tracing shaders. And then just go back to complementary reimagined lol.
It looks great but there’s a lot of light bleed in caves
the ikea is my favorite part in greenfield
Cinematics look amazing. Also what are your specs?
they’re in the description :)
@@iambeenyt oooooh... a 2080 super performs that well holy... and me thinking that the 3090 that I have in my closet that im going to use was gonna be obsolete because of the new gen.
Do more please your créativity + this city have limitless potential
Incredible cinematics
Could I also know which settings you changed and the resource pack (if any) u use?
Resource pack can be found on the Greenfield yt channel, which i’ve linked in the description. And the setting I changed was enabling Pixel Perfect Blocklight Settings in the Voxel-related Performance Settings!
Anybody remember Koto And Sen?
Good memories
Man I really wish I could still enjoy playing at a low FOV so it looks more cinematic
I will support you
Your content is just pure gold bro, incredibly professional. Keep up with the great work!
So glad you’re liking the content!
Can u say your pc specs?? Please?
It’s in the description :)
Whats the music
Nice video mate!, I need a help. How did u rendered these massively chunks ND still was able to rec it without lag, even I tried the distant horizon MOD but It still couldnt rendered chunks like u. What did u do? *plz jus reply*
If you switch out Sodium + Iris with Optifine + OptiFabric, you can set the chunks to 64 :) but also when you’re in a world, just turn off the shaders when you’re recording! You can turn them back on when you export the replay!
i am speechless
Can you try using this shaders with the physics mod pro? That mod has wavy waters and i want to see if the shaders would be compatible or not
But if it is compatible, i bet it would look amazing
Underated
This reminds me of roblox for some reason but very cool video
I downloaded it but it's a little different from the video, did anything change in the shader options?
Beautiful!
insane
How many fps do you get on average with this shaderpack? :)
Ey warum habt ihr mich raus geschnitn?
Weis net
Specs?
GPU: RTX 2080 SUPER
CPU: I9 9900K
RAM: 32GB
@@iambeenyt ok
My rethinking voxels shader is not working: ruclips.net/user/shortsKDhhScw-LQk
Can this shader work on 1.19?
Works great on 1.19!