- Видео 25
- Просмотров 145 141
Harkovf
Добавлен 26 июн 2019
20000% Crit Chance | Warframe
@o__-mp6vf's video:
ruclips.net/video/74BFSOlCBOc/видео.htmlsi=JKRT41PZ1EeaYY2S
Check out his channel, he has some very informative videos
His video:
ruclips.net/video/74BFSOlCBOc/видео.htmlsi=JKRT41PZ1EeaYY2S
To get the absolute most crit (without Enervate) is:
Avenger, Cat’s Eye, Worthy Comradery, Archon Shards, Accuracy, Galvanized Crosshairs, Harrow, Acuity, Creeping Bullseye and Coaction Drift.
((5*(1+2+3.2+3.75)+45+60+50)*(1+2+3.2+3.75)+45+60+200)*(1+(0.75*(1+0.15))+3.5+3)=19587% Crit Chance
*Timestamps*
00:00 - Intro
00:07 - Harrow
01:23 - Xaku
03:10 - Enervate
ruclips.net/video/74BFSOlCBOc/видео.htmlsi=JKRT41PZ1EeaYY2S
Check out his channel, he has some very informative videos
His video:
ruclips.net/video/74BFSOlCBOc/видео.htmlsi=JKRT41PZ1EeaYY2S
To get the absolute most crit (without Enervate) is:
Avenger, Cat’s Eye, Worthy Comradery, Archon Shards, Accuracy, Galvanized Crosshairs, Harrow, Acuity, Creeping Bullseye and Coaction Drift.
((5*(1+2+3.2+3.75)+45+60+50)*(1+2+3.2+3.75)+45+60+200)*(1+(0.75*(1+0.15))+3.5+3)=19587% Crit Chance
*Timestamps*
00:00 - Intro
00:07 - Harrow
01:23 - Xaku
03:10 - Enervate
Просмотров: 4 068
Видео
Zymos + Enervate | Warframe
Просмотров 10 тыс.14 дней назад
Final CC calculation: ((5*(1 2 3.2)) Enervate)*(1 2 3.2) Enervate)*(1 0.75) More info on Zymos: ruclips.net/video/74BFSOlCBOc/видео.htmlsi=OkBSs-ig0StJBUsq Original Zymos Xaku Setup: ruclips.net/video/Gu6_ISk2uwo/видео.htmlsi=PKmDfAN9pP2-sRc8 00:00 - Intro 00:10 - Zymos 01:10 - Xaku 01:27 - Survival 02:46 - End
New Best Secondary Arcane | Warframe
Просмотров 20 тыс.Месяц назад
The kompressa set up is kinda mid but ehh, looks funny. 00:00 - Intro 00:07 - Enervate 01:17 - Other weapons 02:20 - Disruption Kompressa 03:25 - End
Zenistar, The Afk Weapon | Warframe
Просмотров 7 тыс.Месяц назад
[PATCHED][PATCHED][PATCHED][PATCHED] It is only semi afk but increasing initial combo or using Rauta will make it more "Afk". Quiver Stacking: ruclips.net/video/f0WggvWQGVQ/видео.htmlsi=VqgnRlpn5xQI5Qz3 ruclips.net/video/VZakiEcXDI8/видео.htmlsi=Et3M1RBkvL5ZwDc_ Also Gauss is slow.
Infinite Syam Waves | Warframe
Просмотров 3,5 тыс.Месяц назад
Same mechanic as Emote dash cancelling. (B) and (5) is bound to Emote Hotkey 1
More Variations of Dash Cancels | With Keyboard Overlay | Warframe
Просмотров 7 тыс.2 месяца назад
(4) is my second ability (1) Is operator For the emote cancel you cant see when I press (5) because its so quick, but its almost in the same place a ability would be. So it was kind of unclear in the last video on how I was doing the "Void Dash Cancel" so I hope this helps. 00:00 - Void Dash Cancel 00:13 - Dash Cancel (Ability) 00:25 - Roll Dash Cancel 01:14 - Emote Cancel 01:48 - End
Dash Cancelling | Best Movement in Warframe
Просмотров 45 тыс.2 месяца назад
It is essentially warframe's version of destiny 2's well skating. Extra Info: Dash Cancelling: You need to have good timing and decent attack speed which is why volt is the best for this, even though you don't need him at all to get decent speed. Void Dash Cancelling: It is basically a free version of the regular dash cancelling and better in almost every single way, only slightly slower. Enjoy...
Syam is very good | Syam High KPM build | Warframe
Просмотров 11 тыс.2 месяца назад
KPM is around 200 with the right room but can go to 220 (with Volt). Because of far the waves go looting can be a problem but you should be fine if you use vazarin. I have know how good syam influence is for a while so I had the build down pretty much perfect but when the galvanized mods dropped I had to rethink it a lot.
Heat Inherit Gara | Warframe
Просмотров 4,3 тыс.2 месяца назад
Why Nami solo? Its incarnon gives a base 14 CC and 14% SC Ichor also works as long as you reach 300% ability strength for guaranteed red crits. If you want 265 Range you can switch Umbral intensify with over extended and handspring with power drift, that way you still reach 300% CC (With Nami solo)
Okina Prime Spectral Dagger Build | Warframe
Просмотров 28 тыс.3 месяца назад
[PATCHED][PATCHED][PATCHED][PATCHED] In this run I was just testing the build so there are some things to change/try. -Gas could be more effective at giving back daggers, but I am un sure.- (Tested gas and it does not give back daggers) You could also go Melee Crescendo and camp in a corner but it may not work as well. I only stacked quiver 50-60 times so if you do 250 it'll be a lot better (al...
Syam and Ivara: Disruption Level Cap
Просмотров 2,1 тыс.6 месяцев назад
Syam and Ivara: Disruption Level Cap
Swtor: Level 0-80 New PB (again) 6h 20min
Просмотров 228 месяцев назад
Swtor: Level 0-80 New PB (again) 6h 20min
Swtor: New PB! Level 0 to 80 6h 23min
Просмотров 648 месяцев назад
Swtor: New PB! Level 0 to 80 6h 23min
how come when i try to void dash cancel, my warframe always appears below my operator?
Its like eagers edge swordskating in destiny 2 where if you pop a super at the end of the dash you maintain momentum.
how did you get your xaku so dark black?
Bloodshed Sigil on back and front with Seraphayre Ephemera
Btw, Ivara has a bug where if you dash cancel into a stealth with certain buffs active, you'll keep the speed increase permanently for the rest of the mission. I have no idea what the exact circumstances are to trigger it, but I know it has something to do with activating stealth immediately after a dash cancel while having a speed increase buff active and allowing it to wear off before you land I've managed to bug her out a few times now. It overrides her base movement speed or something. edited for clarity
This is the exact type of shit I want to see when I invest 6 forma on my weapon
Do you use heavy attack to send projectile
@@ETterror yes, heavy attack on syam sends projectiles
Tried it but can't do it. The game just doesn't let me press two keys at once.
Amazing video! For the roll dash cancel, would you be able to type out the order of inputs? I'm not looking to build a macro or anything, I just find it hard to interpret the inputs on the screen.
Its: Forward dash combo ((Right Click + W) + E) -> Jump and switch weapon (Space + F) -> Roll (Which I have bound to Alt/Scroll wheel down. A video with the overlay working properly: ruclips.net/video/yEmCmoZPblI/видео.htmlsi=Wla1DEzbiDnTz0_Q
@ thank you so much! Love your stuff!
0:25 ok. so it's bugged then.
i dont get the roll dash cancel, what keybind is even your roll? And btw, i guess macros are bannable?
@@Glapp Here’s a video with the input overlay working properly: ruclips.net/video/yEmCmoZPblI/видео.htmlsi=kTSSFc1BdLxcp8tS (“Mouse Wheel Down” is roll) Yes macros are bannable but I don’t think they will do anything if you use it for this.
@@Harkovff Nice thanks! Is there like a discord or something were funny techniques like this gets shared?
@@Glapp Not that I know of
this is legit well skating from destiny LMAOAOA, insane stuff!
Great video and formula in the vide and pinned comment. I'm assuming it's a translation thing when you say accuracy, you're talking about arcane precision? Also I'm wondering if pistol acuity on the build instead of multishot would be better? Lastly, what would you suggest on a riven?
@@benjaminwilson2688 When I say “accuracy” I’m referring to cascading accuracy. Using acuity is also a good option and I made a video about that ( ruclips.net/video/BrXtW5D4s-I/видео.html ) where you can reach 20000% Crit chance. For a riven I would go CC, CD and just something basic like fire rate or reload speed, maybe even cold if you want to build blast.
Hold on i thought to much crit chance resulted in negative returns was this changed ? Or is it just in the way you apply the crit chance. If that is the case does that mean we have multiplicative crit chance now?
if u hit dmg cap it will display in negative
@markhorvath2525 im aware of this i mean the crit chance . I was under the impression to much crit was possible and resulted in going from red crits back down to say yellow if you have to much .
I still dont get how the red crit thing works
@@Nakananyava Enervate resets after (x) amount of orange crits. When you can get a bunch of hits before the rest(before the weapon receives the buff) you can get more than orange crits. So if you shoot 30 shots in 1 second and it takes 1,1 seconds for the bullets to hit. You would receive a 300% enervate buff.
Sad thing about Warframe sometimes is; crazy damage doesn’t always equate to high KPM.
That's the only real thing holding back fixes broo
@@GianMarcoPagano-yp4kbexactly, if you dealt literal damage cap to an entire room without any setup or condition, it would literally break the game. It would trivialize any and all current and future content, unless they uped the memory used for damage and started making enemies with health in the billions, but I'd say it's the worst decision they could ever make
How is that sad? Such a dumb comment😅
@@robf4605 Because the comment is pointing out an opportunity cost. It might be funny to deal -2bil damage to 1 enemy, but often it takes so long to set up and the area of effect is so small that it's functionally better if you just opted to do 2mil damage to 100 enemies instead.
@fredxu99 lol you don't get it
does sevagoth 1 augment work
It does not double dip, because it's an enemy debuff, not a weapon buff
@@GunterBunterWarframe Been seeing such stuff a lot in a while. Like I expected Pax Seeker to work as a weapon buff, and should triple dip roar, but then I find out it is enemy debuff, because of which the patch notes say that ability headshots also trigger it. Basically DE tries so hard to prevent damage double dipping but ironically that results in even crazier bugs.
Never before have I seen a Crit Laetum build
Isnt enervate resets on orange crits? Shouldn't it be at 0% pretty much all the time?
Not really, If you get "hits" before Enervate resets you can stack it Like this: ruclips.net/video/8IdqqDnTVeU/видео.htmlsi=bfjvaXr5LZf-mjtt (but not as crazy)
It resets after 5 orange+ crits at max rank as the tooltip says
It can be stacked theoretically unlimitedly with blast procs (which are always non crit and count as separate hits) or with bodyshots on Sicarus Incarnon Paragon Essence perk (x0 Critical Chance on Bodyshots, +150% Critical Chance on Weakpoint Hits)
Wow😊
can you do this on controller? i cant seem to get it to work
@@donttrustpickles2253 Yes it is possible to do on controller: ruclips.net/video/RutdVXGxf_o/видео.html ruclips.net/video/QjqU9NRfQ14/видео.html
I think blast interacts weirdly with ennervate, either to do with how it benefits from the crit or how it stacks it, so I wonder if that's something you should try.
Blast hit counts towards Enervates “Hit” registration. I mentioned it in this video (00:30): ruclips.net/video/8IdqqDnTVeU/видео.htmlsi=hiLLR1i6l9nvythh
Why does it do so little damage? I thought this thing can damage cap.
It can and I got a video on getting 20k% CC coming tomorrow ruclips.net/video/OW7h3e21RNM/видео.html
So this is really "Enervate + invulnerable primary target" bug? How does this work on the demo then?
this works like an afk farm so it will get patched unfortunately
Nah, khora can do the same
lol this is insane
I love zymos but I never try it with xaku thx for the idea
lmao
I didnt consider that hits against immune targets would not count as crits for enervate. Genius
God lord have mercy on this corrupted foe
Can you explain me why you still mod for Crit Chance if you use the Enervate Arcane? Isn‘t that kinda unnecessary?
The Formula is this: Critical Chance = ((5% * (1 + Modded Crit Chance)) + Flat Crit Chance) * (1 + Modded Crit Chance) + Flat Crit Chance Without CC mods: (If Enervate Is at 100%) ((5 * (1 + 0)) + 100) * (1 + 0) + 100 = 205% With: ((5 * (1 + 2)) + 100) * (1 + 2) + 100 = 445% So only Creeping Bullseye more than doubles the CC So yes it’s worth it.
@@Harkovff thx i wasn‘t quiet getting that because i‘m not so deep into the formula or numbers. Also after reading the wiki i learned that on this Gun the Crit Damage get‘s applied twice on the radial attack explosion. Lol
@@Harkovff Its only apply to Zymos? I tested akbronco with no cc and one with cc riven plus crit mod, seem the same result, cant even hit red crit. The way it work is quite odd, one shot = 10% each, doesnt matter the multishot number so its better to stack as much as multishot
On the other hand, continuous beam weapon can hit yellow crit right away even with negative cc, occasionally red crit while akbronco only start to get crit from 40% enervate
@@CamoronZ Enervate is flat CC after mods (like Avenger or Flat CC), the CC formula is only for Zymos and the formula for Akbronco would be: Base CC * (1+Modded CC) + Flat CC When Akbronco has a 40% Enervate buff the formula would look like this: (with no mods) 6 * (1+0) + 40 = 46% CC To get red crits with enervate you need to get enough "hits" before it gets reset, which is possible with a few weapons like I showed in this video: ruclips.net/video/8IdqqDnTVeU/видео.htmlsi=2Z9ED-cNe8nh6whJ
it's all fine and dandy until you get silenced
Did u know that operator can kill acolytes ?
that's why you have a primary and a melee too.
I've been playing around with Harrow + Zymos combo for a bit and ran into an issue. For some reason the Zymos spores have no problem hitting "Evade headshots" but can't hit "Lasting Covenant headshots". It's not a status issue since I've tried straight viral it just doesn't seem to be able to hit whatever qualifies as a "Lasting Covenant headshot". Kind of a downer since Zymos would be tons of fun to use w/ him if it did work.
Zorencopter 2.0... well done.
Here is more info for min-maxing Crit Chance: *Acuity:* Avenger, Cat’s Eye, Worthy Comradery ((5*(1+2+3.2)+45+60)*(1+2+3.2)+45+60)*(1+0.75+3.5) 4978% CC Avenger, Cat’s Eye, Worthy Comradery, Archon Shards, Accuracy ((5*(1+2+3.2+3.75)+45+60)*(1+2+3.2+3.75)+45+60)*(1+0.75+3.5+3) 13569% CC Avenger, Cat’s Eye, Worthy Comradery, Archon Shards, Enervate (at 100%) ((5*(1+2+3.2+3.75)+45+60+100)*(1+2+3.2+3.75)+45+60+100)*(1+0.75+3.5) 14383% CC *Harrow:* Avenger, Cat’s Eye, Worthy Comradery, Archon Shards, Enervate (at 100%) ((5*(1+2+3.2+3.75)+45+60+100+50)*(1+2+3.2+3.75)+45+60+100+200)*(1+0.75+3.5) 18045% CC Avenger, Cat’s Eye, Worthy Comradery, Archon Shards, Accuracy ((5*(1+2+3.2+3.75)+45+60+50)*(1+2+3.2+3.75)+45+60+200)*(1+0.75+3.5+3) 19323% CC 19k% CC(Rivenless) is kinda Crazy. To reach it you need: Creeping Bullseye | Galvanized Crosshairs | Cascadia Accuracy | Cat's Eye (Adarza Kavat) | Arcane Avenger | Covenant (Harrow) Examples: Enervate | Covenant | Avenger: ruclips.net/video/P9fDKNhBowA/видео.html Accuracy | Covenant | Avenger | +Build ruclips.net/video/qfUT9FcBH04/видео.html Accuracy | Avenger | On Xaku: ruclips.net/video/C2_pkrUFMto/видео.html
This is so cool, hope it remains like this
finally someone figured out about this the best abilities to use this with are ones that move you in the air (protea grenade fan, citrine shell, garuda bloodletting)
So what you're saying is that any frame can use it so long as you're willing to commit the subsume to Molt.
@@Distain_Gaming No, it’s only the dash cancel that uses an ability that wants a fast casting ability(which can be molt). This video: m.ruclips.net/video/SR267aTirJA/видео.html shows more variations which doesn’t need an ability to work
do we have to use it with ivara only? Edit: no we dont ty <3
Bullet jumping came from a bug. DE is more likely to turn this into a mechanic than they are to patch it
Arcane Cucumber
Is there a reason to not equip galvanized shot?
With this build 00:07 you only get two statuses and with galvanized shot thats 240% but you have to keep it stacked, unlike hornets strike. Yes its more damage but I find hornets strike more consistent/convenient
Ah yes, coptering 2.0
It's hard to get videos these days without a lot of intros, advertising and good information. This video is one of the good ones on RUclips, info in a nutshell. Thanks
is xatas or wrathfu stronger for this build?
This is going to give me a seizure, for real 😂
its always teh super small tuber that makes these crazy vids, whata re those crits holy