- Видео 39
- Просмотров 176 337
ItsPaulTodd
Великобритания
Добавлен 10 июл 2013
This channel is my way of remembering all the useful things I've learned creating game art and sharing them with all of you.
I use Blender, Zbrush, RizomUV & Substance Painter, my tutorials can cover any one of these and maybe more.
You can check out my portfolio here: artstation.com/paultodd
If you want to support me I'll have upcoming models for sale and also you can join my patreon.com/ItsPaulTodd
Hope you enjoy the tips and if there is anything you want to know just drop me a comment in the videos!
I use Blender, Zbrush, RizomUV & Substance Painter, my tutorials can cover any one of these and maybe more.
You can check out my portfolio here: artstation.com/paultodd
If you want to support me I'll have upcoming models for sale and also you can join my patreon.com/ItsPaulTodd
Hope you enjoy the tips and if there is anything you want to know just drop me a comment in the videos!
Set up & Paint Tileable Textures in Substance Painter!
Whether it's making quick simple designs or really complex hand painting the set up is always important and it couldn't be easier with Substance Painter.
0:24 - Set up in Substance Painter
1:55 - How to create the set up in Blender
Using Blender 4.2 & Substance 3D Painter 10.1. If there is anything you'd like a clear tutorial on please let me know in the comments and subscribe to catch all my videos!
You can find me on all socials under ItsPaulTodd
Currently solo developing Almost Extinct, a prehistoric shop simulator with trading card elements, you can find more info on that here:
www.almostextinctgame.com
0:24 - Set up in Substance Painter
1:55 - How to create the set up in Blender
Using Blender 4.2 & Substance 3D Painter 10.1. If there is anything you'd like a clear tutorial on please let me know in the comments and subscribe to catch all my videos!
You can find me on all socials under ItsPaulTodd
Currently solo developing Almost Extinct, a prehistoric shop simulator with trading card elements, you can find more info on that here:
www.almostextinctgame.com
Просмотров: 135
Видео
Create QUICK & EASY Gradients in 3D Substance Painter with full control!
Просмотров 2,6 тыс.8 месяцев назад
Here I'll show you a couple ways of adding a fast linear gradient to your models to allow you full control of creating the aesthetic you desire. 0:44 - 3D Linear Gradient Generator 3:10 - Using RGB to control direction 5:24 - Mask Editor Generator Using Substance 3D Painter 2022. If there is anything you'd like a clear tutorial on please let me know in the comments and subscribe to catch all my...
Use ID MAPS from Blender to Substance Painter EASY & QUICK!!
Просмотров 9499 месяцев назад
Set meshes with multiple materials for quick masking when it comes to Substance Painter, it'll save so much time trust me! Using Blender 4.0 & Substance 3D Painter 2022. If there is anything you'd like a clear tutorial on please let me know in the comments and subscribe to catch all my videos! You can find me on all socials under ItsPaulTodd Currently solo developing Almost Extinct, a prehistor...
5 tips you SHOULD know in Blender - Part 3
Просмотров 5429 месяцев назад
5 quick useful tips that will make your blender life easier. 0:08 - One - Inset/Outset 1:05 - Two - Move Snap 1:55 - Three - Knife 3:17 - Four - Track To 4:50 - Five - Scale Cage Using Blender 4.0. If there is anything you'd like a clear tutorial on please let me know in the comments. You can find me on all socials under ItsPaulTodd If you'd like to support me then you can join my www.patreon.c...
How to use your DIRECT X Normal maps in Blender 4.0
Просмотров 97710 месяцев назад
Simple but quick explanation of Direct X normal maps and how to get them working in Blender without having to also export OpenGL maps. 0:00 - Intro 0:56 - The difference 2:20 - Node Setup Using Blender 4.0. If there is anything you'd like a clear tutorial on please let me know in the comments. You can find me on all socials under ItsPaulTodd if you check out my Twitter/X you will see some updat...
Create seamless TILEABLE textures using objects & sculpting in Blender 4.0!
Просмотров 13 тыс.10 месяцев назад
Most tutorials show how to sculpt tileable textures onto a plane or mesh, I wanted to use other objects such as cubes/beams/anything really to create a seamless tileable texture I could use in different situations. 0:00 - Intro 0:30 - The setup 1:49 - Adding a camera 2:33 - Adding shapes 6:26 - Sculpting objects 10:26 - Substance Bake 11:38 - Testing in Blender Using Blender 4.0. If there is an...
How to create FAST Rope in Blender 4.0
Просмотров 2,9 тыс.10 месяцев назад
Here's a very fast tutorial on making a rope mesh, others seemed to add empties but I wanted to make it as simple as possible explaining all along the way. 0:00 - Intro 0:15 - Create the rope mesh 1:30 - Make it follow a curve 2:15 - Fix normals 2:58 - Bonus Tip Using Blender 4.0. If there is anything you'd like a clear tutorial on please let me know in the comments. You can find me on all soci...
How to use CUSTOM BEVELS to create FAST frames in Blender 4.0
Просмотров 52510 месяцев назад
Here's a detailed video on custom bevels and how you can use them to quickly make up a variety of unique edging on your models. Perfect for picture frames or skirting boards in your environments. Explanation of custom bevels: 0:26 Making a quick frame: 4:10 Scaling whilst keeping proportions: 5:04 Important hotkeys from the video: Bevel Edges: Ctrl B Bridge Edge Loops - Ctrl E Using Blender 4.0...
How to create FAST Pipes/Wires in Blender 4.0
Просмотров 17 тыс.11 месяцев назад
Here's a quick video creating pipes and wires in a number of different ways. Find which is best for you and your projects! 90 degree pipe using vertices & bevels: 0:30 Combining cylinders using Bridge Edge loops: 3:04 Wires using Bezier curve: 5:07 Path Curve: 6:02 Bonus Rivets: 10:05 Important hotkeys from the video: Bevel Vertices - Ctrl Shift B Bridge Edge Loops - Ctrl E Pattern Selection - ...
How to Bake Alphas for Game Assets in Substance 3D Painter
Просмотров 83911 месяцев назад
Here's a continuation from my Quick Wire-mesh tutorial where we take those models and bake them onto low poly versions ready to use in game. Focusing on baking the alphas within Substance Painter. Check out the first video here: ruclips.net/video/1HiRJBlAp60/видео.html Prep of high & low poly spheres: 0:51 Substance Painter baking: 5:22 Fence plane setup: 10:23 Using Blender 4.0 & Substance 3D ...
How to create FAST Stylized Hair/Fur in Blender 4.0
Просмотров 107 тыс.11 месяцев назад
Here's a quick video creating strands of hair using curves and the hotkeys to manipulate them around your mesh to create unique looking styles on your models. Create the basic shape: 0:32 Edit anchor points: 1:07 Make hair shape: 2:12 Hotkeys: 4:30 Convert to mesh for sculpting: 5:26 Important keys in edit mode of path: Scale - Alt S Rotate - Ctrl T Using Blender 4.0. If there is anything you'd...
How to install Custom Fonts in Blender 4.0
Просмотров 1,3 тыс.Год назад
Here's a quick video looking at installing custom downloaded fonts to use within your Blender projects. There is 2 different options to do this, find which is best for you. Don't forget to edit the text you must go into edit mode with TAB Install font option 1: 0:39 Install font option 2: 1:44 Using Blender 4.0. If there is anything you'd like a clear tutorial on please let me know in the comme...
How to IMPORT models into Unreal Engine 5
Просмотров 197Год назад
A detailed look on exporting your model from Blender & textures from Substance Painter and importing them into Unreal Engine 5. Full explanation of the textures and how to create materials. A look at the settings to get opacity maps working. Creating an emission slider node for you to experiment with and a slight touch on collision within Unreal. I wanted a video to include everything I needed ...
How to SETUP & SELL 3D Assets on the Unity Asset Store - Part 1 - Detailed Setup
Просмотров 4,4 тыс.Год назад
A detailed tutorial on setting up your project in unity with correct folder format and validation ready to sell on the Unity Asset Store. Avoid rejections of your models by following the correct format. This is for the Built-In render pipeline, for URP & HDRP please check out part 2: ruclips.net/video/ai-uNXr7CG4/видео.html Asset Store publishing tools: 2:23 Folder Setup: 3:41 Import your files...
How to SETUP & SELL 3D Assets on the Unity Asset Store - Part 2 - URP & HDRP
Просмотров 997Год назад
How to SETUP & SELL 3D Assets on the Unity Asset Store - Part 2 - URP & HDRP
SOT Devilfish creation - Start to finish - Timelapse - Fan Art
Просмотров 175Год назад
SOT Devilfish creation - Start to finish - Timelapse - Fan Art
5 tips you SHOULD know in Blender - Part 2
Просмотров 790Год назад
5 tips you SHOULD know in Blender - Part 2
TYRES - Creating game assets - Part 3: Unwrapping
Просмотров 155Год назад
TYRES - Creating game assets - Part 3: Unwrapping
TYRES - Creating game assets - Part 4: Baking & Texturing
Просмотров 140Год назад
TYRES - Creating game assets - Part 4: Baking & Texturing
TYRES - Creating game assets - Part 2: Retopology
Просмотров 126Год назад
TYRES - Creating game assets - Part 2: Retopology
TYRES - Creating game assets - Part 1: Modeling High Poly
Просмотров 155Год назад
TYRES - Creating game assets - Part 1: Modeling High Poly
Material setup for Blender 4.0 - Unity Universal Render Pipeline textures
Просмотров 726Год назад
Material setup for Blender 4.0 - Unity Universal Render Pipeline textures
How to make quick wire-mesh in Blender. Great for fences!
Просмотров 8 тыс.Год назад
How to make quick wire-mesh in Blender. Great for fences!
Fix low poly normal bakes in Substance Painter using mid poly meshes
Просмотров 235Год назад
Fix low poly normal bakes in Substance Painter using mid poly meshes
Straighten & Optimize UV's using Rizom
Просмотров 1,8 тыс.Год назад
Straighten & Optimize UV's using Rizom
Fix shading issues on low poly assets with Data Transfer in Blender
Просмотров 711Год назад
Fix shading issues on low poly assets with Data Transfer in Blender
5 tips you SHOULD know in Blender - Part 1
Просмотров 253Год назад
5 tips you SHOULD know in Blender - Part 1
How to render transparent shadows using cycles in Blender 3.6
Просмотров 359Год назад
How to render transparent shadows using cycles in Blender 3.6
How to stop mesh being pulled when sculpting on thin models in Zbrush
Просмотров 443Год назад
How to stop mesh being pulled when sculpting on thin models in Zbrush
i owe you my life
amazing!! tutorial please :D
amazing! thnk u so much just the kind of to the point, life saving vid I needed :)
Hello again, hero. 😁 I created my three projects and chose an organization. In my publisher account, however, I don't see the selected organization, but one that was probably created with the publisher account. Do you know if it's a problem that the organizations differ when I'm working on everything alone?
Wow, thanks
I've been struggling for some time with gradient in SP, and missed the good old linear photoshop gradient. That's exactly what i needed ! Thanks !🙏
Another brilliant video.
Great video. Really useful. Thank you for sharing.
I just switched form blendewr to zbrush after 10 years and i must say i am greatly impressed by the smooth methods they have
This was really helpful but i was wondering how do i get rid of the circle curves since I used this trick many many times and now i have a bunch of circle curves i tried to join it all together but then the mesh got messy and tried to parent but it didnt work
Thank you
hi amazing tutorial was just wondering how you remeshed it in sculpting as the key you pressed didnt come up
Really useful video :) thank you for going through it in so much detail!
after makingthe singular vertex i cannot edit it, i cannot extrude and i cannot move what magic are you doing? please could someone explain a little more in depth
yes im on edit mode
I want to make hair for 3d printing
e ewd dd dw d sadw ad wad
This is great!!! Is there any way you could teach us how to add a curves to the branches to get a more natural feel?
Hello im a new learner in blender and this video helped me so much. Thank you. I was trying make pipes with cylinders and connecting faces but this method was so much more easier.❤
shut up
Can you Share me the Datei? 😅
Datei means?
UwU
Such a good tutorial, I just needed this for a game asset and I couldn't find the answer anywhere, thanks! ♥
thank you so much
This is awesome!!! So easy and quick, thank you so so much for sharing
Do you have any tutorials for glass? :D like cookies in a jar or something? that would be very helpful
Thank you so much!!!
Great video man.
thank you for sharing, do you know how to reduce the faces of the mesh of the hair after converting to mesh? so i can export the hair to unity for gaming. Thanks in advance.
Great I want to make them for 3d printing Same video different use
Hello, and thank you for your video! Would you mind making an updated video explaining how to handle the issues ["Orientations must be reset and Pivot point misplaced"]? I modeled a project in Blender, exported it as FBX, made sure everything was looking good, and passed it through validation, which gives me some yellow alerts. However, every time I submit it for review on the Unity Store, it gets rejected. ;c
this is awesome, just what i needed. thank you!
thnk u so much! insanely easy to follow, nd even more insanely useful. Would love a follow-up on how you transform this to mesh and arrange UVs. Especially if you did this for full body fur
I love this video all the others ones Ive been looking at go way too complex when something as simple as this exists thank you!
Really Helpful Tips. Thanks
hey so ive been trying to use ALT S for the past hour it wont make any points small at all it wont even move sometimes and im very confused if ive done something because i looked up like five videos already. nothing has worked
Making a spamton model right now, and with the way I'm modelling him, this helped a lot. Thanks, dude.
Hi Paul, thanks for the insight. One question about the albedo texturing in substance: is there a mode to make it tilable? I found a way with procreate on the iPad put it needs some file copying
thank you
Great video mate!
TYY THIS HELP SO MUCH!
If you're finding that there are unwanted sharp edges around the circumference of the hair, you can go to the Data Properties of the Curve, and change Radius under the "Active Spline" tab to BSpline or a different option.
Hey, thanks! This is pretty simple to understand and allows for lots of control. I'm sure there are more automated ways of doing it, but I wanted a more customizable solution like this. Glad I found this video 🙂
Thank you very much🙏...I was wondering how to do this
PERFECTO 😍
Finally a condensed tutorial that cuts all the bullshit.
Thank you very much 😃
been using the subdivision modifier for a good while and my god is the this so much easier! thank you!!!
Great video! Sculpting a character right now and using this method for the hair, any tips on making a lower-poly version of this? or would you just re-mesh these completely?
Thank you!
If you haven't already, could you explain how to easily make realistic looking fur?
Thats crazy how simply you explained that. My modelling 3 teacher spent 3 hours talking about different ways to make hair and It looked complicated and fell I asleep, lol
duude you save mee thanks soo much thats was sooooooooooooo helpfull i wish you good luck brouther