DPS is way over 1 mil. 2118 * 18,59 = ~39k (normal attack) 39 * 0,92 * 8,5 + 39 * 0,08 = ~305k (taking crit into account) 305 * 3 = 915k (taking triple shots into account) Big bertas + grenades + thunder + circling bullets + knives + dice + whatever else is going on will boost it to over 1 mil on single target. Take AoE and piercing into account and it will be way more with enough enemies on screen.
@@tortipaouf7270 I think I worked out his maximum damage because the enemies on screen (EOS) die almost instantly, so the EOS caps out at ~18.6 shots/sec His ending strength was 2224, so: 2224*8.5 (crit damage) = 18904 18,904*18.59 = 351425.36 351425.36*4(amt of shots)=1,405,701.44 and then 1,405,701.44*1.8(the 80% bullet damage & size increase) = 2,530,262.592 ~2.53M so, this equals it to ~2.53 Million. I would round to 2.5M, so there ya have it folks, his final max damage from his normal bullets is 2.5M dmg.
I got about 1.6 million assuming the turret has the same crit chance as him, and with there being 4 chots and about every 2 seconds there is a 3x damage shotx4
so if he dashed 2 times he wouldve gone to eight health, no? 7-2=5+3=8 minus 1 for the 3rd dash so he could've theoretically gained max health, before thee other upgrade where it makes him use all dashes
"I guess I've run out of how much damage the dash can give me" That dash skill states "will not increase if at 1 heart" specifically to prevent you from just spamming dash for easy infinite growth
RCE:92% as an engineer I round that up... Reminds me of the picture where they built a bridge from the 2 sides and were off like half a meter from eachother in the middle XD
I assume you mean the bridge between Switzerland and Germany? That didn't happen. The issue was picked up early on during construction and compensated for. You don't build a bridge without measuring it from all possible angles near constantly during construction.
@@TTIOttio Tunnels are a bit different. Misalignment isn't really unusual. Channel Tunnel was about 40cm out of alignment. They are a lot easily corrected than bridges.
@@spxza And a lot harder to aim! Considering both sides were basically operating blind and the only way to tell if they were going the right direction was looking back the way they came (admittedly with a lot of very expensive lasers), the fact that they were only 40cm out of alignment is damned impressive.
Attackspeed is better than attackdamage, since if you hit an opponent who's low, all of the extra damage gets wasted, but when you do have high attackspeed the enemy dies and you can shoot another one way quicker thus wasting less damage
Depends because attack damage also affects area damage etc while speed doesn’t, I made some builds with like 4 attack speed where I was killing everything on screen just by the onions area damage
@@Landrassa1 well if you just shot 2 smaller shots in the same Time they still get the same value, and although they may not hit the same target (that we assume would have died if both hit(or one powerfull), it doesn't really matter, only in the early game, because there aren't that many enemies (and early game is pretty easy anyways), in the mid- to lategame there are so many enemies that they will all be shot soon enough btw. I hope I don't miss your point, because I feel like I am. Edit: @DepressedMusicEnjoyer has a point though
The damage boosts from dash didn't run out, it says right in the item effect that the effect does not occur while you are at 1 HP. The reason why you gained the 15 damage that one time while at 1 HP is because you had the bandages to restore 3 HP after taking 2 rapid hits; the bandages do not care whether you actually took damage, only that you took a hit, and the dash damage counts as a hit, the reason why you did not gain any damage the next time you tried is because the bandages have a 60 second cooldown and you were still at 1 HP. Also, I would hesitate to banish anything from chests with that character, there are some really good items among the greys and blues that would really hurt to accidentally banish. You can get bonus stats for banishing, so I don't think they'd be so kind as to have banishes not actually remove the items.
7:45 The boss melted so quickly because of your high attak speed knives that you got at 6:33 (dancing daggers), they shoot 3 knives at 150% firerate per shot you fired while standing still. In my opinion one of the strongest items in the game :D
Hey, thanks again for the video! It's always awesome to see you break our game in creative ways! It's really cool watching you pick up items you might not normally choose and discovering new synergies-that's exactly what we had in mind when creating the Chaos Character. By the way, for anyone passing by who doesn’t have the DLC or the game yet, here are some free keys: DLC: 058WX-BHM0B-GYWA3 Main Game: 6YTDP-LCLIX-M7GHR
Wow very generous of you. I have already purchased both after seeing Matt plat them on this channel. On a side note does the seismic slam/earthquake ability that says it does AoE dmg every "1m" actually do dmg every one meter? Or is that every 1 minute? Or a typo?
Hi RCE!!! Bridge question here. Have you every heard of a Bollman Truss Bridge? its an interesting bit of engineering that i would like your opinion on.
@@gareth14111984 correct. Mid 19th century American bridge style popular along the East coast. There is only 1 surviving example of it left, Located in Savage, Maryland.
Does he really not understand bounce and pierce potentially multiply the damage? Why does he choose a bit more damage instead of multiplied damage every time? Eks di
I did the math! * Over 2000 damage * Over 100 attacks per second while dashing * Triple projectiles * 390% splash * 850% crit damage * 3 bounces * Piercing through one enemy * Big Berthas Mathing it all together, and the result is: Yes. Very DPS.
Impressive damage. But let's be clear: no exploits were involved in this. You chose items (largely at random) and ended up with a broken build. But it was all done within the rules of the game - no cheesing, no unintended behaviour, and no bugs.
I would not have made a lot of those choices... like I would have took more bouncing then each shot, which is currently one shotting things, would be hitting 2 more baddies which means 2 more kills per shot potentially...
@bowxfire5275 that's so much though. I have played the game a lot (almost beat all characters on infamy 40) and know what every ability does from memory and don't have nearly that much currency. He doesn't know the game nearly well enough to have played it for the 100 hours required to farm that much coin.
DPS is way over 1 mil.
2118 * 18,59 = ~39k (normal attack)
39 * 0,92 * 8,5 + 39 * 0,08 = ~305k (taking crit into account)
305 * 3 = 915k (taking triple shots into account)
Big bertas + grenades + thunder + circling bullets + knives + dice + whatever else is going on will boost it to over 1 mil on single target.
Take AoE and piercing into account and it will be way more with enough enemies on screen.
all i see is numbers getting bigger and more numbers
🤓
he has 100% crit chance at the end and you need to count the 4th bullet behind him
@@tortipaouf7270 I think I worked out his maximum damage because the enemies on screen (EOS) die almost instantly, so the EOS caps out at ~18.6 shots/sec
His ending strength was 2224, so:
2224*8.5 (crit damage) = 18904
18,904*18.59 = 351425.36
351425.36*4(amt of shots)=1,405,701.44
and then 1,405,701.44*1.8(the 80% bullet damage & size increase) = 2,530,262.592 ~2.53M
so, this equals it to ~2.53 Million. I would round to 2.5M, so there ya have it folks, his final max damage from his normal bullets is 2.5M dmg.
I got about 1.6 million assuming the turret has the same crit chance as him, and with there being 4 chots and about every 2 seconds there is a 3x damage shotx4
"This is stupid! I NEVER would have picked that one had I known what it was!" Perfectly sums up this build
I mean... him not knowing what he's doing is kinda his MO. :P
But then it worked out quite well in the end.
@@erichurst7897 It usually does for RCE
Yeah, this char on level 9 is a bit hellish
Well, this character is the perfect one for RCE playstyle.
“If you lose 2 health, you’ll get 3 back”
“Dashes do 1 damage”
*purposely dashes 3 times and goes from 7 health to…7 health* 😂
Dashes also gained 5 damage each, so +15 base every so often for free isn't bad in the early game
Not to mention the forced 4 dashes
Quick maths!
so if he dashed 2 times he wouldve gone to eight health, no?
7-2=5+3=8 minus 1 for the 3rd dash so he could've theoretically gained max health, before thee other upgrade where it makes him use all dashes
I did that a lot, got to 5000 damage and then went to reroll upgrades and it crashed the game ;(
"I guess I've run out of how much damage the dash can give me"
That dash skill states "will not increase if at 1 heart" specifically to prevent you from just spamming dash for easy infinite growth
but alsonprevents you from killing yourself. actually a tood quality of life feature
You expect him to actually read what things do? If there is one constant across all the games he plays, it's he is _terrible_ at reading descriptions.
RCE:92% as an engineer I round that up...
Reminds me of the picture where they built a bridge from the 2 sides and were off like half a meter from eachother in the middle XD
I assume you mean the bridge between Switzerland and Germany? That didn't happen. The issue was picked up early on during construction and compensated for. You don't build a bridge without measuring it from all possible angles near constantly during construction.
There was a tunnel in the Himalayas where it happened though…
@@TTIOttio Tunnels are a bit different. Misalignment isn't really unusual. Channel Tunnel was about 40cm out of alignment. They are a lot easily corrected than bridges.
@@spxza And a lot harder to aim! Considering both sides were basically operating blind and the only way to tell if they were going the right direction was looking back the way they came (admittedly with a lot of very expensive lasers), the fact that they were only 40cm out of alignment is damned impressive.
That's because the engineer on one end of the bridge was from Australia. Their up is our down, so he rounded the wrong way.
Attackspeed is better than attackdamage, since if you hit an opponent who's low, all of the extra damage gets wasted, but when you do have high attackspeed the enemy dies and you can shoot another one way quicker thus wasting less damage
Attackdamage is better than attackspeed, since you get much more value out of piercing and bouncing a single powerful shot
Depends because attack damage also affects area damage etc while speed doesn’t, I made some builds with like 4 attack speed where I was killing everything on screen just by the onions area damage
@@Landrassa1 well if you just shot 2 smaller shots in the same Time they still get the same value, and although they may not hit the same target (that we assume would have died if both hit(or one powerfull), it doesn't really matter, only in the early game, because there aren't that many enemies (and early game is pretty easy anyways), in the mid- to lategame there are so many enemies that they will all be shot soon enough
btw. I hope I don't miss your point, because I feel like I am.
Edit: @DepressedMusicEnjoyer has a point though
The randomness of the chest picks were a nice change of pace from Matt's always simple build every time he plays these kinds of games.
More damage, more damage, more damage, more damage
The damage boosts from dash didn't run out, it says right in the item effect that the effect does not occur while you are at 1 HP. The reason why you gained the 15 damage that one time while at 1 HP is because you had the bandages to restore 3 HP after taking 2 rapid hits; the bandages do not care whether you actually took damage, only that you took a hit, and the dash damage counts as a hit, the reason why you did not gain any damage the next time you tried is because the bandages have a 60 second cooldown and you were still at 1 HP.
Also, I would hesitate to banish anything from chests with that character, there are some really good items among the greys and blues that would really hurt to accidentally banish. You can get bonus stats for banishing, so I don't think they'd be so kind as to have banishes not actually remove the items.
If this engineer could read, he would be very angry
7:45 The boss melted so quickly because of your high attak speed knives that you got at 6:33 (dancing daggers), they shoot 3 knives at 150% firerate per shot you fired while standing still. In my opinion one of the strongest items in the game :D
DPS number checks out, good maths.
Game: You won't be able to see items in chests
Matt, unable to see items in chests: :O
Fun fact: Saying Fun Fact will make the fact more fun
Fun fact. That was indeed a fun fact, fact!
Fun fact: I commited arson! isnt that fun! :D
@@Checkered-Vaporwavewoww what a fun fact 😃
Fun fact: smearing toothpaste on your nuts will cause a very uncomfortable cold feeling washing it off doesn't help
Fun fact: double tapping this comment does something funny
Hey, thanks again for the video! It's always awesome to see you break our game in creative ways! It's really cool watching you pick up items you might not normally choose and discovering new synergies-that's exactly what we had in mind when creating the Chaos Character.
By the way, for anyone passing by who doesn’t have the DLC or the game yet, here are some free keys:
DLC: 058WX-BHM0B-GYWA3
Main Game: 6YTDP-LCLIX-M7GHR
Hey, thanks so much for the codes! Been watching this game for a while but didn't get a chance to pick it up. This is awesome!
Wow very generous of you. I have already purchased both after seeing Matt plat them on this channel.
On a side note does the seismic slam/earthquake ability that says it does AoE dmg every "1m" actually do dmg every one meter? Or is that every 1 minute? Or a typo?
@@stuartlanqvist2390 It's every 1 meter, so this mean it's stronger when you raise your move speed
“Gonna get crit I love some crit”
Less than 5min later:
*Banishes crit*
Hi RCE!!! Bridge question here. Have you every heard of a Bollman Truss Bridge? its an interesting bit of engineering that i would like your opinion on.
They are the ones they used to use for rail bridges, right?
@@gareth14111984 correct. Mid 19th century American bridge style popular along the East coast. There is only 1 surviving example of it left, Located in Savage, Maryland.
4:30 yay you mentioned me (xD)!
"There's the chili-butt guy".
That's what my friends say after I've eaten Taco Bell.
😂😂😂
OMG you just included a clip from Only Fools and Horses... specifically the x-mas special "Jolly Boys Outing". Thank you, you have made my day!
Does he really not understand bounce and pierce potentially multiply the damage? Why does he choose a bit more damage instead of multiplied damage every time? Eks di
This is a hell of a video to try and watch at 480p since my power has been out for 3 days now
I did the math!
* Over 2000 damage
* Over 100 attacks per second while dashing
* Triple projectiles
* 390% splash
* 850% crit damage
* 3 bounces
* Piercing through one enemy
* Big Berthas
Mathing it all together, and the result is: Yes. Very DPS.
About 40.8 million without counting The Big Bertas
@@The_lore_eater Did you take the weighted average of the randomized bullet sizes into account?
@@TheCaptNoname nope, only what @henriknordquist8086 listed, so it will be around 30% more (a little bit over 53 million)
Correct me if I'm wrong
I think it's wholesome and cute that you just seem to really like this one game a lot
Matt please use a higher infamy level, it makes the game harder and thus it is more satisfying to get a strong build :D
19:47 no way!! just like in the description : OOOOO???
Just went to paddy yt channel, and liked every video from the beginning to now. He deserves those likes! Such a good boy
10:35 technically you only needed to dash twice and you would have healed an for three xD you could have exploited the hell out of that Cool Down lol
The games are always improving...But where is Paddy as a game character?
"I don't want to banish crit rate since it's nice and I'm actually picking it" *next roll banishes crit rate*
Architects can calculate that and you didn't. To the wheel of shame
"Now that's a lotta damage! How 'bout a little more?"
This chaos character is the best one for RCE playstyle. He always picks shiny upgrades...
Love this game and I love Matt, but oh my God, I wish he could read
I enjoy your content a lot, one of my go to first youtubers. Keep it up!
Impressive damage. But let's be clear: no exploits were involved in this. You chose items (largely at random) and ended up with a broken build. But it was all done within the rules of the game - no cheesing, no unintended behaviour, and no bugs.
the fact that you ignore cooldown so much is atrocious when you had so many abilities that scaled with cooldown
Play Mad Birger 3: Wild West first game in food section on Flashpoint, perfect for one, *or two* videos.
This doesn't feel like much difference in how he chooses upgrades... :P
Makes it more interesting when you don't know what the upgrades are, they should have hidden everything.
Good call on the new thumbnails. They look good
I always like the sound of your voice
Some of these new items look sick! You asked how high the damage can get? Get back at me when you hit a bounty of 2 million 🤣
Oh nice. Another Bounty of one video. 😎
Dashes giving damage and adding damage doesn’t apply when you’re at just 1 heart
Oh interesting. Increasing range also increased the radius of the totem.
matt do a pedestrian only city scylines vid there are no traffic issues if you make sure no cars can get in by using public transport
YES!!! This is probably my favorite game you play
I would not have made a lot of those choices... like I would have took more bouncing then each shot, which is currently one shotting things, would be hitting 2 more baddies which means 2 more kills per shot potentially...
lol yes I'm sure you "earned" all of that black market currency
Yeah he did it on video. He did the "I did some mining off camera" bit but on camera. It was long ago. I don't know why I remember that.
@bowxfire5275 that's so much though. I have played the game a lot (almost beat all characters on infamy 40) and know what every ability does from memory and don't have nearly that much currency. He doesn't know the game nearly well enough to have played it for the 100 hours required to farm that much coin.
UGH. its 2 dashes to gain 3 health. When you dash 3 times, you are right back where you started with health. lol
My PC rebooted on time. Power of engineering ig
can you show a picture of paddy dressed up like a engineer with a hardhat and a jacket
You can turn off damage numbers and splosions and that will help your frame rate.
I want the devs to officially rename those enemies to Butt Faces
if you would have pick more blue upgrades getting the one giving heal on dash you would be able to get infinite damage
It annoys me so much that RCE just blindly upgrading crits without reason
You should rename yourself to Phil Swift, because you say "that's a lot of damage" more in this video than he ever has.
Well looks like he got early access to a new character.
Day ? of asking Matt what day it is
Your DPS is actually 69,420,694,206
His dps is 217k x 5^2 x 4^3 X 3^5 X 20 = 495,792,939
*5 billion*
when screen is full of enemy
where's the under 1hour gang guy
I'm ruining the "69" comments and making it 70 lol
Bro got a restraining order on everything
at one point in the video you had 58 projectiles a second so you did 2 124 000 damage that second
Day 1 of asking Matt to revisit legends of idleon, because damn those will be good bonusses if he returns
You should play prison architect
Edit: love your content
Rounding up sounds like architecture to me
no way you used an only fools and horses meme 😭
510.000-600k dps
Edit:333.749k dps at the end and i think 500-600 was the highest
As a Pokemon fan I know that if it isn't 100% it is 50%
I miss when thumbnails showed what game was being played.
if we take turrets into account 3,4 mill dmg/s if not then around 2,5 mil
I beat endless mode. If you banish the last available upgrades, the game "ends"
2228 x 18.59 x 8.5 x 3 = 1 056 172.26 dps
Ok
18.59shots/sec x 2224=41344.16
x crit dmg = 351425.36
tripple shot = 1054276.08 so close enough and if not you hade done under your dps
20:22 Pretty sure your damage was well beyond 300K a second. Heck you were at about 100K (when you were standing still) with just your base attacks.
You should paly manor lords!
Me once I can afford to lose an ender chest:
Im praying for new dungeon clawer
how do I unlock the super black market? I can't seem to find anywhere where I can unlock it.
I just unlocked it. I think you need to beat the game on 10 or higher infamy lvl
Holy crap this was uploaded 16 min ago.
I'm usually not this early.
RCE, I love u
This game is so broken I love it
Day 1 of asking RCE to play Cult of the Lamb. 🐑🔪
3 million next, go on me lad
You should play this game with a youtuber named Dex.
Yay new video!!!!!
Made it before 12h post time I have finally achieved my life goal
HOW DID I JOIN THIS THIS EARLY
Cuz your cool
@@alexneff I WATCHED THIS VIDEO JUST 43 SEC#NDS AFTER IT WAS UPLOADED *HOW*
@@brothernicole3112 like I said ... your cool
@@alexneff WHAT ARE THE ODDS
@@brothernicole3112 high if you have alerts on
So this game is $4.99 on the iOS store but doesn’t come out until October. You have access on pc. You using it on an emulator?
why do i feel like his dps was far past 1 million 💀
Ah, another Brotato type game.
E
love this gameeee
Day 2 of asking matt to look into create above and beyond
10:54 ??? read?
Turn off damage numbers, and effects to stop the lag
No views but 6 comments
Chestception~