I had this playing in the background under the assumption that you were a largly established channel based on your level of explaination and production quality. Imagine my surprise to find at 100 Subs and 145 views 😲😲
i would consider myself somewhat good at redstone, but even i learned 1 or 2 new things in this video. And when it comes to quality of content, wow, this might be the best restone turorial - ish channel i know.
Im actually pretty impressed by the quality explanations. It’s kinda slow, but if I was a noob again, I think i’d appreciate the fact that it’s a little slow, like that.
Thanks! Yes, the slower pace is intentional, because at this level IMO it's worth taking extra time to ensure you have a really solid foundation of knowledge to build upon.
The leaves also cause an update if the distance to the log changes. Invisible changes still can be observed by using the F3 menu like with leave-log distance and/or their functionality like with hoppers being powered and no longer interacting with items or dispensers empty or not being activated. The visible changes can be summarized like this: any change to the physical state of the block the observer observes will trigger it which includes change of shape, destruction/placement, or block movement (minecarts are entities and therefore cannot directly interact with an observer. They need a medium like a detector rail). By the way, a hopper transporting items does not trigger an observer, because its functionality does not change.
I had this playing in the background under the assumption that you were a largly established channel based on your level of explaination and production quality. Imagine my surprise to find at 100 Subs and 145 views 😲😲
Haha, yep. I've only been posting videos since May, so here's hoping!
Same here, I was sure youtube was tripping again.
From a former Redstone tutorial RUclipsr: This is great, super informative and helpful to those learning. Great job
Thanks, I really appreciate the support!
wtf 300 views?? this is like, hermit quality. I really hope you get the recognition you deserve soon, assuming that's the goal.
That is high praise, thank you!
i would consider myself somewhat good at redstone, but even i learned 1 or 2 new things in this video. And when it comes to quality of content, wow, this might be the best restone turorial - ish channel i know.
Thanks, that means a lot to hear
Im actually pretty impressed by the quality explanations. It’s kinda slow, but if I was a noob again, I think i’d appreciate the fact that it’s a little slow, like that.
Thanks! Yes, the slower pace is intentional, because at this level IMO it's worth taking extra time to ensure you have a really solid foundation of knowledge to build upon.
The leaves also cause an update if the distance to the log changes. Invisible changes still can be observed by using the F3 menu like with leave-log distance and/or their functionality like with hoppers being powered and no longer interacting with items or dispensers empty or not being activated. The visible changes can be summarized like this: any change to the physical state of the block the observer observes will trigger it which includes change of shape, destruction/placement, or block movement (minecarts are entities and therefore cannot directly interact with an observer. They need a medium like a detector rail). By the way, a hopper transporting items does not trigger an observer, because its functionality does not change.
True! Fantastic comment, thanks for writing it!
Great video, very informative! I've played around with observers a little, but nothing like this 😃
Glad you enjoyed it!
I honestly didn't even know most of this.. I just be using these things like a toddler sucking on an iPhone.😅
Everybody starts somewhere, glad to have you aboard!
This video is not perfect only because music is too loud.
Whoops, I'd change it if I could, but I'll at least make sure the music is quieter in future redstone videos.
I've gone through and cleaned up the captions for this video, for people who are having trouble with the music being too loud.