Wow. In India it's very costly to get this kind of knowledge learn. But you share it free its very very helpful for us who not capable learn this kind of new technology.
Thanks a lot for this wonderful video. I watched 4 ar tutorial videos and this was the only one that worked. I don't think I can forget the moment when the blue car finally popped up in my phone. I will keep following your videos! I really appreciate your effort.
Hi, this is a great video and your series is also great.. The problem im having is choosing the correct unity startup option.. 2d, 3d etc etc could you add this in the description, which option to open with.. Thank you
@@JoystickLab Hi. thank you for the reply. This is really great. Could it be possible to make a tutorial using markerless ar and online resources. For example, the media to play in a video player can be changed dynamically from an external source without the need to download the entire video to the device. I am struggling to find such an example in any ar software. Maybe its my search parameters that is off, im new to AR. Basically i want to make something for a website. Everyday the website admin will add new content links which the app user can download automatically and then the user can take a photo to create a marker and select which new media to watch.. if i explained it well. Would this be possible? Regards Antony
Antony Falencikowski from what I have understood is that you need something like addressable. Probably gonna be a good idea to grasp some basics of AR first before moving on to dynamic asset allocation. I certainly have plan to add more content like that, but currently I am really getting no time to make tutorials. Possibly will be back by end of October
@@JoystickLab Thanks again for the reply. This response helps me a lot because you used the terminology/jargon i was looking for to find more info. I think this type of tutorials will be very useful and receive a good response. I look forward to viewing them when you get to it. I will in the meantime see what i can learn to update my knowledge of unity and AR/VR. So far i have a good grasp of it, im nearly at the point where i can grab it and start implementing it. Your tutorials have helped me a lot too to put everything together nicely. Especially with markerless ar and virtual buttons i enjoyed those demo's a lot too. Thank you.
Hi! firstly thank you for the tutorial . In the 2019 version of unity while adding a database it does not give a checkbox next to it , instead has a comment box that says " Databases will be automatically loaded and activated if its tracking behavior is enabled on scene load " . Could you please help out with this. Thanks
i followed your tutorial but when it comes to test the app i am using unity remote 5, because i have windows pc and iphone so i cant deploy it. but using unity remote 5 when i press the play button on editor it gives me the error: Unable to start ObjectTracker. Your hardware may not support it. i switched my platform to android and download unity remote 5 for android as well, and it gave me the same error on android phone aswell. any help?
Wow. In India it's very costly to get this kind of knowledge learn. But you share it free its very very helpful for us who not capable learn this kind of new technology.
Thanks a lot for this wonderful video. I watched 4 ar tutorial videos and this was the only one that worked. I don't think I can forget the moment when the blue car finally popped up in my phone. I will keep following your videos! I really appreciate your effort.
TEŞEKKÜRLER!! Hello from Muğla Turkey.
Welcome :)
Thank you so much for this AR tutorial series. I love you :)
@joysticklab Thank you for the information! If you can correct the typo in the title you will help more people discover your work and time you put in.
Thanks for noticing. :P I am sorry I mistyped.
Awesome tutorial! I'll be waiting for the next one.
Amazing tutorial !
Hey Nice work. I'm going to watch later.
Sure
i am very beginner in this please tell what all to install
Hi, this is a great video and your series is also great.. The problem im having is choosing the correct unity startup option.. 2d, 3d etc etc could you add this in the description, which option to open with.. Thank you
3d
@@JoystickLab Hi. thank you for the reply. This is really great.
Could it be possible to make a tutorial using markerless ar and online resources. For example, the media to play in a video player can be changed dynamically from an external source without the need to download the entire video to the device. I am struggling to find such an example in any ar software. Maybe its my search parameters that is off, im new to AR. Basically i want to make something for a website. Everyday the website admin will add new content links which the app user can download automatically and then the user can take a photo to create a marker and select which new media to watch..
if i explained it well. Would this be possible? Regards Antony
Antony Falencikowski from what I have understood is that you need something like addressable. Probably gonna be a good idea to grasp some basics of AR first before moving on to dynamic asset allocation. I certainly have plan to add more content like that, but currently I am really getting no time to make tutorials. Possibly will be back by end of October
@@JoystickLab Thanks again for the reply. This response helps me a lot because you used the terminology/jargon i was looking for to find more info. I think this type of tutorials will be very useful and receive a good response. I look forward to viewing them when you get to it. I will in the meantime see what i can learn to update my knowledge of unity and AR/VR. So far i have a good grasp of it, im nearly at the point where i can grab it and start implementing it. Your tutorials have helped me a lot too to put everything together nicely. Especially with markerless ar and virtual buttons i enjoyed those demo's a lot too. Thank you.
Hi! firstly thank you for the tutorial . In the 2019 version of unity while adding a database it does not give a checkbox next to it , instead has a comment box that says " Databases will be automatically loaded and activated if its tracking behavior is enabled on scene load " . Could you please help out with this.
Thanks
Thanks a lot for this amazing tutorial!!
great work
I add the licence key and import database in project but still database is not show in vuforia settings.
Can you tell me if in the latest versions of Unity vuforia has been removed from the game object menu
Thanks a lot for the tut! is really great... tho, I can't make it work on my phone, any export settings or to-do list? plsss
Thanks a lot!
Thank you so much
i followed your tutorial but when it comes to test the app i am using unity remote 5, because i have windows pc and iphone so i cant deploy it. but using unity remote 5 when i press the play button on editor it gives me the error: Unable to start ObjectTracker. Your hardware may not support it.
i switched my platform to android and download unity remote 5 for android as well, and it gave me the same error on android phone aswell. any help?
The build is successful and the app turns on but no car is visible on the screen. Simply a camera with vuforia logo at the bottom left...
Check your marker in the vuforia developer dashboard
hey if i have to scan from mobile then how it is possible??
Sir can we take any image ?and can we download from Google?
Which version of Unity3D are you using ?
The car model didnt display
Do you need to download an App to use it or can you just open your own native camera?
Need to install app.
How to download Unity Vuforia ??
does it require gpu?
No.
Did you pay for the license ????
Aman Jain Nope. It’s free with watermark. I am ok with that
MY NETWORK IS BAD.NOT LOOK!
NO.ths