- Видео 2
- Просмотров 668 561
Gabe Tandy
Добавлен 26 авг 2022
Welcome to my channel! Over the past few years I have been creating digital art with a main focus on 3D environments. I'm using this channel to share ideas and workflows that I use in the hopes of teaching others how to make incredible art!
Create a Photorealistic Mountain Landscape in Unreal Engine 5
Hey everyone, thanks for watching! I wanted this video to add to my previous tutorial. As you noticed, I breezed over topics covered previously and spent time instead discussing new workflows. I hope you learned something and as always, feel free to comment below with any questions, comments, or concerns. Cheers everyone!
Gaea Project File
drive.google.com/drive/folders/13za1QisEkdCoRXXxdX_HhNyioyJVb7Zv?usp=sharing
Mountain Landscape Material
blueprintue.com/blueprint/m-9kk5ar/
Console command I used
r.Raytracing.Geometry.InstancedStaticMeshes.Culling 0
My PC specs
GPU - Nvidia 2060 Super
CPU - i7 9700
RAM - 64GB DDR4
Motherboard - MSI Z370-A Pro
Contents of this video
00:00 - Intro
00:54 - Using Open...
Gaea Project File
drive.google.com/drive/folders/13za1QisEkdCoRXXxdX_HhNyioyJVb7Zv?usp=sharing
Mountain Landscape Material
blueprintue.com/blueprint/m-9kk5ar/
Console command I used
r.Raytracing.Geometry.InstancedStaticMeshes.Culling 0
My PC specs
GPU - Nvidia 2060 Super
CPU - i7 9700
RAM - 64GB DDR4
Motherboard - MSI Z370-A Pro
Contents of this video
00:00 - Intro
00:54 - Using Open...
Просмотров: 160 963
Видео
Create a Photorealistic Landscape in Unreal Engine 5
Просмотров 508 тыс.2 года назад
Creating a photorealistic landscape is a challenging but worthwhile endevor for any 3D artist. In this video I'm going make a photorealistic landscape inside of Unreal Engine 5 leveraging the powerful pathtracer! Helpful pathtracing console commands r.PathTracing.ProgressDisplay 1 r.Raytracing.Geometry.InstancedStaticMeshes.Culling 0 If you're wanting to use instanced foliage with wind try thes...
hi how did you get that floor is it a mesh or the material ?
Thank you for video! Does anyone understood why in an export to unreal from gaea in a Z scale divide to 512 (5:00) I've got a point about map resolution (X and Y scale accordingly) but not a Z scale
MORE!
W bro
bro there used to be a river . not anymore
Thank you for the tutorial! The Google Drive folder has an 8kb .TOR file. I do not see the project file though, can you please re-upload it? I would love to use this landscape in my game!
wow
Oh well, I won't go into this, and I won't go into that, and to save time I won't go into that. 😤 There, see how easy that was? And then, export and you're done! 😒
Yeah this is definitely not a tutorial at all
It's a fine tutorial, it's just for a different target audience than you, if you're not already an experienced 3D artist. I appreciate the brevity very much. If you're at a level where you need your hand held through every step, you should probably try a less challenging environment in the first place. If you ARE at a level where all the high level overviews are enough, you're also very competent enough to look up tutorials and documentation on any of the specifics, and very much appreciate keeping it to a point.
first video I slow down
great tut thx :D
Please DO NOT USE Blender OpenGIS Addon! It asks you for an API key, which you can only get by registering on a page called "opentopology". So you have to give away your data.
yo i live on that lake
hello i cant click anything in belnder after i searcgh for the place i want in blender.
hello, at 15 minute mark i noticed my material does not have options to change the normals? not even the roughness, how can i fix this? I also have some problems with the hdri material to apply to the sphere, the hdri is black in the node preview? and gives error as well, was able to copy the rest though and looks somewhat realstic already
between the normalize and HDRI texture, add a component mask with R and G ticked
crazy good, can you think how insane games would look like if we could have this type of rendering real time? ❤
with included tool or paid addons ?
And how to make sure that there are mountains on the sides and a flat surface inside to place structures?
The video is good, but the material part just is not working
hai, sorry i wanna ask about how to search in blender (searching where you wanna go/ go to) already install GIS but no pop up about search bar. Can you help me? thankyou
I believe pressing “G” allows you to search.
Feel like you really shot past the importing of the masks there for the texture. That seems key but I can't even see what nodes you load. Any chance you could linger on the intermediary steps so we can at least get the data from your screen?
great tutorial mate !!! 🔥 i wonder if "photorealistic" landscapes & assets that everyone use to make films/animations...etc especially the way you made it are good for game dev or not like if its gonna kill the FPS in game or it'll just work fine without performance issues ?
When theres alot of steps and you don't know what they are, I can't understand that. Find something that can understand. That needs years of schooling to understand.
what? lol
Udemy'de varlıklarınızı paylaşıp eğitim verirseniz ne olur?
do more landscapes pls
do you plan on uploading agin?
Maybe
awesome tut!
Hey hey - with UE 5.4 out now, I'm wondering if these same tips n tricks will work?
I think they should
Hey im pretty new to unreal (but 4 years of unity and have 10 years of programming experience), I love this video but I think alot of people could profit from an in depth tutorial because it would be a good starting point. Would love to use this in game dev. I think a "Create a photorealistic game mountain landscape in UE5" would do well since alot of people using the unreal engine want to make games or videos. Still a great video i really enjoyed watching it and it has a super great result! Still I'll try to replicate what you have done, but from my experience with unreal you can run into different problems with different tools at any point and it can cost hours of research (which is not lost knowledge but still a full tutorial would be great) :)
Yep you're correct. A lot of people could benefit from that type of tut. Maybe it will come in the future but for now I make the art that I want (:
is LOD turned off automatically when you change to path tracing? or should i change the LOD setting manually?
ruclips.net/video/VwNaoD90UJo/видео.html real?
Its CGI.
THANK YOU!!!!
How do you export the terrain from blender to UE5? i wish u explained stuff like that even just a tiny bit
Great work! Is there are way to add some wind to the trees?
Such a incredible tutorial, but when i apply landscape material, its just turn marble white. Not yellow sandy like you, can u explaint for me ?
Thank you very much for sharing with us!!!
I just began my UE journey last week and oh boy I can't thank you enough for your work. This is exactly what I needed to keep going ! Keep up the good work mate and cheers from France !
what do you plan on doing with it?
@@marvin2678 why do you care mate ?
Bro came, cooked and disappear.
Incredible video, also the quality of results are top notch. Just asking how much time took to render each frame?
Great work! Very well explained.
Hello I am new here can anyone tell me when you import map from blender to unreal how do you have so many rock detail
when I first saw the movie The Good Dinosaur , I was very impressed by the natural scenes and from then I started learning Blender and 3d stuffs. My dreams was to create similar environment like the movies and damn this is the most similar to that one. Waw!! this is awesome you have created a very beautiful landscape and you are very skilled.
did you use GAEA full version or the free version ?
👍
how did you got from 3:25 flat to bumpy 3:26 and then suddenly its in unreal 5 what other steps was there. how do we export it.
what format do we export from blender to unreal as?
3:30 your whole blender explanation was glossed over so fast no one can follow.
hi Gabe ... SUPERB job ! grats ;)
Why for me everything mostly is below this grid in UE? If i move the landscape up - it goes above the grid but than all is covered in snow due to auto-material ..... if i move it below look great, but can't test it with the "play model". Is there a way to allign all this somewhere?
When i import (1:30), the terrain is super low quality, how do you fix this?
Make sure to add lots of subdivisions in Blender to give it detail. Also you can lock your Blender viewport using L and with your mouse wheel scroll up to increase the resolution of the terrain texture.
@@gabetandy Ive got a lot of subdivisions yet it still looks like 'play-doh', and using L comes up with a "select linked" for me when in edit mode, and nothing when in object mode
@@gabetandy I have fixed this, however i have a new issue. When you imported your trees, how do you fix the leaves disappearing when the camera moves further away?
Nice job, although I have a question. Is your gaea terrain 1k or higher? I want to create a terrain for blender but its just seems that mine is too low.
Hey thanks. My exported height map is 8K. The higher res the better
K thanks.