awesome coaster! I don't love the camera shake during the launches, it kinda makes the launches look rough but that's just my opinion. the shaping for everything is awesome, pacing is great, and it looks like a mix of a bunch of different modern intamins and their best elements.
Thank you!! I also kind of hate the camera shakes (i think they would have been ok if it was a lot less intense) but i was too lazy to remove it and re export the video. I probably should have though lol
Thank you!! I definitely got a lot of inspiration from Velocicoaster! Especially the 0g stall right after the top hat and the part before the second launch.
An actual POV view?! What?! Lol nice job! Question, when you buy NL2 are all the manufacturers like B&M track and Intamin track etc., is it free or do you have to pay to unlock certain type of coasters?
Ahh yeah I've thought about this before actually... I could probably find some model for coaster nets somewhere. On my next bigger projects i'm sure I will do something like this if it calls for it. But yeah you're right this is something I should do
@@TD__editz Ahh I think I know what you mean... Im assuming you are talking about how the transitions into turns and inversions are sometimes really sharp/jerky when you make them? Its kind of hard to explain it here but I highly recommend watching cartcody's first NL2 tutorial. Heres a link if you want! (go to 16:43 if for the part where he talks about banking since its a long video lol) ruclips.net/video/tPYbtJrYk2Y/видео.html
0:16 Always odd to me how it's only the front wheels that need to be able to rotate, yaw and pitch. How the rest of the wheels on the train just follow. Just like a trailer on a truck etc. Weird concept.
@@velociviper77 Yeah, that's basically what zero cars are, to my understanding. For train designs where there's no front axle on the car, only the rear wheel. Intamin, I'm pretty sure has the front articulating axle built into the front car of the train. So, no zero car usually.
Love the front of train POV. Watching that axle move is very satisfying
awesome coaster! I don't love the camera shake during the launches, it kinda makes the launches look rough but that's just my opinion. the shaping for everything is awesome, pacing is great, and it looks like a mix of a bunch of different modern intamins and their best elements.
Thank you!! I also kind of hate the camera shakes (i think they would have been ok if it was a lot less intense) but i was too lazy to remove it and re export the video. I probably should have though lol
Literally perfect
Thank you!!! I tried to make this one as good as possible
Well done! I am going to take the liberty in assuming that you used Velocicoaster as a major source of inspiration?
Thank you!! I definitely got a lot of inspiration from Velocicoaster! Especially the 0g stall right after the top hat and the part before the second launch.
That was genuinely thrilling to ride! Excellent work.
The only thing that I don’t like is that the top of the top hat feels a bit too slow but it’s still amazing
Sick layout and coaster! Awesome!
Thank you so much!
🔥
Super nice layout 👌🏼👌🏼great Job 👊🏼👊🏼
Thank you!!’
I didn't think Rockin Run could be surpassed. You have proven me wrong yet again
Woo hoo!!!! Thank you so much!
I'd love to see the force vectors! That's a beautifully shaped top hat that I'd love to be able to replicate
You added the Intamin LSM sounds!
Yep!! I took them right from Coaster Studio’s Pantheon pov 😅
Lovely Creation. 💯👍🏽🔥
Love it its my favourite coaster
i had TARON in my mind
And this coaster goes to! Europa Park! :DDDDDDDDD
that would be perfect :D
An actual POV view?! What?! Lol nice job! Question, when you buy NL2 are all the manufacturers like B&M track and Intamin track etc., is it free or do you have to pay to unlock certain type of coasters?
Thanks so much!! And yes all the coaster types come with it when you buy it. You don’t have to unlock or pay for them.
@@CoasterPlatypus Cool, thx!
Fantastic ♥
Thank you! 😊
Idk of this is something you can add in NL2 but you need to have nets under track over pedestrian paths
Ahh yeah I've thought about this before actually... I could probably find some model for coaster nets somewhere. On my next bigger projects i'm sure I will do something like this if it calls for it. But yeah you're right this is something I should do
@@CoasterPlatypusyeah just for added level of realism, love the coaster btw
@@justwhatido6058 Thank you very much!!
Love the coaster!! What trains are you using?
Thank you!! I got the trains from the No Limits Central Discord server in the mods channel. They cost $6 though
@@CoasterPlatypus oh ok! How do you get your rolls to be so smooth? Mine are always a bit clunky.
@@TD__editz Ahh I think I know what you mean... Im assuming you are talking about how the transitions into turns and inversions are sometimes really sharp/jerky when you make them? Its kind of hard to explain it here but I highly recommend watching cartcody's first NL2 tutorial. Heres a link if you want! (go to 16:43 if for the part where he talks about banking since its a long video lol) ruclips.net/video/tPYbtJrYk2Y/видео.html
Reminds me of Velocicoaster
This coaster was very much inspired by velocicoaster!!
@@CoasterPlatypus Haha nice! I just went on Velocicoaster for the first time last weekend and no lie it is the sh*t
@@marcecclefield1932 Awesome!!! It looks so fun
Is this NL2 Pro or just regular NL2 ?
nl2 pro
0:16 Always odd to me how it's only the front wheels that need to be able to rotate, yaw and pitch. How the rest of the wheels on the train just follow. Just like a trailer on a truck etc. Weird concept.
It kind of functions like a zero car, you notice the body doesn't move with it.
@@velociviper77 Yeah, that's basically what zero cars are, to my understanding. For train designs where there's no front axle on the car, only the rear wheel. Intamin, I'm pretty sure has the front articulating axle built into the front car of the train. So, no zero car usually.
Goofy
for real