Hi Lambo... Your issue with the incorrect positioning of the snow mass is due to the color used to paint the vertices of your snow volume in Blender. You should use a color of 0.5 0.5 0.5 in RGB.
Hello I have a question about mod, every tractor and car has a visual for the model and in the model the fenders and wipers are made, they are not separate from the visual and giants uses a transform group to rotate the wiper and fenders for a example, I exported a tractor visual to blender and when I exported it back to giants the fenders and wiper did not rotate with the transform group how can I fix that?
When I was modding my 4755 I had to pull the whole tractor into blender then separate all parts that are animated then export them back into GE and place each part into the transform group they are tied to. May not be the right way but it worked for me.
Thank you so much dude! You're the best!
Hi Lambo... Your issue with the incorrect positioning of the snow mass is due to the color used to paint the vertices of your snow volume in Blender. You should use a color of 0.5 0.5 0.5 in RGB.
Cool thanks for the info. Appreciate it :)
any idea of how to do it through buildingshader?
Hello I have a question about mod, every tractor and car has a visual for the model and in the model the fenders and wipers are made, they are not separate from the visual and giants uses a transform group to rotate the wiper and fenders for a example, I exported a tractor visual to blender and when I exported it back to giants the fenders and wiper did not rotate with the transform group how can I fix that?
Giants animates their stock models. You can not remove stuff with there models without breaking animation
@@LAMBOMODS ok but do I have to redo the animation in blender after?
When I was modding my 4755 I had to pull the whole tractor into blender then separate all parts that are animated then export them back into GE and place each part into the transform group they are tied to. May not be the right way but it worked for me.
@@ridiculousdominick Yeah I thought about the same thing, I just wanted to know if there was any other way, thanks for helping!
@@tevneo basically Ridiculous Dom said it. manually go back in and place the transforms. I have not done this, but the concept sounds logical.
Excuse me kind sir, but htf do you have a plane in fs22?
working on a stealth pack right now, Follow me on my patreon profile I post daily short videos of projects and other neat things like planes