Definitive Frontiers Sonic in Sonic Generations
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- Опубликовано: 16 июл 2024
- This video shows off the definitive version of Frontiers Sonic with materials, animations and sound effects, in Sonic Generations.
Sonic Generations 4K gameplay captured on PC.
#sonicthehedgehog #sonic #sonicgenerations
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✦ Frontiers Sonic Character Mod by @Hailey231
(Hailey231's Gamebanana Member Page)
- gamebanana.com/members/1623935
(Mod Release Page)
- gamebanana.com/mods/428011
✦ Frontiers Open Zone & Cyberspace HUD Mod by @NextinHKRY
(ROB's Gamebanana Member Page)
- gamebanana.com/members/2015101
(Mod Release Page)
- gamebanana.com/mods/401723
✦ Frontiers Styled Level Objects Mod by @Cheeto McYeeto
(Cheeto McYeeto's Gamebanana Member Page)
- gamebanana.com/members/2155768
(Mod Release Page)
- gamebanana.com/mods/388712
✦ Double Jump Mod by @Sajid
(Sajid's RUclips Channel)
- / @sajidur78
(Mod Release Video)
- • Sonic Generations - Do...
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⏱ Timestamps
00:00 Intro
00:28 Green Hill Zone Act 2 - Constructure
02:55 City Escape Act 2 - Heavenly Sky
05:59 Crisis City Act 2 - All Reality
08:52 Vs. Perfect Chaos - Undefeatable
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▼ Check out my playlists ▼
➜ Sonic Frontiers
- • Sonic Frontiers
➜ Sonic Origins
- • Sonic Origins
➜ Sonic Speed Simulator
- • Sonic Speed Simulator
➜ Sonic Generations
- • Sonic Generations
➜ Sonic Fan Games/Sonic Hacks
- • Sonic Fan Games / Hacks
➜ Sonic Forces
- • Sonic Forces
➜ Sonic Mania
- • Sonic Mania
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#BlueVivacity Игры
The fact that they added the little dance animation during the result screen gives me life :)
You know? If there is something the next Sonic game needs is more original biomes and level themes: after all,we haven't had unique stuff since Colors (Lost World doesn't count since it's just generic Mario areas and Forces didn't have many)
I say this because of how much both Generations and Frontiers recycle old stuff
No z k
Frontiers was supposed to show us the times through the years of sonic. I don’t even know what I just said but it’s meant to show us the history of Sonic through the years, while also giving us new *Frontiers* to start on.
It's so weird seeing Sonic blow past enemies without the Boost Aura
MAJOR props to the modder for bringing all this stuff to gens. unfortunately it seems like some of these animations are pretty hit or miss. not because they’re bad but they just dont have the polish and fluidity of the gens animations
they’re as fluid as the generations ones though..
it’s really personal preference but I do agree that some animations look eh like grinding and the non boost run both are ok but could look a lot better and his jump looks awful it’s just blue u can’t even see sonic also this part of this could be the forces model which looks bad but most can agree they need a new sonic model *keep the blue tho*
@@homersodysseusno they're not really.
@@VirtuousAezon yes they are
@royolaniye6643 nope
You'd notice how unleashed has finer details to the run like sonic bouncing and even more walking and running phases. To the untrained eye like yours, you probably don't see a difference. But there most definitely is, frontiers has the lower quality animation.
this definitely solidifies this model as my favorite modern sonic model ever (after Riders)
i mean this is just the forces model but with better uvs and more detailed textures as well as a new rig
@@sometf2player752 he has some animation changes as well
@@sometf2player752 my point still stands
I have to say, it is a very good model; also, the rigs allow it to be very expressive: stuff like seeing him do multiple different facial expressions in cutscenes gives me LIFE; it actually feels like that's Sonic, not a 3D model.
I think the only things that pull it down for me are the in-gameplay animations (at least, most of them). They don't carry the same flow as say, the Generations and especially the Unleashed animations, feeling way more stiff and less bouncy in comparison. It feels like Sonic doesn't carry the same momentum of Unleashed's running animation when running; he doesn't do interesting tricks when Homing attacking like in those two games (doesn't help this attack destroys the flow of Cyberspace stages); he goes back to his RAIL animation after jumping from a rail into mid-air instead of transitioning into a free-fall animation or spinning ball animation; also, you can see his mid-air tricks before he goes back to a free-fall for what, half a second?
It's a good model and it allows a lot of potential... but there's room for improvement. Thankfully, that seems to be the way we're heading towards: improvement.
If only cyberspace was like Generations.
Yea sega missed a great opportunity to make good levels and interesting fanservice
@@wellingtonafonsodecarvalho9842 rainy lofi rooftop run, metropolis from Sonic Heroes, Ice Cap zone
@@wellingtonafonsodecarvalho9842 or maybe just OG level concepts like that cyberhighway
@@kinggalactix indeed but i guess we can't win it all
@@wellingtonafonsodecarvalho9842 yeah. But i hope we can get that in the future.
I wouldn't mind seeing full level ports from unleashed, generations, heck even forces being brought into Frontiers.
I know frontiers takes a ton of the level lay out. But they left out a ton of other ones.
Take wave ocean for example. They could also port 06.
The reason I thought of forces though is because it's legit one game apart. And I would like to see the gameplay diference in cyberspace and how much better it is.
might not work that well since frontiers boost doesnt damage enemies and the drift being how it is i wouldnt imagine rooftop run being as fun
@@memezabelle true. But people have worked around that drift problem! And that's sliding lol. Tou still maintain speed while still being able to turn super smoothly however, tou loose momentum in the process. It's a cool risk reward thing.
Sliding into enemy's can also work well lol
@@ajbanimatedstudios5014 sliding is so meh to be honest i rather just drift and boost
@@memezabelle fun fact, the drift in unleashed is also accessed by pressing circle and moving the anolouge stick sharply to the side you want.
@@ajbanimatedstudios5014 fun fact back at you, did you know you can boost in the hub world if you gain enough speed to drift and charge it up
Not gonna lie, seeing sonic without all that blue blur whenever he boosts is a nice touch, it was kinda hard to appreciate the running animation and what not with that aurora surrounding him in stuff like gens. Really exemplifies his speed👍
What people expected (aka WANTED) cyberspace to be:
I'm surprised my frontiers level objects are still being used
I always play Frontiers then Forces and the truth is the little redeemable of Forces is its speed haha
love the frontiers run animation and how laid back he looks. hope they keep it going forward or improve upon it
Most definitely
Great keep up 👍
This mod is amazing
*It is time. To face your fears. Cause when your time has come and gone; I'll be the one to carry on.*
Nice Video
Bruh super Sonic’s shading of his belly reminds of the sonic games in Roblox of shadow pixels in the thumbnail💀💀☠️
They need to polish Sonics turning left boosting animation. Hate how his legs just flail everywhere
It would be sick if they made sonic in the next sonic game as fast as he is in gens but without the boost aura, it could show just how fast sonic is
it also shows that this is not sonic's true speed since sonic can run faster than light and if he was running faster than light then he would have an energy aura but he doesn't.
That victory pose though
Nice video man, your quality of editing has improved a lot!
PERFECTION 2:40
Thank you so much blue it be really nice if they did make in the future Sonic generations 2 for adding the mods because that’s what my favourite mods from this year. Thank you
I haven't seen this good of momentum in sonic frontiers ye... oh its just a generations mod, never mind then.
Hahahah get it because frontiers doesnt have a strong focus on momentum? Lol, why aren't you laughing?
Sonic Frontiers in Generations.
This is what sonic frontiers cyberspace shouldve been
You know, I'd say someone should bring over the attacks from Sonic Frontiers into Generations... but they wouldn't even fit so idk.
That would be useless
@@evdestroy5304recisely.
Much as I'd like to see the attacks from Frontiers be modded in, I don't think the level design or enemy placement allow for them to keep a good gameplay flow going.
Hey there is a boost energy you know just saying and great videos
Alternate Title: What Cyberspace should have felt like
Stiff Tanky controls? No thanks
@@bluefire9285 Cyberspace already stiff as hell, tf u mean???
@@Hypershadic23 gens is worse. 3-3 really made me realize just how awkward gens sonic feels to control
@@bluefire9285 dude Cyberspace is so much worse than Gens, it’s restrictive as hell and you don’t even have that much control, not to mention cyberspace is super fuckin linear compared to Gens levels
@Hypershadic23 1/3 of Cyberspace levels ARE Generations levels. They can't be more linear when the only change in level design is just merging all the 2D or 3D sections into one single stage.
Finally Frontiers Spnic is not slow as hell
Oh my god... It's frontiering time
I don't like how the jump ball is bigger than Sonic i hope they fix that issue
Why can’t anyone ever port over the OG jumping animation instead of remaking it?
What do you mean?
@LEMAO it looks different then in frontiers
Unleashed running animation is still the best but Frontiers makes a close second
Wow Frontiers sonic actually goes fast now without max rings lmao
If only it had the attacks.
Still good mod
I think there’s a mod that place is Giganto over Perfect Chaos
Am I the only one who misses when Sonic had big spines?
Nah the biggest spines are a lot better than these small ones
please show cutscenes with this mod!!!
Why does super sonic’s aura look different? Is that a mod?
Can anyone out there tell me what a green hill zone song is?
The thing they need to add is the frontier jump ball, cause it doesn't look like it.
This looks fantastic! Though I have one issue: his "drift" looks wonky as heck. Which doesn't exactly make sense, as there was a drifting mechanic in the game, albeit in a single cyberspace stage, but it had an animation. Why not use it? Without it, it just looks weird LOL
I did use it but had to modify it to make it faster. Gotta use the Unleashed drift mod to see it.
Sonic frontires and the same speed as generations just put it in the phase💀
man.
The jump is not as blueish as in sonic frontiers but overall there amazing😊
And bright
No drop dash and Homing attack without jumping? :(
Sonic Frontiers, but Generations.
the only thing thats missing is that frontiers sonic has no fast speed
0:29 What's that song?
Cyberspace 3-4: Constructure
Its a better and faster version of frontiers sonic
with better animations too
Too bad when Sonic falls off a ledge without jumping in Frontiers he appears as if he’s walking/running in the air. Man, Forces and Frontiers Sonic is very stiff. Why can’t they make Sonic games like Unleashed and Generations?😢
pretty good but in order for it to be 100% frontiers sonic this still needs those shit physics and the horrible homing attack rebound
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to be completely honest, i don't like frontiers' running animation, i love generations and unleashed more, they look more alive, and more like naruto-style
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1+1
Really had to copy-paste the model?
The boost?
Even the jump?!
WHY?! They all suck!
That's the point of the mod 💀
The Faling animations sucks😤😤😤😤😤