An Easy Fence Kill Exploit

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  • Опубликовано: 8 ноя 2024

Комментарии • 124

  • @nikewilly8404
    @nikewilly8404 2 года назад +430

    To be honest zombies should press up against the fence if they see you and destroy it if the horde is big enough. Imagine setting up fence duty for npcs like in walking dead

    • @dra6o0n
      @dra6o0n 2 года назад +54

      They should let you build contraptions and traps in this game... Use your intelligence to set up automated zombie mowing machines.

    • @dra6o0n
      @dra6o0n 2 года назад +79

      Also objects taking small damage over time isn't realistic...
      Try punching a chain fence every 5 seconds, the impact is redistributed and the damage is negated. So maybe all structures has damage threshold where it only starts taking damage after a threshold is reached, like 20 bodies shoving a fence. As well, zombies needs to be able to damage other zombies when swarming, causing the rest behind to fall over.

    • @Retanaru
      @Retanaru  2 года назад +131

      I want them to pile up and spill over the top true horror style.

    • @sakukullberg2697
      @sakukullberg2697 2 года назад +22

      @@dra6o0n Those sort of things get op fast. The reason why spears are so fragile is because if they were like real spears you would just win the game when you got one. :/

    • @dra6o0n
      @dra6o0n 2 года назад +10

      Because its not realistic to have 20 bodies stand in one tile and move freely through each other.

  • @artsoloer
    @artsoloer 2 года назад +79

    "That plastic chair for example, does not work"
    That zombie is clearly not *MOTIVATED* to go there

    • @RitzyRoll
      @RitzyRoll 2 года назад +4

      I was looking for that exact comment)

    • @Z7Games
      @Z7Games 2 года назад +5

      A motivated zombie:
      I AM THE BITE THAT IS APPROACHIIIIIING

  • @camg6400
    @camg6400 2 года назад +19

    It is funny that I know EXACTLY where this is on the map. Rosewood firestation back yard

  • @grease_monkey6078
    @grease_monkey6078 2 года назад +173

    I bet this will be patched now. Love your exploits but i have a sneaky feeling devs of PZ watch your stuff

    • @Retanaru
      @Retanaru  2 года назад +89

      I'll admit I uploaded this because the bug keeps messing with my cluttered base and I want the zombies to stop sprinting into a random corner.

    • @pantis_
      @pantis_ 2 года назад +2

      Probably a good thing, imo

    • @himedo1512
      @himedo1512 2 года назад +12

      I want them to fix the zombie AI breaking with these tall fences. They should fling themselves at it, they're dumb. You telling me they ain't even gonna try eating me.

    • @jimi3138
      @jimi3138 2 года назад

      @@Retanaru fair cause. But I'm sorry I'll still have to dislike all exploit videos. Love your other content tho! :)

    • @brunobruno-c1d
      @brunobruno-c1d 2 года назад +12

      @@jimi3138 dislikes do nothing really so i dont think that affects anything anyway

  • @insanitychowder13
    @insanitychowder13 Год назад +11

    Did this in a Sprinters playthrough.. Before there was only maybe 20 visible, wandering about lazily. Threw a table down and I have not experienced genuine fear like that before. It was a massive swarm so dense we had concerns they'd pop through and so double timed our spearing efforts.

  • @Nukinator
    @Nukinator 2 года назад +9

    They dont come near Vergil's chair for a damn good reason

  • @revolver265
    @revolver265 2 года назад +4

    Even zombies love Snap-on.

  • @lawrencekraft106
    @lawrencekraft106 2 года назад +10

    you can also lure them if you build stairs and go up one floor, they will just path directly to the fence

    • @michasokoowski6651
      @michasokoowski6651 2 года назад

      It's way more work...

    • @lawrencekraft106
      @lawrencekraft106 2 года назад

      @@michasokoowski6651 depends where you are located

    • @fahrradmittelfranken8207
      @fahrradmittelfranken8207 2 года назад

      @@lawrencekraft106 building stairs literally is always more work than just relocating a container like this one.

    • @lawrencekraft106
      @lawrencekraft106 2 года назад

      @@fahrradmittelfranken8207 if you have it handy than yeah!

  • @Brando035
    @Brando035 Год назад +1

    Found this out yesterday when I built a water collector along my chain link fence and suddenly the group of 18 wandering outside came to the fence

  • @SvendleBerries
    @SvendleBerries 2 года назад +4

    Thats a weird one. Will come in handy for a while at least :D Thanks, Retanaru!

  • @ijuver
    @ijuver 2 года назад +1

    Love your content!
    I played this game once last year or in 2020 and I am now getting back into it and your content makes it easier.
    It is amazing, useful and fun content you put out there with all the testing and explanation! Thanks for this!

  • @justbull6841
    @justbull6841 2 года назад +1

    There is a reason why they fear this chair...

  • @TheElusiveReality
    @TheElusiveReality 2 года назад +5

    i recently discovered the stabbing thru the fence thing, my only worry now is that the devs seem to think that when people post tips that theyre complaining about bugs so they get rid of useful gameplay mechanisms as soon as theyre pointed out

    • @manapotu6623
      @manapotu6623 2 года назад

      Thats a bug,thats literally bug my man,if you wanna fuck the shit out of the game bugging it out every 10 seconds and then call it "tips" i advice you to just download a cheat mod so you dont have to cry because devs patch your "tips"

    • @Retanaru
      @Retanaru  2 года назад +7

      There's two bugs here, the broken pathfinding that doesn't allow them to walk up to the fence in the first place, and the broken pathfinding that makes them think they can path through the fence when you put an object next to it. Both should be fixed imo.
      Stabbing through fences is intended.

    • @joaquitox1
      @joaquitox1 2 года назад +4

      @TheRealOneAkusik Its a wire fence, you can realistically stab through that with a spear or a knife like in the video

    • @siluda9255
      @siluda9255 2 года назад +5

      @TheRealOneAkusik there is a HUGE difference betwen a fence and a wall

    • @fahrradmittelfranken8207
      @fahrradmittelfranken8207 2 года назад

      @@Retanaru How do you know the first thing is a bug?

  • @JToPocHi
    @JToPocHi 2 года назад +1

    Even in the world of Zomboid, Vergils monobloc is not to be f'ed with

  • @akiamini4006
    @akiamini4006 2 года назад +2

    ABSOLUTELY AMAZING ! Its a shame i never was the spear guy just used the crowbar till findin a machate then use it for the rest of the game with the spear repair exploit

  • @whoknows8223
    @whoknows8223 10 месяцев назад

    Damn man I wish I found this earlier playing since a week.

  • @Mello_me
    @Mello_me Год назад +1

    the metal gear survive beta is looking pretty good

  • @huff3782
    @huff3782 2 года назад +6

    Also great for free aiming XP! The Louisville double fence is where I go to grind the first few aiming levels in total safety.

    • @virusj216
      @virusj216 2 года назад

      where exactly ??

  • @vil5008
    @vil5008 2 года назад +17

    I personally think that zombies should be able to damage fences and you could add supports like in the walking dead s4 I think?

    • @arutemisemtrai9769
      @arutemisemtrai9769 2 года назад +5

      The only reason they can't destroy chainlink fences is because they're part of the map itself. Zombies can only destroy doors, windows, and player made structures. Otherwise they would rip down half the city before you could even loot it.

    • @lavatacoburrito9410
      @lavatacoburrito9410 2 года назад +4

      @@arutemisemtrai9769 But crawlers can destroy fences easy, which is weird as hell considering they're weaker than regular walking zombies. They're the only ones that can destroy fences too.

    • @MrBCJACK
      @MrBCJACK 2 года назад +3

      @@arutemisemtrai9769 They already have conditional settings that Zombies can only damage doors/windows after they've directly detected a player character. It'd be totally fine for them to destroy vanilla construction with that. Once a couple of holes are made, the pathfinding of other zombies should see the viable route that doesn't require going through a wall/fence and thus not destroy more of them.
      So there'd be holes here and there as you attracted zombies but its not like the entire ground level would be leveled.

    • @arutemisemtrai9769
      @arutemisemtrai9769 2 года назад +3

      ​@@MrBCJACK The pathfinding should, but it does not. Its been a while since I've messed with it but IIRC the pathfinding is only optimal when a player is involved, the issue is random wandering when the AI is displacing/dispersing zombies, they take the straightest route and do not funnel or check for gaps even with highest navigation. If you want a decent example of this, there's a setting that allows them to actively engage constructions in the game (just doors and windows), within two or three days, nearly every window and door across the city will be broken just because while the AI was shuffling them around they made contact with a door/window and immediately latched onto it, once that's done AI the only path is through this door even if another zombie breaks a window right beside them, unless a player pulls them away.
      They absolutely would all but shred entire houses down, especially if they trigger a burglar alarm.

    • @arutemisemtrai9769
      @arutemisemtrai9769 2 года назад +1

      @@lavatacoburrito9410 This is an exception, not the rule. IIRC they only can destroy waist high fences, not large chain link.

  • @GashimahironChl
    @GashimahironChl Год назад

    Eh, someday TIS will make it so that zombies will stick their arms through the fence and scratch you, and eventually collapse the fence, instead of having the zeds walk around it which is kind of weird.
    Myself, i discovered this little exploit myself when i was placing an old stove by my farm while zeds roamed around the prebuilt tall fence, i placed the stove by the fence and they all clumped up in there, eureka moment for me, wiped them all out with a shotgun, free aiming skills and they finally somewhat behaved like a zed would for once.
    I kind of feel like putting solid objects all around a fence like that just to see the zeds gather up.

  • @musAKulture
    @musAKulture 2 года назад

    i love rentanaru.

  • @WebsterBolek
    @WebsterBolek 2 года назад

    I think it works only for objects that can destroy by zombies. This why plastic chair not working.

  • @kruall5556
    @kruall5556 2 года назад

    damn i was hoping this wouldnt be found out

  • @floydoroid
    @floydoroid 2 года назад

    fellas, always rest b4 your stabbing sessions

  • @ericconnor8419
    @ericconnor8419 2 года назад

    I wish I could play this more but it is terrible for my anxiety.

    • @DoubleBob
      @DoubleBob Год назад

      Just remember that it's not real and the game can't hurt you. Except by causing heart attacks, panic induced strokes and other psychosomatic issues.

  • @dariuspemula
    @dariuspemula 2 года назад

    Huh, this is neat. I usually just blast a shotgun to level aiming at the same time.

  • @sonsofmothers
    @sonsofmothers 2 года назад

    You could roleplay it and put some old rotten meat on the cabinet to make yourself feel better because damn right I'm using this

    • @henrymcbark7337
      @henrymcbark7337 2 года назад

      Dude same, I am going to clear out sections so much easier with this, and not risk being surrounded!

  • @wiselychosenname2867
    @wiselychosenname2867 2 года назад

    Plastic chairs don't attract attention?
    Impossible

    • @jimi3138
      @jimi3138 2 года назад

      those stupid zombies don't know what they're missing!!

  • @perteks7639
    @perteks7639 2 года назад

    Oh I always did it with stairs, they pathfind (wonky but it works) if you are on different level

  • @gojinheisenberg2721
    @gojinheisenberg2721 2 года назад

    Wow, you're the best

  • @MrCatTheII
    @MrCatTheII 2 года назад

    Hey i was thinking how much does prone to illness really speed up zombification

  • @himedo1512
    @himedo1512 2 года назад +4

    I don't really think this an exploit, more so "fixing" an existing bug. Zombies are dumb, them just standing still when they don't know how to get in rather than uselessly pressing themselves against the fence makes no sense to me. You're telling me zombies ain't even gonna try to eat me?

    • @manapotu6623
      @manapotu6623 2 года назад +1

      I dont really think you have enough ıQ or game or realizm knowledge to find out whats a bug,exploit or whats not,fences are not invulnerable things,if a person,or a group is really mad and just wants to pass the fence somehow they first try to climb it if they cant succeed they start to attack the fence,and eventually they are gonna make a hole in the fence or bend the irons that are holding them,or make the roots of iron come out of the dirt completely,if yoy dont care about injuries,bleeding and you sense 0 pain then you can smash down fences with your bare hands or crack open the doors by punching the door over and over again even if it takes so much time and probably the meat layer on your hands,they cant break it not because they are supposed to,but because long fences are actually part of the map so zombies see them as a wall,thats the reason they cant spot you behind them but come anyways when they hear a sound,go outside a little,touch grass,see how real life works.Seriously dude.

    • @PromKnight
      @PromKnight 2 года назад +7

      @@manapotu6623 Thanks for explaining how a fence works (and doors, very cool). I'm waiting for your "what is a window?" tutorial still.
      The way it should function is zombies press against the fence in an attempt to attack the living, then the weight of them pressing on and pushing into the fence causes damage to the fence (or barring that simply attack the fences as they do other obstacles). The code for these kinds of behaviors exists for other objects in the game. The current behavior makes no sense in that zombies should be able to see you, calculate that they are in a video game where fences above a certain height are insurmountable, and then decide to simply wait until they have a better opportunity to consume the flesh of the living where they aren't tactically disadvantaged. I don't understand why you don't think people would prefer otherwise.

    • @manapotu6623
      @manapotu6623 2 года назад

      @@PromKnight it looks shame because fences are literally a part of the map and if they were able to break thrm they would just break everything like its minecraft.

    • @DermalextheElf
      @DermalextheElf 2 года назад

      @@manapotu6623 Lmao whiny gatekeeping tryhard who likes the smell of his own farts tries to humble flex on PZ players to feel better about himself. More at 11 Diane.

  • @RoseDragoness
    @RoseDragoness Год назад

    maybe can combine it with the crate fences?

  • @kiriseraph9674
    @kiriseraph9674 Год назад

    Do you know of any weird tricks that can help me beat Facility-7?

  • @SiodogRehane
    @SiodogRehane 2 года назад

    Or put an alarm clock and bring them all over

  • @GamingGranny56
    @GamingGranny56 2 года назад

  • @grub2928
    @grub2928 2 года назад +1

    Grub

  • @CAMSLAYER13
    @CAMSLAYER13 2 года назад

    Would zombies even path that well irl?

    • @Retanaru
      @Retanaru  2 года назад +1

      You'd expect zombies to walk in a straight line towards you, which these don't.

  • @acctsys
    @acctsys 2 года назад +1

    Noice

  • @RyuHaya
    @RyuHaya 2 года назад

    Hmm interedasding

  • @FumbleSquid
    @FumbleSquid 2 года назад +1

    Gotta wonder if they are ever going to make non player built structures (walls, fences) destructible by zombies
    Definitely gonna make the game a lot harder if they do lol

    • @Retanaru
      @Retanaru  2 года назад +3

      Oh man so much would have to change for that to work without entire cities getting demolished by a single alarm.

    • @FumbleSquid
      @FumbleSquid 2 года назад

      @@Retanaru Oh I know, it would be a nightmare. Would be kinda fun for an optional setting tho just to see the chaos. I could see them making stuff like non-player fences vulnerable

    • @MsHojat
      @MsHojat 2 года назад

      Fences make sense to break; or at least wooden ones. Walls not so much. Not unless they are made of a weak material or something, like maybe wood ones. Even then the AI would need to be improved so that the zombies don't "randomly" attack the walls.

  • @AlexaAXAG
    @AlexaAXAG 2 года назад +2

    just like in metal gear survive lol

  • @kledonmushroomjuice643
    @kledonmushroomjuice643 2 года назад

    I wish I didn't see this

  • @yisdoge
    @yisdoge 2 года назад

    This bug is as old as 41.6x, bruh.
    6 months lol

    • @MsHojat
      @MsHojat 2 года назад

      Most of the bugs in the game are old. What's your point?

  • @bmxdude1337
    @bmxdude1337 2 года назад

    LoL such a random bug

  • @jacobhoffman2553
    @jacobhoffman2553 2 года назад

    its not an exploit... its an invulnerable item.... you supposed to be able to fight through fences and windows bars ect.... its intended.... whats going to happen is the fence is going to lose its invulnerablity status so they can beat on it... the item your placing is an item they can break

  • @killjoyprose6802
    @killjoyprose6802 Год назад

    Traditional zombies wouldn't pathfind around a fence it's a stupid mechanic they should remove

    • @tremeschinion9420
      @tremeschinion9420 2 месяца назад

      they do pathfind around it, but only if the detour is within a fair distance. say, if you're on the opposite corner of the Junkyard in Riverside, the zombie wont pathfind all the way around and towards you - they're zombies.
      (totally not necroposting a year old comment)

  • @LordGingerBerry
    @LordGingerBerry 2 года назад +2

    hey im early

    • @Retanaru
      @Retanaru  2 года назад

      Congrats.

    • @frederikw4028
      @frederikw4028 2 года назад +2

      You win a t-shirt that says you came early. 🥳

    • @darkdwarf007
      @darkdwarf007 2 года назад

      hi early, nice to meet you

    • @himedo1512
      @himedo1512 2 года назад

      @@frederikw4028 lmao. That'd be funny a t-shirt. Didn't think that one through

    • @jimi3138
      @jimi3138 2 года назад

      Haa Haa .. He came early!!

  • @marklewis1457
    @marklewis1457 2 года назад

    Exploiting in a single player game is absurd.

    • @manapotu6623
      @manapotu6623 2 года назад

      Some players just dont wanna try to actually play the game even a bit so they find every single exploit they can make and then call them "tips" or some shit so they dont feel like cheating,but in fact its far worse than cheating.but no you cant say anything to super casual players cuz they will immediately start whining about why you criticize them,how dare you judge them,they can play (cheat) however they want.You can check the dont starve together community to see what i mean more detailed.