The Smallest Quarry Ever!

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  • Опубликовано: 8 сен 2024
  • Smallest Maps Playlist: • Smallest Maps EVER!
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    This video was created under Microsoft's "Game Content Usage Rules" using assets from Age of Empires, © Microsoft Corporation.

Комментарии • 162

  • @asdt560
    @asdt560 6 месяцев назад +278

    The fact that T90 has been allowed to do this to other people without having to go through it himself is a crime.

    • @T90Official
      @T90Official  6 месяцев назад +94

      😈

    • @solorollo9756
      @solorollo9756 6 месяцев назад

      @@T90Officialmomma tried!

    • @dalton_petursson
      @dalton_petursson 6 месяцев назад +8

      ​@@T90Officialmaybe some community or show matches where you play against someone a little lower elo but you are required to give live commentary? Eh? Eh?

    • @adeadfishdied
      @adeadfishdied 6 месяцев назад

      @@dalton_peturssonT90 vs Newb, set to all visible, but an observer controls his camera and he has to cast while he plays.

    • @ethan1142028
      @ethan1142028 6 месяцев назад

      I mean, they all volunteer, it's not like he's forcing them. I think he even pays them

  • @MatsuHiroshi
    @MatsuHiroshi 6 месяцев назад +149

    We saw scouts, archers, siege, knights, and monks as well as towers. Seems like the nerfs worked exactly as intended! :) This was a great map for it too, hats off to T-West

    • @TestTestGo
      @TestTestGo 6 месяцев назад +12

      If we saw no towers we would know the nerf was too harsh. Towers were relevant, but not overpowering.

  • @Milktube
    @Milktube 6 месяцев назад +16

    That was SUCH a good game! And it was only possible because of the building range changes! What would normally be a "first player to build a tower/castle here wins" became a hilarious scenario of building markets in the opponent's bases.

  • @Naccarat
    @Naccarat 6 месяцев назад +18

    T90: "Hardy! Hardy! Fix it!"
    Hardy : "No, I don't think I will."

  • @MrMindwavess
    @MrMindwavess 6 месяцев назад +27

    the change to tower is super nice!

    • @2rslvl126
      @2rslvl126 6 месяцев назад +2

      Except regular archers out ranging them. That feels odd.

  • @morscoronam3779
    @morscoronam3779 6 месяцев назад +19

    T90 should periodically say "Mark! Wake up!" to troll the sleeper guy.

    • @ShaolinViolin
      @ShaolinViolin 6 месяцев назад +1

      My name is mark… this scared the hell outta me😂

    • @habu30
      @habu30 6 месяцев назад

      ​@@ShaolinViolin same here 😅

  • @TurboDiego37
    @TurboDiego37 6 месяцев назад +27

    This game was an amazing back and forth

  • @UniDocs_Mahapushpa_Cyavana
    @UniDocs_Mahapushpa_Cyavana 6 месяцев назад +22

    Islands 🏝 is a map, where doing the opposite of smallest maps and having a larger map may be really interesting.
    It would make it less likely your map allows enemy galleys to destroy all your ships, it increases the amount of wood 🪵, it makes sneaking transport ships and other ships easier to make it less snowball-y, and it means you can punish players for putting all their ships into one death ball, as it would take it longer to reach your point of attack.

    • @asdt560
      @asdt560 6 месяцев назад +9

      Add more and larger neutral islands too.

    • @FacialVomitTurtleFights
      @FacialVomitTurtleFights 6 месяцев назад +1

      "World Map" 1 player starts in USA and the other starts in Russia... that would be a long game haha

    • @parkerbond9400
      @parkerbond9400 6 месяцев назад

      Malay would be OP on large islands with extra wood.

    • @UniDocs_Mahapushpa_Cyavana
      @UniDocs_Mahapushpa_Cyavana 6 месяцев назад +1

      ​@@parkerbond9400 It is virtually impossible to protect Fish 🐟 Traps on Islands 🏝, so they would really only have faster Age advancement and Harbors as major bonuses. Which are good, but unlikely to be game breaking when pitted against civs with more of a Naval focus.
      Getting to the deathball of Elite Cannon Galleon/Dromons and Galleons/a unique unit substitute for Galleons is very important on Islands. So that is nice for Malay as they can reach Imperial Age quicker.
      Though the other good water civs have their own ways to accelerate their timings to the death ball. Plus they tend to have tricks up their sleeves beyond the deathball like landings using Condoterrio or Armored Elephants 🐘 (they are much better at doing the tanking ship shots trick than Battering Rams).
      So I think Malay will be strong, but not very OP. Especially when faced against the strongest Naval civs. I don't really see how they could possibly be overpowered in the sense you are very unlikely to win against them as a good Naval civ.
      Also, using your pick of Malay in a tournament for Islands would be a waste, as they are very strong many other maps.

    • @T-West
      @T-West 6 месяцев назад +9

      We actually kinda do that for Hidden Cup, our Islands map is set to 144 tiles instead of the standard 120 tiles. Many of the AoC water maps were hard-coded to be one-size larger like this in the original game. We're doing the same with Evacuation.

  • @taco-bellleftovers1816
    @taco-bellleftovers1816 6 месяцев назад +9

    Petition for T90 to play on a small map and turn his brain into mush

  • @GarfieldRex
    @GarfieldRex 6 месяцев назад +10

    ¡Vamos Ozone papá! Lo chistoso sería ver los arqueros ingleses de tiro largo derribar un castillo al otro lado del mapa xd

    • @dotdot7911
      @dotdot7911 6 месяцев назад +1

      yeah! hilarious

  • @denniskwokmusic
    @denniskwokmusic 6 месяцев назад +4

    Not T90 calling me out for falling asleep to these.. I had to watch the HC5 map reveal twice because I missed it falling asleep the other day.

  • @nafnaf0
    @nafnaf0 6 месяцев назад +4

    The half range towers are perfect for the tiny maps. Standard meta

  • @mysteriousshadow395
    @mysteriousshadow395 6 месяцев назад +38

    T90 actually listened to a Hera's suggestion lol

  • @Crabmaster
    @Crabmaster 6 месяцев назад +2

    Lower range is a pretty good compromise, fits the theme as well.

  • @valantisalatsas7249
    @valantisalatsas7249 6 месяцев назад +2

    12:04 certainly one of the games of all time

  • @ihatethis1810
    @ihatethis1810 6 месяцев назад +3

    Great change to the towers!!!! Brilliant!!

  • @GalaxyGuy12
    @GalaxyGuy12 6 месяцев назад

    Gonna be mangos.
    It would have to be ranged units, for much the same reason as towers were effective, so the initial go-to will likely be archers.
    As a counter for archers, and as a high-damage ranged unit, mangonels are pretty effective.
    Also, with smaller maps with less space for buildings, these matches have been pretty tight with space for maneuvering, which means dodging mangos will be harder, making them more effective in clearing out archers and other mangoes.
    And then finally, because building ranges are reduced, it will be much easier to use mangos against towers, TCs, castles, etc.
    So, mangos.
    Edit: One additional thing: I don't think the meta is gonna be as restrictive as when it was towers. Like, my prediction of mangoes comes with the caveat that I don't think mangos will be as ubiquitous as towers were previously, I think instead there will be much more room to mix in other units, especially for civs with strong ranged options like Spaniards, Turks, Britons.

  • @toviashapiro6772
    @toviashapiro6772 6 месяцев назад +1

    "apparently this guy and his girlfriend are very experienced in small maps" 😂😂😂

  • @LordZaamus
    @LordZaamus 6 месяцев назад +1

    Wow, half-range buildings make these games even more interesting. Good idea!

  • @ShaolinViolin
    @ShaolinViolin 6 месяцев назад

    3:55 t90 calling me out by name while I had him at 1.5x speed scared the heck out of me !😮

  • @BrownFoxWarrior
    @BrownFoxWarrior 6 месяцев назад +3

    All the guys in the tower had to throw the arrows by hand.

  • @martynkalendar
    @martynkalendar 6 месяцев назад +11

    i think nerfing the range of things is a good idea that could be expanded on, next you should make the buildings smaller as well, then shrink the units

  • @96samcosmo
    @96samcosmo 6 месяцев назад +3

    I love the range change!

  • @essd3202
    @essd3202 6 месяцев назад

    GREAT change to the ranged building changes T90, the tower wars were interesting but it does start to get stale, good of you to notice I love this series

  • @Gotmilk0112
    @Gotmilk0112 6 месяцев назад

    Well, we still had tower spam....but we still saw Castle Age and plenty of units other than towers. Good start.

  • @epicseadragon1692
    @epicseadragon1692 6 месяцев назад

    I love halfing the range of defensive structures for this game mode! Great idea! Maybe I feel like min range should be taken out??? I dunno...

  • @R-Rova
    @R-Rova 6 месяцев назад

    This was an entertaining round, full of surprises. A good change that the 'tower rush meta' is gone now.

  • @Gendulf
    @Gendulf 6 месяцев назад +1

    I feel like the range should be just a bit further for the towers, even if only by 1 or 0.5.

  • @dgthunderer
    @dgthunderer 6 месяцев назад

    That was such a good game. I look forward to seeing how the strategy evolves as these players come to understand the specifics of this format.

  • @Zeldrake
    @Zeldrake 6 месяцев назад +4

    prediction: the "meta" for this map is immediately palisade/house wall out your opponent, not so much to actually wall them out but to allow you free space for farms and tech up - it's simply not possible to bulldoze through palisades (due to either building new ones behind, or counter-archers and tower fire)
    in SWGB the mounted trooper does huge anti-wall damage so palisade walling is pretty useless aside from coralling, but I think in AOE2 where anti-building is so much harder to come by, just walling up then means you've got all the space you need to do whatever

  • @racernatorde5318
    @racernatorde5318 6 месяцев назад

    I think the range change will make stonewalling in your opponent (Or getting them cut off stuff) incredibly strong

  • @nisenazo
    @nisenazo 6 месяцев назад

    Tower change is pretty cool, keeping them relevant without outright moving them. I really liked the tower play of the previous games so this is good. I hear it was Hera's suggestion so props to him!

  • @sjosse10
    @sjosse10 6 месяцев назад

    The range nerf was a great improvement! Cant wait to watch it on other maps. :D Insane how skilled these players are in these settings, wp!

  • @pax6833
    @pax6833 6 месяцев назад

    Tower nerf was definitely a very positive change, opened up new play, made rushing Fuedal and towering everything no longer be a crazy OP strat.

  • @LK.Cynric
    @LK.Cynric 6 месяцев назад

    What a crazy and fun match and map!
    Like how the map is so small its ALMOST impossible for t90 to miss the action.

  • @Beam_of_Love
    @Beam_of_Love 6 месяцев назад

    I'll have you know I watched this during lunch break and for once did not fall asleep.

  • @praevasc4299
    @praevasc4299 6 месяцев назад

    Reducing the firing range of buildings was a great idea, to see something more fresh than the endless tower wars. However, maybe it was too excessive. Would a middle ground be better? Somewhere between the current extra tiny range and the original one?

  • @Typhy7
    @Typhy7 6 месяцев назад +2

    We really need some community games. Haven't seen them in a while.

  • @jacobwood3326
    @jacobwood3326 6 месяцев назад

    T90 is a genius for making HC small map content. This is the content that I didn’t know I needed till he posted it!

  • @fantasysportsnow2878
    @fantasysportsnow2878 6 месяцев назад

    Not only do i go to 1.25 speed but i also use T90 to fall asleep
    Smallest maps is to entertaining though

  • @Caleb-gf2oq
    @Caleb-gf2oq 6 месяцев назад

    Monopoly and siege is what I'm thinking is gonna happen. Maybe destroying houses to force wood use. That's my prediction.

  • @timoflo369
    @timoflo369 6 месяцев назад

    Before watching the video, the change to building range could be the perfect solution

  • @Crazy_Cakes
    @Crazy_Cakes 6 месяцев назад +1

    love these kinds of vids

  • @dylanfalk3243
    @dylanfalk3243 6 месяцев назад

    probably archers I feel like, but I would love to see more caste age business

  • @hatschi9861
    @hatschi9861 6 месяцев назад

    TWest is just the man when it comes to scripting. I hope you heard him rant on the map scripting on fortress. He really knows his stuff

  • @Patashu
    @Patashu 6 месяцев назад

    That was one of the best Smallest fights

  • @zxylo786
    @zxylo786 6 месяцев назад

    This game was so good. The tower nerf helped

  • @graemegourley7616
    @graemegourley7616 6 месяцев назад

    That was a great fun game. Intense and better with the nerfed towers...

  • @markburke1396
    @markburke1396 6 месяцев назад

    Guilty, as I watch this in bed. its also 08:07 and i did indeed just wake up 111

  • @peoplesoft2784
    @peoplesoft2784 6 месяцев назад

    T90 I love that I can fall asleep to you.

  • @icaroferracini
    @icaroferracini 6 месяцев назад

    Great changes and it is still pretty fun!

  • @omgThink4uRself
    @omgThink4uRself 4 месяца назад

    Should be all Ranged Units & Building @ Half Range for these maps

  • @nyvisalays2475
    @nyvisalays2475 6 месяцев назад

    youtube honor code prediction here: with the reduced building range, I'm betting mangonels

  • @rossvolkmann1161
    @rossvolkmann1161 6 месяцев назад

    Seems like the tower nerf was right on the money. Towers are still completely relevant, but being the first to drop a tower doesn't shut out the game anymore.

  • @PestIIIence
    @PestIIIence 6 месяцев назад

    My name isnt Mark - but I also fall asleep to your lovely youtube videos. Bonus points when Dave is Co Casting

  • @darianhobo8838
    @darianhobo8838 6 месяцев назад

    So good. Cannot wait to see more.

  • @bont3
    @bont3 6 месяцев назад

    honor code, I didn't sped forward on youtube. It's going to be monks which is the next go to thing without towers

  • @Xinuka
    @Xinuka 6 месяцев назад

    @4:01 gridlock walls + archer control

  • @EliasHasle
    @EliasHasle 6 месяцев назад

    Any chance you will try the ultra-small Elephant Michi from my "WILD Elephant Maps" mod?

  • @bigbakaboon
    @bigbakaboon 6 месяцев назад

    is this the first siege i've seen in a smallest map? This game was great

  • @normanatalus13
    @normanatalus13 6 месяцев назад

    With buildings having less range my strat would be all in feudal Saracen archers

  • @hatschi9861
    @hatschi9861 6 месяцев назад

    Ballista elefants taking out all the trees pls!!!

  • @Lebensgott
    @Lebensgott 6 месяцев назад

    if range of towers and tc etc is halfed, ranged stuff could be really strong... archers, siege etc...

  • @snoesnoe590
    @snoesnoe590 6 месяцев назад +2

    Anyone extremely disappointed there’s no smallest ever maps in hidden cup?

    • @KalaAltheaBalik
      @KalaAltheaBalik 6 месяцев назад

      I would had like to see one random smallest map in each set

  • @msb7289
    @msb7289 6 месяцев назад +1

    watching at 1.5 speed amateurs. i'm always watchung t90 at 2x speed. this vills really box fast

  • @DarthChrisB
    @DarthChrisB 6 месяцев назад

    The Party that must not be named was right all along.

  • @dopi3220
    @dopi3220 6 месяцев назад +1

    You caught me falling asleep to you again😂

    • @dotdot7911
      @dotdot7911 6 месяцев назад

      ㅋㅋㅋㅋㅋㅋ

  • @aralornwolf3140
    @aralornwolf3140 6 месяцев назад

    All ranged units should have reduced range. Consider halving their range too. That way they don't dominate the game with their range once a few upgrades have been researched. Towers probably need slightly longer range. So, 0.5 range more than the archers and siege.

  • @jonasfranke4480
    @jonasfranke4480 6 месяцев назад

    I think siege - spear - something will come

  • @drachenrecke5090
    @drachenrecke5090 6 месяцев назад +2

    I really dislike that you changed the range of the buildings.

  • @charleysaiz
    @charleysaiz 6 месяцев назад

    RUclips so stinky
    T90 you are flawless and make zero mistakes!

  • @HForceClan
    @HForceClan 6 месяцев назад +1

    Now a magonel will outclass a tower like a trebuchet does to a castle, nice change!

  • @justkorny
    @justkorny 6 месяцев назад

    I really hope Marc had a good old sleep to the video

  • @AustinHodge102
    @AustinHodge102 6 месяцев назад

    I’m wondering if anyone named mark was falling asleep at 3:55

  • @ashwalkerson1934
    @ashwalkerson1934 6 месяцев назад

    Prediction: with all of the micro we're seeing I wouldn't be shocked to see an oneger or two

  • @InvisibleDivide
    @InvisibleDivide 6 месяцев назад

    small maps are exciting because they are always a knife fight

  • @plamondonmarie4078
    @plamondonmarie4078 6 месяцев назад

    Imagine if someone did longbowman😂

  • @drschwandi3687
    @drschwandi3687 6 месяцев назад +1

    Crazy fast upload

  • @Greenpie101
    @Greenpie101 6 месяцев назад

    If you could figure out a way for us to bet on these games live, especially the cups, you'd have 1000% increase in viewership

  • @indraallian6371
    @indraallian6371 6 месяцев назад

    GG and the range nerf should have been from the start of these games. It's pretty obvious right. 😎

  • @christopherhemstad6617
    @christopherhemstad6617 6 месяцев назад

    That was insane

  • @brim2722
    @brim2722 6 месяцев назад

    Always 2x speed T90

  • @hamdepaf6686
    @hamdepaf6686 6 месяцев назад

    While you prolly didn't get it from me, but I recomended the range nerf on a video, which makes me very proud.

  • @user-op1js3wx7u
    @user-op1js3wx7u 6 месяцев назад

    T90 your the man. And yes your putting me to sleep again. I also think it will now be a fc siege monk battle

  • @vialactea5549
    @vialactea5549 6 месяцев назад

    Archers are the new towers meta

  • @xarlesh4096
    @xarlesh4096 6 месяцев назад

    Fantastic game :D

  • @kemalpajevic8414
    @kemalpajevic8414 6 месяцев назад

    I like the nerf to towers, but I really don't get why it was applied to town centers as well.

  • @clairespivak2953
    @clairespivak2953 6 месяцев назад

    Posting at 4:21 in the video...
    Its gotta be archers, right? achers can now outrange towers and tcs... thats gotta be huge, right?

  • @GummieI
    @GummieI 6 месяцев назад

    Does range upgrades also only give half the range bonus to buildings too then?, or is it only the base range that is changed?

  • @markmellott8357
    @markmellott8357 6 месяцев назад

    wait, i literally play T90 videos to fall asleep. Is he talking to me?

  • @snizzle7077
    @snizzle7077 6 месяцев назад

    Another comment by a sleeper here... The best ones are where you narrate alone for about 35-40 minutes. 25 minutes is not one I would pick for falling asleep unless I've seen all the other ones.

  • @indijoe
    @indijoe 6 месяцев назад +1

    Why unit range also not get decrease

  • @EokaBeamer69
    @EokaBeamer69 6 месяцев назад

    fantastic.

  • @b.clarenc9517
    @b.clarenc9517 6 месяцев назад

    70% (86/123) of all villagers have died.

  • @dylanfalk3243
    @dylanfalk3243 6 месяцев назад

    reduced range on towers is a good idea

  • @snizzle7077
    @snizzle7077 6 месяцев назад

    Just fyi. Couldn't care less who or what as long as it isn't a championshit. I'll sleep to anything but the best ones to fall asleep to are LeL and that is a good thing not a bad thing. I really love falling asleep to your vids. Thank you T90

  • @SneakyOldCrab
    @SneakyOldCrab 6 месяцев назад

    Welcome to the smallest Corey 😂

  • @littlefeetvampire
    @littlefeetvampire 6 месяцев назад

    Amazing

  • @Tommy3PL
    @Tommy3PL 6 месяцев назад

    Great Game

  • @InvisibleDivide
    @InvisibleDivide 6 месяцев назад

    small maps god tier