yet, so far osu is low spec game and future pc's getting high tech and lowest latency and input lag ever, monitors getting +500hz, kids are evolution of our millenial osu generation
@@mercix_vt 500hz doesn't really mean much more skill, its just people improving and that's it, for example, you see osu!mania, original o!m was launched multiple decades ago, and just because of people getting more skill, a 60hz laptop player of now can do something a 120hz player from some years ago couldn't
@@gipsy45 you never played osu on +165hz didnt you? i played on 280hz (my friend's) and it was really noticably smooth and easy to react on AR11 circles, AR11 literally looks like normal AR10 on a 144 or 120hz
well like, you make it too tech, people will call it garbage. you make it too jumpy, it wont be a 12/13*. you make it pure streams, it either wont a 12/13* or it will have constant follow point streams. you dont really have that much of a choice. especially considering all of the songs are from the same game lmao
Nah, hot take but that's never happening, and thats PERFECTLY fine. It just shows that we've finally reached or close to the Peak of possible performance.
Well most likely we would need some of badeus aim and probably meramis tapping and mathis finger control and then we would have a solid run, that could be possible if they played in tandem but ‘tis only a dream
@@Akurii7 its more fcable than aureole for triumph at least. 400 bursts are possible but the diffspike on aureole is just trash. but i dont think it will be fced ever, and definitely not in next 5 years.
i don’t see how anyone with a functioning brain could look at maps like this and think “someday this will be fced” let alone passed, tbh i think they’re just trying to make HT farming a thing for top players lmfao. like this map and most of these other 12-13* maps are untappable i mean i’m sure a select few could slightly aim them with relax on but the bpm and density combined of these maps are not humanly possible in my opinion, people have been saying it for years and being proven wrong but i think we are definitely closing in on improvement at least when it comes to star rating being at its human limit for this game. consistency and mastery will always have room for improvement in every player tho. but there’s gotta be at least someone that agrees with me that this map and others around the same star rating are like 99% never going to be fced or even close to it let alone passed without HT. also i’m high asf xd
if you could combine a few player lets say: merami, mrekk, whitecat, ryuk, cookiezi, and 5 or 8 more top players i think a pass is definitely doable maybe even a b rank or i could be completely wrong and maybe even a A rank. but i too dont think anyone will fc this (as a single person) but lets say mrekk and merami try this (merami for tapping and mrekk for aim) maybe they'll pass or at least get far into the map
I think anything relating to sound vortex has specific difficulty naming requirements. That’s why you always see “GRAVITY”, “HEAVENLY” “EXHAUST” “MAXIMUM”, etc.
@@jaylin0 oh no :( they rank it :( im so sad :( i hate osu now :( :( i have to make hate comments about this normal 12-13 star map and say this should be unranked :(
Fun fact: All 11-12 star ranked osu maps (so far) are from the sound voltex songs.
@@zsoltbiro1938 unless you want 250+ bpm followpoint streams. Deathmetal is great for that
yeah bcs there are 3 songs that have an 11* or 12*
What about Xeroa though? That’s Camellia’s song
@@kalpanadas8622 Yes, but that song was previously featured in the game "Sound Voltex IV: Heavenly Haven" (You can find that in the map source)
I need a 12* blastix riotz NOW
It'll be so fun in 5-10 years seeing people actually play these maps
yet, so far osu is low spec game and future pc's getting high tech and lowest latency and input lag ever, monitors getting +500hz, kids are evolution of our millenial osu generation
@@mercix_vt 500hz doesn't really mean much more skill, its just people improving and that's it, for example, you see osu!mania, original o!m was launched multiple decades ago, and just because of people getting more skill, a 60hz laptop player of now can do something a 120hz player from some years ago couldn't
@@gipsy45 you never played osu on +165hz didnt you?
i played on 280hz (my friend's) and it was really noticably smooth and easy to react on AR11 circles, AR11 literally looks like normal AR10 on a 144 or 120hz
Catch players: In just hours someone will S rank it.
@@etreni Different games -> different difficulties
i feel like 12 and 13 star maps are the same type of mapping and it dosent really change
Going the way of the Aspire
well like, you make it too tech, people will call it garbage. you make it too jumpy, it wont be a 12/13*. you make it pure streams, it either wont a 12/13* or it will have constant follow point streams. you dont really have that much of a choice. especially considering all of the songs are from the same game lmao
Gotta throw in everything to get 12-13*
it's gotten quite boring, to watch as well
Whats it gonna be? 100bpm streams?
see you guys next week when a 14* drops
Maybe kroytz?
@@gdash6925 he currently works on it
300bpm stream of arrows
new warmup map just dropped
we now need a sound voltex compilation for the 14*
turns out that kroytz was actually ahead of his time
Remember when his maps were called garbage or unplayable? Damn
Something weird that I think about is that currently these maps are impossible, but imagine in a few years "I FC'ED 13.00⭐ MisoilePunch 2000PP"
In catch, its always possible to FC this, need a player like ExGon will do.
Nah, hot take but that's never happening, and thats PERFECTLY fine.
It just shows that we've finally reached or close to the Peak of possible performance.
This is mapped really well.
Catch converted SR:
FINAL: 7.34*
Kawa's EXCEED: 8.34*
ok this is epic
oh yeah this map is crazy kinda happy it finally got ranked
it didn’t get ranked
@@ballsmaster6937 oops I did a goof
For a second i was like "wait wtf?"
omg a sound voltex map i see
i must play it
pp counter goes brrrrrrrrr
youd have to combine the skills of all the players who have reached top one to fc this
Well…a pass first would be nice
Well most likely we would need some of badeus aim and probably meramis tapping and mathis finger control and then we would have a solid run, that could be possible if they played in tandem but ‘tis only a dream
@@miksstter by all, i mean all
You should also record Apory (Fenza's map). It's 13* and a pretty good one.
So this is how mrekk is gonna reach 2.5k pp
Some of the streams are kinda bad but the jumps are okay. 10/10 song choice though MisoilePunch bangs
just make the cs small and absurd spacing note and you got 10+ star mapping
mania: 6 star misoilepunch maps
standard: *lets double that shall we?*
Catch: will always be lower SR
It's been 7 months,max pp value probably about 3000 and SR 13.42
Current osu! STD pp record at 0:49
0:54 now😢
Just let mrekk FC choke and there will never be another pp record
If somebody managed to 100% Hd this it would break pp
Yh of course
Well, considering Silent Clubstep was eventually beaten..
lol
i don't think this is going to be fced
@@Akurii7 its more fcable than aureole for triumph at least. 400 bursts are possible but the diffspike on aureole is just trash. but i dont think it will be fced ever, and definitely not in next 5 years.
@@9core true
@@Akurii7 I can't tell if it will be, I'm mostly thinking about the community passing the map at the moment
i don’t see how anyone with a functioning brain could look at maps like this and think “someday this will be fced” let alone passed, tbh i think they’re just trying to make HT farming a thing for top players lmfao. like this map and most of these other 12-13* maps are untappable i mean i’m sure a select few could slightly aim them with relax on but the bpm and density combined of these maps are not humanly possible in my opinion, people have been saying it for years and being proven wrong but i think we are definitely closing in on improvement at least when it comes to star rating being at its human limit for this game. consistency and mastery will always have room for improvement in every player tho. but there’s gotta be at least someone that agrees with me that this map and others around the same star rating are like 99% never going to be fced or even close to it let alone passed without HT. also i’m high asf xd
also i see it’s hp1.2 now so i take back unpassable
im not reading all that but sorry that happened or congrats
if you could combine a few player lets say: merami, mrekk, whitecat, ryuk, cookiezi, and 5 or 8 more top players i think a pass is definitely doable maybe even a b rank or i could be completely wrong and maybe even a A rank. but i too dont think anyone will fc this (as a single person) but lets say mrekk and merami try this (merami for tapping and mrekk for aim) maybe they'll pass or at least get far into the map
ht farming will never be a thing because it turns ar from 10 to 9
looks like pasta
SDVX always get high star
Everything before 0:43 is actually playable
I wouldn't call 1000pp in 27 seconds playable
more like everything before 0:50. i think those 7 seconds after are playable but once you get to those 365+bpm streams? hell naw.
@@FromSamSelf that part is playable but only for mrekk
@@asdqwe4123 more like mrekk, whitecat, vaxei, flying tuna, etc.
@@Lieveau with notelock nobody can play but without maybe with some luck and a good day
So people are making 11*+ from SDVX IV songs... I NEED TO SEE BLASTIX RIOTZ HERE AND NOW >:C
Easy for osushallah
Already 1kpp in 30 sec holy fuck
pp record broken not even halfway through the map
do you share your cursor dance settings ? it looks so good
Ah yes
beatmap skin please
they need to get more creative with these high star rating difficulty names
I think anything relating to sound vortex has specific difficulty naming requirements. That’s why you always see “GRAVITY”, “HEAVENLY” “EXHAUST” “MAXIMUM”, etc.
all the high star maps songs are coming right out of SDVX, and as the person above said, the diff names are named like that
maybe they need to get more creative with song choice instead (rank more high* metal maps)
Seems off rythem and the streams are really questionable at places but could be worse
im waiting until mrekk fc's this map
Now with dt
"easiest 2641 pp map for beginners"
wait this is 13*? i don't think this is not doable because MAYBEEEEEEEE
hey i know who hitsounded this!
another banger hs
hey i know who stole riven’s angreifer!
i hope this never gets ranked
noo they rank high star map >:( must go to comment section to comment how much i hate this map even though no one cares :(
@@jaylin0 oh no :( they rank it :( im so sad :( i hate osu now :( :( i have to make hate comments about this normal 12-13 star map and say this should be unranked :(
Needs dt
Xeora v2
aw hell nah
Its really gotten crazy how despite how insane this map looks I can still kinda think someone could fc it in a few years.
Wayyyy more than a few years
Then you're crazy
the speed part is 412.5 bpm. Maybe someone could understream while still hitting the part, though it'd probably have to be at least around 360 bpm.
yeah maybe a good few hundred years
why does everyone say this? THIS is not possible
This one actually looks playable ngl
Wtf are you serious? Lol
what type of crack are you taking bro
@@TobeGH3 shimon could play this
@@noodles7422 How can you be that delusional to think that lmao
1:05
Deadly force still better than these 12 and 13 stars
why do ppl make maps that r this hard
because
why do you care that people make maps this hard
Shimon wanted 1500pp+ maps and i think this is a bit higher than that
@@asdqwe4123 a bit???
Why are mappers doing this
why do you care what mappers are doing. its not like all maps in the ranked section is becoming unplayable or smth
why not
this map was good until i saw 1:04
@mrekk