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Eternal King - Legends Of Runeterra
Добавлен 24 июл 2023
One of the top players in the extended card format for Legends of Runeterra.
Riots premiere digital card game collector.
Best compared to being a top modern player in Magic The Gathering.
Eternal isn't for the feint of heart but rewards the dedicated players willing to learn.
Riots premiere digital card game collector.
Best compared to being a top modern player in Magic The Gathering.
Eternal isn't for the feint of heart but rewards the dedicated players willing to learn.
Legends of Runeterra - Where Are We After Nothings Changed
Been seeing a little LOR movement on the channel so I thought I'd provide this update of where Eternal is in fall 2024.
Again, we are constantly in arms reach of a perfect card game, that is LOR.
It's only bey certain decisions by the current game's director that we somehow don't pluck the low hanging fruit.
Again, we are constantly in arms reach of a perfect card game, that is LOR.
It's only bey certain decisions by the current game's director that we somehow don't pluck the low hanging fruit.
Просмотров: 22
Видео
Channel Update - Just Shooting The Breeze
Просмотров 12528 дней назад
Just your typical channel update, talking LOR, Armored Core 6, and Elden Ring competitive. Also asking what you guys would like to see in the future because I'm fairly open.
Elden Ring - PVP Patch Review
Просмотров 16Месяц назад
A lot of good changes and fixes from From Soft after the latest patch. They fixed bugged weapons and spells that were instantly inflicting status. They fixed low dmg spells that were unviable. They made dual wielding weapons function on par with two handing your weapon of choice with poise dmg value changes. Finally, we got a few ash tweaks to underperforming, and overperforming ashes. While th...
Armored Core 6 Best Kinetic & Energy Weapons
Просмотров 88Месяц назад
Wrapping up the last of the Armored Core 6 weapon reviews for ranked.
Best Explosive Weapons In Armored Core 6
Просмотров 71Месяц назад
Whether it's bazookas, grenade launchers, or missile launchers there are a lot of great ways to make mech robots go boom in Armored Core 6. Having just completed both the campaign and gotten to C rank using nothing but explosive weapons I figured I felt qualified to highlight some of the best options you can equip on your mech, or in my case tank.
Best Spells In Elden Ring Per Category - Shadow Of The Erdtree
Просмотров 41Месяц назад
Continuing with our small break from LOR to discuss all of the best spells in Elden Ring currently that will get you through the DLC content either solo, or helping out the community online.
Best Elden Ring Weapons Per Category - Shadow Of The Erdtree
Просмотров 800Месяц назад
Just wanted to talk about something different for a change, if you find this kind of video interesting we can definitely dive into more Elden Ring Content. Again I've just come off beating the DLC with 7 different characters, and have done quite a bit of pvp as well.
Legends of Runeterra - Why Is Nobody Left Playing LOR
Просмотров 853Месяц назад
A couple things to discuss here: 1: The entire lack of new eternal decks worth talking about post patch. 2. The entire lack of new standard decks worth talking about post patch 3. Streamers leaving competitive for path of champions 4. Streamers leaving for other games 5. Runeterra AR getting no new deck engagement traffic For a long time I have been an LOR defender, everyone said when Majin Bae...
Legends of Runeterra - Eddy is Fine I Sleep
Просмотров 712 месяца назад
To save time watch my video on the patch changes where I say Eddy won't get nerfed by changing a bunch of auxiliary six drops that can be substituted and assume everything I said was right automatically about cloud drake being the root cause/lynch pin card for these decks. Because it was....and I sleep.
Legends of Runeterra - How To Not Auto Lose On Ladder
Просмотров 852 месяца назад
On ladder unlike casual where you can auto concede your nexus and snap change to a hard counter to snipe the same player. Ladder demands consistency, and if I can auto win 5 games in a row, or 10 games in a row. Everyone is simple playing the format wrong. The answer is pings, and I've talked about this before but spells are the lifeblood of eternal, and every single deck needs to run a healthy...
Legends of Runeterra - Patch Where
Просмотров 852 месяца назад
If every party is a cloud drake party, and a cloud drake party is a eddy party, why no cloud drake nerf? Literally just the one lynch pin card that needed a change to fix an entire archetype, and actually make Elder Dragon interesting. Without this change you just substitute the nerfed cards for new six drops, and spam those out with cloud drake instead. Kind dumb new riot Director, old Directo...
Legends of Runeterra - What To Play On Eternal Ladder
Просмотров 812 месяца назад
Despite the predicted prevalence of Eddy decks, there will be enough variety on ladder this season to keep things interesting: 1. Ephemeral Iron Conquest 2. Emp Army Azir Irelia 3. Annie Jhin 4. OTK Control 5. Go Wide Aggro 6. Shadow Isles Control (Nasus/Viego/Kindred/Darkness) 7. Eddy 8. Temple This is just scratching the surface, but you will see a trend that the more players who prioritize t...
Legends of Runeterra - Why So Aggro
Просмотров 482 месяца назад
We have three great aggro-midrange shells to show off that are performing just as well as Eddy in standard. While it is assumed that deck diversity is healthy in eternal it's great to see these late stage shifts in the standard format.
Legends of Runeterra - Why Ephemerals
Просмотров 522 месяца назад
Providing my final standard update, ephemerals/Heckarim is officially tied with Elder Dragon for winrate efficiency. Again in eternal we have decks that can actually prove more effective then Elder Dragon quite easily. But for standard this is big new that ghosts with iron conquest is 100% just as powerful as Eddy, and can compete on even footing.
Legends of Runeterra - Why Is Eddy Good
Просмотров 912 месяца назад
Legends of Runeterra - Why Is Eddy Good
Legends of Runeterra - Why Stat Spam Isn't Very Good In Eternal
Просмотров 443 месяца назад
Legends of Runeterra - Why Stat Spam Isn't Very Good In Eternal
Legends of Runeterra - How Can I Find New Decks King?
Просмотров 373 месяца назад
Legends of Runeterra - How Can I Find New Decks King?
Legends of Runeterra - Dreamlit Paths After The Dust Has Settled
Просмотров 453 месяца назад
Legends of Runeterra - Dreamlit Paths After The Dust Has Settled
Legends of Runeterra - Why Open Attacks Are Bad In Eternal
Просмотров 1483 месяца назад
Legends of Runeterra - Why Open Attacks Are Bad In Eternal
Legends of Runeterra - Unpacking 90% Winrates
Просмотров 2483 месяца назад
Legends of Runeterra - Unpacking 90% Winrates
Legends of Runeterra - Day 1 Ladder What To Expect
Просмотров 523 месяца назад
Legends of Runeterra - Day 1 Ladder What To Expect
Legends of Runeterra - Champion Tier List Part 3
Просмотров 1,4 тыс.3 месяца назад
Legends of Runeterra - Champion Tier List Part 3
Legends of Runeterra - Ranking Champions Part 2
Просмотров 9223 месяца назад
Legends of Runeterra - Ranking Champions Part 2
Legends of Runeterra - Champion Tier List Part 1
Просмотров 1,6 тыс.3 месяца назад
Legends of Runeterra - Champion Tier List Part 1
Legends of Runeterra - Hard Counters
Просмотров 1473 месяца назад
Legends of Runeterra - Hard Counters
Legends of Runeterra - Why Constellations Matter
Просмотров 5503 месяца назад
Legends of Runeterra - Why Constellations Matter
Legends of Runeterra - Completed Ladder Prep & Memes
Просмотров 1513 месяца назад
Legends of Runeterra - Completed Ladder Prep & Memes
Legends of Runeterra - Best Elder Dragon Decks & Counters
Просмотров 1263 месяца назад
Legends of Runeterra - Best Elder Dragon Decks & Counters
Legends of Runeterra - Optimal Card Selection In Eternal
Просмотров 593 месяца назад
Legends of Runeterra - Optimal Card Selection In Eternal
you mentioned spirit being better than grant +1+1 but in a deck with no keyword synergy what's the difference?
Comes down to a lot of incidental factors. Like inspiring light for example, given the fact that it's upgraded to spirit you could just run a go wide aggro list and slap lux into it. You can also roll it randomly in keyword generators or multiply the keyword in certain instances. It's very rarely a downgrade.
can you share the tier list as a whole?
@@mintlemoncay5457 Honestly, I've kinda been boycotting LOR until they patch Eddy. Which I've been waiting for for what feels like a year. It's one change just remove universal cloud drake ramp to save eternal and never got it.
The reason the game is dying, is because the devs literally killed multiplayer themselves. I've never seen a developer kill their own game the way Riot did with LoR multiplayer/competitive.
@@christmastimelor790 Yes speaking of eternal specifically there is only 1 deck on runeterra ar and that's Eddy. Literally no nerfs, and all constellations.
I am the first one to watch😊
The Elden Ring pvp meta is in a very healthy place right now. Very few outright exploits, and everything feels strong.
Just hit B rank in PVP with explosive weapons only, looking to push our build as far as A rank without ever focusing on chip and run strategies.
OOF
Thanks for the support and engagement.
Unfortunately we have no formal ranking system for Elden Ring, but in Armored Core 6 the climb is super smooth. Reminds me of LOR in the early days. But instead of off meta decks I'm using off meta mechs.
man you repeated yourself from minute 2 to minute 6 on loop.
Appreciate the comment thanks for the support!
Let me just stop you right there. Elden ring is NOT one of the hardest games out there right now. Idk why it gets that reputation. You have so many broken tools at your disposal, it's crazy
Currently the DLC went from a sub 50% approval rating on steam to 70% approval rating just for it's difficulty alone. Yes the core game is quite easy by comparison but the DLC is objectively difficult for most people.
Lot of good weapons in the DLC
Per Category as class in weapon or as in. Str, Dex, Int, Fth, Arc
@@Emilio-lz5ux weapon categories in ER refer to daggers, longswords, curve swords, katanas etc.
As someone who has cared about ranked card game play, it's likely no surprise that something like Elden Ring would be appealing to me. It's challenging, mechanically complex, and offers a lot of build opportunities. Here are a few lessons I've learned after engaging with the Post Game DLC content with 7 different characters.
LoR was IMO a really good game, I never liked MTG or HS, this felt fresh for me and really entertaining. Corporate greed and bad management made them lost all focus on what this game was good at.
I tried to get into this game last month looking for something I hadn't already played in the competitive TCG space and it was so clear that the game did not have any interest in me playing anything but Path of Champions. 9/10 of the starter decks they give you aren't even competitively legal! I had to Google how to make a deck at all, and I hardly had enough cards in my pool to make one! It was such a shame that it made me go back to play Hearthstone for a bit.
LoR has been going downhill ever since Elder Dragon's release. His origin is basically a PoC power in the game that promotes card piles over anything else. Eternal has been Elder pile over Elder pile for more than half a year now, and Riot keep nerfing things that this "PoC power" makes broken instead of reworking Elder altogether. I'm not saying that a Runeterra champion origin that's always active (like ED, Ryze or Bard) is definitely bad, but Riot doesn't seem to know how to do it right. To worsen things, Riot looked at the players leaving PvP due to the decrease in game quality, and decided that because there are more PoC players now so they would fully invest in them and just ditch the mess they created in PvP. The last batch of card release (Lillia, Vex and Lux 2.0) are designed for PoC, and while they are certainly fun to deckbuild around, it still feels like they missed out on synergy points, where they are not necessarily great in any archetype, just good cards in themselves. I used to pride myself of being able to refine and hit Masters with meme concepts, and advocating the importance of having good balance between synergy cards, tech cards, anti-meta cards, and 'generic good cards', and also managing the deck's curve and flexibility. But over the past half a year, or even the past year, LoR meta has been good card piles all over and it's lacking the rock-paper-scissors interaction that has been always present in the game prior to that. (Hell I'll even consider Azirelia-ThreshNasus-MatronWatcher meta to be better than a meta full of Elder piles) IMO if Riot really want to bring back PvP, they can introduce variance by tweaking balance numbers more wildly and experimentally, like they did in the patch of K/DA cards. Although, with Elder Dragon still in the game I'm not sure how effective that is gonna be in incentivising players to return.
Honestly full respect to the LOR Competetive community for continuing to play the game. But I'm happy POC is at least being taken care of. It always felt like the gem of the game.
There is nothing wrong with path of champions. It’s so much fun to play and that’s why everyone is moving there
@@Jobaca Yeah no I'm not saying it's bad I'm saying it's a different game while the original one is declining. Reminds me of Gwent there's like 1.0, 2.0, 3.0 all different games.
For me, its the pacing, its just too slow, 5 - 10 minutes a game. Id really love for them to double up animation speed seriously, less waiting time during early game turn (like 30 seconds).
@@iHaveGrudgeAgainstUT 10 minuites for every game is kind of indicative of my point that people are going that long without "doing anything." That the optimal play pattern is the race to boredom.
I agree with the animation speed. I really liked the level up animations for the older champions. While the new ones look good, I dont want to watch the same movie every time a champion levels up. But for the game lenght in general I like it how it is at the moment
I agree that decks as a concept is just non existent. To buid on your point, for LOR players who are invested in the storyline, we love to play like Leona Diana, Garen Lux, Kayle Morgana and PoC does not really deliver that? PvP was a great medium for rich narrative experience. Sad really...
Couldn't have said it better myself, that deck archetypes represent a narrative. By losing the option to run those decks, you are losing your role play power.
What does this mean? Playing lore accurate decks? Is there something I'm missing because none of those synergyse at all gameplay wise; i just wanna understand before my next comments, speciall the "pvp was a great medium for rich narrative experience"
@@yorchmr3603 He's referring to how certain champions and there supporting pkg makes intrinsic sense for their characters. Garen likes soldier boys, Katarina attacks teleports and throws daggers. Eddy plays six drops...there's nothing there which makes intrinsic sense hence why it's commonly referred to as a card pile as opposed to a deck.
@@yorchmr3603 furthermore card piles have superceded decks to the point that its not just a narrative problem, it's not just a role play problem...it's a gameplay problem. That's why everyone is leaving.
Quickly gonna pour one out for every streamer that has left the game. Mogwai, Grappler, Swim, Majin Bae, Bruised By God, Sunny is half out, and then I'm half out as well.
Again, I'm not super happy to report that LOR competitive has fallen off a cliff by every metric since the last patch and that there are no new announcements for shakeups for the game going forward. I'm also not happy to report that everyone left playing LOR is moving to Path of Champions. But that is where we are at now.
are you diagnosed :?
I think even most Standard players understand that Cloud Drake was way more of a problem. But top players would also be more likely to suggest something like changing the origin to only include dragons as well. My guess is that the LoR team is just too small to feel comfortable making any changes on this level, and that's why we got something so half-assed instead. Of course they also missed on Iron Conquest - the real boon that pushed Hecarim to the top in the first place. So even if that deck took a hit, it now just means the crazy winrate Norra/Morde lists are finally spiking in popularity. And that deck sometimes also plays Wingsgiving, which is also insane in standard...
Yeah that's fair personally I'm done for a bit till they land a patch that actually does what it sets out to do. Just been playing the Elden Ring DLC for a break.
what if they directly nerfed ED by making his boons only apply to units that are actually played for 6+ mana. if the cloud drake discount deletes your dragonboons, it's no longer problematic and there is also no need to nerf cloud drake for the crimes committed by ED. Nerfing ED in this way would also solve the issue with ancient yeti, heisho, burblefish-type followers and the 6 mana self-discounting Elite they used to play with ED. As you say yourself, it's no use nerfing any 6 cost follower to fix ED bc another one will take its place. I believe the same applies to cloud drake.
There aren't really any other global acceleration cards other than cloud drake, but yeah I'm open to core Eddy changes. The big one I mentioned was forcing a 3 of ratio for Eddy in order to get boons in the first place.
The big thing is I just dont have much patience left, and I dont know how much the community has left either. Eddy is one card how many patches have to miss before people get upset?
@@EternalKing-LegendsOfRuneterra Fully agree, the new devs aren't great at patching pvp but even so eddy isn't unbeatable. he just happens to be the deck archetype that is unreasonably strong for how easy it is to pilot. that archetype will always be around in some form or another for all the casuals. Before eddy came around it was poro king, who got discounted by most pros as "low skill expression" - which is totally fair - but then he also almost won the final world championship. And I personally would face ED over poro king every time :D
The irony is that these nerfs actually hurt non Eddy decks more, with Heckarim dropping to like 52% win rate, and things like Annie Jhin who loved fireball dragon getting hit hard as well. Talk about missing the mark and nuking Japan instead...too soon?
Again, I'm gonna keep hammering home that this new director has so far been 0 for 0 with balance changes in LOR. Because card design is hard, and balancing an archetype around the advice of a small subsection of players is stupid because learning how to move a mouse does not equate to game design.
skibidi gutaat
Do you think you could release the deck codes you use for your top decks? If you havw time i would really appreciate. Maybe append to the video description where you already have your list
i watch all your stuff dont stop making content please awesome video helps a lot
Some people might wonder why I constantly make videos explaining how to beat me, it really just has to do with how I interact with games. Without adversity or challenge the reward means nothing. Masters means nothing to me unless there is someone who is capable of stopping me. Otherwise it's just solitaire city.
What I'm seeing is what's referred to as the casual adjustment. You have a host of players rushing into ladder overconfident and auto losing matchups they should have a game into. The reason they don't is simple, they are building every deck wrong...find out more in this video so you can improve.
Again the last director gave us amazing changes like new Vlad, new Katarina, new Garen. This new director can't nerf the one broken card in an archetype but instead picks on the three auxiliaries that can easily be swapped out due to the runeterra region ability. It's on the card son cloud drake can be played along any six drops it wants in the cloud drake (I mean eddy deck)
yea gg its kind of over
Overall Eternal remains a diverse and interesting format. Like imagine how thrilled I was when I found out standard was more then just ephemerals and eddy, that's basically Eternal 100% of the time times 10, you can never be entirely sure what people will run because there's just a lot of healthy diversity.
I forgot to mention Sett, he's gonna sneak in there somewhere too he always does with his coin duplication and not dying thing. There's also arguments for old school things like shadow ramp where you just hard run the vengences and harsh winds, you're gonna have your Akshan decks, you're gonna have a little traditional midrange like scouts etc, you'll have some ping spam with Seraphine, maybe a little Temo traps for spice.
Hey your videos are very interesting, love your thought processes and explanations, I just wish you uploaded more gameplay. Cheers ^^
Sure I often feel subconscious because I play a lot of the same decks that have stood the test of time, and have already been fully tested and approved for top ranked play by me, but I'll try some lower tier stuff for content sake.
What other games do you play? Also, first deck looks sick.
I play a lot of souls likes, so Elden Ring dlc is looking pretty dope. I've also been playing Lords of The Fallen recently, I just enjoy challenge in all it's forms.
We have three great new aggro decks that are performing just as well as Elder Dragon in the standard format. Eternal ladder is opening up in 1 week so look forward to climbing updates there as we insta rank up like always. Also deck highlights as new lists are released using the new expansion.
I just started playing a month ago. Played the starter Dragon deck and POC first week, then got enough wild cards to craft the Hecarim deck. I don't think it's as good as ED. It's good, i was going 65% win rate in Silver and Gold with Hecarim, but I went 90% win rate breezing through Platinum with ED Shayvana Morgana. ED is just too broken. I've never pulled off the Hecarim on turn 4 combo. Mostly it's kinda clunky and I lose if i don't draw Shark Chariot early or have Dragon Ambush towards turn 5-6. I almost never even draw/play Hecarim. Still very good deck well above 50% win rate, but not as strong as ED. It's hard going against Garen or Braum. But it's really good against ED decks that are slower or don't have regen. I want to figure out something better but don't have the cards to experiment... Maybe something with direct burn damage? Gangplank Gnar/MF? But even that might be too slow?
Well first of all it's great having new players in this card game. It's true nothing is going to be easier to play then Eddy however there has been a recent increase in deck diversity in standard so here's some recommendations: 1. jinx Lulu - 56% 2. Sivir Nidalee - 56% 3. Temo Tristana - 55%
@@EternalKing-LegendsOfRuneterraThanks, might try Teemo Tristana. I really like the Teemo gameplay, but isn't it a bad matchup into ED?
Just started playing a month ago and only got ED this week, you were not kidding. ED is broken in standard. Went from Gold to Diamond playing only ED Shayvana Morgana, going 16-2, only losing once to ED Braum Gnar and once to Hecarim. Part of yhat streak was 11-0, then I lost twice in a row in Platinum I. Previously was playing Hecarim and the climb from Bronze to Gold was maybe 65% win rate. I thought that was strong, but ED is just completely broken. Yes Hecarim can sometimes beat it, but it's not nearly as OP.
I just hit platinum in rank standard with hercarim meta and norra elder dragon meta. In this rank u lost 20 LP when losing match. It is more grinding more than ever. Not to mention oppoent you face are elite duelists. Any tip for me to advance to diamond. Perhaps not this season maybe after another rotation
Good news is it's only 10 days till Eternal ladder where you're gonna have a lot more options on what to play besides Hec and Eddy. Until then try aggro to climb jinx lulu or Sivir Nidalee: runeterra.ar/lor/decks/code/CQDQCAYCAIAQIBAQAECQIGIBA4CAKAIJBIFQGBIKJ2IQDZQBAQAQIDBGFA2AEAIBAQOACBIKJEAA runeterra.ar/lor/decks/code/CMDQCAIDCMAQMAY5AEDAOBACAQBQUDYCBABQGEYDAQDQKFDHAMDQOBANE4AACAIIAMOA
Basically, what we are seeing is that standard players are slowly figuring out the Eddy problem in the best ways they can.
:(