LIDAR in UE4! Revealing a room in the darkness using LIDAR scanner

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  • Опубликовано: 7 фев 2025
  • This is a fun little project I developed in Unreal Engine 4. Originally, I'd planned on doing a decent amount with this, including adding AI enemies and P2P multiplayer support (PvP and PvE). As is, it's still really nice as a reference project for render targets and a lot of fun optimization challenges.
    I spent a bit of time making this as modular as I needed it to be. All it takes to set up an object with this system is apply an instance of a master material I made to it and set the object's collision type to a custom type.
    Inspired by "LIDAR", a recent Garry's Mod release on Steam Workshop
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    Github: github.com/Fla...
    IndieDB: www.indiedb.co...
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    Music Used: Frontier (Eagle Eyed Tiger), Iridescent (Forhill), Intercoastal (Space Cassette)

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