2024 Dungeons & Dragons Rules - Actual Play Thoughts

Поделиться
HTML-код
  • Опубликовано: 19 ноя 2024

Комментарии • 7

  • @MarkLewis...
    @MarkLewis... Месяц назад +1

    Just curious... how did you solve the issue with the PCs being more powerful than the corresponding CR of the monsters? Did you nerf up the monsters, or did you raise up the encounters to higher CR creatures in combat?

    • @RichtheFirst-TimeDM
      @RichtheFirst-TimeDM  Месяц назад

      Thanks for the comment and question! I don’t really use CR. I use it as a reference but will choose a creature I want to use and scale the creature up or down depending on the party. I did a video on scaling creatures/encounters - ruclips.net/video/BkbuvWxtTUA/видео.htmlsi=d9czJUO2B82bv1DA

    • @RichtheFirst-TimeDM
      @RichtheFirst-TimeDM  Месяц назад

      And usually i end up having to buff the creatures because my party is very powerful (I hand out magic items like candy lol)

    • @MarkLewis...
      @MarkLewis... Месяц назад +1

      @@RichtheFirst-TimeDM Ok, that makes sense. My players b#tched, but ultimately prefered it, because they thought they were going to steamroll my encounters, but were challenged. Until the 2024 MM comes out, IMO, as a DM, I gotta buff-up the monsters, or what's the point of combat?!

    • @MarkLewis...
      @MarkLewis... Месяц назад +1

      @@RichtheFirst-TimeDM Yeah, I just use CR as a guide too. I'm old... been playing since '77

    • @RichtheFirst-TimeDM
      @RichtheFirst-TimeDM  Месяц назад

      Exactly! If the players get advantage from vex, had pack tactics so the creatures do to. If they use topple for prone make a couple creatures immune to prone (not all of them of course). Adjust to make it better but don’t take away from their choices