5500 HP Moji is FAIR AND BALANCED! - Paladins Season 8 PTS

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  • Опубликовано: 2 фев 2025

Комментарии • 59

  • @beelhybees2109
    @beelhybees2109 15 дней назад +55

    Paladins devs try not to re-work rejuvenate even tho it was a perfectly fine item challenge (Level: Impossible)
    Edit: I'm not saying this next rejuv change is a bad thing (I haven't tested it for myself) but i'm saying that it was kind of a unnecessary change because i've not seen anyone complain about the current rejuv.
    In my opinion they just changed rejuv for the sake of making the update seem bigger than it is.
    Edit 2: They reverted the changes so whatever.

    • @macwindoo
      @macwindoo 15 дней назад +4

      the new rejuvenate feels awful. there was NO REASON to do this. makes no sense

    • @TonTon-ez2mc
      @TonTon-ez2mc 15 дней назад +9

      What's the point of taking an item that every single support buys? It's just locking your slot for the sake of keeping up with your opponent. Though the new rejuv might be too niche, i can see it being somewhat usable and not a necessary item

    • @beelhybees2109
      @beelhybees2109 15 дней назад +5

      @@TonTon-ez2mc So by that logic chronos should be re-worked for supports?
      Because that's also a must-buy for (non-damage) supports.

    • @rachetmarvel931
      @rachetmarvel931 15 дней назад +4

      Yup,they should revert back to the previous rejuvenate change.

    • @zzyrks5433
      @zzyrks5433 15 дней назад +2

      @@beelhybees2109It’s not as forced as rejuv. There are multiple supports where getting morale boost can be better & even tho chronos should be picked up afterwords, chronos is just a very strong item on 90% of champions anyways. It’s not a must-pick item that only one class uses though like current rejuv

  • @4hp_89
    @4hp_89 15 дней назад +17

    wrecker and resilience are gonna be practically wincondition items, good luck if you get teammates who don't know that

  • @peppernesh9637
    @peppernesh9637 15 дней назад +12

    10:29 that's the excitement paladins updates need

  • @ranzu3138
    @ranzu3138 15 дней назад +7

    Would anyone be opposed to having both flank Moji and Support Moji as different characters?
    I mean we don't need to compromise and make a hybrid, we could have both and make everyone happy.

    • @beelhybees2109
      @beelhybees2109 14 дней назад +6

      Honestly i'm just hoping they release a character soon 😭🙏

  • @dza_kicuf
    @dza_kicuf 15 дней назад +7

    What I don't like about the new Sentinel is that it actively punishes the enemies for CC-ing you. Resilience weakens the effectiveness but this doesn't seem fair. You can't reliably use CC to lock down kills anymore. I'd suggest they bring the shield on kill effect and just buff it so it's a more savory option in this new shield/wrecker meta.

    • @Lewiiugamepad
      @Lewiiugamepad 15 дней назад +1

      Indeed.
      It rewards getting CCed instead of CC sometimes to either disrupt an enemy or secure a kill.
      Literally, it is some bad game design.

    • @dmdkdkrkfksn4324
      @dmdkdkrkfksn4324 14 дней назад

      I agree, its so stupid

  • @dza_kicuf
    @dza_kicuf 15 дней назад +4

    What makes no sense with the new Rejuvenate is that they wanted to move the additional healing effect from tanks to supports. Now they make it a version that feels weak and shift it back to tanks? It would make more sense if the effect worked on healing output (you can overheal) than intake (you can be overhealed).

    • @kish-i6d
      @kish-i6d 15 дней назад

      yes honesty it might be a usefull but niche buy if it went to supports instead.
      imagine totamic ward grohk overhealing?

  • @flubberdoodles2836
    @flubberdoodles2836 15 дней назад +2

    13:25 bot Nandos are simply built different. Bro even got a kill somehow

  • @loganscarry5836
    @loganscarry5836 15 дней назад +3

    Hope this season is better then the last

  • @trailmix1013
    @trailmix1013 15 дней назад +1

    L-O-L 15:24 and Moji shielding to the 5th power!

  • @falseparadox3838
    @falseparadox3838 14 дней назад

    I used to play with the Willo a long time ago, they were cool

  • @Yomush
    @Yomush 15 дней назад +3

    This update looks fun, but there's a copule of things I don't like. First, sentinel is pretty broken so I hope it won't make it into live in that state. Second, merging resilience into one item again is going to make crowd control a joke again. Being able to neutralize a huge portion of abilities in the game with one item is not good and i'd think that after 8 seasons the devs would realize that.

    • @plumsmait1
      @plumsmait1 15 дней назад +1

      I see what you're talking about but unbounded did that anyways and Sentinel was just situational Unbound I think changing the numbers on resilience would be a good change though

  • @ItsZeph-ue4hq
    @ItsZeph-ue4hq 14 дней назад

    Any idea of what happened to frostfangs?

  • @nicolasvillasecaali7662
    @nicolasvillasecaali7662 15 дней назад

    Ah good ole Paladins
    Good, healthy, fair and also balanced Paladins.

  • @kish-i6d
    @kish-i6d 15 дней назад

    i honestly see the merit in this change I'm very much against having to have mandatory items in any loadout.
    because lets be real rejuv is 100 percent mandatory unless you wanna throw as a support

  • @only1needed
    @only1needed 15 дней назад

    Thank god for marvel rivals I don’t see myself ever playing paladins again lmao

  • @antalito3047
    @antalito3047 15 дней назад +1

    I really don’t like this upcoming update. Yes, there a few fun addition like the Pip+Barik buff or the map rework. However the item rework seems awful. I actually liked the CC split, you needed to be more strategic on what you buy depending on the enemy. I also don’t get the high scaling of wrecker+guardian, they seem to have been in a healthy place. The rejuv work seems awful and it’s also over complicated. Back then, they did the rejuv change so the responsibility of buying it moved from tanks to supports, so the supp no longer had to beg the others so they could efficiently keep allies alive. Now they’re walking back on this even though it was a good change because as a supp you now have more control over it. Sentinel is now basically punishes you when you try to CC someone to make a kill as it will make it harder for you finish off the enemy - you’re basically disincentivized to hit your CC which seems completely counter productive. Deployables haven’t felt impactful in general (only when you had a lot at the same time like Ying, Ghrok, Inara or Barik but that almost never happens) so buffing bulldozer seems unnecessary and will completely shut down deployables. I feel like they’re changing things just for the sake of giving us something “new” but only making things worse. Honestly, I’m usually excited about updates but this time I feel like it brings more bad than good😢

  • @Lewiiugamepad
    @Lewiiugamepad 15 дней назад +2

    Ok, I can see how this could be problematic.
    It's just some actual bad game design.
    You're getting rewarded for letting yourself get hit by displacement, root, disarm, silence or a slow.
    I don't think you should get a shield from those crowd control effects because you can still immediately interact with the world and other players contrary to a stun.
    How is mister "This is simply bad game design" cannot recognize that is beyond me.

    • @TonTon-ez2mc
      @TonTon-ez2mc 15 дней назад +1

      @@Lewiiugamepad that description would be too clunky and non-intuitive. That is, partially, the reason why they, i believe, merged 2 items together. Although i agree that sentinel is too good, it's another form of cc-reduction because:
      What's the main point of cc? To restrict or downgrade a specific parameter of your character. For what? To make you an easier target to kill. Resilience does that in the form of making that effect shorter, which, basically, gives you more hp INDIRECTLY, while sentinel gives you that hp straight up. Those items basically function in the same way. Sentinel has more synergy with some characters' base kit and guardian, but can be countered with wrecker while resil can't. I believe it's a great thing, although sentinel should have an icd of 10 sec or something like that.

    • @Lewiiugamepad
      @Lewiiugamepad 15 дней назад

      ⁠@@TonTon-ez2mc
      Great points.
      However, resi doesn't let you be active while getting CCed and shorten the effect of a CC ability meanwhile PTS "Sentinel" lets you counter immediately the malus.
      The goal of a CC is the disruption, the dissuasion or the security of a kill. Sentinel negates that and makes any CC pointless to use.
      Resi is countered by getting your teammates quickly focus on one enemy in particular even if the CC is shorten. Even tho PTS Sentinel can be countered by Wrecker, not everyone benefit from it.
      I am conflicted with this change but an internal cooldown is an interesting thing worth trying out.

    • @AndrewChicken
      @AndrewChicken  14 дней назад

      To that last part... this whole video was making fun of Sentinel's rework! Getting pocketed by the Ash on the enemy team is not intended behavior, last I checked :P

    • @Lewiiugamepad
      @Lewiiugamepad 14 дней назад

      @ Yeah obviously. However, it’s still a problem in my opinion. Even if the enemy doesn’t become the 6th member of the team.

  • @spikemycup
    @spikemycup 15 дней назад

    You should upload some deadlock

  • @bortonvas
    @bortonvas 15 дней назад

    Cool vid, in my basic opinion you can influence the playerbase to give the game a go again, try to enjoy the game and show it to them, GL!

  • @mikesimmerman4457
    @mikesimmerman4457 15 дней назад

    Yes if you can make it happen like how you did

  • @anboo5117
    @anboo5117 15 дней назад

    XS you big troll 💀💀

  • @wulfwarren
    @wulfwarren 15 дней назад

    teammates all gold while overbuffed enemy farms them or vs 5 stack using all overbuffed champs. FUN!

  • @miksumbi9076
    @miksumbi9076 14 дней назад

    Moji is more balanced and I can't wait to try the Flank buffs.. But this video definitely has a bad title and if I see nerfs on Moji for this I'll get angry. The problem is that ITEMS COMBO.. Then the whole video was obv for "fun".. I understand it but I wouldn't want anyone to now think Moji is broken and needs nerfs for that. Thank you....

  • @CraigSmithTVGamingandmore
    @CraigSmithTVGamingandmore 14 дней назад

    Remove cross play and this game may actually survive. PC Vs Console dose not work!

  • @timolechicguy
    @timolechicguy 13 дней назад

    The old rejuv was much better. An unnecessary change.

  • @aiwakun3370
    @aiwakun3370 14 дней назад

    nando bot diff with 9 kill lol

  • @scrpgoat
    @scrpgoat 15 дней назад +5

    When are you gonna hop off paladins to marvel rivals or something it'd be fun watching you play something else rather than a dying game no offense if it sounds offensive

    • @sebastianaltamirano4991
      @sebastianaltamirano4991 15 дней назад +7

      bruh he has said in a video that he isnt passionate about rivals as he is with paladins, if the season 8 is a banger and the game gets players back he will keep making content as long as it pay off

    • @Neptune218
      @Neptune218 15 дней назад +1

      Finally someone who agrees with me sorta

    • @Neptune218
      @Neptune218 15 дней назад +1

      @ he gets barely a 1000 views which is equivalent to 10-30 dollars how does he live off of that?

    • @sebastianaltamirano4991
      @sebastianaltamirano4991 15 дней назад +2

      @ twitch subscriptions

    • @Neptune218
      @Neptune218 15 дней назад

      @@sebastianaltamirano4991 that doesn’t really matter he doesn’t have many subs on twitch and they are worth like $3 per sub I think

  • @Neptune218
    @Neptune218 15 дней назад +1

    Yknow what would be fair if you quit the game

    • @plumsmait1
      @plumsmait1 15 дней назад +3

      If you don't like his content stop watching stop meatriding bro

    • @antalito3047
      @antalito3047 15 дней назад +1

      @@plumsmait1he comments the same under every single video. Obsessed much?