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DoctorArcade
Добавлен 1 ноя 2006
3DSenMaker Experiment Double Zero - H: Rockman II (J) 3-D - Wood Man
A nice, big, expansive forest. Silicon Jungle as it were.
All the usual tricks are here with the addition of creating a new asset from the sky and the platforms and cloning the platforms; removing the platforms from the sky section and the sky from the platform section and making one flat and the other 3-D, according.
The Friender/Hot Dogs were a bit of a nightmare to put together with multiple sections, removing large sections of background and so forth.
Beyond that, Wood Man was cut and dry. The highest level of defense. The most obvious weakness.
Cheat codes used to eliminate restarts and redundancy.
Not intended as a walkthrough, just a demo of the profile.
All the usual tricks are here with the addition of creating a new asset from the sky and the platforms and cloning the platforms; removing the platforms from the sky section and the sky from the platform section and making one flat and the other 3-D, according.
The Friender/Hot Dogs were a bit of a nightmare to put together with multiple sections, removing large sections of background and so forth.
Beyond that, Wood Man was cut and dry. The highest level of defense. The most obvious weakness.
Cheat codes used to eliminate restarts and redundancy.
Not intended as a walkthrough, just a demo of the profile.
Просмотров: 49
Видео
3DSenMaker Experiment Double Zero - G: Rockman II (J) 3-D - Heat Man
Просмотров 2412 часов назад
I wanted to do something unique with this stage. And after some thought I concluded: since this is a sewer flooded with lava...why not make it an actual tube-shape. The problem of course is how you bend the background into that shape given that the limitations of the half cylinder shapes. Well. I found a way using empty half-pipes rotated on their axis and covered as much of the overlap up with...
3DSenMaker Experiment Double Zero - F: Rockman II (J) 3-D - Bubble Man
Просмотров 1012 часов назад
A water stage. But y'know. Obligatory. With jutting platforms visible behind the waterfalls, even more oxygen sprayers in the underwater chambers, and all characters are now 3-D, the changes might actually be noticable. By this point I've modified Bubble Lead to look more like a filmy bubble of something other than water; possibly sulfuric acid. No real issues with making this stage. By now I'v...
3DSenMaker Experiment Double Zero - E: Rockman II (J) 3-D - Metal Man Stage
Просмотров 1212 часов назад
*sigh* I'm just going to say it. What should be an enjoyable stage is complicated by the rendering process. To be perfectly blunt? I don't know how Geod managed to make the gears in Metal Man's stage stay perfect when spinning and lock in place where only part is visible and they get chopped in half and look wobbly as heck. If I had access to the actual profile itself I could probably figure it...
3DSenMaker Experiment Double Zero - D: Rockman II (J) 3-D - Quick Man Stage
Просмотров 4712 часов назад
Back in the day, Quick Man was the bane of many rookie player's gaming experience. Once you first attempted though falling sections, there was no way you were getting through on the first run. Those lasers meant BUSINESS. One-hit-death business. But overall, the look of the stage has ALWAYS won me over; harkening back to a more indoor version of Elec Man's power plant. This seems to be some kin...
3DSenMaker Experiment Double Zero - C: Rockman II (J) 3-D - Flash Man Stage
Просмотров 612 часов назад
Flash Man's stage is my kind of level. Every asset in this area was easy-peasy to work with and very little tweaking if any had to be made. This was a good chance to make use of glowing transluscencies; but partial ones. All of the flashing cubes were only set to 1.5 rather than my overboard uses of 2 or higher. This minimizes bleed-though distortions like characters turning yellow when blue or...
3DSenMaker Experiment Double Zero - B: Rockman II (J) 3-D - Crash Man Stage
Просмотров 3512 часов назад
Oh boy did I ever call it. And boy did I ever overdo it. Crash Man's stage is a nightmare of pipes and giving it the EXTREME DEPTH treatment has definitely impacted its performance. Funny thing was I was trying scale back the depth on this stage; where most most extreme stages have a pair of 96-pixel depth foregrounds; one original and one set of cloned assets, I tried to scale back to a pair o...
3DSenMaker Experiment Double Zero - A: Rockman II (J) 3-D - Intro and Air Man Stage
Просмотров 2612 часов назад
It has been 4 years since my colab effort with CR00T_R0M on Rockman (J) 3-D. From out of nowhere... Sequel. Mega Man 2 (U) for the NES is already a profile that comes standard with 3DSen on Steam. But I thought I'd go the extra mile and see how EXTREME I could make the depth on this one. And of course I went to the Japanese counterpart, Rockman 2: Dr. Wily no Nazo. While Air Man doesn't offer a...
3DSen Experiment 1-R: Super Mario Bros. 2 (U) 3-D - Stage 7-2, Ending, and Closing Credits (Luigi)
Просмотров 8312 часов назад
So here we are. The final stage. Wart's Castle. A bit of cosmetic work on the outside so that the drawbridge has two chains holding it up. But from here on out? We're in a stretch of familiar assets until we get to Hawkmouth and then Wart himself. From there, it's an overhaul of Wart's room and the Dream Machine, making use of familiar scripts and such. The Sub-Cons themselves get a 3-D polish ...
3DSen Experiment 1-3: Super Mario Bros. 2 (U) 3-D - Stage 7-1 (Luigi)
Просмотров 5712 часов назад
So here we are in the final world of the game and it's only two levels. Pillars and other assets were made 3D as well as some new metal blocks. Beyond that, it's nothing surprising. A lot of vine-climbing, cloud-hopping and watching your step. Plus a tricky cloud maze populated by Shy Guys. Reach the top and clobber Birdo. The final stage awaits. Cheat codes used to accelerate progress. Not int...
3DSen Experiment 1-RR: Super Mario Bros. 2 (U) 3-D - Stage 6-3 (Long Route) (Luigi)
Просмотров 10412 часов назад
If you felt the previous video was a little rushed, then here's the rest of the stage; featuring a Bob-Omb filled cave where slight multi-platform Z-alignment issues can be briefly found followed by a very long climb up some vines into the clouds featuring all the usual suspects. An aggravating ascension from where we started. But you'll find nothing new here from the shortcut path. Everything'...
3DSen Experiment 1-R: Super Mario Bros. 2 (U) 3-D - Stage 6-3 (Shortcut) (Luigi)
Просмотров 9612 часов назад
This path takes us almost straight to the bosses via quicksand shortcut. A quick-and-dirty path if you're speeding through the game. What's to say that hasn't been already said. Familiar battles against another Fire Birdo and a rematch with Triclyde. Cheat codes used to accelerate progress. Not intended as a serious walkthrough. Just a showcase of the profile in progress. Super Mario Bros., Sup...
3DSen Experiment 1-Q: Super Mario Bros. 2 (U) 3-D - Stage 6-2 (Luigi)
Просмотров 6512 часов назад
There's even less to say about this stage as the majority of it is flying empty, star-filled-night space atop Albatoss birds. The profile pretty much carries itself by this point. Cheat codes used to accelerate progress. Not intended as a serious walkthrough. Just a showcase of the profile in progress. Super Mario Bros., Super Mario Bros. 2 and all related I.P. content are owned and trademarked...
3DSen Experiment 1-P: Super Mario Bros. 2 (U) 3-D - Stage 6-1 (Luigi)
Просмотров 9112 часов назад
Are we sensing deja-vu? You're not imagining it but World 6 is pretty much a remix of World 2. More desert. Pretty much every asset you've seen up to date is present here so...practically no changes had to be made to the profile by this point. Wash, rinse, repeat again. Nothing more to say. Cheat codes used to accelerate progress. Not intended as a serious walkthrough. Just a showcase of the pr...
3DSen Experiment 1-O: Super Mario Bros. 2 (U) 3-D - Stage 5-3 (Luigi)
Просмотров 129День назад
And we close out World 5, Night Land, with being absolutely flooded up to our eyeballs in Bob-Omb's. This stage is a heinous display of platforming with enemy mob tactics. Pretty much everything but the boss is an asset that we've already covered. It didn't take much to completely convert all his animations to 3-D. As for the boss, this one is a tricky one, featuring a deceptively easy-to-fall-...
3DSen Experiment 1-N: Super Mario Bros. 2 (U) 3-D - Stage 5-2 (Luigi)
Просмотров 84День назад
3DSen Experiment 1-N: Super Mario Bros. 2 (U) 3-D - Stage 5-2 (Luigi)
3DSen Experiment 1-M: Super Mario Bros. 2 (U) 3-D - Stage 5-1 (Luigi)
Просмотров 67День назад
3DSen Experiment 1-M: Super Mario Bros. 2 (U) 3-D - Stage 5-1 (Luigi)
3DSen Experiment 1-L: Super Mario Bros. 2 (U) 3-D - Stage 4-3 (Luigi)
Просмотров 115День назад
3DSen Experiment 1-L: Super Mario Bros. 2 (U) 3-D - Stage 4-3 (Luigi)
3DSen Experiment 1-K: Super Mario Bros. 2 (U) 3-D - Stage 4-2 (Luigi)
Просмотров 98День назад
3DSen Experiment 1-K: Super Mario Bros. 2 (U) 3-D - Stage 4-2 (Luigi)
3DSen Experiment 1-J: Super Mario Bros. 2 (U) 3-D - Stage 4-1 (Luigi)
Просмотров 191День назад
3DSen Experiment 1-J: Super Mario Bros. 2 (U) 3-D - Stage 4-1 (Luigi)
3DSen Experiment 1-I: Super Mario Bros. 2 (U) 3-D - Stage 3-3 (Luigi)
Просмотров 9914 дней назад
3DSen Experiment 1-I: Super Mario Bros. 2 (U) 3-D - Stage 3-3 (Luigi)
3DSen Experiment 1-H: Super Mario Bros. 2 (U) 3-D - Stage 3-2 (Luigi)
Просмотров 21714 дней назад
3DSen Experiment 1-H: Super Mario Bros. 2 (U) 3-D - Stage 3-2 (Luigi)
3DSen Experiment 1-G: Super Mario Bros. 2 (U) 3-D - Stage 3-1 (Luigi)
Просмотров 16914 дней назад
3DSen Experiment 1-G: Super Mario Bros. 2 (U) 3-D - Stage 3-1 (Luigi)
3DSen Experiment 1-F: Super Mario Bros. 2 (U) 3-D - Stage 2-3 (Luigi)
Просмотров 27321 день назад
3DSen Experiment 1-F: Super Mario Bros. 2 (U) 3-D - Stage 2-3 (Luigi)
3DSen Experiment 1-E: Super Mario Bros. 2 (U) 3-D - Stage 2-2 (Luigi)
Просмотров 20821 день назад
3DSen Experiment 1-E: Super Mario Bros. 2 (U) 3-D - Stage 2-2 (Luigi)
3DSen Experiment 1-D: Super Mario Bros. 2 (U) 3-D - Stage 3-1 (Luigi)
Просмотров 20621 день назад
3DSen Experiment 1-D: Super Mario Bros. 2 (U) 3-D - Stage 3-1 (Luigi)
3DSen Experiment 1-C: Super Mario Bros. 2 (U) 3-D - Stage 1-3 (Luigi)
Просмотров 31428 дней назад
3DSen Experiment 1-C: Super Mario Bros. 2 (U) 3-D - Stage 1-3 (Luigi)
3DSen Experiment 1-B: Super Mario Bros. 2 (U) 3-D - Stage 1-2 (Luigi)
Просмотров 51828 дней назад
3DSen Experiment 1-B: Super Mario Bros. 2 (U) 3-D - Stage 1-2 (Luigi)
3DSen Experiment 1-A: Super Mario Bros. 2 (U) 3-D - Stage 1-1 (Luigi)
Просмотров 1,1 тыс.Месяц назад
3DSen Experiment 1-A: Super Mario Bros. 2 (U) 3-D - Stage 1-1 (Luigi)
3DSen Experiment 2-L: Astyanax - Round 6-2: Tower and Ending
Просмотров 587 месяцев назад
3DSen Experiment 2-L: Astyanax - Round 6-2: Tower and Ending
for me it's the same thing
It looks really nice. You did a good job!
That was one of my favorites long ago... Pity you stopped RIGHT AT the 3D part... Thanks for the memory!
Just consider this the warm-up for the videos to follow that go through the actual stages. :3
Very nice work, it's so different that I can hardly tell where you are!
God this game looks so freaky in 3D.
Nice! Love this game great work
god i wish this was actually playable in 2023
Hi friend. How are you? Wow, this colorized version of Mega man 3 from the Game boy was beautiful, the work they did was excellent. Congratulations to the person in charge who did all this Can you tell me where I can find to download the rom of this colorized version??? I really wanted to be able to play this version on the Game Boy emulator on my phone Congratulations for the work, your content is very good I am from Brazil A big hug and have a great weekend
Cuff Cuff Cuff Kirby's Dreamland DX ruclips.net/video/iMNmvNp4rMI/видео.html&si=EnSIkaIECMiOmarE
Could I test this out even if it isn't finished?
Another question that I have is how to get the format: for example, mega man.pal.ini, and how to activate it in visual boy advance Color Edition
Hello doctor arcade, I would like to talk about your mega man color gb videos, I know you use materials to create the color palettes, but I would like you to teach me, I also have the materials, the emulators and the programs, please Could you please teach me how to program GB games with color?
How the hell did i find this video and also great gameplay
Você pode disponibilizar esta rom? O seu trabalho ficou espetacular. 👏👏
😬 p̳r̳o̳m̳o̳s̳m̳
is rom hack?
It is not. The ROM is a standard Mega Man IV (GB) *.gb file. It is a custom script that runs in Visual Boy Advance Color Edition; a defunct emulator mod made by Brunni that can colorize Game Boy games. His site has been gone for a long time so I don't know where you can find it.
Imagine if they re-released my game on the GBC since mario 1 for NES did.
para cuando estara acabado al 100% de color?
Ya está el 100% a Color y Versión DX
@@DarkbluesEXE25 munchas gracias ojala saque para la 2 parte tambien q es el mejor👍
para cuando estara terminada ? al 100%
man this feels just like the NES
cool
have you give me world 3 colour rom. thank you
As I stated in other videos in my colorizing series, the ROM itself is NOT colorized. Rather it uses a profile for a modified emulator similar to how 3DSen on Steam works. The emulator is Visual Boy Advance Colorize Edition 1.7.2 CE 0.1, modified by Brunni The emulator itself may still be available at Zophar's Domain or somewhere else. The ROM you'll have to provide. I do not have the means to provide access to the profiles, yet.
are these available?can you share?
so cool! hope you'll do MM world 1 and 3 as well! (y)
As a matter of fact... Mega Man World 1: ruclips.net/p/PLmkHV6hA0B_J3SMYZ68LBYjW3NeADbrIP Mega Man World 2: ruclips.net/p/PLmkHV6hA0B_JzWkzwjZzgXZrEZhULDOkp Mega Man World 3: ruclips.net/p/PLmkHV6hA0B_KdjZDlcAYFQ2WInrOxdON0
@@DoctorArcade oh yeah,I remember these,in fact,I thought that some color choice were odd.I think we could accomplish better nowadays with some special version of messen.
Where can I get this game in Color? You tell me.
Unfortunately the software used to make this profile no longer exists. It was coded by Brunni. The original programmer's site has gone defunct no one seems to know if it's hosted anywhere else. The game itself is not in color nor is it patched per se; it is an ordinary GB rom. The colorizing effect is from an external profile similar but simpler than what 3DSen uses. The emulator itself is what colorizes based on an INI script generated by the ColorIt Painter software. The emulator is a modified version of Visual Boy Advance called Visual Boy Advance C.E. The profile can also be run in PSP homebrew called MasterBoy. I don't know where to find ColorIt Painter or either emulator anymore.
@@DoctorArcade you could upload it to mediafire
the sound lag is driving me crazy
This was recorded four years ago on an older computer with less advanced software. If I still have the original color profile scripts for the game, I can try running them again in Visual Boy Advance C.E. and re-recording it in OBS when I find the time to sort out all my software and data on the newer computer. I unfortunately can't do anything about the sound until then.
Looking good, just like your MM5 profile! Are there still plans to finish that one? You got really far in it
Hey so how exactly are you doing this? It would be nice if you uploaded at 60fps. This looks cool!
H❤️❤️❤️
YAY!I appreciate the work behind this!! (y)
Link
Can you Colorized this?➡ruclips.net/video/zwrw-k74TOU/видео.html
Is this just a video edit or can you play this? If it is a patch, can you provide a downoad?
Omg! Can we download this please this looks amazing!
I want to download this in colour please.
ruclips.net/channel/UC8YFtzlj9vYXm5p78KxpqzQ
ruclips.net/channel/UC8YFtzlj9vYXm5p78KxpqzQ
Can you show me how does it work and colorized this?
Can you show me how to colorized this?
Please read my other replies. The original author of the emulator I run this on no longer has a working site. The software application used to actually generate the colorizing data scripts for the games was also hosted on this site so no one has the means to generate new scripts. I am sorry.
How you do that?
They already colorized this from 1999. Look. ruclips.net/video/4owG60q9L7g/видео.html
Here's the better Color Version. ruclips.net/video/Z4QA_Z7OByM/видео.html
Lindo!
I wish I can play one of these Colorized Version instead of Black & White.
Can I download this?
I can use this video ?
OH THE HORROR OF THE BUTCHERED MUSIC
No way! I wanna play this in colour too.
Where could I get this patch?
I wish I can play "Kirby's Dream Land" in Colour too.
you can
@@Bagel_Le_Stinky how
@@CrazyDavePlants there's gbc color hacks for it online
RetroLopez8321 Kirby's Dreamland DX ruclips.net/video/iMNmvNp4rMI/видео.html&si=EnSIkaIECMiOmarE
@@DarkbluesEXE25 I know what it is.