- Видео 11
- Просмотров 213 313
The Darkest Age - Unreal Engine Animations
Добавлен 31 авг 2011
I am delving deep into Unreal Engine 5 and the Metahuman animation pipeline. I am a cinematographer by trade, looking to create short films and other types of content using this incredible software. Watch this channel for various animation tests, short films, and BTS content on my processes.
Cheap AI Mocap that Actually Works - QuickMagic.Ai, Chaos Destruction, and Metahumans in UE5
discord.com/invite/thedarkestage
Support the channel by using my referral code when you sign up for Quickmagic! www.quickmagic.ai?code=clmew4 (if link is broken, referral code is: clmew4)
Quickmagic.Ai might be the best single camera AI mocap solution I have seen or used. In this video, I use Quickmagic to pull a long running animation from a video shot on a smartphone. The animation is then brought into Unreal Engine 5, and applied to a metahuman, for use in a medieval battle scene. I use Chaos destruction in the background to create some epic explosions.
FULL DISCLOSURE: I am not affiliated with any of the asset makers in this video in any way, but I did receive the Modular Medieval NPC V2...
Support the channel by using my referral code when you sign up for Quickmagic! www.quickmagic.ai?code=clmew4 (if link is broken, referral code is: clmew4)
Quickmagic.Ai might be the best single camera AI mocap solution I have seen or used. In this video, I use Quickmagic to pull a long running animation from a video shot on a smartphone. The animation is then brought into Unreal Engine 5, and applied to a metahuman, for use in a medieval battle scene. I use Chaos destruction in the background to create some epic explosions.
FULL DISCLOSURE: I am not affiliated with any of the asset makers in this video in any way, but I did receive the Modular Medieval NPC V2...
Просмотров: 9 733
Видео
How I made this AAA Cinematic in Unreal Engine 5 - Move.Ai and Metahuman Animator short film
Просмотров 46 тыс.21 день назад
Join our Discord: discord.gg/thedarkestage This is a high-level breakdown of my process for creating this game teaser/cinematic. I used Move.Ai for the motion capture, and Metahuman Animator for the face capture. "Omerta" - Script by Anthony Giulianti - Produced by John Ignato Metahuman Customization by Arman Avetisov All Sound Effects and Music licensed from Artlist.io Business Inquiries: www....
How to Create the ULTIMATE Previz with Polycam, Metahumans, and Move.AI in Unreal Engine 5
Просмотров 13 тыс.Месяц назад
Join our Discord! discord.gg/thedarkestage What if I told you the future of filmmaking isn't just about what happens on set, but what happens inside a video game engine first? Recently, my production company took on a challenging project: a short film about Alzheimer's Disease that required complex camera movements, intricate dance sequences, and seamless transitions between memories. But inste...
How I made this AAA battle scene in Unreal Engine 5
Просмотров 18 тыс.2 месяца назад
This is a high-level breakdown of a battle scene created in Unreal Engine 5. The scene depicts the battle between the Spanish Armada and the English Navy, in the year 1588. The Spanish were confident of victory going in, but Sir Francis Drake and Queen Elizabeth I were able to defeat them in one of the greatest naval battles in history. I used Metahumans as the characters, and created the perfo...
Cinematic Motion Capture with Move One and Metahuman Animator - Unreal Engine 5.4 Beginner Tutorial
Просмотров 41 тыс.3 месяца назад
Metahuman Animator has made AAA facial animation easy and cheap to create, but motion capture suits are still too expensive for many. However, there do exist some low-cost, easy-to-use full-body motion capture solutions, such as AI-based Move One. This is a detailed tutorial showing every step to creating a cinematic scene with Metahumans in Unreal Engine 5 using Move One and Metahuman Animator...
Move.AI and Unreal Engine 5 Metahuman Short Film - GIGANTIC JOE
Просмотров 13 тыс.4 месяца назад
0:00-3:40 Short Film 3:41-5:03 Behind the Scenes This is another test of our AI-based motion capture pipeline, featuring Move.AI for the body motion capture, and Metahuman Animator for the face animations. This film features two custom Metahumans, which were converted using the Metapipe conversion pipeline. The sasquatch/gorilla dude has a custom groom, with nearly 500k fully simulated individu...
How I Use Move.AI and Metahumans to Achieve AAA Character Animation in Unreal Engine 5
Просмотров 30 тыс.4 месяца назад
This is a breakdown and behind the scenes look at how we created a short scene testing out Metahuman Animator on a non-human creature, that has been converted to the Metahuman rig using Metapipe. We captured both performances at the same time. The motion capture is done using six GoPro 10's and Move.AI, and the facial animation is captured using an iPhone 13 and 15 mounted on a Rokoko headrig a...
Move.AI and Unreal Engine 5 Metahuman Cinematic - HACKER
Просмотров 17 тыс.4 месяца назад
This is a short scene testing out Metahuman Animator on a non-human creature, that has been converted to the Metahuman rig using Metapipe. The motion capture is done using six GoPro 10's and Move.AI, and the facial animation is captured using an iPhone 13 and the Rokoko headrig, then processed in Unreal Engine using Metahuman Animator. The woman's voice is converted using ElevenLabs speech to s...
Orc vs. Knight CGI Swordfight - UE5
Просмотров 6 тыс.5 месяцев назад
Kill or be killed is the daily life of an orc. This film is the follow-up to my last film, ENCOUNTER, and is a piece in the ongoing saga of life from an orc's perspective. A deadly sword fight between an orc and a nameless knight. The motion capture was done using Move.AI and the facial animation is all done using Metahuman Animator. The orcs were purchased from Polyphoria, and the character ri...
Move.AI Unreal Engine 5.4 Motion Capture Short Film Using Custom Orc Metahumans - ENCOUNTER
Просмотров 17 тыс.5 месяцев назад
I was inspired by several asset packs found on the Unreal Engine marketplace, namely the Nanite Mangrove Forest from Meka Art and Modular Orcs from Polyphoria. The motion capture, or mocap, was done using Move.AI and the facial animation is all Metahuman Animator. Animation needed a bit of smoothing, but looks good enough. Could this be the beginning of an epic, untold Orc Story? Subscribe to f...
William Wallace - Move.AI and Metahuman short film in Unreal Engine 5
Просмотров 4,2 тыс.5 месяцев назад
This is a test of the Metahuman animation pipeline. I used six GoPro 10's at 4k 60fps to capture the body, and a homemade headrig and iPhone for the face capture, then processed with Metahuman Animator. The speech is from Braveheart, obviously, and I have had it memorized since 7th grade. The Metahuman clothing is from the Medieval Armor asset pack from Polyphoria. I like the aesthetic, and wil...
Hey dude, just wanted to say how unbelievably cool and helpful this was for me. Keep going!
Awesome, glad to hear it :)
thank you
were you approached by the company before making this video?
I was not. The video is not sponsored in any way. Although they approached me after it had been up for a day or two.
when it comes to record full body animation, maybe quickmagic could be a better choice
I agree completely! I made this before I learned about QuickMagic. I just released a video on this channel featuring QuickMagic and showing how it stands out from the other s8ngle camera solutions
@ I will try it on my own but first I need a helmet with a holding
Dude! Your tuts are the best!!
You're the best source of information when it comes to representing the dangers of AI for 3D modelers. Your insights are spot-on, and you also share your workflow with truly complex tutorials. Congratulations!
you are awesome man. I have something to share with you. whats ur discord?
discord.gg/thedarkestage
@ ruclips.net/video/0M4kBdROYxA/видео.htmlsi=7oG7eejj64RLzeDd
This video is so amazing !! I'm so glad that you are making videos about this tech !!!
how do you prevent unreal engine 5 from crashing every 5 minutes?
You shouldn't be crashing every 5 minutes. Every 10 minutes is normal
Thankyou so much for sharing very valuble video on Unreal for film making, I am new to Unreal, please tell me what is used for cloth simulation? and can i know what should be the resolution of face texture (importing in unreal) of metahuman if painted in substaince 3d painter? For Cinematic film look, not Game what you suggest, lumen or Pathtracing for final rendering?
Use 4k texture at least, 8k if you can. I use Lumen for rendering because it's faster. Pathtracer is higher quality but will take 100x as long
You’re amazing, another banger to move everyone forward thank you so much
please use the audio track feature, it is a new feature provided by RUclips for multiple ai generated languages
What do you mean?
pls try video to video using your ue5 footage, I always want use AIGC as a preview to final render tool .
Totally, this is a great idea. I also want to try face swaps on top of metahumans
Been using it for like a month now and it is worth every single dime. Move one kind of sucks.
Lol yeah
The section on Sora was interesting, it still seems really unreliable but no doubt the tech will improve a lot over the next few years. If it can help me achieve my vision I'll use any tool!
Very very nice Bro, I appreciate what you are doing!
I wanted to join the discord, but it says expired...Great work though man. Im currently a graduate student at GSU studying Digital Filmmaking. I love watching your videos for insight and workflows. You really have opened my eyes to a lot. Keep it up!
discord.gg/thedarkestage Let me know if that works
@@NorthwoodsInteractive still says expired
@@NorthwoodsInteractivedid it on my phone. Got it to work🙌🏾
Thank you so much for putting in all this time to test and teach 🙏🙏🙏
Thanks!
And in just a few years you won't need any of this, if the speed of development in generative video continues at the same pace or accelerates.
Nice work! Well spoken and detailed. Looking forward to your Chaos destruction tutorials!!
Charlie, fantastic video! It was incredibly informative, and you consistently deliver top-notch content. I can’t wait to see more of your work!
can you do a video on cyanpuppets? their AI mocap seems good for being free
Wow you gave to me courage to make story telling game
Veo 2 will be the best option to film with once it's released, but for now, use Kling or Runway
QuickMagic + Cascaduer to clean it up are my current mocap WF
This would work great with iClone 8
That was complete GARBAGE!!! the only good semi good thing was the sound design....
Thanks for the video! You can use a cache for destruction and then it’s deterministic.
I think text to Video is never going to be really interessting, for STorytelling artists. What would be interessting is Video to Video.
Yeah, also I am a bit of a noob. A friend who is more versed AI tools already pointed out I should be using image to video for more accuracy. He also showed me basically the same experiment I did in this video, but using Kling and starting with a Midjourney image, and the results were much better
Yeah. I saw others do a comparison. Quick magic wins.
💯
@@NorthwoodsInteractiveI have a Rokoko suit and think this is better.
3:32 "My Samsung Note 23 Ultra" Oh boy 😂😂😂
Lol I try to be precise but I does sound a little nerdy
@NorthwoodsInteractive Samsung doesn't make Note phones anymore. It's called the S23 Ultra. You got confused there 😂
@@NorthwoodsInteractiveSamsung ended the Note series back in 2020 and gave the Spen to the S series.
Thank you so much for this video and your others - I’m new to the concept of making my own short films, it’s something I’ve wanted to do in a long time and I keep dabbling with blender, Houdini, C4D, Unreal Engine but always get bogged down with the tech that I just can’t fathom how I will ever achieve my end goal of what’s in my amazing imaginative mind. I have decided to try and commit, and UE5 appears to have all the tools I will need, and your videos really will help put my visions to 3D render. This is going to be difficult to learn, I hope I can push through to create something truly awesome. Looking forward to more of your content. 💪
Awesome to here! Stick with it, it's worth it!
Very informative and helpful video. I also tried Quickmagic about a month ago but only in the interior so I didn't even think it would work in motion. Great, thanks for the demonstration
Good one. Crown material two sided off ;)
Niceeeeee❤❤
Quickly turning into my favourite UE5 channel 👌🏻
"Snakes on the other hand" Just love that line ! 😅 Thanks for sharing ! Much Appreciated .
This is a great shot, I wish the sfx was more enhanced specially those hit in the distance. I would love to assist you in ur near future shots regarding sound design if that interest you.
That would interrst me greatly! Please come on by the discord!
@ ok mate i will drop by and msge u there.
You can use Cascadeur to clean the animation from Quickmagic to make the animation smoother
hey whats the head rig you are using, is there anything cheaper ?
it looks like he uses Rokoko on iPhone. But at least you don't need 2000 USD for Rokoko mocap suit
I uave tutorial on how to make a DIY helmet. Also check out Facemotioncaptyre
@@NorthwoodsInteractive could you share a link pls thanks
Thank you BRO!!! Does better camera will resolve jittering animation? Like better lighting, 4K camera, global shutter?
That would probably help
thank you for this great tutorials u help me every time with ur videos. have a good Christmas and an happy new year hopefully with a lot content in 2025.
Thanks, you too!
Great as always! I love your approach to everything. Keep up the amazing work and thanks for sharing your workflows.
Thanks, i love your work too!
That's really awesome, thanks for the tutorial.
Hey Charlie, excellent work as usual…and a refreshingly non-hyperbolic delivery style as well! Reminds me of an Unreal / Virtual Filmmakers equivalent of Gerald Undone, or Phillip Bloom. I noticed at one point in this episode you mentioned a Discord server. Unless I missed something obvious, Is there a link to that anywhere? I couldn’t find it on the Northwoods site. Oh, and I’ll definitely be checking out Quickmagic, Move One was already beginning to show some of its weaknesses. Looking forward to the next one.
Thank you, being compared to Phillip Bloom is a huge compliment, i learned a lot about cameras from him over the years
Discord link is in the video description
this is rad man, I'm glad I found your channel
I love your videos man!!! Keep em up!!!
Your content is amazing Btw i heard about an open source video to animation tool called AiOs can you cover it in the next videos and see if it is good or not.
Thanks! I will check that out
Looks great. Dropping gems with these posts. Used AI to make some Maya UV scripts and code up a drone GUI in processing. A game changer for me would be Epic implimenting such a system to help generate blueprint or PCG visual scripting graphs from text prompts.