He’s insane… anyways here’s the strat based on this vid (might gonna need to take a look to the gameplay since I don’t rlly professional at explaining the strats) Additional: Keep skipping ‘til wave 13! Reminder: Use John’s ability to slash Judges and Hordes! == Wave 1-12 == Place 2 2-2 shotgunners on each side of the path near the entrance (one by one) Place 1 3-0 barracks Place 1 0-3 John then 2-3 (set to STRONGEST) Delete 2 shotgunners (when reached wave 5, but not immediately) Upgrade 1 John to 2-4 Place another 2-4 John (set to FIRST) Upgrade 1 Barracks to 4-2 Place another 2 2-4 John (set 4 Johns to FIRST) Place another 1 0-4 Barracks Upgrade 2 Johns to bottom path max (Reminder: Keep Slashing Judge When In Range) Place 5 0-4 Barracks Upgrade another 2 Johns to bottom path max (Keep slashing on Judge. Don’t forget!) == Wave 13-18 == Place 1 1-5 Edj right near the middle Place 1 4-2 Edj next to another Edj Place 1 bottom max Jugg near Edj Max all bottom path Barracks Place 1 4-2 John near Jugg Place 3 2-3 Juggs near around Jugg Max out top path John Place 4-2 Jugg right in the middle PLACE BAITS Spam top & bottom juggs Keep using John’s ability (not often) If predator(s) is leaked, pray that it dies. == Wave 19-End == Keep adding more top & bottom juggs and supports Place a few juggs and support near the exit in case if there’s a leak… Replace/delete some towers if they get manipulated Good luck defeating the boss…
I’ve managed to get a nightmare speed run time of 14:48 (in game) time , I made my own little strat and optimised the crap out of it! Anyways good work Mr yuuk
@@orangeking1163 try to avoid skiping wave 17 if that's what you're doing, the nail heads from that wave will give the preds shield hp and maybe that is what is happening to you
place 2 shotgunners at the front upgrade one to 2-2. place a barrack upgrade them to 3-0, get a john in the front beside the shotgunner thats 1-1 and upgrade it to 2-4, sell both shotgunners and get another john at 2-4 on the other side, get 2 more 2-4 johns each one beside the other one, palce another barrack upgrade it to 0-3, upgrade the john to 2-5 and use it at the judge, place 4 more barracks all at 0-4, upgrade every john to 2-4, place a EDJ near the middle 1-5, place another edj below it at 4-2 then a juggernaut (normal) at 2-5 then get railtroopers on barracks, max all the barracks, place a top path john near the juggernauts and spam bottom path juggernauts and use johns abilitys, at corrupted predator sell johns at front and place a bunch off normal johns as bait while rapidly reselling and replacing towers that get infected meanwhile placing more bottom path juggernauts, if you leak a corrupted predator or a predator place bottom juggernauts at the end to kill them, then place bottom path juggernauts max in the range off edjs still you win (also keep a top path john in range) [-ALWAYS REPLACE THE INFECTED TOWERS AND USE ABILITYS ON THE TOWERS AND PLACE TOWERS AT BACK IF YOU LEAK-]
theres some stuff wrong with this, you have to get BOTH of the shotgunners at the start to 2-2, then for the second barracks you need a 0-4 barracks not a 0-3
Tips for anyone hoping to not use a strat, but still beat the mode NST: -Middle of the map is best -Spawner towers come in very handy, theyll be relied upon for leaks a lot DPS around the middle loop is the way to go Kill the nail heads early, getting defense in the front will help a lot. Scarecrow can be very handy as a bait tower, and also buffing up your late game dps a little bit.
hey guys i made a strat ALWAYS USE JOHN ABILITY ON JUDGE skip wave 1 - 17 -2 shotgunners front ( both 2-2 ) -place barrack ( 3-0 ) -place john ( 2-3) ( 0-3 then 2-3 (SET ON STRONGEST)) -sell both shotgunners and upgrade john to 2-4 -place one john 2-4 ( 0-4 then 2-4 ) -make barrack 4-2 -place john 2 2-4 ( make all johns set to first ) -place barrack 0-4 -max 2 johns 2-5 ( on the right side , use abil on judge) -place 5 barracks and make them 0-4 -max 2 johns (2-5) -place 1 edj 1-5 -place 1 edj 4-2 -place 1 max 2-5 juggernaut -upgrade the 4-2 barrack to 5-2 -max all barrack to 2-5 -place a john 4-2 near juggernaut -place 2 2-4 juggernaut and one 2-3 -max the 4-2 john -place one 5-2 juggernaut -sell the johns on wave 18 and spam baits -place one 5-2 juggernaut -place one 2-4 juggernaut -max the 4-2 edj use ability -place 1 2-4 jjuggernaut -place 1 2-5 juggernaut -replace john 5-2 and micto abil -sell 1 5-2 juggernaut -make one juggernaut 2-5 -place one 4-2 juggernaut -max one 2-5 jugg -place 3 2-5 jugg -kill predator at back with 2 2-5 john ability(SELL AFTER) -PLACE ONE 2-5 JUGG AT BACK FOR PREDATOR -replace edj if died -spam max 2-5 juggernauts -place edj and john at back kinda of circle ykyk -get 12 5-2 juggernauts -spam 2-5 juggernauts
I’m not sure how long it took for him to upload it but this one seemed a little reasonable in the time it came out unlike last one he legit did it in like 40 minutes lol
I thought the grind for the BP will be better than tds but i saw someone said to get flamethrowee you need 9.5k tokens while 35k+ or something for relic... Yeah i'm keeping my words that tdx is grindier.
This strat is kinda fast but it's only make 1925 every hour cuz 12 mins to win so 12 X 5 is 60 so ye this is kinda not too fast but it's the best beginner strat I think mobile user won't have a hard time doing this strat right?
place 2 shotgunners at the front upgrade one 2-2. place 3-0 barracks. Place a 2-4 john in the front and, sell shotgunners and place a 2-4 John on the other side, place 2 more 2-4 johns at the front, place a 0-3 barracks. upgrade a john to 2-5 and use ability for the judge. place 4 0-4 barracks. upgrade every john to 2-5. place a 1-5 EDJ near the middle. Place 4-2 EDJ below it. Place 2-5 juggernaut. max all the barracks place a 5-x john near juggernauts and spam 2-5 juggernauts, at corrupted predator sell johns at front and spam bait johns. Spam 2-5 juggernauts, place towers at the back to kill any leaks. place 2-5 juggernauts in the range of EDJ until you win. ( if you keep losing, watch the video closely to understand the micro.
Chapter 2 was actually so fun to beat like the fact it wasn’t INSANELY hard but it wasn’t super easy made it actually enjoyable I love this game and everyone who helps make it (also your videos and the amount of effort you put in into them and helping us :3 )
Hitting em with the old Expert way
Yea
yuuk is the goat❤
I made ya comment have 69 likes
Nice
Just how we like it lol
He’s insane… anyways here’s the strat based on this vid (might gonna need to take a look to the gameplay since I don’t rlly professional at explaining the strats)
Additional: Keep skipping ‘til wave 13!
Reminder: Use John’s ability to slash Judges and Hordes!
== Wave 1-12 ==
Place 2 2-2 shotgunners on each side of the path near the entrance (one by one)
Place 1 3-0 barracks
Place 1 0-3 John then 2-3 (set to STRONGEST)
Delete 2 shotgunners (when reached wave 5, but not immediately)
Upgrade 1 John to 2-4
Place another 2-4 John (set to FIRST)
Upgrade 1 Barracks to 4-2
Place another 2 2-4 John (set 4 Johns to FIRST)
Place another 1 0-4 Barracks
Upgrade 2 Johns to bottom path max (Reminder: Keep Slashing Judge When In Range)
Place 5 0-4 Barracks
Upgrade another 2 Johns to bottom path max (Keep slashing on Judge. Don’t forget!)
== Wave 13-18 ==
Place 1 1-5 Edj right near the middle
Place 1 4-2 Edj next to another Edj
Place 1 bottom max Jugg near Edj
Max all bottom path Barracks
Place 1 4-2 John near Jugg
Place 3 2-3 Juggs near around Jugg
Max out top path John
Place 4-2 Jugg right in the middle
PLACE BAITS
Spam top & bottom juggs
Keep using John’s ability (not often)
If predator(s) is leaked, pray that it dies.
== Wave 19-End ==
Keep adding more top & bottom juggs and supports
Place a few juggs and support near the exit in case if there’s a leak…
Replace/delete some towers if they get manipulated
Good luck defeating the boss…
yours is a little cleaner but we kinda already had one
I respect the effort
@@Aidennnnnnnnnnnnnnn its alr tho :)
The world need more people like you guys,the step by step writer.Your devotions will be remember
might gonna need to pay more attention during english class since you don’t really good at english
I’ve managed to get a nightmare speed run time of 14:48 (in game) time , I made my own little strat and optimised the crap out of it!
Anyways good work Mr yuuk
xd
I got 20 minutes on my first try I didn’t even know what I was doing lol
ALSO good job :3
Bro how I keep failing at wave 18
@@orangeking1163 try to avoid skiping wave 17 if that's what you're doing, the nail heads from that wave will give the preds shield hp and maybe that is what is happening to you
place 2 shotgunners at the front upgrade one to 2-2. place a barrack upgrade them to 3-0, get a john in the front beside the shotgunner thats 1-1 and upgrade it to 2-4, sell both shotgunners and get another john at 2-4 on the other side, get 2 more 2-4 johns each one beside the other one, palce another barrack upgrade it to 0-3, upgrade the john to 2-5 and use it at the judge, place 4 more barracks all at 0-4, upgrade every john to 2-4, place a EDJ near the middle 1-5, place another edj below it at 4-2 then a juggernaut (normal) at 2-5 then get railtroopers on barracks, max all the barracks, place a top path john near the juggernauts and spam bottom path juggernauts and use johns abilitys, at corrupted predator sell johns at front and place a bunch off normal johns as bait while rapidly reselling and replacing towers that get infected meanwhile placing more bottom path juggernauts, if you leak a corrupted predator or a predator place bottom juggernauts at the end to kill them, then place bottom path juggernauts max in the range off edjs still you win (also keep a top path john in range) [-ALWAYS REPLACE THE INFECTED TOWERS AND USE ABILITYS ON THE TOWERS AND PLACE TOWERS AT BACK IF YOU LEAK-]
thanks for trying to be helpful and making this long list of what to do for us :D
So we dont need top juggs?
@@BroccoliMan_H-KIt’s just range and ignore bullet res I’m sure you don’t need it for long
Kept dying to Mr saws lol
theres some stuff wrong with this, you have to get BOTH of the shotgunners at the start to 2-2, then for the second barracks you need a 0-4 barracks not a 0-3
Tips for anyone hoping to not use a strat, but still beat the mode NST:
-Middle of the map is best
-Spawner towers come in very handy, theyll be relied upon for leaks a lot
DPS around the middle loop is the way to go
Kill the nail heads early, getting defense in the front will help a lot.
Scarecrow can be very handy as a bait tower, and also buffing up your late game dps a little bit.
Bro is doing a service to the community fr fr
Bro is getting on John's Nerves
Lol real (good one)
I remember when juggernaut was THE endgame tower
You’re truly a legend man ❤️
TDX pros try not to beat the whole update in 1 day
Challenge:Impossible
TDX testers*
“Stand proud chapter 2 nightmare mode you are hard”
i took notes for this like tdx school taught me
this guy is insane
frfr
that "Nerfing brb" is later than usual..
I forgot to know how this is a… FREAKING BANGER
this stat look like stat expert in the past
Would I get the same result if I used xwm turret instead of Juggernaut?
The fact he is playing with new account (i think) which is really insane
A DOOCUMMENT, THATS ALL WE ARE ASKING FOR, A DOCUMENT PLEASE
Anyone tell me that which wave I shouldn’t skip and when I should skip on that wave? It would be very helpful, Sorry for bad grammar.
just saying if you have heli zed and turret I suggest you try that instead
This Aidennnnnnnnnnn... kid has like responded to almost every single comment, chill dude we know you like to express your opinions
I didnt even realize LOL
You even managed it to be watched by john, congrats fella
is there a doc?
Can you please make a doc based on it?
heya do you think you can make a doc strat for this?
DANG TAKE A CHILL PILL
Oh thanks
lol
Im guessing Im still able to replace jugg with xwm right?
Edit: yeah u can use xwm instead of jugg and have to do less micro
What's next beating chapter 4 nightmare with only mine layer?
My main threat is lag
Btw at wave 13. it is pure rng if the second judge is on the same path as the first one you are pretty cooked
hey guys i made a strat
ALWAYS USE JOHN ABILITY ON JUDGE
skip wave 1 - 17
-2 shotgunners front ( both 2-2 )
-place barrack ( 3-0 )
-place john ( 2-3) ( 0-3 then 2-3 (SET ON STRONGEST))
-sell both shotgunners and upgrade john to 2-4
-place one john 2-4 ( 0-4 then 2-4 )
-make barrack 4-2
-place john 2 2-4 ( make all johns set to first )
-place barrack 0-4
-max 2 johns 2-5 ( on the right side , use abil on judge)
-place 5 barracks and make them 0-4
-max 2 johns (2-5)
-place 1 edj 1-5
-place 1 edj 4-2
-place 1 max 2-5 juggernaut
-upgrade the 4-2 barrack to 5-2
-max all barrack to 2-5
-place a john 4-2 near juggernaut
-place 2 2-4 juggernaut and one 2-3
-max the 4-2 john
-place one 5-2 juggernaut
-sell the johns on wave 18 and spam baits
-place one 5-2 juggernaut
-place one 2-4 juggernaut
-max the 4-2 edj use ability
-place 1 2-4 jjuggernaut
-place 1 2-5 juggernaut
-replace john 5-2 and micto abil
-sell 1 5-2 juggernaut
-make one juggernaut 2-5
-place one 4-2 juggernaut
-max one 2-5 jugg
-place 3 2-5 jugg
-kill predator at back with 2 2-5 john ability(SELL AFTER)
-PLACE ONE 2-5 JUGG AT BACK FOR PREDATOR
-replace edj if died
-spam max 2-5 juggernauts
-place edj and john at back kinda of circle ykyk
-get 12 5-2 juggernauts
-spam 2-5 juggernauts
I'll test your strat.
@@HelloamjpIt worked?
Should i place 2 juggernauts on 2 other side?
We need a doc
Honestly sniper is underrated for this nightmare, beat my solo with it
At least it gets more than tower battles normal
Brother chill!
The mode just came out
I’m not sure how long it took for him to upload it but this one seemed a little reasonable in the time it came out unlike last one he legit did it in like 40 minutes lol
Do you got strat docs?
man shotgunner john is crack this update
?
John and Barrack carries this event bro
pls make solo nightmare with every tower like xwm and helicopter and any thing but no golden,buff,new tower and micro. can you?
Use heli turret and zed if you have them go all bottom path helis at the start as soon as you get them all max get zeds max them then work on turrets
Ain't no way there are tower battles enemies bosses 4 and necromancers
I thought the grind for the BP will be better than tds but i saw someone said to get flamethrowee you need 9.5k tokens while 35k+ or something for relic... Yeah i'm keeping my words that tdx is grindier.
Its still the 2nd chapter anyways, but hey atleast TDX have low amount of fillers unlike TDS BP rn
This strat is kinda fast but it's only make 1925 every hour cuz 12 mins to win so 12 X 5 is 60 so ye this is kinda not too fast but it's the best beginner strat I think mobile user won't have a hard time doing this strat right?
OMG FINALLY NO MORE GHOST TOWER
😭AM CELEBRATING(hopefully it dosent nerf)
This is why juggernaut is better than xwn turret and golden juggernaut
John can’t nerf his own tower Bluds cooked fr
vicious x pls save us
Your the goat
Yuuk make a document its hard to follow a vid
bro why when engineer does this explosion thing your juggs dont die but my helicopters die
The attack instakills helicopter only.
@@tyrannomon267 oh ok
IT HASNET BEEN 1 DAY
I hate those nail heads
I wonder when John is gonna nerf yuuktv
Nerfing brb - john in about 3 days.
They get 2125 cash on early but why i only get 2000 on early?
join the tdx group u noob
the micro is to hard for me man
MAKE A DOC PLEASEEEE
Please make a google doc so we won’t have to mess up
Nothing beat the old tech am i right?
Juggernaut is an endgame tower
place 2 shotgunners at the front upgrade one 2-2. place 3-0 barracks. Place a 2-4 john in the front and, sell shotgunners and place a 2-4 John on the other side, place 2 more 2-4 johns at the front, place a 0-3 barracks. upgrade a john to 2-5 and use ability for the judge. place 4 0-4 barracks. upgrade every john to 2-5. place a 1-5 EDJ near the middle. Place 4-2 EDJ below it. Place 2-5 juggernaut. max all the barracks place a 5-x john near juggernauts and spam 2-5 juggernauts, at corrupted predator sell johns at front and spam bait johns. Spam 2-5 juggernauts, place towers at the back to kill any leaks. place 2-5 juggernauts in the range of EDJ until you win. ( if you keep losing, watch the video closely to understand the micro.
john : nerfing YuukTv brb
Bro you place and upgrade things way too fast
nerfing brb.
I still lost
Chapter 2 was actually so fun to beat like the fact it wasn’t INSANELY hard but it wasn’t super easy made it actually enjoyable I love this game and everyone who helps make it (also your videos and the amount of effort you put in into them and helping us :3 )
Grind normal mode
"Without Endgame Towers"
Jug: Am I a joke to you ? 🤨
Jug is more of a mid game tower.
@@neelimavaishnavi6520Still can do 2k+ dps to be fair it’s the hp disadvantage
and maybe some other things
@@Aidennnnnnnnnnnnnnn it only does 750 dps
@@Aidennnnnnnnnnnnnnn still pretty good though
Eh i think ill just do normal
never knew top path jugg was this goated
FOR ONCE…A USE FOR TOP PATH ON NORMAL JUGG!!!
This does not work.
POWERCREEP!! FASTER BOSS KILL THEN XWM TURRET 🗣🔥🍷🗿
make a document bro
someone already kinda did
Yeah, I am second
I believe you
bro think hes yuuktv 💀
He may be YuukTv
He might be Yuuktv , but i cant quite put my finger on it..
4 просмотра за 1 минуту все скатился
go away bum
Sadly my phone isn't strong enough to tank the game🥲
dude is going ham on chapter 2
wait till chapter 3 and he beats it within 6 hours of release with like 4 towers
@@lenoobxd actully hes a tester and can make strats b4 public release and then publish them when its public
@@kittygakathat’d be crazy if he can
@@lenoobxdWe can’t stop him.