Emongg this has been one of the biggest breaths of fresh air to overwatch for me, I love this series. I also think it would be a good idea to let marblr host one of these days so you can roll a hero.
@@fishmonger__I kinda get what your saying but also flats is still making overwatch content, he's just not getting his hopes up anymore about anything, and is trying other stuff as well.
Lmao they certainly don't act like it. Like at 12:07 the tracer took the health pack from marblr. A bronze player wouldn't have that sort of game sense.
@@Fabe919I mean in this they would since most of these bronzes have done this video before and are all on comms so telling someone to go tracer to steal health packs was probably the idea since sombra is banned in these videos. Same with jay3 when he does buffer vs bronzes. Like it’s not hard for bronzes to strategize when it’s 1v5. That’s why they are bronze lol. They only have one target to neutralize as opposed to 5
@@Fabe919could be because they communicate together in a call, most of the bronze game (could be most of the comp game) don't open their mic and communicate in game or chat, sometimes communicate in game really change the way we play and also, not all bronze being bad at the game sometimes, some of them could be chilling in unranked and used to the hero or learning the hero 😂
Passive regen would be pretty easy to add. Have a Player Variable as a number, have that number constantly try to reach 0 at 1 per second and any time the Event Player takes damage you set the number to 2 or 3 (however many seconds you want before healing kicks in.) Then you just need to grant healing to the Event Player whenever that Player Variable is 0 and stop healing when it isn't 0.
The support passive is 15 healing per second after 1.5 second of not taking damage (so most 200 HP heroes would get back from 1 to full health after less than 15s out of the fight) That'd probably need to scale with stat multipliers to match the increased max health
You should redo the wheels as categories, like "healing ability" , "damage ability" , "movement ability" , etc. This is literally impossible without a healing ability
They are sorted this way because of them being either ability 1 or ability 2 because you cant have multiple abilties with the same input it wouldn't work with how they make the heroes. That's why they are sorted this way.
I got a feeling some of the people that partake in these videos are lying about being bronze. Like, some of them definitely seem like they have a main account on gold+
He NEVER gets health packs. It's to the point where I'm wondering the purpose of it, because I don't believe a GM is honestly just sitting there thinking "I have 80 health and there's three of them alive - I'm totally fine."
@@RLplusabunchofdumbnumbers He said "Im too used to support passive". I dont believe it, man literally just doesnt look at his hp bar anymore? Supports really showing that their role is busted in many ways
@@Zero_Shift when i play support i dont heal myself sometimes to make aggresive plays or give my other support some ult charge but i never rely on the support passive, i swear hes not paying atention to his hp at all and saying that he got used to the support passive doesnt work when you KNOW you are playing OTHER CHARACTER, like how could you forget you are playing tracer (character that doesnt have support passive) when you got 2 weapons and a blink ui, or how could you ignore the red veins or whatever in your screen that appear when your hp is low, like man dont blame the support passive when you cant even look at your hp or in other words the single most important part about this game
Improvement/Question: What if you would double the stats and halve the ability cooldowns of the randomized hero player? It would be a better focus on the core aspect of the event and lesser on the primary attack of the character. If you can get a hitscan in the randomizer it felt a lot easier like example cass or soldier in comparision to other heroes like Rein (or even tracer that rely a lot on their abilitys).
I know I said this a million timea already (I'm sorry) but you should ahuffle the wheels before spinning them, so the order of heroes and abilities is never the same. Other than that, Marblr has had some tough rolls but his voice is so soothing that I want him on many many more Randomizers 😊❤
Me watching Marbler not taking health pack and he said he used with support passive, I'm like am I the only support who keep taking health packs around the map? 😂
[i was also in thr Rein video so yes this is copy and pasted over] Hey everyone, im RPlayerMaddy from inthe video. I wanted to address the concerns of me being a smurf in both Emongg and Marblr's chats. I am not. I am 100% a bronze player. I have been sense the beginning. I started playing overwatch once 2 came out. I havent been able to make it out if bronze sense season 2 where i peaked silver 3. I have almost 400 hours on Tracer in all game modes, 200 of them being put into comp alone. I have been told i play like a high gold/low plat player by several people who have VOD reviewed me and have diamond aim by others. I know im better then my rank but i cant seem to climb on my main role (dps). Im a Tracer/Cassidy main (Tracer sense i started playing the game (i know smart of me to pick the hardest character in the game as my first character) and Cassidy at the end of season 3 (back when he had 225 hp and old nade)). I dont know why I cant climb lol.
You shound make a team of normal characters (1 Tank, 2 Dmg, 2 Support) vs a team of randomized characters, and by randomized i mean that they get random abilities from characters within the role they are playing, so for example you could have a support with abilities from bap, zen, and moira, which would be pretty fun to see lol
Currently it's set up the way it is because overwatch has a hard limit of 10 heroes loaded in, and so for the abilities they have invisible hanzos and torbs and such on the random player. That's why you see a bunch of corpses and deaths in the feed when the random player dies. So I'm not sure if multiple random players is ever achievable without coding each and every ability from scratch, and some abiltiies probably just can't be recreated well enough.
@@Sassaparilla yes I had forgotten it is actually 12. But each random hero takes on average 4 of these slots and the enemies still need 5 slots for themselves.
For some more hero specific randomizers: Frogger, Eskay, or even SaltyPhish on Lucio would be a fun time Jay3 on Ashe Super on Genji, the classic Arrge on Hanzo Kephrii on Widow Gale or ML7 on Ana Sorry tank mains, your characters kits just seem too integral to the character working
When are we getting the spectating as a video on RUclips?. Had to leave before the spectating you did during your short livestream or are some twitch exclusives? Just curious
Is there a way to do mystery hero’s for one team becuase I thought it would be cool for 2 times stats mystery hero’s vs 5 bronzes. I guess you could do it if there was someone else in the call who is spinning the hero wheel and they are forced to switch hero’s after death
I think it would be good if damage and cc abilities were seperate from utility and sustain abilities. It would give Marblr or whoever better chances of a useful setup.
I dont understand why they didnt make this have the bot zarya use bubble on the player instead of using the self bubble on the players location. Zarya already has a "Bubble my teammate" ability.
The amount of times Emongg acts like Marbler will now suddenly shift the game and says "wait a second" at even the slightest hint of good play is astoundingly obnoxious
Can we have anyone else on these videos for a change? I mean I dont dislike this guy God bless him he's doing his best, but he often doesnt make use or play around the abilities correctly.
Emongg this has been one of the biggest breaths of fresh air to overwatch for me, I love this series. I also think it would be a good idea to let marblr host one of these days so you can roll a hero.
so real
thats a great idea!
Unlike almost every other big content creator who's just "game bad leave it"
@@Vibe69420like flats
@@fishmonger__I kinda get what your saying but also flats is still making overwatch content, he's just not getting his hopes up anymore about anything, and is trying other stuff as well.
I love how every video it just gets more chaotic 😂😂😂
Just when we think the combinations of character and abilities wouldn’t get more bizzare or more awesome 😭
"Ref, these guys aren't bronze" caught me off guard lol
Lmao they certainly don't act like it. Like at 12:07 the tracer took the health pack from marblr. A bronze player wouldn't have that sort of game sense.
@@Fabe919I mean in this they would since most of these bronzes have done this video before and are all on comms so telling someone to go tracer to steal health packs was probably the idea since sombra is banned in these videos. Same with jay3 when he does buffer vs bronzes. Like it’s not hard for bronzes to strategize when it’s 1v5. That’s why they are bronze lol. They only have one target to neutralize as opposed to 5
@@BetaNurse68 yeah I guess it’s different than 5v5. But the thought does lurk in my head all the time
@@Fabe919could be because they communicate together in a call, most of the bronze game (could be most of the comp game) don't open their mic and communicate in game or chat, sometimes communicate in game really change the way we play and also, not all bronze being bad at the game sometimes, some of them could be chilling in unranked and used to the hero or learning the hero 😂
@@arielkagamine3782 not saying they’re bad. Just saying I know bronze people and they wouldn’t think to steal a health pack from any enemy
Passive regen would be pretty easy to add. Have a Player Variable as a number, have that number constantly try to reach 0 at 1 per second and any time the Event Player takes damage you set the number to 2 or 3 (however many seconds you want before healing kicks in.) Then you just need to grant healing to the Event Player whenever that Player Variable is 0 and stop healing when it isn't 0.
They could also add a small amount of health on kill
The support passive is 15 healing per second after 1.5 second of not taking damage
(so most 200 HP heroes would get back from 1 to full health after less than 15s out of the fight)
That'd probably need to scale with stat multipliers to match the increased max health
Or just add a 350 shield health pool instead of 2.75x health, that would be easier
@@bodacious12 it is better to just convert all normal health into shield health. Sombra could also get picked then by bronze team.
@@dodang_9147 Sombra doesn't break shield health anymore
Tracer without blink is like a fish without gills.
I think this might work better if all characters had either more hp or passive regen. Tracer is a prime example of someone who needs more hp
You should redo the wheels as categories, like "healing ability" , "damage ability" , "movement ability" , etc.
This is literally impossible without a healing ability
Really like this idea, makes stuff more balanced
They are sorted this way because of them being either ability 1 or ability 2 because you cant have multiple abilties with the same input it wouldn't work with how they make the heroes. That's why they are sorted this way.
@@Novacore-qb3pjyea it would be pretty hard to code without doing just separate abilities
@@Novacore-qb3pjI’m also pretty sure w most heroes shift would be your movement and e would be your other ability so it’s sorted that way also kind of
no its not
Never stop making these, it’s endless content!
I got a feeling some of the people that partake in these videos are lying about being bronze. Like, some of them definitely seem like they have a main account on gold+
It’d be cool if one round the T500 can pick abilities
Marblr not playing around healthkits and using bubble waaay too sparingly makes me wonder if he just keeps forgetting to adapt or if it's bugged.
He NEVER gets health packs. It's to the point where I'm wondering the purpose of it, because I don't believe a GM is honestly just sitting there thinking "I have 80 health and there's three of them alive - I'm totally fine."
@@RLplusabunchofdumbnumbers He said "Im too used to support passive". I dont believe it, man literally just doesnt look at his hp bar anymore? Supports really showing that their role is busted in many ways
@@Zero_Shift when i play support i dont heal myself sometimes to make aggresive plays or give my other support some ult charge but i never rely on the support passive, i swear hes not paying atention to his hp at all and saying that he got used to the support passive doesnt work when you KNOW you are playing OTHER CHARACTER, like how could you forget you are playing tracer (character that doesnt have support passive) when you got 2 weapons and a blink ui, or how could you ignore the red veins or whatever in your screen that appear when your hp is low, like man dont blame the support passive when you cant even look at your hp or in other words the single most important part about this game
Improvement/Question: What if you would double the stats and halve the ability cooldowns of the randomized hero player? It would be a better focus on the core aspect of the event and lesser on the primary attack of the character. If you can get a hitscan in the randomizer it felt a lot easier like example cass or soldier in comparision to other heroes like Rein (or even tracer that rely a lot on their abilitys).
9:51 I love how wanted sent something to game chat
I know I said this a million timea already (I'm sorry) but you should ahuffle the wheels before spinning them, so the order of heroes and abilities is never the same.
Other than that, Marblr has had some tough rolls but his voice is so soothing that I want him on many many more Randomizers 😊❤
Would like to see more abilities as well so I hope they do shuffle it
Me watching Marbler not taking health pack and he said he used with support passive, I'm like am I the only support who keep taking health packs around the map? 😂
Im so glad that thumbnail didnt spoil me abilities this time
Bronze players picking Zen in this mode is kind of a jerk move
It gets so frustrating to watch him jst not go for health packs 😅
[i was also in thr Rein video so yes this is copy and pasted over]
Hey everyone, im RPlayerMaddy from inthe video. I wanted to address the concerns of me being a smurf in both Emongg and Marblr's chats. I am not. I am 100% a bronze player. I have been sense the beginning. I started playing overwatch once 2 came out. I havent been able to make it out if bronze sense season 2 where i peaked silver 3. I have almost 400 hours on Tracer in all game modes, 200 of them being put into comp alone. I have been told i play like a high gold/low plat player by several people who have VOD reviewed me and have diamond aim by others. I know im better then my rank but i cant seem to climb on my main role (dps). Im a Tracer/Cassidy main (Tracer sense i started playing the game (i know smart of me to pick the hardest character in the game as my first character) and Cassidy at the end of season 3 (back when he had 225 hp and old nade)). I dont know why I cant climb lol.
11:42 the pact is upheld.
You shound make a team of normal characters (1 Tank, 2 Dmg, 2 Support) vs a team of randomized characters, and by randomized i mean that they get random abilities from characters within the role they are playing, so for example you could have a support with abilities from bap, zen, and moira, which would be pretty fun to see lol
Currently it's set up the way it is because overwatch has a hard limit of 10 heroes loaded in, and so for the abilities they have invisible hanzos and torbs and such on the random player. That's why you see a bunch of corpses and deaths in the feed when the random player dies. So I'm not sure if multiple random players is ever achievable without coding each and every ability from scratch, and some abiltiies probably just can't be recreated well enough.
@@EmeraldCrowz oof i totally forgot about the hero cap, thanks for the reminder
@@EmeraldCrowz Isn't the Workshop hard limit 12 still?
@@Sassaparilla yes I had forgotten it is actually 12. But each random hero takes on average 4 of these slots and the enemies still need 5 slots for themselves.
Man, I love marblr
Love these vids emonngg
I absolutely love these videos
Is the code for the custom game public yet?
For a modifier you should do every kill makes cooldowns shorter
It’s hard for emongg
Wanted randomly texting him made my day better
Allergic to health packs 😂
Where do you go to do randomizer?
For some more hero specific randomizers:
Frogger, Eskay, or even SaltyPhish on Lucio would be a fun time
Jay3 on Ashe
Super on Genji, the classic
Arrge on Hanzo
Kephrii on Widow
Gale or ML7 on Ana
Sorry tank mains, your characters kits just seem too integral to the character working
I like the idea of doing top 500 v top 500 but they both roll which hero they get/all of their abilities too
You should do one where chat picks the ability’s and hero
Unless originally intended for the character to begin with then Tracer was and always will be a squishy dps
Honestly, tracer should have blinks since it's also her right clock ability
I enjoy watching these videos but Marblr really needs to start playing health packs
Need someone to roll death blossom again to see the S P I N
He got so many rerolls it didnt even feel like he won
When are we getting the spectating as a video on RUclips?. Had to leave before the spectating you did during your short livestream or are some twitch exclusives? Just curious
New marblr video; health packs are bugged
Is there a way to do mystery hero’s for one team becuase I thought it would be cool for 2 times stats mystery hero’s vs 5 bronzes. I guess you could do it if there was someone else in the call who is spinning the hero wheel and they are forced to switch hero’s after death
Proof that Hanzo is OP... And yet Blizzard refuses to do anything about it. 😂
I think it would be good if damage and cc abilities were seperate from utility and sustain abilities. It would give Marblr or whoever better chances of a useful setup.
7:03 he was playing fine nights at freddy's 1 on overwatch
ayyyy, i'm the junkrat in this vid, those storm arrows were utterly brutal
The only thing overwatch related I can stand
Leaving the bot to get Elims happens in like every single bronze game😂😂. Bronze players have to be reminded that OW is an objective based game
This is what happens when you take away Tracers movement and her self heal, then replace both with damage.
IT DOESNT WORK-
So when can we try this game mode ?
They can code in the healing with Carnage.
I dont understand why they didnt make this have the bot zarya use bubble on the player instead of using the self bubble on the players location. Zarya already has a "Bubble my teammate" ability.
Feel like Marblr isn't really trying when he doesn't think about health packs.
"wAiT a SeCoNd"
One buffed bronze vs five top 500
tracer with any other abilities but her own feels like a downgrade lmao.
im waiting for the day someone gets nano
Well since Blizz devs fcking love healersand healers get to be dps and tanks. This seems only fair
Ngl playing dva into a randomized opponent is a little rude😂 DM just negates so much and lasts forever man 😂
Why not play Sombra and hack the health packs? Pretty much guaranteed win for the bronze. Is that banned?
yes
Marblr's youtube link is missing.
PLEASE BAN ZEN for the bronze team. It literally invalidates the health increase
Does he not know that kirikos kunai button can blink with tracer
How is that tracer bronze?
I'm hard stuck my friend
@@readyplayermaddy7513 damn get a new account and get placed gold lol
@@granddaddy_funk that's what I've done
@@granddaddy_funk don't really play on those accounts though cuz I wanna climb my main
love ya
The amount of times Emongg acts like Marbler will now suddenly shift the game and says "wait a second" at even the slightest hint of good play is astoundingly obnoxious
what rank is marblr?
He's gm1/t500
gm4 on support, masters 3 on DPS...
The bronze players have ranked up to silver 🎉🎉🎉
Is he allergic to health packs?
Sully MVP
yes sir
Can you do passive wheels if you can
I think a few uploads ago he said workshop is creating passives
I wanna watch a player who's good enough to understand the value health packs provide
Glass houses
Start spectating plat and higher because I need knowledge on how to pl in them lobbies since I am plat
not even a please
What if marblr just sucks lol also tracer sucks without her abilities
Bastion
Hi
Ciaoo
Can we have anyone else on these videos for a change? I mean I dont dislike this guy God bless him he's doing his best, but he often doesnt make use or play around the abilities correctly.
First
First