Scoopex - Mental Hangover - Amiga Demo (HD 50fps)
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- Опубликовано: 7 ноя 2024
- The iconic demo by Scoopex with a great soundtrack by Uncle Tom.. now in HD 50fps. Released at the Swedish Elite Easter Conference 1990 - Ranked 1st...
Credits:
Code and Text: Slayer
Music: Uncle Tom
Graphics: Reward
As RUclips just introduced the new frame rates for playback, i have recaptured this classic Amiga demo in native Pal 50fps. Please watch in HD to enable 50fps on a browser that supports it (Chrome is your best bet at the time of upload)
Rest In Peace, Reward..
I remember seeing this demo for the first time when it was released in the demo competition at the copy party in Gothenburg in 1990. The competition took place in a large auditorium with a huge screen in front of a crowd of sleep deficient demo scene people. The gossip before the competition indicated that Cryptoburners would win. Then, Mental Hangover came up on the screen, and the room got completely silent as the demo played in its entirety. When the demo ended, there was a few seconds pause, before the crowd erupted with a roar. Everyone stood up and gave a thunderous applauze that lasted several minutes. Up front, Slayer, wearing a dark trenchcoat, stood up and turned towards the audience with a bow. Cryptoburners never had a chance.
Johan Åberg Yeah magic moment. Do you remember that at this time continuous trackmos was not known so they where about to turn of the demo in the beginning at the part where the scroll is running and Slayer stood up with his trench coat at shouted “noooo there is more” to avoid the management quiting the demo before the good parts would begin :)
@@litjellyfish Indeed! And the presenter was very clear afterwards that they had shown *the whole* Scoopex demo. If I remember correctly there were some complaints afterwards about unfair treatment (Cryptoburners?). No matter: Mental Hangover kicked ass! Imagine if they had cut it short and killed *the* greatest moment in the Amiga demo scene history...
@Sjur Hoftun Knudsen Your comment brings me back. The "demo scene" in those days was pretty tough. Either you were at the top, or considered a "lamer". I was there as part of a C64 crew called SCCS, and we had recently taken up the Amiga but had not published anything cool (we were busy teaching ourselves how to do the basic stuff seen in most demos at the time). So, we could point to our reputation on the C64 and get away with that for the time being, without being completely written off. The organisation of those parties was improving and getting more and more business oriented. I remember they had made a deal with the local Pizza place, and they had a guy running around taking orders in the beginning of the party (a routine which completely deteriorated later on). I ordered a tuna sallad and directly got the evil eye from a big guy in a beard sharing the room with us. "Are you a fucking vegetarian?", he asked, looking like he wanted to kick the crap out of me. (He ordered a ham sallad.) Those were the days.
@Sjur Hoftun Knudsen Jesper Kyd was (is) an amazing talent. Remember his tune for the Hardwired demo? Surely the best tune ever for an Amiga demo.
I was slightly too young to have witnessed or fully-understood such things at the time, but can TOTALLY visualise the scenario nowadays :-)
In memoriam Sami "Reward" Vanhatalo (1972-2020) Rest in peace dear friend.
What, really? RIP indeed 🙏
Oh, sad to hear. what happened to him?
@@trinitymatrix9719 Long story short, alcohol happened.
@@sjlx1 Oh, so sorry to hear. I will pray for his family. I was part of the scene myself and did some friendly swapping with Zebra of Scoopex if you remember him
One of the most genius songs ever
Slayer was a great coder and Reward was a great graphic artist but Uncle Tom was a fucking genius.
Damn, a masterpiece of music.
Was there with Uncle Tom and the rest of Razor 1911
/DiMarz :-)
Scoopex generation ahead!!!!
Rest in peace Reward :(
Wicked. what todays gamers dont know ey. This is the real stuff.
Love the tracker music in this one, very memorable! One I remember from the early 90s. Just compiling ANOTHER top X so need to refresh my memory before getting the .adfs.
One of the best non-AGA Amiga demos ever made. Better run it on OCS else you will get weird glitches at the chess board part. And better run it from the internal drive, else it'll crash close to the end (vector scroller part) when it tries to reload. I tried it with my A500 Rev 6a and an external Gotek (df1 set to df0 via my ACA500+). On a DD disk put in the internal it runs nicely .... well ... besides the glitches part. #RIP_Reward
/EDIT the WHDLoad version runs flawlessly even on my ECS machine.
I do get those glitches with my Amiga 600.
In memoriam Reward....
Love this demo!
The music is fantastic!
6:15 courtesy of pervert scrollers 😂😂😂
RIP Reward!
Just pure art. Modern music suck comparised to this. Amiga is the best computer ever made and it's not going to be otherwise. Love my A500Plus.
6:20❤
Even with the sound off, I can hear the music 😂
I didn't know Kerry King knew how to code.
I hope someone rearranges a lot of these awesome demo tunes on modern synths. Great tunes but would benefit from higher quality samples etc
Am gradually working on some in my spare time. I would like to make some faithful recreations using very high quality synthesised versions of the samples used in the original (so as not to change the overall tone and feel of the original tracker modules).
There are plenty of fine Amiga .mod covers on RUclips. But, I would prefer to listen to tracks that were effectively updated 'remasters' of the originals, rather than cover versions. If any turn out well and are worth sharing, I'll eventually upload them on RUclips, over the coming years.
Nice... I'd heard of it, but never seen it. Without knowing though, I'd already seen part of it-- the cool diagonal scrolltext near the end was reproduced in the Mega Tridi demo by Ziggy Stardust, MCoder, Algernon and (uncredited) Zarathustra, one of the nicest 3D demo ever made on the Atari ST... Just have a look and enjoy the Jochen Hippel soundtrack, too. ruclips.net/video/mPdRtY6D9MA/видео.htmlm07s
Classic.
Great track!
I cannot understand how the demo effect was done at 4:01 on video.
"Stencil vectors", you basically have instead of a normal "texture" you make it a "window/portal" that you can see "through" to another plane, you can make this new plane have whatever texture you want, and even the movement relative to the main model can be different PER stencil.
That means you can get weird movements that fuck with your eyes because it won't look like you'd expect a "normal texture" to move in a way that's predictable.
E.G. if a box with textured sides has a side move "away" from you, you'd expect the texture to warp predictably to the vanishing point, etc.
Now imagine a box with 6 sides, made of mirrors, the image you see on one side will NOT move as though it is a "texture" and warp in accordance to the box's side :)
With stenciling you can have the texture NOT warp predictably, maybe even stay "flat/perpendicular" to the viewer, despite the MODEL moving and skewing predictably, the TEXTURE isn't moving, and warping, the way the model suggests it "should", hence the illusion :)
Hope this helps :)
Au top 👍👍👍
Not as good as I remember...Still, it's all we had.