PlanetaryLuke
PlanetaryLuke
  • Видео 3
  • Просмотров 331 795
Make Claymation Style Renders In Blender With Shader Nodes
This is a quick tutorial covering all things to get clay/claymation-style renders in Blender 3D.
High Res Node Setup: imgur.com/a/aex5aup
Instagram: @ PlanetaryLuke
Twitter: @ PlanetaryLuke3D
TikTok: @ PlanetaryLuke
Chapters:
0:00 - Intro and Sphere Setup
0:27 - Displacement
1:14 - Clay Material
4:24 - Scene Setup
5:25 - Extra Tip
5:59 - Clay Doh Shoutout
6:17 - Outro
Просмотров: 62 455

Видео

Make Pixel Art EASY w/ Blender 3D
Просмотров 91 тыс.2 года назад
A quick and easy guide and tutorial rundown showing all of the essentials in making easy and fast pixel art with blender 3D Instagram - @PlanetaryLuke Twitter - @PlanetaryLuke3D TikTok - PlanetaryLuke Tags Intro and Setup - 0:00 Scene and Camera - 0:43 Pixel Art in Compositor - 1:50 Freestyle and Improvements - 2:30 Extra Tip - 3:45 Outro - 3:58
Make Stylized Renders In Blender With GREASE PENCIL
Просмотров 178 тыс.2 года назад
Check out Sophie Jantak - ruclips.net/user/SophieJantak Shout out to r/blender for inspiring me to make this tutorial Instagram - @PlanetaryLuke Twitter - @PlanetaryLuke3D TikTok - PlanetaryLuke Making Stylized Renders In Blender With GREASE PENCIL Tutorial tips and tricks Chapters: 0:00 - Intro and Setup 1:04 - Grease Pencil Outline 2:35 - Grease Pencil Detail 3:38 - Flip Book Effect 4:11 - Outro

Комментарии

  • @BeardedDev90
    @BeardedDev90 13 дней назад

    new at blender, this seems straight forward though, thanks!

  • @dornanimation224
    @dornanimation224 15 дней назад

    I cant be the only one hearing BDSF 😅

  • @callong
    @callong 28 дней назад

    Perfect tutorial, been looking for this.

  • @zloygoblinkit
    @zloygoblinkit 28 дней назад

    Thanks for video but my render gets blurry if I do 2 scale nodes (one 0.1 other 10) and if I do only one node and make pixelate 0.4 its a little bit blurry too its blender 4.2 version In earlier versions it worked and idk how to fix if😥

  • @itsfynn
    @itsfynn Месяц назад

    sparing the default cube is crazy.... such mercy....

  • @WalkerRileyMC
    @WalkerRileyMC Месяц назад

    "Here's what you do...go watch one of my other videos." Hate it when people waste my time putting this in the middle of the video....

  • @PingerSurprise
    @PingerSurprise Месяц назад

    You just confirmed that I can make sprites directly from Blender. That's gonna save so much time, thank you!

  • @sumitdasgupta6462
    @sumitdasgupta6462 2 месяца назад

    Moebius ❤

  • @nicolebelaus5153
    @nicolebelaus5153 2 месяца назад

    hi! does this work for blender 4.2?

  • @ric-reich
    @ric-reich 2 месяца назад

    I don't understand the keyframe part, can anyone help?

  • @wishing4nuclearwinter
    @wishing4nuclearwinter 2 месяца назад

    BLENDER 4.2: If anyone else is losing their mind like I was trying to figure out why the final composite is coming out blurry, you need to replace the second scale node (the one coming off of the pixelate node) with a transform node and set the scale through that

    • @hat_green
      @hat_green 2 месяца назад

      I did what you suggested, but there’s a problem. It renders, but it doesn’t show up for some reason.

    • @wishing4nuclearwinter
      @wishing4nuclearwinter 2 месяца назад

      @@hat_green What doesn’t show up exactly? The pixelation effect or the whole scene?

    • @ProdByS2
      @ProdByS2 2 месяца назад

      lov u <3

    • @anonymousacid9160
      @anonymousacid9160 7 часов назад

      Omg thanks so much. I was losing my mind as well.

  • @G6VHMDYFT
    @G6VHMDYFT 2 месяца назад

    Ahah no more 69

  • @whiskerbiscuit6674
    @whiskerbiscuit6674 3 месяца назад

    Maybe I'm missing something. But when I move the my character around with the shader on the texture seems to stay put while the character moves around. Is there a way to have the texture stay where it is? Or does this only work on stationary models?

  • @thestooge200
    @thestooge200 3 месяца назад

    I'm having a problem with the greae pencil line-art modifier. See, I'm trying to create simple wire-frame UI animations like what we see in classic sci-fi. I make the objects and the world a simple flat RGB black. Then add a colored line-art modifer over it. But no matter what I do, the outline is too dark. Can you help me brighten it up?

  • @brugbrug9803
    @brugbrug9803 3 месяца назад

    when i try to do this the pixels are there, but very blurry. someone please help!

    • @wishing4nuclearwinter
      @wishing4nuclearwinter 2 месяца назад

      Apparently something in a recent update causes that when using the scale node now. Instead of using 2 scale nodes, replace the second one (the one coming off of the pixelate node) with a transform node instead and set the scale in that and it should be fixed

  • @lrgogo1517
    @lrgogo1517 3 месяца назад

    So, uh, that aspect ratio, huh?

  • @jianne2733
    @jianne2733 4 месяца назад

    Hi. When I try to move the empty plane even after following the settings you applied on the displacement modifier, , nothing happens . What could be wrong?

  • @JackAssetsBakin
    @JackAssetsBakin 4 месяца назад

    Thanks! Perfect

  • @endimios
    @endimios 4 месяца назад

    At 0.5 playback speed (i.e. normal speed in the circumstances), you sound like Chris Griffin.

  • @JinnyjinnyJin
    @JinnyjinnyJin 4 месяца назад

    Solidify Modifier, nice trick!

  • @kuyands
    @kuyands 4 месяца назад

    finally some turbo learning I like tutorials that are hardly compressed in short duration

  • @sphe-X
    @sphe-X 5 месяцев назад

    dithering :((((((((((((((

  • @toomanywhales
    @toomanywhales 5 месяцев назад

    thank you for this tutorial. It was really helpful and I even discovered a new earthbound remix lol! I've been having some trouble that i can't seem to solve by myself... I wanted to make a 3d scene with grease pencil outlines and add a 2d animation on top. I'm animating with krita, and wanted to add an image sequence containing all the frames, but when I add the image as a plane the strokes behind it are not rendered (even behind the transparent sections). I wanted the lighting of the scene to affect the image sequence, so I can't just add it in post unless I render the characters and backgrounds separately (which i'm trying to avoid). Is there a workaround to this issue?

  • @HiThere72964
    @HiThere72964 5 месяцев назад

    How did you make the 8-bit face? Also awesome vid!

  • @darecagames
    @darecagames 5 месяцев назад

    that's not pixel art

  • @ChrishyChrishShorts
    @ChrishyChrishShorts 6 месяцев назад

    BSDF

  • @rzinffa
    @rzinffa 6 месяцев назад

    this is really helpful, thanks!!!

  • @thecatacombhimself
    @thecatacombhimself 6 месяцев назад

    okay game developers lets make the neverhood 2

  • @belkmaster
    @belkmaster 6 месяцев назад

    Thank you for the information! Are these effects able to be exported as part of the model to a game engine like Godot?

  •  7 месяцев назад

    how do we mask out parts of the line art modifier? i tried but it was very confusing. maybe i didnt do it the right way

  • @OctopusDeveloper667
    @OctopusDeveloper667 7 месяцев назад

    i cant find the musgrave texture in the shader

    • @PlanetaryLuke
      @PlanetaryLuke 7 месяцев назад

      Musgrave texture is now included inside the noise texture node as of blender 4.1

    • @umabatatamaneira
      @umabatatamaneira 6 месяцев назад

      @@PlanetaryLuke thanks

  • @thedragonsden2004
    @thedragonsden2004 7 месяцев назад

    evee won't render the image with the toon shading it only renders it flat

  • @Jack_______
    @Jack_______ 7 месяцев назад

    oh,I'll tag you on instagram when I do my street fighter-like animation

  • @TuckerFuckerr
    @TuckerFuckerr 7 месяцев назад

    Your videos are so helpful, please keep making more

  • @Ifx-
    @Ifx- 8 месяцев назад

    Also add posterize

  • @thecrewnz
    @thecrewnz 8 месяцев назад

    Really easy and the exact tutorial I was looking for. Thanks a lot bro 🔥 Edit: Works in Blender 4.0+ too.

  • @1971spvman
    @1971spvman 9 месяцев назад

    This is so cool, thanks!

  • @jerrygreenest
    @jerrygreenest 9 месяцев назад

    I don't like the character you did, but I appreciate the learning component that you've shown

  • @iamsteve7147
    @iamsteve7147 9 месяцев назад

    I had to search through about 80 blender grease pencil vids (that I had already watched) to find your tip about the intersection bug. I ran into this problem just now and vaguely remembered I watched someone fix that bug a few weeks ago.

  • @darkitakawai
    @darkitakawai 9 месяцев назад

    ruclips.net/video/XZpiykHJsCg/видео.htmlsi=YBdkam3UnlTX1_wk

  • @pardismack
    @pardismack 9 месяцев назад

    principled BDSF? you're a kinky one.

  • @sergiojardon6725
    @sergiojardon6725 9 месяцев назад

    pardon my ignorance what blender are you using?

  • @Gingersdad
    @Gingersdad 10 месяцев назад

    how do you get the something important thing

  • @SentryX7
    @SentryX7 10 месяцев назад

    Why didn't youtube show me this VID first....... WHYYYYY

  • @liljezus
    @liljezus 10 месяцев назад

    Thank you for this, amazing!

  • @DouglasSquiggly
    @DouglasSquiggly 10 месяцев назад

    What kind of format would you put this into? I made a character with an armature, exported it to FBX but the texture didn't go with it because now it's just the base color.

    • @DouglasSquiggly
      @DouglasSquiggly 10 месяцев назад

      Never mind, I found out what the asset library is...

  • @TheCobyRandal
    @TheCobyRandal 11 месяцев назад

    Thank you very much; subscribed! What I like about this technique vs Freestyle, is you can see what you're going to get before rendering.

  • @jesusaulloa1653
    @jesusaulloa1653 11 месяцев назад

    why hasn't he uploaded!! come on these are such good vidoes

  • @sidekick3rida
    @sidekick3rida 11 месяцев назад

    BSDF*