*Breaking Update! (As of November 28, 2022)* Thrill Drive 3's official soundtrack is out now - you may visit the link here: ruclips.net/video/y1uXhjbDmaM/видео.html (or alternately, watch at the end of the video with Annotations enabled)! Thank you very much and please enjoy! Also, I have made my own poll/survey in my channel for the very first time; here is the link (and you may put comments as well on your own): ruclips.net/channel/UCze7agb7BXrCTiXNBgzNxUAcommunity
Thrill Drive always had this sort of charm of making it seem like the accidents that happened are all your fault. It's a shame no one's made midi tracks for Thrill Drive's OST yet.
If Exam were connected with this song. It should be called Thrill Exam : - 0:35 Select the Exam - 2:50 Thinking in Exam - 8:19 Answering the Exam - 13:15 Too Cocky in Exam - 18:06 Almost Clear in Exam - 20:03 Caught Cheating - 23:53 Massive Stress + Depression - 30:44 VICTORY !!
@@sennacorps Instagram? Yes: instagram.com/tambok070599/ (Not as popular, since my first account got removed due to some issues found) Discord? Sadly not yet... Too busy on RUclips. Will make one if there's some time.
*Another major update! (As of December 1, 2020)* All separated tracks from this video, are once again - *uploaded to Internet Archive! Please check them out in this link for more info.:* archive.org/details/thrill-drive-2-ost Thank you all and advanced Merry Christmas! 🎄🎁 🎅 🎁🎄
*New update! (As of November 8, 2020)* New OST video released - this time for the sequel of Police 911 / The Keisatsukan called Police 911 2 - The Keisatsukan 2 [ザ・警察官2 全国大追跡スペシャル]! (For those Kabayans or Filipinos who experienced playing this game, then this video link is about right for you - just listen this great masterpiece from Japan!) ruclips.net/video/1knfnM8Z8BM/видео.html Godspeed.
The 3+ crash theme seems to be almost as creepy as the 1st TD, sounds shorter overall but almost rushes you as much as the original does. Most of the soundtrack lacks a creepy aura, fits seeing this games just brighter.
That's right. But sadly, as the first game does, they don't port to consoles (e.g. Microsoft Windows, PlayStation 2, OG XBOX, Sega DreamCast, GameCube, etc.) since they were maybe don't care enough or due to lack of time - unlike Police 911 (Police 24/7 in European release)/ The Keisatsukan ported to the PS2. Also, this is something that they didn't release on their official CD Audio (like Konami Game Music Now 1999 or Best Selection Autumn 1998) for unknown reasons behind.
You're always welcome! Hope you fully enjoyed the soundtrack! Yes, there will be more "unreleased" OSTs from Konami soon enough in my channel, so please watch out for it!
Yeah, especially when "Scream In Attract Mode" is turned ON! And guess what, we're still waiting for the "finally complete" emulation progress by next year, or for some months later (hopefully). Right now, it's in "Preliminary" progress, as it's accessible to the "Make Your Own Selection" part, but terribly hangs after the process (even in the Attract Mode - no graphics and sounds yet, only to give I think as - 1 minute or 30 seconds before it hangs, if I'm not mistaken). Thanks for the comment of nostalgia!
Yes, my friend. I also remember that game as well when I played Battle Gear 3 (PS2-based arcade game by Taito, in which it's Namco System 246, for "technicality") - that's was likely in the late 2000s until mid or late 2010s (before being moved to Abu Dhabi last June 2, 2018, and I'm currently lived there) if my memory serves right. I tried playing it, being me as "the Lexus Yellow Taxi (Sedan)" + USA course (normal). Also, I found out the cheat in the vehicle selection - using the brake pedal (an F1 car or the APC fighting vehicle), but I don't want to spoil myself. Yeah, it's creepy because of the "female scream stock by Konami" and such. Yet, that's the real fun and happy memories I have still and won't forget in my lifetime. I would play again (especially in MAME, once the devs have fixed the issues on Konami Viper and such) for some time, and maybe have my own gameplay too, like who knows?!
I'm sure the unknown tune at 33:15 is a staff roll theme, it sounds like it. Speaking of staff rolls, I don't get why some Konami arcade games had a staff roll and some didn't.
*New update! (As of October 20, 2020)* There's a new OST released (same Konami Viper system) this time - and the game is none other than "Police 911 [Police 24/7 in European release and The Keisatsukan in Japan and Korean release])". Please check it out now! ruclips.net/video/0JANFAM8Mz8/видео.html Thank you very much and Godspeed.
FINALLY I MANAGED TO EXTRACT THE AUDIO OF THE KONAMI VIPER'S MUSIC IN STEREO AAAAAAAAA but seriously, I was able to extract the audio from the adpcm music in stereo, thanks to ffmpeg, since audacity can't change to stereo when it imports unformatted (raw) audio when selecting vox adpcm, but when I saw that, ffmpeg has adpcm support (just decoding) was testing to see if it's true, and it really is, and it supported stereo (something that audacity didn't support), when I went to check on audacity to see if it worked or not, I saw that it worked and I didn't hear the wheezing, which occurs in audacity (when it imports unformatted audio in vox adpcm), I'll make the command available (yes it has to be windows cmd, or linux command line if you're using it) ffmpeg -f u16le -acodec adpcm_ima_oki -ar (choose refresh rate audio speed) -ac (1 = mono, 2 = stereo ) -i (konami viper games cf file for extract music) (name file for ouput music file) I really hope I helped with this discovery, it took me a while to realize and test it, but finally I managed to do it.
OK, this is great news, pal. I'm going to "pin" your comment for future reference (and will definitely try your "hypothetical experiment"). Maybe, for others, should try that too as well.
@@TASTomusan try to analyze ffmpeg(the latest version, mine was 5.0), because I saw that there is a way to decode the playstation adpcm, other adpcm , I'm seeing if I can find a way to get the sound effects without conflicting the audio, because I have to see the exact command so I don't get audio broken out.
update:to get the sound effects? I recommend signed 8bit/16bit pcm(s8, or s16le), since the unsinged does not work because the audio bursts and is actually hissed.
extra:konami viper has 2 variations of audio channels remember to extract not only stereo audio but also mono if you want to get the game's music, the best example was xtrial racing.
0:00: Whew, does that sound take me back. 0:07 "[X] PLAYER LINK-PLAY AVAILABLE! / Up to [X] people can race" (X being between 2 to 4) Little did we know, it was not _that_ type of multiplayer experience... Going to put up a translation of the original Japanese intro because why not. 0:09: "REPARATIONS" 0:12: 19,544,712 + 1,073,701 + 26,001,950 + 3,520,573 = ¥50,140,936 0:15: "Safety disregarded" 0:17: "Traffic lights ignored" 0:18: "Crossed without stopping" 0:21 ~ 0:23: The four Kanji for "SERIOUS ACCIDENT" pop in and out one after the other here. [AaaaaaaaaAAaAaaAAAaaAaaAAAaaaaaAAAAaAAAAAaaaaAAAA!] 0:25 ~ 0:28: The Kanji for all the possible supporting causes of accidents are pooled together here, along with some other new words ("Amount in damages", "Billions in millions", "Disaster"). I think "FATAL COLLISION" was intended to be the translation for "Disaster? (Similar to "FATAL ACCIDENT" in the first game) Back to your regular coverage... 0:35: "Please make your selections." | "WAITING FOR PLAYERS" shows up on the other cabinet(s) "Please wait a moment." | Multiplayer entry ends / other players decide on the course to play "These were your selection." | The player's/players' choices are shown on the screen "After the race, we'll analyze your driving technique." 2:40: "Please start the engine." 2:50: And AWAAAAAAAAAY WE GO! Floor it to see if you can be faster than the rest, let alone the you of real life! Cutting through busy roads and making daring turns at intersections is something most can only dream of _really_ doing. "[X]P is catching up." Also, "CHECKPOINT! TIME EXTENDED!!" just sounds so plucky and energetic you cannot help but be endeared to it. And you **will** need that endearment later... 8:19: "[X]P has entered the highway." "Please watch out for other cars when merging." Now, let's play "OutRun" for real! Drive stupid fast through immense, constantly changing traffic by using the gaps to stay on the move! The narrower, the better! 13:15: "[X]P exited the highway." It's on to the mountain pass, where all the turns are tight, with the traffic hardly there, although it matters all the same. Hope you can drift and swerve neatly. Contact is only natural. (There is no mountain pass on the USA course; you start in a small town and end up going through a big city.) 18:06: "[X]P crossed the last checkpoint." Your destination is just within reach, so try to make your last leg of the journey as radically uneventful as you can. Goes for crossing the finish line too. 20:03: It's all fun and games until someone wrecks their car... then the true colours of the game show. You are being watched, for this is a no-holds-barred contest to see how well you can recover after a freak incident on the road. Even if you have not had an episode yet... "Your manners have decreased." / "Your morals have fallen." | "[X]P has crashed." / "[X]P had an accident." 23:53: "[X]P had a serious accident." Many things can go wrong while you are on the road, but when too many fall upon YOU... This has gone from a lively weekend drive to a ride for your life. Getting to the goal is all that you wish for now. Not many people let things get this bad. Fewer still ever escape from the hole it creates. Whatever the case, you're not going to let the horror of street racing take you without a fight. 30:44: "Congratulations. You reached the finish line." Or DID you? At any rate, it's time to see how well you held up... 30:50: Grade A - "Keep this up, and drive safely!" Grade B - "Try not to put anyone in the passenger's seat." Grade C - "Don't forget to get insurance." Grade D - "Cease driving on public roads." Grade E - "You are disqualified from driving." **CONGRATULATIONS YOU ARE THRILLDRIVER!** Welcome to the winners' circle. That time may not stand for long, but you were able to make it in spite of all your mishaps, and that's no small feat to pull off, is it? Just do not apply your movements here to those of reality (unless you _honestly_ need to). **YOU ARE BAD DRIVER!** There is no getting around it - you are just too much for the passive, relaxed flow of regular traffic. You should definitely stop driving around, or aiming to get a car if you are **remotely** like what we've seen here. 33:15: I think this was meant to be the original Hi-Score Ranking music, at least until the Worst Ranking became a thing... As an aside, the Location Test of this game did not come out in late 2001 like you claim, but rather _early_ 2001, in February. So, yes, Thrill Drive 2 is officially 20 years old. I feel like I've lost something I can never get back, realizing that the game's heyday (outside of Japan) was about the time that interest in video arcades was dying out, with the turn of the millennium being almost like a last ditch effort to fuel its fire. I'm getting so old... Out of all the games in the series, TD2 is the only one I have yet to see in action first-hand. I saw several people playing TD1 at the local shopping mall when I was in Lower Primary, and I found several cabinets of TD3 here and there as I got older, that same mall included. Obviously, two different arcades in that mall; the arcade with TD1 closed down around '06, and the one with TD3 stopped operating _much_ later last decade, although the cabinet was gone some time before then.
...The closest.I ever came to finding a TD2 cabinet in person was when I found one in storage at an arcade in a shopping mall within my house in Malaysia, in '13. It's been about a month since the last cabinets of TD1 went away, and I just want to make it clear that, even if the game itself may not be all that great, I still do have a strange amity for it if only because of how it calls attention to the severity and terror of road accidents. Obviously, the game cannot just be ported over as it is, since it would need something to keep players coming back for more **outside of** its regular courses.
Always welcome, my friend. Without this (and many others), this won't happen and TAS トムさん might "not yet be the next RUclips star" in the near future. I'm hoping this year to have 1,000 subs or even more so as to contribute further help as my fellowmen (Filipinos) and across the globe. So, it's really fine to support me as is. どもありがとうございます。よろしくね。
Grade A - "Keep up to good driving." Grade B - "Don't try with passengers." Grade C - "Don't drive a car without insurance." Grade D - "You should be bad for public roads." Grade E - "You should not have a license."
Yes, and thanks for the heads up! (😮 SPOILERS! 😮) Currently, I'm doing the 3rd [possibly finale for the "Definitive Trilogy" completion] OST (marked as "Extended" - since thanks to Mr^Burns for providing the soundtrack, yet he didn't fully edited the songs before he published it. But no worries though, I'll be the one to "fix".👍👍) to be released on some time this year. (😴 Spoiler ends here. 😴) (P. S. sincere apologies for the late news + responses. I'll have to edit those comments on this video, so yeah my bad...)
I've always felt that I heard 8:19 somewhere before. I couldn't place my finger on it for a while, but today I listened to some of the songs from the Best Selection '98 album and lo and behold, I finally found the original song: ruclips.net/video/OWYquks1lYA/видео.htmlm46s. Which is interesting because VGMDB lists Atsuki Watanabe as the composer of the song from the above link. So I guess Harumi Ueko liked it and used it for Thrill Drive 2.
Yes, that sample track was derived from that (Struck Out). And then yeah, Harumi approved it so he used that plus being re-sampled + re-arranged, as what you've said earlier. Thanks for letting me know about the "Highway Trip" track (history) info!
Well, good guess, but almost there, buddy! In fact (and shockingly surprising), the whole soundtrack was made by one of the most infamous (maybe underappreciated) in-house game composer from Konami: Harumi Ueko [上高治己] (aka Jimmy Weckl)! The proof can be found here: (according to Japanese Wikipedia) ja.wikipedia.org/wiki/%E4%B8%8A%E9%AB%98%E6%B2%BB%E5%B7%B1 I can't even believe myself from that strange fact though, although yeah, he quit Konami around 2012 (and went silently making music from other video game companies only in Japan, for sure).
I think these links are the ones who have the A rating (on behalf of CrazyUniform 88): ruclips.net/video/KoFOjw7g94Q/видео.html (CrazyUniform 88 side - 2P) ruclips.net/video/03c6l43ncg8/видео.html (grista7g side - 1P) Hope that helps!
Yes. The OG version (Thrill Drive 1998) went so much popular in Japan (and maybe in USA and Europe), but it was only released in the arcades, as that would be a bit disappointing for console gamers out there. And then there's this sequel, retaining the old elements from the 1st game, but I actually prefer the 1st game in my humble opinion (IMHO) since how it was started in the beginning.
@@TASTomusan My first experience of playing the Thrill Drive series was the 3rd one in arcades a couple years ago. It was surprisingly fun but it reminded me of the flaws for Burnout 1 before they switched on focusing on the Crash system.
Mine, in my home country (Philippines), I saw some Thrill Drive 2 cabinets, and then one time - I tried to play it, and it's really cool as well, even for today's standards (but you know what - I didn't get through the finish line, 'cause I was just dumb and suck honestly trying not to crash my vehicle, but ultimately failed; tried on the USA course). Lately I played the 3rd (and final, except Crazy Streets: Thrill Drive [4], which never came out outside USA at that time and through the present) version, although physics and camera angles were significantly changed from the previous 2 games. Shame that there are recent closing arcade amusements today, not gonna lie, as they're extremely rare to find and play again soon (esp. the OG 1998, whereas I think only in Japan are probably currently available, if I'm not mistaken). Yes, I'd say that Burnout series did a very well done on its gameplay mechanics, graphics and its physics as well as the replay value. However though, I never played it, but I'll play it soon.
Yes, Crazy Streets actually exists since 2007 (3 years after Thrill Drive 3 - produced in 2004). But unfortunately, in Japan, Konami decided to cancel the game (unknown reasons behind) except in the United States. I wonder if it's dumped and playable on PC (for teknoparrot) someday though, since it's not yet available in the Internet nowadays, so let's be patient while we still can. Here's the images: www.google.com/search?sxsrf=ALeKk03_Fw-6fvQpSYWpWRZbLx58DeeQuA:1612108986458&source=univ&tbm=isch&q=crazy+streets+thrill+drive&sa=X&ved=2ahUKEwjJ--f7xcbuAhXBnFwKHXZCCbMQjJkEegQIARAB&biw=1600&bih=789 Video sample: ruclips.net/video/fIX0ehoEw4w/видео.html In fact, that said game resembles like Road Fighter 3D (due to its style and the HUD) and Burnout series as well. You may agree or disagree with such respect of my basis.
Hello,Tom. Can you upload each of the individual background music in Thrilldrive 2 in the same way as the Thrilldrive 1 ? If you can, please do so. (Translated by DeepL)
Hi! Yes, I can do that. But here's the thing: 1. Are you asking for an e-mail? Because I can do it so easily, just give me the e-mail address and I'll give the original samples as I did to someone in the last couple of days. 2. You mean the 1 Hour versions? Oh yeah, I can do it so. *But please take note that I cannot process of your request(s), due to amount of workload for the next uploads about other Konami Viper games to upload soon (e.g. The Keisatsukan 2 / Police 911 2; Mocap Boxing; Jurassic Park III / 3 ). So please be patient for a while while I'm doing the job for the best as possible.* どもうありがとうございます、八雲 翠さん。
@@TASTomusan RP thx ;) Yes, I am asking for the one hour version. But does that mean can you send you the soundtrack via email? If that's right, I'd really appreciate it.
@@Sui-2141 Yep, it's ready to send you (the original samples on my PC). Now, I'll just wait for your reply about your e-mail so that the process can go forward.
Don't worry, it's "nearly there". Just needing patience though. But I won't announce yet for too early (otherwise might get spoiled), and there's the saying: "Better to be late than never" (for giving such "another chances"). Also, sincere apologies for the very late comment though, but I'll do my best (been very busy for such a long time). 🤞🤞
It's your "high-tech cube car" that became an unfortunate bug (and game-breaking, especially when the current network status from the beginning which is completely fine - has become even atrociously unstable for a very long time) to prevent the player(s) reaching the FINISH. Interestingly enough, I think they're used for testing purposes, as for the 3D collision detection during the development at that time (yeah, more than 20 years ago - we're so old to be honest), since all playable vehicles from the first Thrill Drive (1998) were returned in the 2nd series - and the addition of new vehicles. Yet, they just kept this for real lmao. 😂
*Breaking Update! (As of November 28, 2022)*
Thrill Drive 3's official soundtrack is out now - you may visit the link here: ruclips.net/video/y1uXhjbDmaM/видео.html (or alternately, watch at the end of the video with Annotations enabled)!
Thank you very much and please enjoy!
Also, I have made my own poll/survey in my channel for the very first time; here is the link (and you may put comments as well on your own):
ruclips.net/channel/UCze7agb7BXrCTiXNBgzNxUAcommunity
ついに来ましたァー!スリルドライブ2のBGM。
TASさんは以前にも初代スリルドライブのBGMを投稿されていたのですぐにあなたの投稿だと気付きました。
2のBGMが出たと言う事は、いずれは3のBGMも出ると期待しています。
このBGMを聞きながら大型トラックで爆走Lets go!
Thrill Drive always had this sort of charm of making it seem like the accidents that happened are all your fault. It's a shame no one's made midi tracks for Thrill Drive's OST yet.
Well you are kinda involved in an illegal street race through populated urban areas, so any traffic accidents you get into is pretty much your fault.
Or story revenge
2:50 何気に神曲
最初から映ってたタクシーの人無事故0円でクリアしてて凄い
If Exam were connected with this song. It should be called Thrill Exam :
- 0:35 Select the Exam
- 2:50 Thinking in Exam
- 8:19 Answering the Exam
- 13:15 Too Cocky in Exam
- 18:06 Almost Clear in Exam
- 20:03 Caught Cheating
- 23:53 Massive Stress + Depression
- 30:44 VICTORY !!
Lmao, that's sound great! Makes my real life being "realistic". 😂
Thanks for all of compliments! You guys are awesome.
@@TASTomusan no problem. Anyway, you got Discord or Instagram ?
@@sennacorps Instagram? Yes:
instagram.com/tambok070599/ (Not as popular, since my first account got removed due to some issues found)
Discord? Sadly not yet... Too busy on RUclips. Will make one if there's some time.
@@sennacorps Also Pinterest. Yeah, I have:
www.pinterest.com/tambok0599/
@@TASTomusan cool, also can you upload the separate track to my email ?
So i can use it for my videos
*Another major update! (As of December 1, 2020)*
All separated tracks from this video, are once again - *uploaded to Internet Archive! Please check them out in this link for more info.:*
archive.org/details/thrill-drive-2-ost
Thank you all and advanced Merry Christmas! 🎄🎁 🎅 🎁🎄
ついにBGM入手出来たんですね!!!
めっちゃ嬉しいんですけどぉぉ!!!!
ありがとうございます😊!!!
はい。本当に大丈夫ですね!👍👍
気をつけてください。
素晴らしいです!
待ってました!
はい!心温まるありがとうございます。
乾杯!🥂🥂🥂🥂🥂
@@TASTomusan
かんぱぁい!
ヽ(*゚∀゚)ノ🍻ヽ(゚∀゚*)ノ
The 1st accident OST really gave me those INTENSE MOVIE THRILL vibe
13:15 日本の高速の魔の大型ゾーンをクリアしたあとこのBGMを聴きながらサイドブレーキ使って峠道を責めるのがサイコーに楽しかったな。
最後交差点で暴走族がぐるぐるしてるところで事故ってゴール前でタイムアップになったけど。
まさかこんな滅茶苦茶良い動画が上がるとは・・・!
2にも好きな曲沢山あったのですんごい助かります!(*^-^*)
Yay Finally. An official soundtrack of Thrill Drive 2 !!
Thanks man
No problem and Godspeed! 👊👊
*New update! (As of November 8, 2020)*
New OST video released - this time for the sequel of Police 911 / The Keisatsukan called Police 911 2 - The Keisatsukan 2 [ザ・警察官2 全国大追跡スペシャル]! (For those Kabayans or Filipinos who experienced playing this game, then this video link is about right for you - just listen this great masterpiece from Japan!)
ruclips.net/video/1knfnM8Z8BM/видео.html
Godspeed.
The first half of the intro theme sounded so peaceful until 0:15 where the song tapped into jumpscare mode! 😱😱
The 3+ crash theme seems to be almost as creepy as the 1st TD, sounds shorter overall but almost rushes you as much as the original does.
Most of the soundtrack lacks a creepy aura, fits seeing this games just brighter.
That's right. But sadly, as the first game does, they don't port to consoles (e.g. Microsoft Windows, PlayStation 2, OG XBOX, Sega DreamCast, GameCube, etc.) since they were maybe don't care enough or due to lack of time - unlike Police 911 (Police 24/7 in European release)/ The Keisatsukan ported to the PS2.
Also, this is something that they didn't release on their official CD Audio (like Konami Game Music Now 1999 or Best Selection Autumn 1998) for unknown reasons behind.
23:52 ゲーセンでこの曲流れるたびにアドレナリン出まくったな
シリーズ通して1番の名曲。
やっぱり実機で重低音を聴きながらプレイするのがベスト
Finally found this game I remember playing this at the Amusements on holiday honestly I never knew the name of the game til now
Holy shit I've been waiting years for this!
Finally! Thank you for this!
You're always welcome! Hope you fully enjoyed the soundtrack!
Yes, there will be more "unreleased" OSTs from Konami soon enough in my channel, so please watch out for it!
最後のマリカーみたいな明るい曲何だよマジで
I’ve finally found that one game I saw in an arcade all those years ago that scared the fuck out of me because of the attract mode
Yeah, especially when "Scream In Attract Mode" is turned ON!
And guess what, we're still waiting for the "finally complete" emulation progress by next year, or for some months later (hopefully). Right now, it's in "Preliminary" progress, as it's accessible to the "Make Your Own Selection" part, but terribly hangs after the process (even in the Attract Mode - no graphics and sounds yet, only to give I think as - 1 minute or 30 seconds before it hangs, if I'm not mistaken).
Thanks for the comment of nostalgia!
nice👍
はい!心温まるありがとうございます。
乾杯!🥂🥂🥂🥂🥂
I remember playing this game on robinsons imus cavite philippines when I was 9 it scared the hell out of me especially the scream of the girl
Yes, my friend. I also remember that game as well when I played Battle Gear 3 (PS2-based arcade game by Taito, in which it's Namco System 246, for "technicality") - that's was likely in the late 2000s until mid or late 2010s (before being moved to Abu Dhabi last June 2, 2018, and I'm currently lived there) if my memory serves right.
I tried playing it, being me as "the Lexus Yellow Taxi (Sedan)" + USA course (normal). Also, I found out the cheat in the vehicle selection - using the brake pedal (an F1 car or the APC fighting vehicle), but I don't want to spoil myself. Yeah, it's creepy because of the "female scream stock by Konami" and such.
Yet, that's the real fun and happy memories I have still and won't forget in my lifetime. I would play again (especially in MAME, once the devs have fixed the issues on Konami Viper and such) for some time, and maybe have my own gameplay too, like who knows?!
@@TASTomusan yeah I won’t forget it
I'm sure the unknown tune at 33:15 is a staff roll theme, it sounds like it. Speaking of staff rolls, I don't get why some Konami arcade games had a staff roll and some didn't.
もうこのゲーム絶滅寸前なんだよね…
*New update! (As of October 20, 2020)*
There's a new OST released (same Konami Viper system) this time - and the game is none other than "Police 911 [Police 24/7 in European release and The Keisatsukan in Japan and Korean release])". Please check it out now!
ruclips.net/video/0JANFAM8Mz8/видео.html
Thank you very much and Godspeed.
Accidents Is like GTA Star Chases
FINALLY I MANAGED TO EXTRACT THE AUDIO OF THE KONAMI VIPER'S MUSIC IN STEREO AAAAAAAAA
but seriously, I was able to extract the audio from the adpcm music in stereo, thanks to ffmpeg, since audacity can't change to stereo when it imports unformatted (raw) audio when selecting vox adpcm, but when I saw that, ffmpeg has adpcm support (just decoding) was testing to see if it's true, and it really is, and it supported stereo (something that audacity didn't support), when I went to check on audacity to see if it worked or not, I saw that it worked and I didn't hear the wheezing, which occurs in audacity (when it imports unformatted audio in vox adpcm), I'll make the command available (yes it has to be windows cmd, or linux command line if you're using it)
ffmpeg -f u16le -acodec adpcm_ima_oki -ar (choose refresh rate audio speed) -ac (1 = mono, 2 = stereo ) -i (konami viper games cf file for extract music) (name file for ouput music file)
I really hope I helped with this discovery, it took me a while to realize and test it, but finally I managed to do it.
OK, this is great news, pal.
I'm going to "pin" your comment for future reference (and will definitely try your "hypothetical experiment"). Maybe, for others, should try that too as well.
@@TASTomusan try to analyze ffmpeg(the latest version, mine was 5.0), because I saw that there is a way to decode the playstation adpcm, other adpcm , I'm seeing if I can find a way to get the sound effects without conflicting the audio, because I have to see the exact command so I don't get audio broken out.
update:to get the sound effects? I recommend signed 8bit/16bit pcm(s8, or s16le), since the unsinged does not work because the audio bursts and is actually hissed.
extra:konami viper has 2 variations of audio channels remember to extract not only stereo audio but also mono if you want to get the game's music, the best example was xtrial racing.
Happy Shocktober to me and Cameo Doodles characters and NoBillsOfCrashDamage!
20:03 Crashed
Ignoring red light
- Motor Vehicle $27,735
Total $27,735
0:00: Whew, does that sound take me back.
0:07 "[X] PLAYER LINK-PLAY AVAILABLE! / Up to [X] people can race" (X being between 2 to 4)
Little did we know, it was not _that_ type of multiplayer experience...
Going to put up a translation of the original Japanese intro because why not.
0:09: "REPARATIONS"
0:12: 19,544,712 + 1,073,701 + 26,001,950 + 3,520,573 = ¥50,140,936
0:15: "Safety disregarded"
0:17: "Traffic lights ignored"
0:18: "Crossed without stopping"
0:21 ~ 0:23: The four Kanji for "SERIOUS ACCIDENT" pop in and out one after the other here.
[AaaaaaaaaAAaAaaAAAaaAaaAAAaaaaaAAAAaAAAAAaaaaAAAA!]
0:25 ~ 0:28: The Kanji for all the possible supporting causes of accidents are pooled together here, along with some other new words ("Amount in damages", "Billions in millions", "Disaster").
I think "FATAL COLLISION" was intended to be the translation for "Disaster? (Similar to "FATAL ACCIDENT" in the first game)
Back to your regular coverage...
0:35: "Please make your selections." | "WAITING FOR PLAYERS" shows up on the other cabinet(s)
"Please wait a moment." | Multiplayer entry ends / other players decide on the course to play
"These were your selection." | The player's/players' choices are shown on the screen
"After the race, we'll analyze your driving technique."
2:40: "Please start the engine."
2:50: And AWAAAAAAAAAY WE GO! Floor it to see if you can be faster than the rest, let alone the you of real life!
Cutting through busy roads and making daring turns at intersections is something most can only dream of _really_ doing.
"[X]P is catching up."
Also, "CHECKPOINT! TIME EXTENDED!!" just sounds so plucky and energetic you cannot help but be endeared to it.
And you **will** need that endearment later...
8:19: "[X]P has entered the highway."
"Please watch out for other cars when merging."
Now, let's play "OutRun" for real! Drive stupid fast through immense, constantly changing traffic
by using the gaps to stay on the move! The narrower, the better!
13:15: "[X]P exited the highway."
It's on to the mountain pass, where all the turns are tight, with the traffic hardly there, although it matters all the same.
Hope you can drift and swerve neatly. Contact is only natural.
(There is no mountain pass on the USA course; you start in a small town and end up going through a big city.)
18:06: "[X]P crossed the last checkpoint."
Your destination is just within reach, so try to make your last leg of the journey as radically uneventful as you can.
Goes for crossing the finish line too.
20:03: It's all fun and games until someone wrecks their car... then the true colours of the game show.
You are being watched, for this is a no-holds-barred contest to see how well you can recover after a freak incident on the road.
Even if you have not had an episode yet...
"Your manners have decreased." / "Your morals have fallen." | "[X]P has crashed." / "[X]P had an accident."
23:53: "[X]P had a serious accident."
Many things can go wrong while you are on the road, but when too many fall upon YOU...
This has gone from a lively weekend drive to a ride for your life. Getting to the goal is all that you wish for now.
Not many people let things get this bad. Fewer still ever escape from the hole it creates.
Whatever the case, you're not going to let the horror of street racing take you without a fight.
30:44: "Congratulations. You reached the finish line."
Or DID you? At any rate, it's time to see how well you held up...
30:50: Grade A - "Keep this up, and drive safely!"
Grade B - "Try not to put anyone in the passenger's seat."
Grade C - "Don't forget to get insurance."
Grade D - "Cease driving on public roads."
Grade E - "You are disqualified from driving."
**CONGRATULATIONS YOU ARE THRILLDRIVER!**
Welcome to the winners' circle. That time may not stand for long, but you were able to make it in spite of all your mishaps,
and that's no small feat to pull off, is it? Just do not apply your movements here to those of reality (unless you _honestly_ need to).
**YOU ARE BAD DRIVER!**
There is no getting around it - you are just too much for the passive, relaxed flow of regular traffic.
You should definitely stop driving around, or aiming to get a car if you are **remotely** like what we've seen here.
33:15: I think this was meant to be the original Hi-Score Ranking music, at least until the Worst Ranking became a thing...
As an aside, the Location Test of this game did not come out in late 2001 like you claim, but rather _early_ 2001, in February. So, yes, Thrill Drive 2 is officially 20 years old.
I feel like I've lost something I can never get back, realizing that the game's heyday (outside of Japan) was about the time that interest in video arcades was dying out,
with the turn of the millennium being almost like a last ditch effort to fuel its fire. I'm getting so old...
Out of all the games in the series, TD2 is the only one I have yet to see in action first-hand. I saw several people playing TD1 at the local shopping mall when I was in Lower Primary, and I found several cabinets of TD3 here and there as I got older, that same mall included. Obviously, two different arcades in that mall; the arcade with TD1 closed down around '06, and the one with TD3 stopped operating _much_ later last decade, although the cabinet was gone some time before then.
...The closest.I ever came to finding a TD2 cabinet in person was when I found one in storage at an arcade in a shopping mall within my house in Malaysia, in '13.
It's been about a month since the last cabinets of TD1 went away, and I just want to make it clear that, even if the game itself may not be all that great, I still do have a strange amity for it if only because of how it calls attention to the severity and terror of road accidents. Obviously, the game cannot just be ported over as it is, since it would need something to keep players coming back for more **outside of** its regular courses.
That Results music is so lounge I love it!
Yeah. Glad you liked it!
Also like - "...time to relax and contemplate" (for me).
20:03 SMG4 Chase theme
Thank you to Mr. TAS トムさん for discovering the original music of Thrill Drive 2.
Always welcome, my friend. Without this (and many others), this won't happen and TAS トムさん might "not yet be the next RUclips star" in the near future.
I'm hoping this year to have 1,000 subs or even more so as to contribute further help as my fellowmen (Filipinos) and across the globe. So, it's really fine to support me as is.
どもありがとうございます。よろしくね。
@@TASTomusan Yes♪
Those accidents music looks like Higurashi no Naku Koro and Anime creepy and Anime yandere music
20:03 Another Annoying Orange Shocktober and killing music
次はスリドラ3の音源をお待ちしてます!
(わがままかよ)
13:15 ラリーXのオマージュっぽい 曲が好き
Thrill Drive 2 music looks like GTI Club Supermini Festa!
Like a horror game but actually driving game that emphsize cra crash.
Even more on arcade machine
Ah, Nothing beats Konami English.
"Drive defensively"
"These are your selection"
30:59 "you should not have a license" lol
Or probably this "best" part - 20:03 (Tomas doesn't have the proper controls, so as being savage for real).
Grade A - "Keep up to good driving."
Grade B - "Don't try with passengers."
Grade C - "Don't drive a car without insurance."
Grade D - "You should be bad for public roads."
Grade E - "You should not have a license."
Thrill Drive 3 got dumped! It's fully playable in PCSX2
Yes, and thanks for the heads up!
(😮 SPOILERS! 😮)
Currently, I'm doing the 3rd [possibly finale for the "Definitive Trilogy" completion] OST (marked as "Extended" - since thanks to Mr^Burns for providing the soundtrack, yet he didn't fully edited the songs before he published it. But no worries though, I'll be the one to "fix".👍👍) to be released on some time this year.
(😴 Spoiler ends here. 😴)
(P. S. sincere apologies for the late news + responses. I'll have to edit those comments on this video, so yeah my bad...)
20:03 That 1-2 Accidents music looks like Stephanie theme from Clock Tower 2 I guess
I've always felt that I heard 8:19 somewhere before. I couldn't place my finger on it for a while, but today I listened to some of the songs from the Best Selection '98 album and lo and behold, I finally found the original song: ruclips.net/video/OWYquks1lYA/видео.htmlm46s. Which is interesting because VGMDB lists Atsuki Watanabe as the composer of the song from the above link. So I guess Harumi Ueko liked it and used it for Thrill Drive 2.
Yes, that sample track was derived from that (Struck Out). And then yeah, Harumi approved it so he used that plus being re-sampled + re-arranged, as what you've said earlier.
Thanks for letting me know about the "Highway Trip" track (history) info!
After listening to the soundtrack I have a feeling that Mutsuhiko Izumi was the composer
Well, good guess, but almost there, buddy!
In fact (and shockingly surprising), the whole soundtrack was made by one of the most infamous (maybe underappreciated) in-house game composer from Konami: Harumi Ueko [上高治己] (aka Jimmy Weckl)! The proof can be found here: (according to Japanese Wikipedia)
ja.wikipedia.org/wiki/%E4%B8%8A%E9%AB%98%E6%B2%BB%E5%B7%B1
I can't even believe myself from that strange fact though, although yeah, he quit Konami around 2012 (and went silently making music from other video game companies only in Japan, for sure).
@@TASTomusan Harumi Ueko ? Unbelievable, he's the best composer in Pop'n Music series by using his alias "Jimmy Weckl"
I can hear what sounds like a sound canvas in some of the songs
30:50 Those Results Theme Reminds of Anime walking and Anime Romance
パトカーは私の愛車です。
One of the most disturbing game to me
各項目を選択して下さい。
以上のように決定いたしました。
ゲーム終了後に運転テクニックを分析いたします。
それでは発進して下さい。
あなたはドライバー失格です。
バーンアウト2でスリルドライブ2 PART2でBGMをお借りしてもいいですか?
はい、本当に問題ないですよね。😊👍👍
ありがとうございます。
@@TASTomusan ありがとうございます!
aregato!
初代はよく見かけるけど2のサウンドトラック初めて見た
さて、公開された動画の1年になりますね。 しかし、それを聞いて本当に良かったです。ビデオも共有することを忘れないでください!
宜しくお願いします。
気になったんですけどトムさんて日本人ですか?よく英語で動画出したりする時が多いので…スリルドライブってある意味神作(笑)
え、いいえね。私は日本人ないと、本当フィリピン人(外国人/外人) ですよね。
そして、ごずしゃありがとうございます。🙇♂️
@@TASTomusan これかもスリルドライブ関連頼みます!
Where's the clip at 32:09 from? I've never seen someone max out the chart at the end like that before!
I think these links are the ones who have the A rating (on behalf of CrazyUniform 88):
ruclips.net/video/KoFOjw7g94Q/видео.html (CrazyUniform 88 side - 2P)
ruclips.net/video/03c6l43ncg8/видео.html (grista7g side - 1P)
Hope that helps!
@@TASTomusan sound lad thanks!
This game and the 3rd is basically Burnout before Burnout was a thing but much more serious.
Yes. The OG version (Thrill Drive 1998) went so much popular in Japan (and maybe in USA and Europe), but it was only released in the arcades, as that would be a bit disappointing for console gamers out there.
And then there's this sequel, retaining the old elements from the 1st game, but I actually prefer the 1st game in my humble opinion (IMHO) since how it was started in the beginning.
@@TASTomusan My first experience of playing the Thrill Drive series was the 3rd one in arcades a couple years ago. It was surprisingly fun but it reminded me of the flaws for Burnout 1 before they switched on focusing on the Crash system.
Mine, in my home country (Philippines), I saw some Thrill Drive 2 cabinets, and then one time - I tried to play it, and it's really cool as well, even for today's standards (but you know what - I didn't get through the finish line, 'cause I was just dumb and suck honestly trying not to crash my vehicle, but ultimately failed; tried on the USA course). Lately I played the 3rd (and final, except Crazy Streets: Thrill Drive [4], which never came out outside USA at that time and through the present) version, although physics and camera angles were significantly changed from the previous 2 games.
Shame that there are recent closing arcade amusements today, not gonna lie, as they're extremely rare to find and play again soon (esp. the OG 1998, whereas I think only in Japan are probably currently available, if I'm not mistaken).
Yes, I'd say that Burnout series did a very well done on its gameplay mechanics, graphics and its physics as well as the replay value. However though, I never played it, but I'll play it soon.
@@TASTomusan That's pretty cool. WAIT, THERE'S A FOURTH ONE?!
Yes, Crazy Streets actually exists since 2007 (3 years after Thrill Drive 3 - produced in 2004). But unfortunately, in Japan, Konami decided to cancel the game (unknown reasons behind) except in the United States. I wonder if it's dumped and playable on PC (for teknoparrot) someday though, since it's not yet available in the Internet nowadays, so let's be patient while we still can.
Here's the images:
www.google.com/search?sxsrf=ALeKk03_Fw-6fvQpSYWpWRZbLx58DeeQuA:1612108986458&source=univ&tbm=isch&q=crazy+streets+thrill+drive&sa=X&ved=2ahUKEwjJ--f7xcbuAhXBnFwKHXZCCbMQjJkEegQIARAB&biw=1600&bih=789
Video sample:
ruclips.net/video/fIX0ehoEw4w/видео.html
In fact, that said game resembles like Road Fighter 3D (due to its style and the HUD) and Burnout series as well. You may agree or disagree with such respect of my basis.
Hello,Tom.
Can you upload each of the individual background music in Thrilldrive 2 in the same way as the Thrilldrive 1 ? If you can, please do so.
(Translated by DeepL)
Hi!
Yes, I can do that. But here's the thing:
1. Are you asking for an e-mail? Because I can do it so easily, just give me the e-mail address and I'll give the original samples as I did to someone in the last couple of days.
2. You mean the 1 Hour versions? Oh yeah, I can do it so.
*But please take note that I cannot process of your request(s), due to amount of workload for the next uploads about other Konami Viper games to upload soon (e.g. The Keisatsukan 2 / Police 911 2; Mocap Boxing; Jurassic Park III / 3 ). So please be patient for a while while I'm doing the job for the best as possible.*
どもうありがとうございます、八雲 翠さん。
@@TASTomusan
RP thx ;)
Yes, I am asking for the one hour version. But does that mean can you send you the soundtrack via email? If that's right, I'd really appreciate it.
@@Sui-2141 Yep, it's ready to send you (the original samples on my PC). Now, I'll just wait for your reply about your e-mail so that the process can go forward.
@@TASTomusan
Wow! It's a fast job.
As soon as possible, my email address is
"raccoonmmz@gmail.com".
I really appreciate it. Thank you!
@@Sui-2141 Alright, buddy!
Request completed. Please check your e-mail. Thanks and best regards!
I want you make thrill drive 3 soundtrack.
Don't worry, it's "nearly there". Just needing patience though.
But I won't announce yet for too early (otherwise might get spoiled), and there's the saying: "Better to be late than never" (for giving such "another chances").
Also, sincere apologies for the very late comment though, but I'll do my best (been very busy for such a long time). 🤞🤞
色んなところから映像(音は編集で消してる)を借りてるみたいですが、許可は取っているのでしょうか……そこだけが心配です。
仲間を心配しないでください、それについてあまり心配する必要はありません。 それは無料で無料です。 必要に応じて、このビデオもクレジットできます。
ありがとうございます!
20:41, what car is that??🤣
It's your "high-tech cube car" that became an unfortunate bug (and game-breaking, especially when the current network status from the beginning which is completely fine - has become even atrociously unstable for a very long time) to prevent the player(s) reaching the FINISH.
Interestingly enough, I think they're used for testing purposes, as for the 3D collision detection during the development at that time (yeah, more than 20 years ago - we're so old to be honest), since all playable vehicles from the first Thrill Drive (1998) were returned in the 2nd series - and the addition of new vehicles.
Yet, they just kept this for real lmao. 😂
@@TASTomusan fire reply, thanks bro
🚋💥🚗😱 🚓💨