Unreal Engine 5.5 - It Gets More Incredible!

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  • Опубликовано: 15 ноя 2024

Комментарии • 230

  • @GizmoMaltese
    @GizmoMaltese 22 часа назад +127

    Anyone here old enough to have played the first Unreal game in 1998?

    • @olivierneger3675
      @olivierneger3675 22 часа назад

      For sure.
      But mostly modded ut2k4
      🤘

    • @luipaardprint
      @luipaardprint 22 часа назад +3

      For sure.

    • @BlakeEM
      @BlakeEM 19 часов назад +1

      I never played it since Half-Life came out a few months after and was better in every way, and was a game I was following the development of. Unreal had some mixed reviews at the time and I was a poor high school student. I did play Tribes that used the Unreal engine. Quake was even more mind blowing when it came out in 1996. Everyone was talking about it in school, but Unreal didn't get that popular. Unreal tournament was my favorite of all the Unreal games, I preferred it over Quake III Arena.

    • @glenfoxh
      @glenfoxh 19 часов назад +3

      I be old enough to have played on the Mattel 1979 Intellivision Console as a kid. Burger Time. Night Stalker. Stamped. Advanced Dungeons & Dragons. And so many more.

    • @wentworthmiller1890
      @wentworthmiller1890 18 часов назад

      Yes. UnrealEd.exe. Epic Megagames. Best music ever. Shared Dig forever!

  • @leotravel85
    @leotravel85 День назад +110

    Graphics are getting better and more realistic every day, but the games are getting more boring and uncreative.

    • @panzerofthelake4460
      @panzerofthelake4460 23 часа назад +2

      Try "THE FINALS" it's pretty fun

    • @Suthriel
      @Suthriel 23 часа назад +13

      Thats one of the typical traps, that many people think, all that good tech somehow makes a good game ^.^ Nope, without good story or gameplay you just get a good tech-demo.

    • @OktoPutsch
      @OktoPutsch 22 часа назад +3

      There was a quote from an interview of Hitchcock about Art, and why it starts to be boring when it reaches realism.

    • @myIceTea
      @myIceTea 16 часов назад +2

      @@OktoPutsch I don’t think it’s applicable here. It’s about the content itself. If an Artpiece doesn’t have something fantastical it’s boring (according to Hitchcock) It’s not about what you see visually but what you see.

    • @hannessteffenhagen61
      @hannessteffenhagen61 7 часов назад

      I think it's not entirely unrelated. It needs an army to actually employ all this technology, and large organizations even if everything is going perfectly just move a lot slower than smaller ones. If you have like 4 programmers, 2 art people, 1 composer and 1 writer what you can theoretically do may be less impressive in terms of scale but it's much easier to get everyone on the same page and iterate on concepts. It's not impossible to do large projects and create a good product of course, nor is it guaranteed that a small project will automatically converge to something coherent, but it takes very strong leadership to organize a large project.

  • @Ryo-uw3se
    @Ryo-uw3se День назад +143

    WHAT A TIME TO BE ALIVE!

  • @cefcephatus
    @cefcephatus День назад +88

    My PC is sobbing in dark corner of the room after watching this video.

    • @bocheraATC
      @bocheraATC 23 часа назад +1

      fr

    • @ASlickNamedPimpback
      @ASlickNamedPimpback 21 час назад +3

      This is why I got a second fan. Not for my computer, but for me, because I am roasting in my room :(

    • @fvckingtest
      @fvckingtest 19 часов назад

      Me, breaking into the room wearing a giant NVIDIA GPU mask on my head: "ITS RENDING REAL-TIME!!!"

    • @goatpepperherbaltea7895
      @goatpepperherbaltea7895 18 часов назад +1

      Just make some RUclips shorts slop you’ll make enough for a top end new pc within a month or two

    • @swardinc
      @swardinc 16 часов назад +1

      this is true my main computer even know it is a bad ass is still crying softly and rocking back and forth

  • @frankiesomeone
    @frankiesomeone 22 часа назад +46

    the metahumans all emote kinda like the hide the pain harold meme

    • @Eckster
      @Eckster 17 часов назад +6

      Seriously, I swear Metahuman is the reason so many modern games have such horrible facial animations

    • @DoritoBot9000
      @DoritoBot9000 17 часов назад +4

      They all look emotionless, specially in the eyes….

    • @myIceTea
      @myIceTea 16 часов назад +1

      @@Eckster you do know that not many games use most Metahuman tech…

    • @myIceTea
      @myIceTea 16 часов назад +1

      @@Eckster How were facials animations 10 - 15 years ago?

    • @Eckster
      @Eckster 16 часов назад +4

      @@myIceTea in many cases better, hand-done facial animations are still superior to so many of these automated solutions, but they're expensive.
      Look at the drop in quality from Mass Effect 2 to Mass Effect 3, and then the horror show that is Mass Effect: Andromeda

  • @jonteguy
    @jonteguy 23 часа назад +20

    I use UE5 daily, one thing I wish they would do is develop more features for indie people, their advancements are typically for AAA uses which, is great! And we can still use them as indie but I really do wish they did more things for things like 2D etc.

    • @YourJudgement-ms7kv
      @YourJudgement-ms7kv 23 часа назад +4

      True. But unfortunately it's not likely an indie will bring them money. I think you don't have to start paying them until you hit a million in earnings. So they're not gonna prioritize that.

    • @OktoPutsch
      @OktoPutsch 23 часа назад +1

      Be creative

  • @lespapillons7689
    @lespapillons7689 23 часа назад +16

    Imagine being a paper, two minute down the line !

    • @IAm-n7d
      @IAm-n7d 18 часов назад +1

      Every scholar is always looking at you 😏

  • @billyoung9538
    @billyoung9538 17 часов назад +11

    LOL, I'm sorry, but the one part of this video that still has me laughing are the virtual performances. Several of those audio to virtual performance examples, while far better than some of the Muppet flapping other software had created in the past, are lacking in any actual understanding of how the face moves to make the expressions. Most of these results look more robotic than real currently; however, they could make a decent base for a good facial animator to work from. I will say that the full animated woman's head with the eye movements and extreme expressions was better in some ways, but still suffered from serious uncanny valley issues, that a good facial animator could have fixed. I'm literally looking at the mouth on certain frames and seeing muscles that can't be where they are if the mouth is in the shape it's in, because the two are in conflict. It could be fixed with a few tweaks, but without those tweaks this is the type of subtle issues that really bothers people because they know somethings wrong but often don't know why. AKA smack dab in the Uncanny Valley. With that said I can't wait to see this feature in two more papers. ;)

    • @myIceTea
      @myIceTea 17 часов назад

      Well realistic face animations aren’t even possible in Movies, so I guess this is pretty good for realtime.

    • @billyoung9538
      @billyoung9538 13 часов назад

      @@myIceTea That statement is untrue. There are a plethora of movies with realistic face animations that don't reside in the uncanny valley. One only need to look at the Avengers movies for some examples of this; however, the main reason it isn't the go to for face replacement anymore is that deep fakes can typically do it quicker now. With that said no one should intentionally enter the uncanny valley, unless they're committed to trying to cross it, because it a bad place to be.

  • @samuelkuchta2836
    @samuelkuchta2836 День назад +38

    When will they fix the baked in TAA in games?

    • @sebastiana2035
      @sebastiana2035 День назад +1

      Soon, I hope

    • @Welterino
      @Welterino День назад +5

      Oh man TAA and FXAA are terrible. I miss the good old MSAA.

    • @grapeguymc
      @grapeguymc 23 часа назад

      @@Welterino msaa is expensive tho

    • @superior96
      @superior96 22 часа назад +2

      ​@@grapeguymcit's worth it, that's what it is

    • @superior96
      @superior96 22 часа назад

      ​@@sebastiana2035They won't. Normies don't care and major tech outlets, reviewers etc don't even mention it. At best it will take some years.

  • @bernard2735
    @bernard2735 3 часа назад +1

    What a time to live inside a simulation !

  • @jasonshere
    @jasonshere 22 часа назад +5

    I've been waiting about 20 years for a decent audio to lip-sync feature.

    • @narachi-
      @narachi- 17 часов назад

      well seeing as its not been possible beforem we all have been waiting since the dawn of time..

    • @jasonshere
      @jasonshere 17 часов назад

      @@narachi- I wasn't alive at that time; so I wasn't waiting quite that long.

  • @dzxtricks
    @dzxtricks 16 часов назад +6

    That audio to face animation is the one used in current Quadruple A Ubisoft games. What an insane technological marvel!!!
    ( _It was a sarcasm obviously_ )

  • @bigtimmothy7795
    @bigtimmothy7795 21 час назад +2

    Find it pretty hard to stay enthused after the release of Fab and the decimation of the marketplace. At this point I am willing to bet Unreal 6 will be subscription based.

  • @tb9383
    @tb9383 17 часов назад

    Köszönjük szepen ezt a fajta videókat. Mindenki más csak egy kis részét ezeknek új technológiáknak nezik meg. Jó latni az egész képet néha.

  • @VIKclips
    @VIKclips 19 часов назад +5

    it will still have travefrsal stutter even after 10 years.

    • @NadeemAhmed-nv2br
      @NadeemAhmed-nv2br Час назад

      I know at least 1 ue5 game with no stutter so it can be done

  • @noved4340
    @noved4340 День назад +9

    only thing they need to fix now is the hour long boot and load time

    • @steveclark9934
      @steveclark9934 21 час назад

      Is that a caveat of using Windows XP?

    • @AdamMi1
      @AdamMi1 21 час назад +3

      Don't forget the stutters

    • @cosmicraysshotsintothelight
      @cosmicraysshotsintothelight 20 часов назад

      "What do you want? Good grammar or good taste?"

    • @noved4340
      @noved4340 Час назад

      @@steveclark9934 Why yes, I refuse to update my machine because the government is watching everyone with the new Windows OS. (jk my laptop is from 2021, things just take forever to load on 16 gig ram)

  • @pretoasted
    @pretoasted 16 часов назад

    Happy to see more in-editor VR tools/support! They were messing with that a few builds back, but it didn't really seem to go anywhere. I'm hoping this time, they're more serious about it as the potential for developing from within VR, I feel can be really huge if implemented correctly.

  • @AdamMi1
    @AdamMi1 21 час назад

    Always great to see some light transport simulation stuff from you again!

  • @LittleBlue42
    @LittleBlue42 21 час назад

    I love your channel. I always get excited when i see one from you. Especially when its unreal engine since i use it daily

  • @GameplayUnboxed
    @GameplayUnboxed 22 часа назад

    Can't ignore every 2 seconds comma in speech 😅.
    Btw love your voice which is easily understood and calm.

  • @isobutylquinoline
    @isobutylquinoline 23 часа назад +2

    You will feel the real feel of this epic development in the industry. There is no going back now you sick

  • @desolat3264
    @desolat3264 22 часа назад +3

    It's always the eyes...

  • @nowymail
    @nowymail 23 часа назад +15

    The face animations are bad. They speak using only their mouths, or the lower half of their faces. Eyes area, and the upper halves of the faces are emotionless and "empty", off-putting. The graphics is great, but the execution is still lacking a lot.

    • @cube2fox
      @cube2fox 19 часов назад +2

      The alternative would be no mouth movement at all, or only binary open/close movement like in cartoon shows., which looks much worse. Compared to this, the UE5.5 AI approach is a large improvement. Of course it can't compete with face capture.

    • @Eckster
      @Eckster 17 часов назад +1

      Yup, it's honestly hurting a lot of modern games, their characters have the dullest delivery, and the mouths are overly expressive while not actually matching the audio.

    • @E3_Kruger
      @E3_Kruger 17 часов назад +3

      It's just going off of voice. There's no face tracking here. You just add an audio file and it does the mouth animation for you. That's what's incredible.

  • @shiccup
    @shiccup 8 часов назад

    what a time to be alive!

  • @CommentGuard717
    @CommentGuard717 14 часов назад +1

    This stuff is really cool, but I do have one issue with it, which is my GTX 1080 Ti fails to run these games at 4k Pretty much any game based on unity or some other engine will run just fine at 4k on the GTX 1080 Ti Although unreal games have a pretty hard time

  • @CharlesNiko-j3p
    @CharlesNiko-j3p 23 часа назад +4

    ALIVE! TO BE A TIME WHAT

  • @superior96
    @superior96 22 часа назад +2

    Meanwhile all the games using UE will look like utter blurry garbage because of the TAA and upscaler use everywhere, checkerboard rendering, etc etc.
    In a way 10 year old games look better than nowadays stuff. You can run them at super crisp native 4k 4x MSAA at +120fps, compared to 1080p upscaled to 4k blurry mess at 60fps.

  • @MikkoRantalainen
    @MikkoRantalainen 18 часов назад +2

    I wish my computer was fast enough to run UE 5.5 at 240p.

  • @kobi2187
    @kobi2187 14 часов назад

    it can be a low cost way to produce movies. Take your favorite fantasy novel (e.g wheel of time), extract all known features about the characters, and the places, create images, make into 3d, feed to the program, and guide the characters according to the plot. It's plausible and feasible, isn't it?

  • @alisdair42
    @alisdair42 День назад +27

    Don’t get me wrong, I really want to like UE5, but when I can’t open a UI widget editor window on Linux, it shows that they have a lot of money going to places that could be used making the core existing experience functional as opposed to it being just plain broken

    • @ocry3310
      @ocry3310 День назад +14

      Thats why you use windows instead of linux

    • @alisdair42
      @alisdair42 День назад +10

      @ naah, I don’t want onedrive reinstalling itself, forceful ‘reminders’ to setup 365, and it downloading updates without me telling the pc it’s ok to do so, not to mention forced ChatGPT integration 🤮

    • @lumarans30
      @lumarans30 День назад +7

      ​@@ocry3310 people who know what they're doing with their computer use Linux

    • @LainRacing
      @LainRacing День назад +13

      @@lumarans30 If they know what their doing, then they shouldn't be having the problems windows people don't. Can't have it both "Know what im doing" and "Boo hoo I can't do things with this OS windows can"

    • @holyleech2159
      @holyleech2159 День назад +4

      @@alisdair42 God i despise one drive force installing itself on my pc

  • @guspaz
    @guspaz 16 часов назад +1

    More bling is nice, but they need to get the basics under control. Performance is terrible even without ray tracing, and while they've been making improvements, it's still in a far from acceptable place. Shader comp and traversal stutter are still major issues, and multi-core CPU utilization is poor.

  • @devilblaster82
    @devilblaster82 3 часа назад +1

    did they fix the unreal stuttering too?

  • @techcodile
    @techcodile 22 часа назад +1

    What a Time to Be Alive😇

  • @michael_pio
    @michael_pio 13 часов назад

    the Cherno RUclipsr , has told all state of the art tech will be in a game engine ,say rendering ,simulation ,AI ,Networking , audio systems and you name it

  • @VygoOG
    @VygoOG 23 часа назад

    unreal engine is so far ahead of the game

  • @BleachWizz
    @BleachWizz 7 часов назад

    1:42 - this is super cool but it's still kinda uncanny and some games in near future will have to use it well

  • @TundeEszlari
    @TundeEszlari День назад +1

    Nagyon jó RUclipsr vagy, szeretem a videóid, kérhetek egy komment szívet?❤

  • @joonasmakinen4807
    @joonasmakinen4807 5 часов назад +1

    Isn’t this all old news? What is from 5.5?

  • @UsernameAwesomeSauce
    @UsernameAwesomeSauce 23 часа назад +1

    I love when my $80 games smear like finger grease when I interact with them

  • @n3ff848
    @n3ff848 21 час назад

    I just hope they use this to create actually good games and not just games that look nice.

  • @outsidehydro
    @outsidehydro 5 часов назад

    hi, is the voice in you videos real or ai?

  • @incription
    @incription 9 часов назад

    I wonder if they are looking at making a competitor to Roblox which has hundreds of millions of active monthly users. Perhaps the Fortnite UE thing was testing the waters

  • @nubletten
    @nubletten 2 часа назад

    Any day now the AI will also move the torso sround and beadbob a bit to make it look more realistic.

  • @Kareemo143
    @Kareemo143 10 часов назад

    What a time to be a vive!

  • @nestorkosmoi8841
    @nestorkosmoi8841 5 часов назад

    But if you want a clean image without artifacts and other creatures, rendering takes just as long as in any other render engine. Because you are competing against extremely good render engines like VRay, Redshift etc.. but UE5 as a real-time renderer with small errors that nobody cares about, it's a miracle.

  • @wesleybrown4170
    @wesleybrown4170 День назад +2

    Crazy to think so much if this was only probably possible because of how much money Fortnite made

    • @trashboatex
      @trashboatex 23 часа назад +1

      Epic games have other revenue streams, but they do make a pretty penny from fortnite

  • @tutorials859
    @tutorials859 18 часов назад

    what is going with ai trained realtime materials for rendering, is there any progress with that

  • @DanFrederiksen
    @DanFrederiksen 4 часа назад

    Imagine content creation when combined with generative AI. Not just the engine for free but any content you can imagine in geometry. What a time to be alive :)
    If only we could solve our jew problem the future might be bright.

  • @GiorgioTedesco
    @GiorgioTedesco 9 часов назад

    There is no open source alternative like this one? Right?

  • @letticonionepic
    @letticonionepic 23 часа назад

    Its freee!!! (But my pc can't run it. I have to turn off Nanite, Runtime lightning calculations, lumen, and various other stuff).

  • @testboga5991
    @testboga5991 23 часа назад +2

    Didn't find the faces very convincing

  • @gabrielsandstedt
    @gabrielsandstedt 4 часа назад

    I would be using unreal if it was a nice programming experience, unfortunately it is not.

  • @anjandash_
    @anjandash_ 19 часов назад

    Just the introduction of this video was two minutes.... 😂

  • @Pelipoika
    @Pelipoika День назад +19

    Yay! More blurry "AAA" games........

    • @blackshard641
      @blackshard641 День назад +3

      You may need to see an optometrist

    • @nickamodio721
      @nickamodio721 День назад +11

      ​@@blackshard641they're talking about TAA

    • @edussantoz9034
      @edussantoz9034 День назад +3

      I only see a problem when there's no option to disable it, i also don't like it, but it is pretty hardware demanding to run a game on native resolution and MSAA. Hardware has stagnated in the last decade and dont expect it to be better in the years to came, thats why A.I. and render tech is beeing pushed beyond, because hardware is no more the driving factor software is

    • @SnakeJuice
      @SnakeJuice День назад +3

      And more Ghosting! WHAT A TIME TO BE ALIVE!

    • @samuelkuchta2836
      @samuelkuchta2836 День назад

      ​@@edussantoz9034 Hardware didnt stagnate, even though moores law is dead. What stagnated is companies trying to put out polished optimised games instead of quick cashgrabs.
      Look at nfs or batman in 2015. Looks the same as modern games, yet needs 10x weaker pc.

  • @kipchickensout
    @kipchickensout 13 часов назад

    nice, I noticed at 0:58 he only uses his mouth and the rest is dead, and 1:29 feels kinda like fake emotions

  • @Alain_Du_Bois
    @Alain_Du_Bois 18 часов назад

    6:07 Megalights. Interlinked.

  • @simsimsim-n2t
    @simsimsim-n2t 11 часов назад +1

    Does anyone still use unity?

    • @adz951
      @adz951 10 часов назад +1

      **echo**

  • @MpameOkuk
    @MpameOkuk 21 час назад

    Make a video on hair salon simulation

  • @brocscogmyre5592
    @brocscogmyre5592 17 часов назад

    Does anyone know if 5.5 metahumans can be exported into 5.4

  • @koffeekage
    @koffeekage 7 часов назад

    Is there going to be a tool that automatically makes the characters crazy-ugly so American Developers can optimize their workflow in this software?

  • @_sevelin
    @_sevelin 15 часов назад

    There is only one thing i will do with the voice to animation thingy 😉 😏

  • @fbiofusa3986
    @fbiofusa3986 12 часов назад

    Can’t wait for Bethesda to not use this

  • @hiperfx892
    @hiperfx892 12 часов назад

    The only problem is that it set my pc on fire

  • @pandoraeeris7860
    @pandoraeeris7860 23 часа назад

    Ok, but when can I prompt my AI to use it?

  • @MonsterCreations662
    @MonsterCreations662 9 часов назад

    Unity 6 📈📈

  • @cappybenton
    @cappybenton 19 часов назад

    Wunderbar

  • @TheTrumanZoo
    @TheTrumanZoo 20 часов назад

    They should try rendering half of every object per each frame, objects are mainly static. so if you update half per frame you save a lot of fps...

    • @kobi2187
      @kobi2187 14 часов назад +1

      Every fully finished object in the rendered frame can be made 3d, and then there is no need to recalculate it. (think objects instead of bitmaps)

  • @shahinsmith3349
    @shahinsmith3349 22 часа назад

    imgine now when u run it with RTX 5090

  • @VR-od1jl
    @VR-od1jl 22 часа назад

    "What in the name of papers"........ these sort of sentences is the main reason while I follow this channel. You are a poet of AI evolution, and I trying so hard to hold on to my papers!

  • @abcd-zd9tu
    @abcd-zd9tu 2 часа назад

    Are you Hungarian?

  • @user-fd7jd4jq1e
    @user-fd7jd4jq1e 11 часов назад

    When UE6?

  • @kevinsm2039
    @kevinsm2039 11 часов назад

    Amazing progress ! Still don’t look real 🤣 maybe 1-3 years ?

  • @jackatk
    @jackatk 12 часов назад

    Those metahumans still look uncanny… I get it would look pretty good with stylized characters, but this just isn’t it ‘, :/

  • @viktorianas
    @viktorianas 19 часов назад

    I just want to remind everyone that REAL GAMES almost did not evolve since Battlefield 3, all we've got were marginal improvements every year. It was DOOM, HL2, BF3, Crysis that were generational leaps in graphic quality, even RDR2 or Cyberpunk 2077 were just incremental improvements in the evolution. Well... maybe MSFS 2024 is actually stunningly impressive but it's not launched yet...

    • @myIceTea
      @myIceTea 16 часов назад

      True and we also had the jump to 4K which is multiple times more expensive

    • @456MrPeople
      @456MrPeople 10 часов назад

      My guy have you seen Cyberpunk 2077's path tracing mode? Games like Crysis can't even compare to the lighting in that game.

  • @kuromiLayfe
    @kuromiLayfe 3 часа назад

    😢 the more realistic the games are getting the more bland and uninspiring they become too.

  • @aidenallen1167
    @aidenallen1167 21 час назад +1

    I'm so sorry bro, I can't listen to you when you have a talking style like that 😭😭 no offense 🙏

  • @myIceTea
    @myIceTea 16 часов назад

    OMG UE5 hate is unreal. It’s turning into a trend. It’s like everything is UEs fault now. Also the jump to 4K is ridiculously more expensive. A good UE game comes out and people love it(nobody is talkin about UE) then a bad game comes out: well it has to be UE5s fault. I guess as it gets more popular, more people will hate and love it. It’s always those videos like “UE5 is destroying games” or “the slow decline of games…” the get me raging… Those people think “I found the whole truth and actually everything sucks”. Think, read and do things before watching a Video of 1 Dev having a bad time with it. New Technologies are expensive, look at Crisis and SSR. Also Crysis Remaster ran like shi

    • @UmmerFarooq-wx4yo
      @UmmerFarooq-wx4yo 14 часов назад

      UE 5 is for video and film. It ain't no Creation Kit which is for games.

  • @farp3
    @farp3 17 часов назад

    nahh this bare ass lipsyncing is not facial animation

  • @juancarlosgzrz
    @juancarlosgzrz День назад +3

    I love the indian accent of yours

  • @sikliztailbunch
    @sikliztailbunch 21 час назад

    Sadly UE is mostly good on paper: ruclips.net/video/M00DGjAP-mU/видео.html

  • @RetroGameHound
    @RetroGameHound 14 часов назад

    Actually, I do not care. The gameplay these days sucks

  • @jinr3d
    @jinr3d 20 часов назад

    Wtf to be alive...

  • @myourmother
    @myourmother 11 часов назад

    유니티 또 추하게 7000 버전으로 내놓쥬?

  • @bzikarius
    @bzikarius 3 часа назад

    1:30 still bad and creepy. And even more creepy than simple mouth flapping on low-poly model. Uncanny valley, you know?
    It is nice and interesting as technology, it is much better than nothing. But it much worse than real or handcrafted face movement.
    Sadly Metahuman is not flexible at all for fine-tuning… Mediocre rigging, boring symmetrical faces for third plan.
    Okay for filler-npc-characters.
    4:08 temporal denoise is essential for game with fast path tracing, but all this fo future and much more powerful devices. ATM having 1kWt videocard for games looks insane.
    Simulations are nice.
    Mega-lights are pretty limited.

  • @sk.mahdeemahbubsamy2857
    @sk.mahdeemahbubsamy2857 22 часа назад

    Dont just add feature without optimizing the engine. Right now most of the games being developed are getting highly dependent on Nanite and lumen and they are very demanding. Even on hight spec pc's u need DLSS or other upscalers to run with a smooth frame rate. The devs just throw away the optimization out the window

  • @andililaj2744
    @andililaj2744 22 часа назад

    Finally it's not another AI slop video

  • @0stre
    @0stre 23 часа назад +2

    The Unreal Engine look is ugly and more and more people are noticing it.

    • @cosmicraysshotsintothelight
      @cosmicraysshotsintothelight 19 часов назад

      Utterance noticed. Brainlessness is not next to godliness.

    • @myIceTea
      @myIceTea 17 часов назад

      You mean more and more people are watching videos of “how bad UE is” because most people dont see shi and watch too many DF Videos. Obviously if more people use it the more they’re gonna complain. Let’s talk to real developers and not some guys sitting in their Linux cave and hating on everything

  • @Hecarim420
    @Hecarim420 День назад

    5.8 gonna be GREAT achievment ツ
    ==>
    13.0-13.8 will be UNREAL ENGINE fr
    ¯\_(ツ)_/¯

  • @robinhouston788
    @robinhouston788 День назад +6

    This is a commercial and not up to the standards of your other content.

    • @samtobin35
      @samtobin35 18 часов назад +3

      I disagree. Most of us watch his videos because we love 3d graphics, ray tracing, AI/ML, and stuff like that. So I really appreciate videos like this because they showcase cool things that are happening in that space. I’m sure a lot of enthusiasts are going to try out these cool things after watching this video- and it’s totally free to play around with

  • @houndsraddforb4284
    @houndsraddforb4284 12 часов назад

    His voice pisses me off so much

  • @matiascortes1675
    @matiascortes1675 21 час назад

    i just hate metahumans

  • @leonardomatheus1888
    @leonardomatheus1888 22 часа назад

    Now we'll need a rtx4090 to play at 720p 30fps.
    I hate UE.

    • @myIceTea
      @myIceTea 17 часов назад

      Think for 1 second… many titles the don’t use UE run like shi look at cp77. Good graphics is just fuk expensive. But I am sure GTA 6 will run on 8k without upscaling because it don’t use UE

  • @FrotLopOfficial
    @FrotLopOfficial День назад +2

    I'm disappointed that you've been days behind lately. I hope your production pipeline gets more efficient

    • @jazza231
      @jazza231 23 часа назад +2

      If you dont want to wait, read the stuff yourself. This guy shares all of this information in an easily digestible format for all of us for free, please be grateful.

    • @medieval.software
      @medieval.software 23 часа назад +4

      What an entitled thing to say.

  • @andreaspetersen361
    @andreaspetersen361 День назад +4

    i feel like i should start learning unreal instead of blender

    • @benveasey7474
      @benveasey7474 День назад +1

      It's a hell of a decision, that really comes down to what you need it for. For Archviz, UE gives the possibility of allowing the Client to walk around the design - fantastic.
      I have to deal with water, so Blender has the upperhand here for details such as bubbles and foam etc.
      Another issue with UE is that it may well become a paid product one day (example Megascans in 2025). Not a problem if you work for a big company but a pain if your are an Indie Creator.

    • @edussantoz9034
      @edussantoz9034 День назад

      They are kinda diferent tools, if you whant to make a 3D model or render a scene blender is very good at it, but if you whant to make a game blender is very bad, unreal is the oposite, also 2d games the best today is unity, but it can also be used to make 3d games not as good as unreal

    • @Juan-qv5nc
      @Juan-qv5nc День назад

      Learn both, you have the rest of your life for doing so.

    • @bahshas
      @bahshas День назад +3

      @@Juan-qv5nc i only have 7 hours to live i have to prioritize

  • @Yanus3D
    @Yanus3D День назад +3

    U5 is hype. Overrated.

  • @815TypeSirius
    @815TypeSirius 22 часа назад

    Glazing
    UE5 is peak out of touch scam marketing. Thinking of unsubscribing.

  • @trader2137
    @trader2137 23 часа назад

    wow such technology, and the games are beyond garbage

  • @shorts_saint
    @shorts_saint День назад +1

    W H A T A T I M E T O B E A L I V E !