Gamedev as a Business ft. Tim Beaudet
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- Опубликовано: 15 дек 2021
- Tim's Stream:
/ timbeaudet
Eggcelerate:
store.steampowered.com/app/15...
Tim's RUclips:
/ timbeaudet
My Patreon:
/ dafluffypotato
My Projects:
dafluffypotato.com/projects
Discord:
/ discord
Potato Tier Patrons:
f0ursqu4r3
Agent Effe
Chris Birster
David Graey
Eivind Teig
Vasia Bogoradov
GaryTMSFruitcake
Tarik Gürsoy
Dale Topley
#gamedev #gamedevelopment #indiegamedev - Развлечения
Potato: "I didn't think I was smart enough to make games"
After 9000 hours of game dev
Also Potato: "I've managed to render 40,000 blades of grass in pygame without lag."
too tired to watch this now but definitley gonna watch this on the bus tomorrow. love your videos.
I really just missed the bus lmao
@@skeletal_hamster3913 lool
Excellent chat chaps! Tim is great to hear from.
I love these podcast type videos, It’s great to have something to listen and it’s actually about something that I enjoy.
Dafluffypotato, how did you make the water for your other game you're working on? Could you maybe make a tutorial on that sometime? I really want to see how to do it in detail!
There are other good sources online if you just search for 2D water physics. It’s pretty much the same for all languages/libraries.
@@DaFluffyPotato Thanks for the quick reply!
I just looked through around 10... I can't seem to find anything.
Do you use math sine waves or a type of wave for the water?
Dafluffypotato, I am working on a game right now (with python) and really don't know what to add to my menu. What are some vital things on a main menu?
What I have:
- title
- level select
- options
Love ur videos!
My guess is if you keep developing your game, there will be more and more things you will need to add
save
load
I would put a quit option for a PC game, but otherwise keeping the main menu simple is a great idea. The better question to ask is "what must a user have quick access to immediately upon starting?" The answer depends greatly on your game and the players expectations for that genre.
i have a question : i have a goal of making a modified version of minecraft to be more like a mmorpg with so many classes and the ability to create your own skills! (of course there is a limitatiion to what u can create) can pygame handle this or the program will be just very slow
thank u :)
Don’t do 3D in Pygame
Don't do it, pyame is only 2d use an engine for that kind of stuff, or if you wanna just program use java and lwjgl.
@@DaFluffyPotato thanks
and i like how direct the answer is :)
What learning regime would you recommend for someone trying to get better at game dev and programming in general?
I recommend just get started and doing. Watching / reading endless tutorials will let you get better at following instructions, but actually doing things and trying to solve the problems without finding a ready answer, is the way to build the skills. It is hard, but stick with it and you'll get there.
@@TimBeaudet thanks
lol why is the avatar constantly pooping?
12:30
If you can enable Portuguese subtitles on RUclips I would appreciate it
Aprende ingles mano, se depender de legenda tu não vai crescer na vida
Hello!
First