All the assets are set up in Dreams. I just need to do the layout for each shot and plan the online/local storage limit then I can really start animating. I’ve been delaying it cause I’m not in the right mind set for it (yet) or have a proper technique for animating in sculpt mode yet. I’ve just been preparing myself with these other projects in the mean time.
More conventional way (at 30fps) as you have more control over arcs of motion for some reason. The Action recorder’s keyframe mode can have unwanted popping with IK/FK limbs and doesn’t seem to be as accurate as conventional keyframes (but the downside is that conventional keyframes cost more thermo). My previous John wick animation is conventional (24fps) + new physics recorder to reduce thermo.
Awesome effect!
when is the wallace and gromit project in dreams gonna be finished?
All the assets are set up in Dreams. I just need to do the layout for each shot and plan the online/local storage limit then I can really start animating. I’ve been delaying it cause I’m not in the right mind set for it (yet) or have a proper technique for animating in sculpt mode yet. I’ve just been preparing myself with these other projects in the mean time.
@Apeinator3D oh k then
Is that done using the latest animation update? Or the more conventional way?
More conventional way (at 30fps) as you have more control over arcs of motion for some reason. The Action recorder’s keyframe mode can have unwanted popping with IK/FK limbs and doesn’t seem to be as accurate as conventional keyframes (but the downside is that conventional keyframes cost more thermo). My previous John wick animation is conventional (24fps) + new physics recorder to reduce thermo.