A Guide to Spelljammer's Xixchil

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  • Опубликовано: 11 сен 2024
  • In this Guide we delve into the bedazzled cosmetic surgeons of Wildspace, the Xixchil. Don't let these insects fool you, they can be a deadly foe. Once again Spelljammer delivers the bizarre. How would you use this creature in your game? Please leave a comment below and don't forget to Like and Subscribe for more videos. Thank You.

Комментарии • 6

  • @Cabbbage7
    @Cabbbage7 2 года назад +4

    Dude, keep it up! This is my favorite race coming from one of my favorite spelljammer RUclipsrs. Thank you sir for the content

  • @kirkj101
    @kirkj101 2 года назад +2

    Ah the D&D ripperdoc - love these guys! PCs in my game have one on their ship in med bay - they really fill that pirate amputee doctor role; my game has sharpness rules that come up occasionally, so not uncommon to see a lost limb. The ship's gnome accountant, Pardo, lost both his hands but cooperated with the doc and a smith to get copper claws as replacements (made from copper clockwork parts); now he's Pardo Copperhands!

  • @MrNetWraith
    @MrNetWraith 2 года назад

    I really want to see xixchil return as a playable race.

  • @coolname-x7f
    @coolname-x7f 2 года назад +2

    Wait, I don't get it. How is removing the dwarf's head making it more functional?

    • @bellinakshow2694
      @bellinakshow2694  2 года назад +1

      This was inspired by the original content on Xixchil.
      "They believe that form follows function, which has led to some really unhappy customers - for instance, the dwarf who wanted superhuman strength, so the xixchil surgeon modified him to use it. Who needs a head, the surgeon reasoned, except for use as a muscle anchor? The poor headless dwarf, though very strong, never again won a beauty contest."

    • @coolname-x7f
      @coolname-x7f 2 года назад +2

      @@bellinakshow2694 Oh cool, thanks for clarifying.