Shane Grush
Shane Grush
  • Видео 36
  • Просмотров 38 727
This App Is A Cheat Code for Dolby Atmos: Audiomovers Binaural Renderer
Let’s check out why the Audiomovers Binaural Renderer for Apple Music is a must-have for achieving great results in your Dolby Atmos mixes and how you can implement it into your workflow. In this video, we’ll guide you through setup and how you can use the technology to enhance your mixes.
Get A 7-Day Demo of Audiomovers Binaural Renderer for Apple Music: audiomovers.com/signup
Follow me on social media:
Instagram: @shanegrush
Hire me to mix: www.grushaudio.com/
Просмотров: 436

Видео

How to Use The Dolby Atmos Music Panner
Просмотров 5572 месяца назад
Learn how to use the Dolby Atmos Music Panner with ease in this beginner-friendly guide. Discover the basics of getting started with this powerful tool in Pro Tools to enhance your Dolby Atmos mixes. #protools #logicprox #musicproduction #dolbyatmos #spatialaudio
How I Use Soundflow To Mix Prep In Minutes
Просмотров 7795 месяцев назад
In this video, I show you how I use Soundflow to streamline my mixing process and prep my mixes in minutes. This powerful tool helps me organize my sessions efficiently, saving time and allowing me to focus on the creative aspects of mixing. This tutorial teaches you how to enhance your workflow and speed up your prep work with Soundflow. Don't forget to like, comment, and subscribe for more ti...
Mixing Dolby Atmos Music: Divergence Panning Control Explained
Просмотров 7275 месяцев назад
In this video, I explore the world of Dolby Atmos music mixing and the concept of Divergence Panning Control. Learn how this technique can enhance the immersive experience of your music by creating a sense of space and depth. Subscribe to my channel for more tutorials on Dolby Atmos mixing, and stay tuned for upcoming content. #DolbyAtmos #MusicMixing #AudioEngineering #DivergencePanningControl...
Craft Surround Effects Using Your Favorite Stereo Plugins
Просмотров 1865 месяцев назад
In this video, I'll show you how to craft immersive surround effects using your favorite stereo plugins. From enhancing the depth and dimension of your sound to creating a more immersive listening experience, stereo plugins can take your audio production to the next level. Follow along as we demonstrate a technique for utilizing the powerful tools you already own! Don't forget to like, comment,...
Don't Ignore These Dolby Renderer Settings: Trims & Downmix
Просмотров 9218 месяцев назад
In this tutorial, I'll dive into the significance of Dolby Renderer Trims & Downmix Controls settings that you shouldn't overlook. Follow this step-by-step instruction and you'll gain valuable insights into leveraging these features effectively. #DolbyRenderer #AudioEngineering #Dolby #RUclipsTutorial #AudioProduction #AudioEditing #DolbyAtmos #AudioMixing #AudioEngineeringTutorial #SoundMixing...
It's Been A Year - Reflecting on 2023: A Heartfelt Thank You
Просмотров 1298 месяцев назад
Take a nostalgic trip down memory lane with me and reflect on the wild year that was 2023. In this heartfelt video, I express my deepest gratitude to everyone who made this year so special and I also tell you more about myself. 2023 has been a rollercoaster ride filled with joy, challenges, and growth. As I look back, I can't help but appreciate the unwavering support and loyalty of this growin...
Master Your Mix: Printing Mix Stems with Mix Bus Processing
Просмотров 5 тыс.9 месяцев назад
In this tutorial, join me as I explore a powerful technique: "Master Your Mix: Printing Mix Stems with Mix Buss Processing." Have you ever printed a mix, and had to supply mix stems, only to find out that your mix stems don't exactly match your stereo mix? Look no further! Today I show you how you can print perfect mix stems that include your mix bus processing. In this video, I dive deep into ...
Mixing Modern Rock - Start to Finish (Part 12 of 17)
Просмотров 24910 месяцев назад
Welcome to The Ultimate Heavy Rock Mixing Tutorial. In this rock 'n' roll masterclass, I'll take you through the entire process of mixing a heavy rock track from start to finish. Whether you're a seasoned producer, an aspiring mixer, or simply a music enthusiast, this video is packed with valuable insights, techniques, and tips. I'll dive deep into the world of heavy rock, exploring the specifi...
Mixing Modern Rock - Start to Finish (Part 14 of 17)
Просмотров 15510 месяцев назад
Welcome to The Ultimate Heavy Rock Mixing Tutorial. In this rock 'n' roll masterclass, I'll take you through the entire process of mixing a heavy rock track from start to finish. Whether you're a seasoned producer, an aspiring mixer, or simply a music enthusiast, this video is packed with valuable insights, techniques, and tips. I'll dive deep into the world of heavy rock, exploring the specifi...
Mixing Modern Rock - Start to Finish (Part 11 of 17)
Просмотров 12110 месяцев назад
Welcome to The Ultimate Heavy Rock Mixing Tutorial. In this rock 'n' roll masterclass, I'll take you through the entire process of mixing a heavy rock track from start to finish. Whether you're a seasoned producer, an aspiring mixer, or simply a music enthusiast, this video is packed with valuable insights, techniques, and tips. I'll dive deep into the world of heavy rock, exploring the specifi...
Mixing Modern Rock - Start to Finish (Part 17 of 17)
Просмотров 19710 месяцев назад
Welcome to The Ultimate Heavy Rock Mixing Tutorial. In this rock 'n' roll masterclass, I'll take you through the entire process of mixing a heavy rock track from start to finish. Whether you're a seasoned producer, an aspiring mixer, or simply a music enthusiast, this video is packed with valuable insights, techniques, and tips. I'll dive deep into the world of heavy rock, exploring the specifi...
Mixing Modern Rock - Start to Finish (Part 13 of 17)
Просмотров 16410 месяцев назад
Welcome to The Ultimate Heavy Rock Mixing Tutorial. In this rock 'n' roll masterclass, I'll take you through the entire process of mixing a heavy rock track from start to finish. Whether you're a seasoned producer, an aspiring mixer, or simply a music enthusiast, this video is packed with valuable insights, techniques, and tips. I'll dive deep into the world of heavy rock, exploring the specifi...
Mixing Modern Rock - Start to Finish (Part 16 of 17)
Просмотров 25710 месяцев назад
Welcome to The Ultimate Heavy Rock Mixing Tutorial. In this rock 'n' roll masterclass, I'll take you through the entire process of mixing a heavy rock track from start to finish. Whether you're a seasoned producer, an aspiring mixer, or simply a music enthusiast, this video is packed with valuable insights, techniques, and tips. I'll dive deep into the world of heavy rock, exploring the specifi...
Mixing Modern Rock - Start to Finish (Part 15 of 17)
Просмотров 11610 месяцев назад
Welcome to The Ultimate Heavy Rock Mixing Tutorial. In this rock 'n' roll masterclass, I'll take you through the entire process of mixing a heavy rock track from start to finish. Whether you're a seasoned producer, an aspiring mixer, or simply a music enthusiast, this video is packed with valuable insights, techniques, and tips. I'll dive deep into the world of heavy rock, exploring the specifi...
Mixing Modern Rock - Start to Finish (Part 9 of 17)
Просмотров 20010 месяцев назад
Mixing Modern Rock - Start to Finish (Part 9 of 17)
Mixing Modern Rock - Start to Finish (Part 8 of 17)
Просмотров 28410 месяцев назад
Mixing Modern Rock - Start to Finish (Part 8 of 17)
Mixing Modern Rock - Start to Finish (Part 10 of 17)
Просмотров 12710 месяцев назад
Mixing Modern Rock - Start to Finish (Part 10 of 17)
Mixing Modern Rock - Start to Finish (Part 7 of 17)
Просмотров 18810 месяцев назад
Mixing Modern Rock - Start to Finish (Part 7 of 17)
Mixing Modern Rock - Start to Finish (Part 4 of 17)
Просмотров 96310 месяцев назад
Mixing Modern Rock - Start to Finish (Part 4 of 17)
Mixing Modern Rock - Start to Finish (Part 6 of 17)
Просмотров 32310 месяцев назад
Mixing Modern Rock - Start to Finish (Part 6 of 17)
Mixing Modern Rock - Start to Finish (Part 5 of 17)
Просмотров 31410 месяцев назад
Mixing Modern Rock - Start to Finish (Part 5 of 17)
Mixing Modern Rock - Start to Finish (Part 3 of 17)
Просмотров 32910 месяцев назад
Mixing Modern Rock - Start to Finish (Part 3 of 17)
Mixing Modern Rock - Start to Finish (Part 2 of 17)
Просмотров 51310 месяцев назад
Mixing Modern Rock - Start to Finish (Part 2 of 17)
Mixing Modern Rock - Start to Finish (Part 1 of 17)
Просмотров 44210 месяцев назад
Mixing Modern Rock - Start to Finish (Part 1 of 17)
Exploring Object Bed Mix Buses in Dolby Atmos Mixing - (Part 2 of 2)
Просмотров 3,5 тыс.11 месяцев назад
Exploring Object Bed Mix Buses in Dolby Atmos Mixing - (Part 2 of 2)
Exploring Object Bed Mix Buses in Dolby Atmos Mixing - (Part 1 of 2)
Просмотров 10 тыс.11 месяцев назад
Exploring Object Bed Mix Buses in Dolby Atmos Mixing - (Part 1 of 2)
Mixing Levels Made Easy: What You Can Learn From Mix Stems & Pink Noise
Просмотров 2,9 тыс.Год назад
Mixing Levels Made Easy: What You Can Learn From Mix Stems & Pink Noise
Dolby Atmos Mastery: How to Create Timeless Mixes in Avid Pro Tools
Просмотров 494Год назад
Dolby Atmos Mastery: How to Create Timeless Mixes in Avid Pro Tools
Streamline Your Workflow: How Synology NAS Transforms Recording Studios
Просмотров 240Год назад
Streamline Your Workflow: How Synology NAS Transforms Recording Studios

Комментарии

  • @leosteeds3481
    @leosteeds3481 День назад

    Thanks! I'm using MHB's mix template too. Mix prep has been taking me ages though, so this is really helpful.

    • @shanegrush
      @shanegrush День назад

      Oh, you’ll love the SoundFlow stuff then. It takes a bit to set up, but once you have it, it’s worth it. Let me know if you have any questions. Thanks for tuning in.

  • @shakirjabo3787
    @shakirjabo3787 День назад

    Thank you so much, man , I really appreciate all the gold info and time you spend in this great video , I hope to see more videos if there is any new better technique in new update of pro tools 2024.6 that will great , thanks .

    • @shanegrush
      @shanegrush День назад

      You’re very welcome. Thanks for tuning in. I have a new series coming where I am using 2024.6!

    • @shakirjabo3787
      @shakirjabo3787 22 часа назад

      @@shanegrush I’m using pro tools studio and mixing with headphones only using the native internal renderer it comes with pro tools , I would like to know how to make a print track and loudness measurement, you have no idea how much your videos are helping, thanks a lot 🙏🙏🙏

    • @shanegrush
      @shanegrush 22 часа назад

      I have something I’d like to share with you. Could you shoot me an email and we can chat there? Shane.Grush@grushaudio.com

  • @arthur.monticelli
    @arthur.monticelli 12 дней назад

    I came back to watch this series... thank you for these videos, they're amazing!!

    • @shanegrush
      @shanegrush 12 дней назад

      Hi Arthur, you’re very welcome. I’m glad you’re finding them useful!

  • @PascalPayantfilms
    @PascalPayantfilms 17 дней назад

    Do You have a full 7.1.4 template for Atmos with down mix 5.1 and stereo for film that you Are selling?

    • @shanegrush
      @shanegrush 17 дней назад

      @PascalPayantfilms - I do have a video series in the works that I will be selling. I am working hard to complete that - just swamped at the moment. The series will have an Atmos template to start, for the internal and external renderer. Followed by a new film template based off some recent Netflix deliverables. Super exciting stuff. I will come back to this comment and update you. 🤜🏻🤛🏻

  • @TobiasPreisigMusic
    @TobiasPreisigMusic Месяц назад

    hey shane, thanks for your great video. i have to do a mono "stem key" bus in order for it to work. in the key input of the compressor, it seems i can only choose a mono bus. did you have the same experience?

    • @shanegrush
      @shanegrush Месяц назад

      Some plug-ins only allow a mono side chain input. So, that is a variable in what you’ve asked. In that case, I'll use the mono side chain input but it doesn’t affect my work negatively since my stereo buss processing is all LR linked. Even with a mono input, I trigger the compression for the L and R, and that's perfectly acceptable to my ears. The tricky part is if your preference would be to have LR unlinked. Here's how I handle it: my mix busses prior to my main stereo mix buss are all unlinked. Small caveat, I have my version of “Brauerizing” where I use multiple mix busses feeding into a main, and final mix buss.

    • @TobiasPreisigMusic
      @TobiasPreisigMusic Месяц назад

      @@shanegrush that makes sense. thank you

    • @shanegrush
      @shanegrush Месяц назад

      You’re welcome. 🤜🏻🤛🏻

  • @S7V7N_SEAS
    @S7V7N_SEAS Месяц назад

    You need to check out Ceilings of sound Pro by AYAIC. This eq using noise ceiling will make what you are saying on this video super easy.

    • @shanegrush
      @shanegrush Месяц назад

      Haha - I will totally take credit for that plug-in idea. Haha, just kidding. Thanks for sharing!

  • @bruteflorist
    @bruteflorist Месяц назад

    Hey great video! I haven't seen anybody else talk about this. One thing I suspect some of the comments aren't understanding is some mix engineers use multiple parallel buses as a creative tool to get a particular sound. It's not simple mix bus processing. Michael Brauer's system is probably the most complicated version I've seen. This technique seems about as accurate as you can get. The one thing that caught my eye is it seems like your key mix should be a version of the approved mix minus the parallel bus(s) compression. That way the key track hits the side chain without final compression, matching the original input a little closer. Thanks so much for illuminating an advanced technique!!!

    • @shanegrush
      @shanegrush Месяц назад

      Yep, you are spot on about catching that. Another person mentioned this in the comments, which I should pin. I’ll do that. It was my error, in thinking more about the video, and I should have used the file you both mentioned. Great eye, and thanks for watching.

  • @theBullringLive
    @theBullringLive Месяц назад

    Mac only

  • @gclef101
    @gclef101 Месяц назад

    Hello @Shane thanks for the video. I have a question: Is there benefit to making the object aux/groups mono versus stereo? For example the Left and Right could a stereo object, Left/Right Rear another object. I work in Nuendo and I am trying to figure out your routing in regards to how Nuendo does it. thanks!!!

    • @shanegrush
      @shanegrush Месяц назад

      Hey @gclef101 ! The OBED routing is made up of mono aux tracks because those tracks coordinate with one speaker all the way around the room. Think of it as a 1:1 connection from the DAW’s output to the input of the Dolby Renderer.

  • @BENNGIIE
    @BENNGIIE Месяц назад

    COS pro by Ayaic software. its a eq plugin that uses pink noise reference. check it out

  • @MikeyOnTheWay
    @MikeyOnTheWay Месяц назад

    So essentially with the OBED bus eq or compression is only affecting the sonic quality of the song if you feed audio into those buses? Besides that you will not affect the sound? I wish it affected it regardless and I'm sure I can do this if I just do the same thing to the individual stems from the project. Honestly I can't wait for Pro Tools to do what Studio One did for this work flow where you can essentially have a MIXBUS on your ATMOS project without having to do this extra side chain/attributes work flow. (Side note: I followed along after the update came out with the internal renderer and it definitely changed a few things, maybe you can do a refresher or something like that for the new versions of pro tools as a video) Thanks for the video and great job! Hope to hear from you soon!

    • @shanegrush
      @shanegrush Месяц назад

      Hey @MikeyOnTheWay, yes. The OBED is essentially a mix buss. Correct, the OBED is inserted after the track output, but before the Dolby Renderer so if you do not have signal on a channel it’s not processing anything. This is why the side chain compression is key. You can certainly experiment with processing the individual stems. On a recent project I did both. I did some “pre mastering” to some stems because they sounded nothing like the final stereo master. That’s cool about Studio One - I’m certain we’ll see lots of advancements and new techniques as the days go by. The internal renderer setup with the OBED is similar. I’m testing that now and I hope to put out some content on that topic. Thanks for the kind words and watching!

  • @TheRetroBurn
    @TheRetroBurn 2 месяца назад

    Hey, nice channel. I am having trouble including the meta data when I render out my ADM files. The option to "apply program level meta-data" is greyed out and when I load the ADM file into a new session, the audio is fine but the object meta-data is missing. Any idea why that would be?

    • @shanegrush
      @shanegrush 2 месяца назад

      Hey @TheRetroBurn! Could you tell me how you’re printing the ADM?

    • @TheRetroBurn
      @TheRetroBurn 2 месяца назад

      @@shanegrush sure. File > Bounce mix > wav(Dolby Atmos) > create master file(wav ADM) > Bounce

    • @TheRetroBurn
      @TheRetroBurn 2 месяца назад

      All clear. My render was fine. I was importing it to the new session as audio instead of session data. Thank you!

    • @shanegrush
      @shanegrush 2 месяца назад

      Glad you got it. That one got me on the first attempt as well! Take it easy!

  • @QFXmusic
    @QFXmusic 2 месяца назад

    Very Helpful :)

    • @shanegrush
      @shanegrush 2 месяца назад

      I’m happy this helped you. Thanks for watching!

  • @MichaelForbes-d4p
    @MichaelForbes-d4p 2 месяца назад

    What about front, rear, f/r? Those are under divergence and you did not mention them

    • @shanegrush
      @shanegrush 2 месяца назад

      The way I understand the topic is that the same principle applies to any two neighboring speakers. However, I’m all ears if you know something I don’t!

  • @sparkiebarkie14
    @sparkiebarkie14 2 месяца назад

    Hi! Question for you. I am a sound designer and re-recording mixer just getting into dolby mixing. Im trying to understand a little bit more about how objects work (using internal renderer). In my stereo world I would have all of my routing ending in a Mix bus of sorts doing my glue compression, saturation, metering etc. And while I can find an equivalent for the bed, it seems that the objets are separate and I cant route them further. I have seen your video on object busses using the objects as final points in routing, but if I am assigning a sfx track to an object is there a way to route that further or does it go straight to the renderer? Your videos are great, thanks!

    • @shanegrush
      @shanegrush 2 месяца назад

      Hi Sam, the OBED or Object Bed Buss is how you can apply “mix buss processing” to objects in Dolby Atmos. This is how I mix - I do not use the bed (except for the LFE channel - no choice there). But the OBED approach allows me to control and process audio prior to the Dolby Renderer receiving the input signal. I made a two part series on how to create an OBED for yourself. You might want to check those out and let me know if you need anything along the way.

    • @shanegrush
      @shanegrush 2 месяца назад

      Exploring Object Bed Mix Buses in Dolby Atmos Mixing - (Part 1 of 2) ruclips.net/video/qJFrBltWoKQ/видео.html

    • @shanegrush
      @shanegrush 2 месяца назад

      Exploring Object Bed Mix Buses in Dolby Atmos Mixing - (Part 2 of 2) ruclips.net/video/NxnLLA9_LK0/видео.html

  • @craigligman
    @craigligman 2 месяца назад

    Great video thanks for sharing. This is the first video I've ever seen where anyone figured out how to include mix bus compression. Now if I could just figure it out using my analog hardware compressor!

    • @shanegrush
      @shanegrush 2 месяца назад

      Hi @craigligman, well in all honesty I had some information from other people to help build the approach, but thank you for the kind words. You’d need A LOT of hardware (128 channel device would be awesome to see in real life)! 😂

  • @alexmuli
    @alexmuli 2 месяца назад

    Clever thinking with the sidechain!

  • @jasonphelps9443
    @jasonphelps9443 2 месяца назад

    After watching a huge variety of videos on Atmos mixing, many of dubious usefulness, I discovered Shane's fantastic videos on OBED mixing and Atmos I/O. I was so impressed by his methods and clear communication style, I hired Shane for a Zoom consultation and he completely got me on the right track. If you are struggling with all this, I highly recommend reaching out to Shane - the price was very reasonable imho and he couldn't have been more generous with his knowledge and time. Thank you Shane!

  • @Ben-jv9rr
    @Ben-jv9rr 3 месяца назад

    Could you use an OBED as a compd aux, for reverbs and effects etc? So a 7.1.4 track with a 7.1.4 instance of whatever effects sending to the OBED, to give full flexibility and fold down compatibility. And then use that OBED as the full aux for all instances of reverbs and delays? The 7.1.2 limitations are antiquated now but Dolby have no intention of changing that due to compatibility

    • @shanegrush
      @shanegrush 3 месяца назад

      Hey @Ben-jv9rr ! You’d want to set up a separate set of aux sends for your effects before the OBED for maximum control. Then, the output of those aux tracks feeds the input of the OBED. I made a video on this! But yes, your fold-down compatibility is rock solid once you do that. Link below to that video walkthrough.

    • @shanegrush
      @shanegrush 3 месяца назад

      Craft Surround Effects Using Your Favorite Stereo Plugins ruclips.net/video/nbq90mOMVi8/видео.htmlsi=yAlLR-FaTNQdfTTA

    • @Ben-jv9rr
      @Ben-jv9rr 3 месяца назад

      @@shanegrush thanks man! Sounds like I’m on the right track!

  • @kundanpandey3340
    @kundanpandey3340 3 месяца назад

    Hi Which interface do u use?

    • @shanegrush
      @shanegrush 3 месяца назад

      Avid MTRX Studio.

  • @ArielQuesada
    @ArielQuesada 3 месяца назад

    do you have any video explaining how to set the channel you did for binaural settings and how it works? im lost there jeje

    • @shanegrush
      @shanegrush 3 месяца назад

      Pretty straight forward! The Binaural settings plugin is inserted on a Aux track in my mix template. Once you instantiate that the Dolby Renderer will detect that those settings are being controlled by the plug-in. I touch on this in another video. I’ll link it below.

    • @shanegrush
      @shanegrush 3 месяца назад

      Ultimate Guide to Pro Tools I/O Settings for Dolby Atmos Mixing ruclips.net/video/mprNLWsroyc/видео.html

  • @ArielQuesada
    @ArielQuesada 3 месяца назад

    How important is to set Dolby Renderer Binaural srttings? (near, mid, far) i nornally mix for Apple Music so i understand that Apple ignored those binaural settings

    • @shanegrush
      @shanegrush 3 месяца назад

      Hi @ArielQuesada, that’s a great question. I’ve been taught that setting the binaural settings is essential. Now, what those settings look like is up to the user. I think you’d have to experiment with finishing a track and all binaural set to “off” if you have a client willing to do so. Remember, your final track doesn’t just go to Apple, so the settings are important.

  • @mixcomobruno948
    @mixcomobruno948 3 месяца назад

    You are absolutely THE BEST. How didactic. Mind blows. Thank you very much! The world needs you. Congratulations.

    • @shanegrush
      @shanegrush 3 месяца назад

      @mixcomobruno948 wow, thanks for this comment. I’m unsure what to say, so I will thank you. It means a lot that you’re connecting with the content. More coming for sure!

  • @YianniAP
    @YianniAP 4 месяца назад

    Super helpful video here! Thank you!! One question for you: What binaural settings do you recommend for the object beds? I'm guessing LCR near, Sides mid, rears far... etc

    • @shanegrush
      @shanegrush 4 месяца назад

      Hey @YianniAP ! Thanks for the kind words and the observant question. I’m happy you enjoyed this one. Regarding the OBED binaural settings, I'd encourage you to mess with those, because it is a matter of taste, but also a matter of how you want your mix to translate to binaural. I've experimented with this a lot, and below is my starting point for every mix. I find the translation to binaural is excellent with the information below, and then I change the parameters if the mix calls for something different. My default OBED binaural settings are: LCR = Off Front Wides & Sides = Near Rear = Mid Height = Near by default, but sometimes I use Mid if I want more separation

  • @JulianDavidMusic
    @JulianDavidMusic 4 месяца назад

    I think this is a great way to deal with printing stems and including mix bus processing. The only (really big) caveat to me is that you limit yourself to using a compressor with an external sidechain. You're also not getting the effects of saturation. But, personally, I really think that this is absolutely good enough. Depending on the mix bus processing, you just can't expect the sum of the stems to null with the printed mix, nor do I think that clients really need that level of precision in the stem delivery.

    • @shanegrush
      @shanegrush 4 месяца назад

      I’d love to hear what you’re thinking when you say, “you’re also not getting the effects of saturation.” Whether clients desire or expect that level of detail I don’t really hang my hat on that. I want to give my best to them, and exceed their expectations. This topic isn’t often illuminated until months or years after the fact. 😃

    • @JulianDavidMusic
      @JulianDavidMusic 4 месяца назад

      @@shanegrush what I meant is that, unless you use a saturation plug-in like Saturn that also has an external sidechain, your isolated stems won't be driving the saturation the same way as the full mix. Consequently, you'll get different results.

    • @shanegrush
      @shanegrush 4 месяца назад

      @JulianDavidMusic - I’ll have to test that! Admittedly, I don’t always use saturation on my mix buss, but now you have me thinking. Thanks for highlighting that.

  • @ProducerReef
    @ProducerReef 4 месяца назад

    I had mixes come back because I didn’t understand the way the routing went. I have MYRX Studio as well. I used the Assembler because I didn’t understand but would like to learn the other way by applying an eq to the LFE Send

    • @shanegrush
      @shanegrush 4 месяца назад

      I’m happy to help! Where are you hung up?

  • @mikezubiena
    @mikezubiena 4 месяца назад

    Hi! What happened to the rest of the video in this series?

    • @shanegrush
      @shanegrush 4 месяца назад

      I’ve made those public again for you. Not sure how those got changed, but you should be all set now.

  • @schmuckeprinz
    @schmuckeprinz 5 месяцев назад

    That Drum Sound is Killer

    • @shanegrush
      @shanegrush 5 месяцев назад

      Thanks so much @schmuckeprinz .

  • @ianyapxw
    @ianyapxw 5 месяцев назад

    This video is absolute gold. There is nearly no good Atmos mixing content and this video will be watched for years to come :) Also thank you for putting such great content out there!

    • @shanegrush
      @shanegrush 5 месяцев назад

      Thanks for the comment @ianyapxw ! I’m happy that you’re liking the content. Atmos is a complex topic, but it’s a lot of fun. Thanks for tuning in. Appreciate it.

  • @ianyapxw
    @ianyapxw 5 месяцев назад

    I suspect (but could be wrong) that the idea of 'honouring the stereo mix' is something that will go away with time. It seems most production is done in stereo because labels are slow to change but that could possibly be different 10-50 years into the future, especially as Atmos playback devices be it car speakers or AirPods type devices become more common.

    • @shanegrush
      @shanegrush 5 месяцев назад

      I agree with you. Since stereo is king right now it’s treated with that level of respect, but at some point I think stereo might even fade away, just as mono once did. At the same time, I think we’ll see an even bigger wave of adoption of Dolby Atmos when artists start creating for it. I can imagine the possibilities of microphone setups, and track production that take advantage of this immersive idea. It’ll be cool to see the evolution!

    • @ianyapxw
      @ianyapxw 5 месяцев назад

      @@shanegrush if you don’t mind me asking, do you have a goal putting these videos out on RUclips? Are you trying to make money off creating content? Is this channel mainly a lead generator for actual in person work? Hope for much for videos in the months to come! :)

    • @shanegrush
      @shanegrush 5 месяцев назад

      I don’t mind you asking. I learned from people who weren’t always the nicest or easy on me. That was tough as a young man with a lot of ambition. With RUclips, audio work, and my whole life I strive to be the person I needed when I was coming up. I get excited about the info, learning, sharing that info, and the results I see in my world. I am also passionate about video, and telling stories. I’ve worked design jobs creating content for many years, and I see this outlet as a way I can learn more about video and have some fun with that medium. I’ve also been fortunate to gain knowledge from people who will never put themselves on RUclips. That said, my goal is to share the info. If people enjoy what I do and want to hire me, I consider that a nice bonus.

    • @ianyapxw
      @ianyapxw 5 месяцев назад

      @@shanegrush My wife and I work full time in content creation with 40k followers, would it be okay if I send through some thoughts on the RUclips channel? Feel free to ignore us or pick and choose what you think might be helpful. Maybe I can send an email if you'd find it useful? :) We don't sell consulting or anything, I'm just loving this RUclips channel and hope to see it reach more people :) - Ian

    • @shanegrush
      @shanegrush 5 месяцев назад

      Oh, wow. Thank you so much. Yes! I am always looking for ways to learn more about these things. Thanks for the offer. My email is: shane.grush@grushaudio.com

  • @user-xj8yl2dh4p
    @user-xj8yl2dh4p 5 месяцев назад

    Studio one is just a click for all of these techniques

  • @mikedavidson4203
    @mikedavidson4203 5 месяцев назад

    Wouldn’t the latency be different when having the compressor reaction to the entire mix as individual tracks vs the two track? Also, is the goal of providing stems so the client can use individual pieces of the mix for other purposes, or to allow for stem mastering? Because only the latter would really mandate mix bus processing be included in the stems.

    • @shanegrush
      @shanegrush 5 месяцев назад

      Hey Mike, latency hasn’t been an issue for me in this context since the processing we’re discussing is on the final output. If you changed the plug-in inserts or bypassed one of them, yes, the latency could be altered. Automatic delay compensation is supposed to help in those situations, but I have low confidence in some of Avid’s processing. I imagine sample rate may play a factor as well. This is a good question, though. I will always do some tests. Print stems and do null tests to see if 1’s and 0’s are in order. It’s not an exact science, but the goal is to deliver the final files to archive the work and be thorough in supplying what files the client gets at the end of the project. I do have clients that use stems in creative ways, such as making their own content or, supporting any marketing efforts or using the stems for the live show playback. Technically, you could use the stems for stem mastering, but I’m not an advocate of stem mastering. As a mixer by trade, I want a mastering engineer to elevate my mix. To me, stem mastering means the mix could be better, and the mixer didn’t nail it. All in all stems are a great deliverable for labels (project archiving), clients that need the files for marketing, or even to use during live show playback. As technology evolves, stems serve as a way to preserve the project in a manner that will be useful moving forward. Thanks for the comment and for tuning in.

  • @Beniemacaulay
    @Beniemacaulay 5 месяцев назад

    Hi Shane, brilliant video as usual. Also, I'd like to quickly mention that you can actually record the live binaural render (if you are working with the internal renderer) into luna or any other daw of your choice when you make your videos. That way you can have the Dolby Atmos playback in your RUclips videos. It doesn't compare to being in your actual Atmos room but it works, for RUclips at least. Thanks again for the awesome tips!!!

    • @shanegrush
      @shanegrush 5 месяцев назад

      Yeah, I tried for this one. And showing a verb going front to back just didn't have the value I'd hoped for in binaural.

    • @Beniemacaulay
      @Beniemacaulay 5 месяцев назад

      @@shanegrush Right! I totally get that! I hope the technology continues to evolve. Cheers!

  • @MERLOoff
    @MERLOoff 5 месяцев назад

    Thanks 💯💯💯💯💯💯

    • @shanegrush
      @shanegrush 5 месяцев назад

      You’re very welcome. Thanks for tuning in.

  • @titothelegacy
    @titothelegacy 5 месяцев назад

    Hello Shane, Great video. Thank you so much for your information. This makes a lot of sense but does the routing for the OBED change for the internal renderer use? Im having issues when I look for the inputs of each Aux of the OBED not being able to find the new subpaths created like the front high for example. Just doesn't show up.

    • @shanegrush
      @shanegrush 5 месяцев назад

      Hello, @titothelegacy ! Yes, the internal renderer is more for straightforward workflows, and users getting started with Dolby Atmos. The OBED technique is pretty advanced, and it’s not possible to use the internal renderer with that technique.

    • @titothelegacy
      @titothelegacy 5 месяцев назад

      @@shanegrush Awesome. Thank you for the quick response. I was breaking my head trying to see if could get it to work. I'll go back to the external renderer and try again.

    • @shanegrush
      @shanegrush 5 месяцев назад

      @titothelegacy - you're welcome. I had a video in the works when the internal renderer was released to compare the two. I learned the internal renderer isn’t for me. Not to say it's not valuable for others, but my workflow surpasses the capability of the internal renderer.

    • @shanegrush
      @shanegrush 5 месяцев назад

      @@titothelegacy - Hey Tito, I wanted to come back to your comment and let you know that I found a way to make the OBED technique work with the Internal Renderer tonight. If you'd like to know more, shoot me an email and I'll send you some screenshots on how to setup the routing.

  • @mysterybro100
    @mysterybro100 6 месяцев назад

    Thx for this video. Quick ? Could you not put a compressor on each subgroup, key that compressor (copy and paste from 2 bus) and record to their own print track simultaneously? Cheers

    • @shanegrush
      @shanegrush 6 месяцев назад

      Hey, @mysterybro100 ! I wouldn’t recommend that approach. Why? The thing to keep in mind is that when you start messing with subgroup architecture, the input can change. Whether it’s delay compensation or how a DAW handles the single flow, you might not get a 1:1. You could do a null test and try, though. The goal here is always to have the same input and output signal flow, thus allowing the source material and what feeds the mix bus comp to stay the same and then the result is 1:1. I hope that helps. Thanks for the comment and for watching.

  • @jihwoanahn
    @jihwoanahn 6 месяцев назад

    Thanks for the tip. I have a client (music library) that wants a full mix but also stems that sums into a full mix and there shouldn't be any difference. I've used to do put all kinds of mastering chain on each stems, but seems like this will be much easier and sufficient.

    • @shanegrush
      @shanegrush 6 месяцев назад

      Yes! I’ve had those same “working” issues. This is the best way I’ve found to remedy the topic. Glad I could help, and thanks for watching.

  • @brr557
    @brr557 6 месяцев назад

    the change in level at the beginning is headphones felony

    • @shanegrush
      @shanegrush 6 месяцев назад

      I’m not sure what you mean.

    • @santibanks
      @santibanks 5 месяцев назад

      @@shanegrush it means your intro tune is way louder than the spoken content and hurts his ears on headphones

    • @shanegrush
      @shanegrush 5 месяцев назад

      I completely understand where you're coming from. It can be a real challenge to level match different types of audio content. Even with my best efforts, a mastered track will always stand out compared to a voice over.

    • @luisrego2838
      @luisrego2838 4 месяца назад

      Be thankful that you learned something. He didn't have to take the time to teach us his technique on such a new technology. Its not easy to put these videos together and please everyone. Thank you! @shanegrush for taking the time to teach us your techniques. You didn't have to do that 🙌🙌

    • @shanegrush
      @shanegrush 4 месяца назад

      Thanks for the kindness, support and maturity. I think that your ability to post that type of comment says a lot about your character. That’s the kind of person and action I look up to. 🤜🏻🤛🏻

  • @Giovy-Perez
    @Giovy-Perez 6 месяцев назад

    thanks! so much Mr, Grush !

    • @shanegrush
      @shanegrush 6 месяцев назад

      You’re very welcome. Thanks for tuning in.

  • @oh515
    @oh515 6 месяцев назад

    Don’t you get better control if you just copying the mixbus settings, and bounced the stems without the mixbus processing active, and use the mixbus settings on the stem-mix? I do see the benefit due to analog gears and settings (picture), but what benefits do your workflow achieve for a total in-the-box mix?

    • @shanegrush
      @shanegrush 6 месяцев назад

      Hey @oh515 ! I don’t think so, personally. If you’re copying inserts across stems you’re only processing that stem. You essentially lose the summed nature of the signal. Does that make sense? Am I understanding you right?

    • @oh515
      @oh515 6 месяцев назад

      @@shanegrush Yes, it makes sense if you for a reason need to print the stems with summing, but don't you get better control later if you bounce the stems with a clean mixbus? It will be the same result if you import the stems in a new project and process the stems through the saved mixbus processing (from the main/pre mix). Or is this a technique for use in Atmos mode?

    • @shanegrush
      @shanegrush 6 месяцев назад

      When I say “summed,” I don’t mean summing. I mean, multiple inputs are going into a single stereo aux (your mix bus) and then printed. If you have stems and identical processing on each stem, you do not get the interaction. That’s where my process comes into play. Why make an extra step for yourself? Finish the mix, and print.

    • @oh515
      @oh515 6 месяцев назад

      @@shanegrush Yes, I assume I'm not there yet. I should probably start to take that step to speed up my workflow.

    • @oh515
      @oh515 6 месяцев назад

      @@shanegrush Thanks btw!

  • @christurbiville
    @christurbiville 7 месяцев назад

    have you found that using a Object bed removes the need for an Halo or Penteo Upmix? It seems that if I can essentially spread, for example a stereo stem exactly to what speakers in our 7.1.4 system that I would be recreating what Halo or Penteo does. My main concern is are fold downs of that same Atmos mix downwards going to be clean just like when using Halo or Penteo.

    • @shanegrush
      @shanegrush 7 месяцев назад

      Hey @christurbiville! Yes and no. I am using Halo less and less these days. But I still use Halo in specific situations - for example, if I get a vocal stem with effects printed in it, I can separate the effect from the vocal a bit with Halo. It's not great practice or my preference to do this, but if the files aren’t delivered to my spec, I have to get creative. Aside from that, remember that the OBED sits before the Renderer, so fold-downs aren’t altered or degraded. Just check your Trims and Downmix settings to ensure the mix behaves to your liking. I’ve not used Penteo - sorry, I can’t weigh in on that one.

    • @shanegrush
      @shanegrush 7 месяцев назад

      One more thought: another creative use for Halo is using it to help make stereo stems wider. Which can bring the Atmos mix to life. Creating multiple auxes, let's say three auxes with an instance of Halo on each. Set one to wide, the next to wider, and the third to the widest. I'll send a stereo stem to three auxes to help make a source wider without ruining it. You can also try delaying one side of a stereo stem with a simple plug-in such as Avid’s Time Adjuster.

  • @JamesArthurHurley
    @JamesArthurHurley 7 месяцев назад

    Why 7.0.6? I don’t think you mentioned in your video why you didn’t include the LFE in your OBED bus

    • @shanegrush
      @shanegrush 7 месяцев назад

      Hey @JamesArthurHurley, that’s because the “.1” is taken care of with the LFE routing (in the Bed). So, in that moment I’m only creating the track width I need. Unfortunately for me, Pro Tools Studio maxes out at that track width. Or else I would have created a 9.0.6 bus. My work around is to create two more mono aux paths to get me to 9.1.6. Lots of variables here depending on intention, and the rig you’re using. Edit: Remember the OBED by default is objects. So the intent is to not use the bed. Unfortunately, the only way we can access the LFE channel is through the bed. Thanks for the comment. Good question. 🤜🏻🤛🏻

    • @ArielQuesada
      @ArielQuesada 3 месяца назад

      Lfe cannot be an object so it goes the bed 1

  • @Beniemacaulay
    @Beniemacaulay 7 месяцев назад

    Thanks A ton. This was very helpful and Absolutely Brilliant!

    • @shanegrush
      @shanegrush 7 месяцев назад

      Thanks awesome to hear @beniemacaulay. Thanks for watching.

  • @heydaviddavis
    @heydaviddavis 7 месяцев назад

    Great video man! Thanks for sharing

    • @shanegrush
      @shanegrush 7 месяцев назад

      Thanks a lot, @heydaviddavis. I appreciate it.

  • @rishabhbose29
    @rishabhbose29 7 месяцев назад

    Hi Shane. I am getting into Atmos. Just figured out the Dolby Renderer Software and setting up i/o in Pro Tools and get it up and running. That part is sorted for me. But your OBED technique is amazing. Thanks for taking some time out and helping us guys get into this Atmos world. Really appreciate it. You are a great teacher. Very precise and easy to understand. If I ever need to ask you something ( and I am sure I will ) can I email you or is this asking too much ?? Thanks for all this knowledge. You have a new Subscriber.

    • @shanegrush
      @shanegrush 7 месяцев назад

      Hello! First off, thanks for the kind and encouraging words. I’m happy that I can help individuals like yourself. You’re welcome to write at any time, and ask any questions that come up.

    • @rishabhbose29
      @rishabhbose29 7 месяцев назад

      @@shanegrush Thanks Chief.

  • @OfficialADONISMusic-bv3qe
    @OfficialADONISMusic-bv3qe 8 месяцев назад

    A little confused as to how you are comparing this and why you are recording the stem. I'm a studio one user so I guess this is for pro tools users. Looks very interesting tho. I personally am not understanding this.

    • @shanegrush
      @shanegrush 8 месяцев назад

      It’s a relative-level reference. That’s it. It could be done in any DAW, but I’m not familiar with Studio One to help with that. The premise was to look at where individual pieces of mix hit on a meter and then apply those levels using pink noise in a mix you are working on. It’s not a bulletproof approach, just an idea. I started a mix this way right before I filmed this, and that first mix felt good. I still had some mixing to do, but this idea gave me a solid start. You’ll have to try it and experiment! Let me know if you have anything that pops up you’d like to discuss. All the best, and thanks for watching.

    • @OfficialADONISMusic-bv3qe
      @OfficialADONISMusic-bv3qe 8 месяцев назад

      Thanks for responding

    • @PaulGmusicproduction
      @PaulGmusicproduction 6 месяцев назад

      This video makes perfect sense using a method I’ve used countless times before myself, great informative video so great stuff.

  • @bradsmalling7969
    @bradsmalling7969 8 месяцев назад

    I’d love to do a follow up collaborative video with you and help clear up some confusion around this topic.

    • @shanegrush
      @shanegrush 8 месяцев назад

      Hi Brad, I’m down to chat. Shoot me an email: Shane.Grush@grushaudio.com

  • @Terry_Gao
    @Terry_Gao 8 месяцев назад

    Oh my goodness, this is incredible! My Dolby Atmos mixing service has added new details. Thank you for sharing this!

    • @shanegrush
      @shanegrush 8 месяцев назад

      You’re very welcome, Terry. I’m happy I can help. 🤜🏻🤛🏻

  • @chrisblacksmith_music
    @chrisblacksmith_music 8 месяцев назад

    Would you have any good recommendations for big snare samples like you can hear on No resolve or Payton Parrish Disney Songs? Great videos by the way :)

    • @shanegrush
      @shanegrush 8 месяцев назад

      Hey Christian, thanks for the kind words. On the No Resolve songs, I recorded samples of the actual snare from the session. So, before tracking, I grabbed samples from the drummer. Not only does that help in post, but they also serve as a tuning reference while tracking. I used those samples to edit and enhance the performance from the drummer before mixing. During the mixing, other samples could have been added, but I am not aware of those details as I didn't mix the No Resolve album. During tracking, the two snares we used on Unity were Ludwig Black Beauty and Tama Bell Brass. I believe we used some Keplinger and other snares - I would have to find my notes. That said, I have had great luck with the Jeff Juliano and Nir Z pack from I Want That Sound. I believe it’s called That Sound now, and the snares I mentioned are in that sample pack. Here’s a link to the pack: www.iwantthatsound.com/nir-jeff

    • @chrisblacksmith_music
      @chrisblacksmith_music 8 месяцев назад

      @@shanegrush Thanks for the detailed explanation and the link.

  • @McClane105
    @McClane105 8 месяцев назад

    Thank you, Shane. You’ve become an incredible friend over the last few years, and the work you’ve done for all of us in STT has been amazing. This is just the beginning, and I’m thankful I’ve been able to be a part of your journey, and you a part of mine as an individual and ours as a band.

    • @shanegrush
      @shanegrush 8 месяцев назад

      Dude, thanks so much. Couldn’t agree more about our friendship, and it’s so great to watch each of you grow as well as the band. Cheers to 2024!