Valosken
Valosken
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Dragon's Dogma 2 SUCKS
What a monumental disappointment.
x.com/Valosken
00:00 Introduction
02:55 Combat & Exploration
05:10 Aesthetics & Side Quests
08:33 The God Damn Story
29:02 The Damn Mythos
30:17 DD1's Mythos
33:02 DD2's Mythos
39:22 Conclusion
Просмотров: 5 134

Видео

Truth & Morality - Valheim with Philosophy
Просмотров 209День назад
I go hunting for leather scraps and cook some food while talking about the ground of value.
Purpose - Valheim with Philosophy
Просмотров 2,7 тыс.14 дней назад
Purpose - Valheim with Philosophy
Humility - Valheim with Philosophy
Просмотров 396Месяц назад
The first episode of Valheim with Philosophy.
My Concerns About Monster Hunter Wilds
Просмотров 1,8 тыс.Месяц назад
Just some thoughts about the next entry in my favourite game series of all time. 0:00 - Intro 0:35 - Seikret 3:52 - Story 6:18 - Trailers
The True Meaning of Dragon's Dogma 3/3 - The Ubermensch
Просмотров 145Месяц назад
The final part of this 3 part series, where we discuss the greatest challenge of overcoming Nihilism; making your values fit more than just your own life. 00:00 Intro & Recap 03:21 The Ubermensch 11:06 The 5 Fates of the Arisen
The True Meaning of Dragon's Dogma 2/3 - Types of Nihilist
Просмотров 3302 месяца назад
In this episode, we discuss the Will to Power and how the various characters of Dragon's Dogma represent the different responses to Nihilism that can be seen in the real world. 0:00 Introduction 0:53 Will 3:18 The Will to Power 8:17 The Responses to Nihilism Introduction 8:56 The Commoner - The Last Man/Traditionalist 11:39 Salvation - The Madman 16:45 The Dragonforged - The Indian Nihilist 18:...
The True Meaning of Dragon's Dogma 1/3 - Order and Chaos
Просмотров 2222 месяца назад
The first of three videos exploring the symbolism of Dragon's Dogma.

Комментарии

  • @williamsova9313
    @williamsova9313 7 минут назад

    Which composer for dragons doma 1 passed away? because it seems like all of the composers are alive

  • @TheUnseenKrab
    @TheUnseenKrab 45 минут назад

    I wish the devs would fill in the why? in this situation. It could be that Capcom lied about the full support, maybe there was a completely new dev team instead of the original that worked on DD1, maybe they where lazy, or maybe it was due to inflation. So many damn theories.

  • @LtBabyLegs
    @LtBabyLegs 2 часа назад

    I did not enjoy this video, however, the information is very much valued. I am disappointed learning DD2 is utter shit but I have a feeling they might right the wrongs through updates like they did with No Mans Sky. I know for a fact this type of thing has happened before with a few other games where the initial launch failed but over a period of updates or begrudgingly buying the dlc-counterpart, the “missed potential” has been realized.

  • @Astawroth
    @Astawroth 5 часов назад

    Also played in 2012 on ps3 and xbox since my xbox decided to die then. sucks that capcom decided to rush art for profit (in their eyes). I'd advise you not preorder the next monster hunter

  • @inkmage4084
    @inkmage4084 6 часов назад

    Game was a massive disappointment.

  • @ridalger16
    @ridalger16 18 часов назад

    I'm happy. Happy I somehow resisted and did not pre order, waited for trusted reviews, and did not purchase the game. I will wait for the DLCs and purchase the GOTY/Complete Edition at sale price with a mostly bug free experience. And hey, maybe I'll actually enjoy my experience.

    • @Valosken
      @Valosken 17 часов назад

      I personally do not think that there is any salvaging this game. It can be improved, sure, but the stuff that ruined the game for me is stuff that is almost guaranteed to never be changed, like the story and vocation structure.

  • @Artemisarrowzz
    @Artemisarrowzz 20 часов назад

    DD2 is a game that I'm glad I didn't purchase even tho I loved DD1, and the more I hear about it the more I'm glad. I liked DD1 for the combat and the themes, the idea of a cycle, of love as a way to show will, of empathy to the empty (pawns), of some force eating up the world (I thought pawns and the Brine might be the same thing in DD1, it seems I was somewhat correct) and the Seneschal being a being that holds on until they can't, like Gwyn in DS. But now it's almost like a parody of the things I loved. Why should I be excited for a DD3, if they are more likely going to use DD2 as reference for story? I rather just... get over it, if you catch my meaning. Heck, the side quests alone sound awful. The elven one specially.

    • @Valosken
      @Valosken 17 часов назад

      Definitely no good reason to be excited for DD3. I just know I'm gonna try it out. Just probably not on release this time...

    • @Artemisarrowzz
      @Artemisarrowzz 16 часов назад

      @@Valosken Man, NEVER pay 70 dollars for a game

    • @Valosken
      @Valosken 16 часов назад

      @@Artemisarrowzz I will do so for games I'm confident about. I will still do it for Monster Hunter. But right now I don't think there's anyone else I'm confident enough in to pay that much again.

  • @bobac2816
    @bobac2816 20 часов назад

    dragon’s dogma 1.5

    • @Valosken
      @Valosken 17 часов назад

      More like 0.75. Lol.

  • @july_inkz
    @july_inkz День назад

    Loved it.

    • @Valosken
      @Valosken 21 час назад

      @@july_inkz Thanks a lot.

  • @Indigo_Starfire
    @Indigo_Starfire День назад

    Philosophy and gaming! Perfect combo

  • @AllyJ1141
    @AllyJ1141 День назад

    I agree with everything you said up until the ending... The ending makes sense, hell that, and the beginning are the only parts that do. The middle portions of the game GREATLY muddle the logic of the ending because almost everything up until that point seemed VASTLY disconnected, as you pointed out, so let me explain it a bit. The "Great will" has ALWAYS been there even in the first game. It is the mysterious stuff in all large bodies of water at all times. The locals call this entity the "Brine." This Brine is that authority higher than even the senechal. This Brine REQUIRES the energy of wills strong enough to survive this world, thrive or even to rule as the world's protector, or else it will starve and then die, hence why the world is constantly overrun by all types of furious creatures and dragons. These monsters help keep the people strong and in check, and the senechal, who is the strongest food of them all, keeps the monsters in check. This is accomplished by doing JUST enough to carve up nice, healthy, fearless warriors to gradually consume. A few millenia of this endless cycle and the senechal finally reaches his end just like all other senechals before him. His will is almost sucked dry, so he is now tasked with seeking out new god tier wills to replace his own. In DD2, YOU were that arisen until a scheme set you off the path, saw you locked up for some years, AND erased your memories... This set your planned encounters back YEARS. Of course, that can't do, so some divine intervention was needed, but the senechal isn't supposed to directly interact with the world. In his place, a path finder was created. This form was created to grab the Arisen's hands and just tell him straight up what he has to do to win... Screw all the philosophical who-ha and a deeper meaning. Dragon fight time is now. Clash, clash, clash, and the Dragon is dead, now literally fast forward, and now we are back to the status quo. But something is wrong. This Arisen's will is WAY too strong. Way too potent. Even at the "End" and the Arisen has won, he is still able to see the outer working of the world around him. The path doesn't make a lick of sense, and there are plot holes everywhere. He now sees the path finder for who or what he really is and the Arisen promptly challenges him, but in a last ditch effort to sway his eyes away from what the Arisen isnt meant to see nor focused on, the path finder abandons the plan and traps him in a time loop, forever. An infinite struggle yelding near infinite food to gleam from such a magnificent force, but the unthinkable happens. The Arisen kills himself. THIS is why the dragon dies... The Arisen broke the cycle in real time. This isn't possible. If there is no Arisen, there is no senechal, and if there is no senechal, there is no dragon. There HAS to be an Arisen, so obviously, this can't happen. All of the false actions that were made for you just to push the narrative until this point has become void which greatly sets the Brine back CENTURIES, this also CANT happen, so the being reveals itself as this almighty force it is and attempts to HARD reset the world and its rules.... BUT the Arisen's will has grown SO much over the course of the story that he is now pretty much EQUAL in power to entity that bred him, shifting the authority of this reality into his hands. The Arisen defeats the entity ruthlessly. the lost has greatly weakened and broken the entity, so it makes one last attempt to salvage the shit show by escaping. Running away as fast as it knows how, CITY spanning dragon! But unfortunately for it, the Arisen and now his pawn is determined to stop this curse once and for all by killing it with the god killer blade. FINALLY finished off by the Arisen the world reconfigure itself under its new authority.. The Arisen. Faced with infinite power the Arisen simply... reestablishing the world and just lived happily and freely from then on.

    • @Valosken
      @Valosken День назад

      This seems to involve a lot of speculation, mainly about the Great Will. I did acknowledge in the video that the Brine/Pathfinder/Great Will are basically the same though.

  • @thefinalboss2403
    @thefinalboss2403 День назад

    So glad i went with my gut and didnt purchase this when i realized they added stupid micro transactions. It was a bad vibe that turned out to be correct.

    • @Valosken
      @Valosken День назад

      That's like a Gettier problem thing. The MTX is actually a non-issue. But yeah, still don't buy it.

  • @nyc_jon
    @nyc_jon День назад

    I’m so happy some people have the same opinion on this game and not saying it’s the greatest thing of all time, it’s so bland there’s almost 0 character building and a dead AI generated open world that doesn’t need to be there

    • @Valosken
      @Valosken День назад

      Have you not seen many other people with a negative opinion?

    • @nyc_jon
      @nyc_jon День назад

      @@Valosken the majority is mostly positive from what I’ve seen, the “negative” reviews are the minority 100%

  • @SomeUnkindledAsh
    @SomeUnkindledAsh 2 дня назад

    DD2 is my #1 most disappointing game of all time. With a few changes, this could've been amazing. It has so much potential, but some of the design decisions are baffling to me. My biggest problems were that its piss easy after level 30 or so, you cant find any gear from exploring that you cant just buy at a merchant, and only having half the skill slots of the first game had me in disbelief. I stopped even following the story about 1/4th the way through. Something clearly went wrong in development. I think maybe Capcom wasn't sure if it would sell or not, and the team wasnt given the proper time or resources? That't the only thing i can make sense of.

    • @Valosken
      @Valosken День назад

      @@SomeUnkindledAsh Time is the likely culprit. There’s signs the story was rushed in the game after a certain point, and we also heard that the game was forced to come out before this new fiscal year.

    • @SomeUnkindledAsh
      @SomeUnkindledAsh День назад

      @@Valosken that's unfortunate. A gigantic missed opportunity. I'm still hoping for a DLC to address some of the gameplay issues, but the story is truly unsalvageable. Maybe in 2035 we get DD3...

    • @Valosken
      @Valosken День назад

      @@SomeUnkindledAsh My hopium/copium is that they realise there's a desire for Dragon's Dogma at this point and will create a DD3 earlier. One last chance...

  • @Nero_PR
    @Nero_PR 2 дня назад

    40:55 - We truly are the Watching Ones, huh?

  • @Blazedwizard4
    @Blazedwizard4 2 дня назад

    The game is good but could of been better.

  • @codyhallnan9442
    @codyhallnan9442 2 дня назад

    My disappointment is immense for this game. Mostly due to the mid-to-late game stuff. When I first started I was genuinely so excited. 12 YEARS of waiting on something more from this IP. I was all amped for whatever new version of Everfall we would get where we can just continuously beat down on boss monsters and other “Dark”/super forms of the enemies. Personally almost never cared about the story as much though it did feel anticlimactic compared to the original with the Seneschal. But even in the Unmoored World, there was almost nothing new!! The ENTIRE OCEAN dries up…and there’s basically nothing. Not even ruins of the old game or something. I could go on and on about all the things I just found upsetting/sad, etc. Probably spent more time on the graphic fidelity repurposing old assets than adding anything knew. Can’t believe how much feels missing in every aspect of this game.

    • @Valosken
      @Valosken 2 дня назад

      There is in fact ruins of the old game under the ocean. The place you gather all the characters after evacuating is made to look like a ruined Gran Soren. I think they even have a shopkeeper where Caxton used to be.

  • @nelsonrivera6184
    @nelsonrivera6184 3 дня назад

    Dragon's dogma 2 was complete garbage I'm glad to see a video talking about how bad the game is and downgrades

    • @Valosken
      @Valosken 3 дня назад

      I'm glad you enjoyed it, and thanks for the comment.

  • @AnotherGamingDude
    @AnotherGamingDude 3 дня назад

    What I understand of the story is just basically the same as the first one just the cycle of the arisen and dragon was stop when rotaias didn't want to be seneschal and went down to the world and founded the kingdom of vermund, this puss up the path finder who is watching that the cycle always repeat itself over and over again, so he sends the dragon to make more arisen to kill him but rotaias manage to kill every one of them until one arisen unknown imprisoned rotaias in the throne of the seneschal. I believe the one who imprisoned rotaias in the water shrine was the elder of harbe village, if you talk to him I will tell you that he was supposed to be doing something important but he forgot about it. Remember that rotaias got mad and was killing everyone because of the watching one. The newly arisen broke the cycle by not fighting rotaias and following his own will.

    • @Valosken
      @Valosken 3 дня назад

      Yep. I am aware of that. That part makes sense. It's just the broader mythos that has now been made around it that makes it nonsense.

  • @umwha
    @umwha 3 дня назад

    Facts!!

  • @PlacidDirge
    @PlacidDirge 4 дня назад

    I don't like to look at it this way when looking at DD2 but its a good example of not every story needs a Sequel, addition, or any other form of continuation.

    • @Valosken
      @Valosken 4 дня назад

      It set itself up for infinite sequels by being an infinite cycle. It could've been the same mythos as the first game at the very least.

  • @canady82
    @canady82 4 дня назад

    So u thought talking un a soft voice with voices in the background was a good idea u bad like the game

  • @PrimalDirective
    @PrimalDirective 4 дня назад

    Homie wants to be just a battery for a broken order, to be discarded once their will has run out

  • @007accessb4
    @007accessb4 5 дней назад

    im so happy i found your channel, this is some really deep stuff ngl. heck listening to this video series has me made reconsider how i should tackle some stuff in my personal life, and probably read more about nietzsche.

    • @Valosken
      @Valosken 4 дня назад

      @@007accessb4 Many thanks!

  • @marcog.verbruggen674
    @marcog.verbruggen674 5 дней назад

    DD2 made me absolutely incensed. No need to cover the awful story and broken mythos, you've covered that pretty thoroughly. But everything else about it was a letdown too. Map/exploration: The map tries to look bigger, but I find it hard to believe that it is by any significant margin compared to its predecessor - huge sections of the map are impassable, at least a third of Vermund is a giant mountain that is completely inaccessible but makes the kingdom appear larger in terms of play area because it's smack dab in the center of it. Most of what map there IS is empty space dotted by EXCESSIVE encounters with extremely limited enemy variety and uninteresting caves and dungeons; Travelling by foot was an absolute pain in the ass because you're harassed by the same shitass goblin mob every 15 steps, in a game that encourages you to travel on foot with its limited fast travel system. The fast travel system comes in the form of oxcarts, which can take you between exactly 4 locations in the entire game, 2 of which (Melve and Border Checkpoint) are borderline pointless (one literally being just a mid-way breakpoint on the way between two others), while portcrystals are rarer than in the original and one of the only 2 pre-placed crystals is in a completely pointless area (sure, the village ends up becoming important, but in terms of where the only 2 pre-placed portcystals should be, my first choice wouldn't be "The Main Hub City" and "The Empty Village Within Walking Distance That Becomes Important Once At The End Of The Game") Combat: Overall feel of the combat is fantastic, and the sheer fun of it was the only thing that made the game bearable to the end for me (that and sheer spite driving me forwards just to be able to say I played the whole thing when explaining exactly why I hate it), and the new vocations are interesting. However, everything else is a step backwards. I always said the one thing holding DD1's combat back from perfection was the fact that we should've had 8 skill slots on every class (skills are bound to left/right trigger + X/Y/B, there's no reason why there couldn't be 2 more for A as it is completely unused except for jumping and we can just let go of the triggers to restore that functionality) and instead we get only 4 - a step backwards from 6; Mystic Knight is gone - Mystic Spearhand, it's replacement, is great fun, but nothing in the game now fulfills the same gameplay style or class fantasy that MK did, and the vocations that did stay from the original game are neutered in terms of options, made even worse by the limited skill slots; The overall balance of each vocation is also completely obliterated, while one has been split into Thief and Archer for no real reason, with Archer missing the flexibility granted by a melee option and Thief having no advanced or hybrid vocations related to it. Questing: The sidequests are less interconnected than in the first game, and the world/characters is less reactive than in the first game, despite it trying to deceive you into believing otherwise. That early quest in Melve where they teach you how to throw by chucking poison flasks at some saurian eggs while claiming you must aim well lest you poison the village's water supply? well you can throw the poison directly into the water and nothing happens. That one quest where you need to get the Magister out of jail but he'll only go if you can find him a nice place with books? Well, there's a completely unrelated sidequest you can do which happens to reveal one such place.. except it's not actually unrelated, as it only unlocks once you do hear of this requirement from the Magister, and doing the quest is the only possible way to discover and unlock this place, and unlocking the place is the only possible way to conclude the Magister quest, so it's not different quests interconnecting, it's just the game hiding the next quest objective behind a different entry in your quest log. The forgery system is back, but it's only useful for exactly two quest in the game, maybe three if you use it for one of the Sphinx Riddles, and has no other purpose whatsoever, unlike in the first game. Enemy Variety: A couple of new monsters which are welcome, but good gods if I see another goblin or harpy i will lose my mind. The new monsters are welcome but the vast vast majority of the game is populated by reskins of goblins, harpies and saurians - the goblins especially had absolutely no significant difference in their "variations" despite being the most prevalent by far. THE STORY AGAIN JUST BECAUSE IT'S THAT BAD Stealth: There isn't any. The game goes out of its way to tell you that some areas are restricted, but you can literally walk into them, physically pick up a guard on your shoulders, and it will have no idea you're not supposed to be there. However, all the guards WILL randomly choose to attack you if you take one step to the left while following them into said restricted area for a quest at their specific behest (happened to me, broke the quest too). I could go on, but it's making me sad and angry.

    • @Valosken
      @Valosken 4 дня назад

      @@marcog.verbruggen674 You noticed things I had forgotten or even not noticed at all. I hadn’t realised how egregious it is that they added Thief and then didn’t even combine it with anything. God damn. Thanks for that great comment. I wish I’d thought of and included this.

  • @memorabiliatemporarium2747
    @memorabiliatemporarium2747 5 дней назад

    Just like the first one, it's unfinished garbage. They should have done DMC6 instead.

    • @Valosken
      @Valosken 4 дня назад

      @@memorabiliatemporarium2747 The first one is an unfinished masterpiece. What they should’ve done is complete it.

  • @strapps5404
    @strapps5404 5 дней назад

    I'm actually baffled by the fact that Dragon's Dogma 2 suffers from almost every single issue the first game did. The lead up to release with all of the press events and reveals led me, and I assume many others, that this game would be colossal. Usually trailers only show low-mid tier content like early game zones and enemies along with a couple of the more impressive bits sprinkled in to build hype. The amount of stuff they showed in the lead up to release; the Dullahan, the Sphinx, 10 vocations etc., gave the impression that there was still much more to be discovered in the game itself. My biggest disappointment came when I finished the game and realized that there WAS nothing new to discover. They showed off literally everything new and interesting before the game even came out save for a few of the epilogue bosses, and everything else was just imported from the first game. The dragonforged, the whole choice during the dragon fight, half the vocations, and the entire progression/stat system. I've played it all before. 12 YEARS AGO! Enemy variety is still terrible, the story is still mid (and imo even worse than before), the flat defense system is still horrible and unbalanced, pausing to chug health and stamina items still trivializes the game, difficulty is still determined by your patience in gathering said consumables, and the affinity system, probably the most complained about and broken system in the first game, IS STILL EXACTLY THE SAME! I'll grant that the combat is alot more fun than in the original but there's nothing to test it on. When dunking on all of the enemies from the first game with all the flashy new toys it honestly kinda feels like playing Skyrim with some unbalanced and over the top modded weapon. It's just not satisfying because barely any enemies are designed to handle it. You either stunlock everything to death or you get stunlocked to death. If you were to downgrade the graphics and send this game back in time to 2012 to replace the original, nothing would change. You could compare internet forums from the time and you couldn't tell them apart. It's so sad because they by all rights should have had the time and resources to bring the worst aspects of Dragons Dogma up to par with the best aspects. But they didn't. That, or they couldn't. And I'm not sure which is more sad. Sorry for the essay but I've wanted to rant about this game for a while and I hope it was at least enjoyable to read.

    • @Valosken
      @Valosken 5 дней назад

      @@strapps5404 Thanks for the comment. All I can say is that the issue with the trailers is a Capcom moment. This is what they do. They reveal absolutely everything except the final boss and endgame. This is why after Gamescom I’m going on a full Monster Hunter media blackout so that I can actually enjoy MH Wilds when it comes out.

  • @fraserwingate259
    @fraserwingate259 5 дней назад

    Crazy that capcom released this. Being below average is one thing but a well established studio with plenty of captial just dragging this half cooked peice of ass for AAA price is almost insulting. At least they have their fan boys still willing to defend the multi million dollar company in exchange for being bent over.

    • @Valosken
      @Valosken 5 дней назад

      @@fraserwingate259 I can at least still put my faith in the Monster Hunter team.

  • @Upsetkiller456
    @Upsetkiller456 5 дней назад

    DD2 was a pretty sad letdown. The enemy variety and story just...stopping at the midway point makes me think the game was rushed.

    • @Valosken
      @Valosken 5 дней назад

      @@Upsetkiller456 Exactly. You can tell they had a vision for it that at least had the quality of the first game and then were forced to drop it and scramble to finish the story.

  • @eloisaguercoll1875
    @eloisaguercoll1875 5 дней назад

    This song was posted on the year where the most pdf philes have been exposed, and there's still 5 months left

  • @TheAKReaper
    @TheAKReaper 5 дней назад

    My opinion: Story is ass, they could have done something better or more complete and enemies fall short past lvl 40, even with that i loved combat tho

    • @Valosken
      @Valosken 5 дней назад

      I had my fun with the combat. But I still feel they need to ditch pause-to-heal to make it truly great.

  • @krstak707
    @krstak707 5 дней назад

    Welcome to the world of Camus i guess... Nothing Arisen does really matter at the end, no matter the strenght of will. No matter which path you choose (of complacency or of a rebel), at the end, world pretty much stays the same. Only Arisens perception of it changes but leads to the same thing. The myth of Sisyphus book might explain some things but yes, story could be better. I am playing a bit of devils advocate. Many people escape absurdity with religion (God- The Great Will). Well, The Great Will is no more, so now what? Second life, reincarnation, eternaty are now also of the table. Nonsense, pointless, unclear purpouse, will is irrelevant, sensless jumble directed at pretty much anything, stupid, sensless and incoherent; stuff just happens for no reason or even in contradiction with reasons presented- your words :). Absurd enough? Also, God (The Great Will) is dead now. But what if strong will just isnt enough as a replacement, despite the efforts? That might be a question for player. Or it is just bad or both.... It doesnt fit perfectly with a story but... I also think that story was rushed so i can not be sure of this analysis. I have found some corelations so i commented. Food for thought. Great content!

    • @Valosken
      @Valosken 5 дней назад

      You gave it a go, but I think you give it too much credit. Only thing I can say is that we do get one benefit from the true ending of DD2. Now we can all go for a swim!

  • @AntonGully
    @AntonGully 5 дней назад

    Counterpoint: you're wrong. Wait, I'm getting called out on this. Okay, okay, no apparently I was right all along, and you're wrong. I feel sorry for you that you thought you could throw DD under a bus to get views. Literally dozens of views. Touch grass.

    • @ninoroxsox
      @ninoroxsox 5 дней назад

      L

    • @superpotato2387
      @superpotato2387 5 дней назад

      Hello mate, what are your thoughts on the monetization of some of the systems that were free in DD1? For me, that's been the main decider in me not picking it up honestly. I've not watched this vid so if he parrots this point my bad. P.S. I have just come back from being outside I hope that counts!

    • @Daniel-gk8qs
      @Daniel-gk8qs 5 дней назад

      Yes he’s so wrong

    • @DrihunGaming
      @DrihunGaming 5 дней назад

      Why just say "you're wrong" without developing any thought on it? Share why you think it's wrong instead of some lazy comment about how he is wrong.

    • @PrimalDirective
      @PrimalDirective 4 дня назад

      ​@@superpotato2387 that was monetized too in the initial release of DD1 you clueless secondary, DDDA just bundled everything into one package and eschewed having MtX because for a game like DD it makes no sense to have it. Same schema since they can't really motenize anything else. All inconsequential things that you get boat loads of just playing the game. It's just Capcoms greed and people being goldfish that parrot the point that the MTX are egregious or offer some sort of P2W without actually knowing what things are used for or how abundant they are in the game.

  • @RH-beefhemoth
    @RH-beefhemoth 5 дней назад

    Lmao. I would say no one is forcing you to play but….

    • @AntonGully
      @AntonGully 5 дней назад

      What else is he going to do? Nail tutorials?

    • @Valosken
      @Valosken 5 дней назад

      But...I never said that I was, and indeed will not ever be playing this game again.

  • @Limuzins
    @Limuzins 5 дней назад

    The thing that gives me purpose and drive is kinda a type of goal-setting, but instead of setting deadlines or exact number of things I need to achieve to reach my goals, I set directions. For example, some of my goals include learning more skills, improving my health, becoming more successful, etc. This is vastly different than saying I want to learn this one thing, I want to go to the gym 4 times a week, I want to earn 100k/year. As stated in the video, reaching the specific goal feels like the end, and you're left with no purpose, but until you've reached the goal, you don't feel fulfilled or happy, since you're not at your goal yet. If you're 20%, 50%, or 80% of the way there, you've still not succeeded. The actual feeling of accomplishment lasts for a very short time before you feel purposeless again. When setting a direction there is no certain end goal because you can always go further, but since your goal is to improve or get better, every little step of the way feels like a win. I feel accomplished even if I improve 1% at something, and there is always a way to improve as well. Set directional goals, instead of specific goals. Hope this makes sense and helps someone.

  • @valentine7455
    @valentine7455 8 дней назад

    there are goals that can have meaning without being able to be accomplished, lots of vocational work relies on that, there'll probably never be a time when we aren't trying to end world hunger, disease or invent and discover new things, there'll always be a next milestone, some way we could improve access to food, another type of cancer we can improve our treatment of or another more distant world to probe, these are goals that can't be expected to end or finally be accomplished, the pursuit is enrichment of itself

    • @Valosken
      @Valosken 8 дней назад

      @@valentine7455 I would say they are not goals. Because it’s not the accomplishing that matters. Every bit of hunger removed is a victory, and so the intention is not to end world hunger, it’s to minimise world hunger - to make it as low as possible. Ending it is just the maximum success, not the only success.

    • @valentine7455
      @valentine7455 8 дней назад

      @@Valosken yeah, I see you talked about that, I commented too early without fully processing the video honestly, the way you differentiate goals and ideals I think makes a lot of sense and this clarification helps a lot

  • @bryanholley8511
    @bryanholley8511 9 дней назад

    that was a fun ride.

  • @dp927
    @dp927 10 дней назад

    I need this. I keep surrounded myself with people (who i feel) having too much pride on themselves, and as i observe them, they're also having this much anger on something that doesn't work the way they wanted to (sometimes im also like this). i guess that is shame? and this video reminds me to keep being in my inner peace by applying humility. Im not letting them affect or influence me any further, i rather focus on humility. Thank you brother.

  • @dp927
    @dp927 10 дней назад

    im currently feeling stuck, reflecting alot about life, and at the same time having a blast playing valheim with friends, im literally your target audience 😭👌🏻

  • @GwentheShieldmaiden
    @GwentheShieldmaiden 10 дней назад

    Very cool concept and execution, well done!

  • @galacticfarmer4272
    @galacticfarmer4272 10 дней назад

    Omg, this is great stuff! Do one with Hume’s problem of induction 😁

  • @orionstimpeljr1350
    @orionstimpeljr1350 10 дней назад

    My RUclips Home page has been filled with Valheim and philosophy videos, so it makes since that they would recommend this

    • @Valosken
      @Valosken 10 дней назад

      Haha, amazing.

  • @Sherlockrogers1
    @Sherlockrogers1 10 дней назад

    my goal is to be fulfilled, and sometimes, happy

  • @JansenTT
    @JansenTT 11 дней назад

    In another comment you replied you're glad your "ridiculously specific" idea appeals to people. I'd like to say I'm glad you saw it through. Many mainstream ideas start off as "ridiculously specific", and, sadly, never see the light of day for a fear of being as such. There's no telling how many ideas were lost this way. Again, I'm very glad for having the opportunity to see yours. Thank you kindly. :)

    • @Valosken
      @Valosken 11 дней назад

      @@JansenTT And thank you for this comment. It’s a positive motivator.

  • @user-gj2yi2jy3h
    @user-gj2yi2jy3h 12 дней назад

    interesting

  • @Valosken
    @Valosken 12 дней назад

    Would you prefer I edit in more pictures, or are you fine with just gameplay?

    • @SI-rv9te
      @SI-rv9te 12 дней назад

      more pictures especially when you introduce new concepts

    • @ricardoramosdeabreu6906
      @ricardoramosdeabreu6906 12 дней назад

      I like raw gameplay, but a touch of illustration would be nice, only if it's easy though, more videos are always better

  • @Albireo8
    @Albireo8 12 дней назад

    I shall have to watch this again soon. Deep stuff. Thanks.

  • @WyrmrestAccord
    @WyrmrestAccord 12 дней назад

    Hi Brother! Today I'm doing the Sunday morning shift at my job on a chilly, super quiet winter morning, and for a moment I felt like I was the only person alive in my city. Your video was a good company and very interesting, I don't know why, the context made it much more special.

    • @Valosken
      @Valosken 12 дней назад

      @@WyrmrestAccord Awesome. Thanks for posting that.

    • @janosd4nuke
      @janosd4nuke 8 дней назад

      Stargazer effect my friend! At least that's my personal terminology given how spectating the stars alone is one of the most universal and primal instances this can happen. It's a paradoxical state/feeling of eerie bliss. Being so isolated and interconnected at the same time. The moment where existential dread somehow feels warm, sweef and calming. All the outside markers of being alone, yet a random dude on the internet warmly touches on wonders fundamental to the human condition, reminding us we are never truly alone. Like nobody is invading your privacy, but somehow deep down you can feel your experience is simultaneously so unique and yet so relatable. In the words of Dr. Liara T'soni (Mass Effect): "Embrace eternity"

  • @MaconHero07
    @MaconHero07 13 дней назад

    dude wtf did I just watch loved it insta like insta sub

  • @benathan6239
    @benathan6239 13 дней назад

    Please find out how to use the object snapping mechanic in Valheim before uploading another building video haha

    • @Valosken
      @Valosken 13 дней назад

      Pretty sure I have that on. It's just hard when it comes to roof panels.