My main goal of this series is to keep it as a Top 5 Series about Total War, yet still give it and incredibly historical focus where, hopefully, most of you can still learn something. If Total War Profiled is about looking at the History in the Game, the Top 5 Missing Series is looking at the History that is not there, that got overshadowed. (I am also certainly not saying the game needs these factions)
Great video, if you like moding games maybe you can add them, though I personally feel that Egypt, and Iraq need more settlements to represent their immportance as well. True some of them will probably be close together, like babylon would be close to Selucia, and Assur would be relatively close to Hatra, but it would make Egypt and the Selucid Empire stronger. I might be a Selucid Empire fan boy, but let us be honest these were areas that had been inhabited for a very long time, so it makes sense to include, Aswan, Abydos, Faiyum, and more to represent the population densitiy allong the rivers. Plus you could even give some of these settlements to the Parthians, and have more rebel settlements to represent local rebelions to Alexander's successors the Diodochi.
Adding Trapezus as a Greek City between Sinope and Kotais would be one of my additions personally. It was an important trade hub and historically it became the center of the region once the Pontic Sinope fell. Also, Ecbatana just below Arsacia to give Parthia a bit more financial wiggle room at the start could be smart. Sabratha, or Abrotonon as its name was around 270 BC, would also be a nice Poenic-Hellenic rebel settlement on the Mediterranean coast between Lepcis and Thapsus. It was historically a big city and would also make Carthage much stronger when they eventually take it within the first few turns, much like Salamis for Egypt. Having mentioned Egypt, Paraetonium located between Cyrene and Alexandria is a must, I believe. It was far more important than Siwa, and was never meant to serve as its port as the game puts it. Lastly, Tigranocerta in modern day Diyarbakir-Turkey would make the game much more playable in the mountainous eastern Anatolia region. It should probably start as an Armenian settlement, though it could be listed as a rebel town to make the region a free-for-all between Seleucids, Armenia and Pontus in the beginning. Honorable mentions are Panticapaeum in Crimea, Burdigala and Alalia as Melkor said, and Apollonia Pontica in the Bulgarian coast of Black Sea to the east of Tylis. Cheers!
You're absolutely right about Burdigala. Walking through that part of the map as the Julii feels like walking through a desert. You can sometimes get into a bit of a brawl with the Gauls on your way through there, but its mainly just an open space where armies sometimes meet on their way to more important engagements. I suppose it does give the area a bit of a crossroads feel (think historical crossroads like Thermopylae and Kawanakajima in Japan). But a settlement there might give people something to fight over other than Narbo Martius, whose main function seems to be to annoy Julii players by forcing them to hold onto the worthless patch of dirt too far away from Massalia to be supported by it.
While we're talking about missing settlements, London is an extra one. London, then called Londinium, was not founded until circa 50 AD, by the Romans after they'd conquered Britain.
Saguntum was also the site of a battle between France and Spain in the Peninsular War. A larger Spanish army attacked and was defeated by Louis Gabriel Suchet. In the aftermath, Valencia fell. France took a large amount of cannon and 18 generals as prisoner.
Nice video! I would have to suggest: 1) Iconium (under Seleucid control) between Sardis and Tarsus. That part of the map didnt seem very strong for the Seleucids and it would break up the long, thin rectangular provinces of Sardis and Halicarnassus. 2) Another province in eastern Illyria (maybe Singidunum) as that province is too big and awkward. 3) Perhaps one of the Garamantian settlements south of Tripolitania for the Numidians to link Dimmidi/Nepte with Siwa in Libya. That would stop Carthage blocking off Western Africa and help the Numidians move troops around. 4) A Scythian settlement above the Caucaus mountains to split up the massive Tribus Alani province and encourage fighting in the southern steppe. I never saw much fighting over there between Scythia/Armenia despite historic steppe tribe invasions.. the cities were just too far away from each other. 5) Another Spanish settlement north of Cordoba to link up the Spanish lands... would help them a lot!
I think not only Rome Total War lacks settlements, but also Medieval 2 Total War.I mean, they could add more regions in England,Russia,Africa ,The Balkans and in general Eastern Europe and in the North of Europe like Belgrade,Brasov,Stockholm,Warsaw,Berlin (not so eastern,but you get the point),Bucharest and many more!
They also removed the entirety of Central Asia because they were too focused on the Mediterranean and Europe. No central Asia made it less fun for both Parthia and the Seleucids
What a missed opportunity not to use my mod for the #1 settlement, because I actually added that back in under greek rule after some people wanted it there.
One settlement I think is missing is Side(I think?), on the southern coast of Anatolia. I always find it weird that I march my armies from Halicarnassus through a bunch of mountains straight to Tarsus without a settlement in between.
Was so happy when you said saguntum. Really a same that tere is no setlement in Rome 1 and no faction for it in rome 2 wich is really a shame because it would have made iberia much more interesting.
I prefer settlements from Rome 1 vs Rome 2. Rome 2 left out a lot of Greece which was one of the central areas at that time in history. Greece in Rome 2 should have had Corinth, Thermon, and perhaps Patras.
@@MelkorGG At the very least, they could have added Thermon to the Macedonian region (still had enough cities to fit Thermon) and made a new faction - Aetolian League as well as added Patras to the Achia region and made a new faction - Achaean League. Corinth would have been hard to fit unless you dumped Crete. Perhaps do a island region with just Crete + Rhodes. Still would have been nice to have all three of these cities.
From the sources I read, there was not much there, and Mecca was not that much by that point. Of course there's history and people there, but the lack of settlements is to show the baroness of the land.
A bit late to this conversation I am I just kept thinking of Europa Barbarorum during this video, about how a good chunk of these settlements were included in that mod, especially Arse (emphasize pronunciation on e), along with adding many in the eastern portion of the map, including Arabia
My Top Missing Settelments: Phanagoria( ancient Greek city on the Taman peninsula) Faction:Greeks City States or Rebels 2 Scandza settelments Faction:Rebels Gothland. Faction:Rebels Mytilene : Greeks or Rebels Buridava:Dacia Singidunum: Scordiski Rebels Campus Frisii: Germans or Rebels Olbia: Greeks or Rebels
I dont understand when that brittish city would still get stomped by rome The ai julii alwasys gets sardinia. it always takes the scipii damn near 20 turns to even get all of sicily
When I played Rome Total War for the first time, I was looking for the Greek City-State of Saguntum.....but for my disappointment the city don't exist.
More settlements in the north-eastern europe would make it more enjoyable (from the campaign perspective) and make it somewhat worth it instead of late game full map completion.
- Singidunum - . It is ridicilous that there are no settlements in Moesia (Modern day Serbia). It is even more ridicilous that Segestica is a Settlement which controls the province of Moesia/Illyria when it wasn't even a part of it. Maybe it was a part of Illyria but definitelly not of Moesia. The province looks like a giant triangle with Segestica in the far far western part. Also, it is even more ridicilous that even Medieval 2 didn't fix this problem, with Belgrade not being added even though it was a huge trade city in the Middle Ages fought over by the Hungarians and the Byzantines. Just look at the province that Segestica holds and read about ancient Singidunum and you'll see what a major chunk of history is missing
@@MelkorGG You are not too much at fault for not adding it, as the game starts in 270 BC and the Pre-Roman Singidunum wasn't that big of a settlement (But to that end Segestica wasn't either), but no Belgrade in Medieval 2 is outright retarded
My main goal of this series is to keep it as a Top 5 Series about Total War, yet still give it and incredibly historical focus where, hopefully, most of you can still learn something.
If Total War Profiled is about looking at the History in the Game, the Top 5 Missing Series is looking at the History that is not there, that got overshadowed.
(I am also certainly not saying the game needs these factions)
Fez
Great video, if you like moding games maybe you can add them, though I personally feel that Egypt, and Iraq need more settlements to represent their immportance as well. True some of them will probably be close together, like babylon would be close to Selucia, and Assur would be relatively close to Hatra, but it would make Egypt and the Selucid Empire stronger. I might be a Selucid Empire fan boy, but let us be honest these were areas that had been inhabited for a very long time, so it makes sense to include, Aswan, Abydos, Faiyum, and more to represent the population densitiy allong the rivers. Plus you could even give some of these settlements to the Parthians, and have more rebel settlements to represent local rebelions to Alexander's successors the Diodochi.
you know he is serious when he has a fez hat on.
Fez's are cool
Adding Trapezus as a Greek City between Sinope and Kotais would be one of my additions personally. It was an important trade hub and historically it became the center of the region once the Pontic Sinope fell.
Also, Ecbatana just below Arsacia to give Parthia a bit more financial wiggle room at the start could be smart.
Sabratha, or Abrotonon as its name was around 270 BC, would also be a nice Poenic-Hellenic rebel settlement on the Mediterranean coast between Lepcis and Thapsus. It was historically a big city and would also make Carthage much stronger when they eventually take it within the first few turns, much like Salamis for Egypt.
Having mentioned Egypt, Paraetonium located between Cyrene and Alexandria is a must, I believe. It was far more important than Siwa, and was never meant to serve as its port as the game puts it.
Lastly, Tigranocerta in modern day Diyarbakir-Turkey would make the game much more playable in the mountainous eastern Anatolia region. It should probably start as an Armenian settlement, though it could be listed as a rebel town to make the region a free-for-all between Seleucids, Armenia and Pontus in the beginning.
Honorable mentions are Panticapaeum in Crimea, Burdigala and Alalia as Melkor said, and Apollonia Pontica in the Bulgarian coast of Black Sea to the east of Tylis.
Cheers!
You're absolutely right about Burdigala. Walking through that part of the map as the Julii feels like walking through a desert. You can sometimes get into a bit of a brawl with the Gauls on your way through there, but its mainly just an open space where armies sometimes meet on their way to more important engagements. I suppose it does give the area a bit of a crossroads feel (think historical crossroads like Thermopylae and Kawanakajima in Japan). But a settlement there might give people something to fight over other than Narbo Martius, whose main function seems to be to annoy Julii players by forcing them to hold onto the worthless patch of dirt too far away from Massalia to be supported by it.
While we're talking about missing settlements, London is an extra one. London, then called Londinium, was not founded until circa 50 AD, by the Romans after they'd conquered Britain.
Saguntum was also the site of a battle between France and Spain in the Peninsular War. A larger Spanish army attacked and was defeated by Louis Gabriel Suchet. In the aftermath, Valencia fell. France took a large amount of cannon and 18 generals as prisoner.
Yay! Finally someone mentioned the importance of the Wealthy Saguntum, part of my long ID Name haha
Know we know what happened to Ron Weasley.
Nice video! I would have to suggest:
1) Iconium (under Seleucid control) between Sardis and Tarsus. That part of the map didnt seem very strong for the Seleucids and it would break up the long, thin rectangular provinces of Sardis and Halicarnassus.
2) Another province in eastern Illyria (maybe Singidunum) as that province is too big and awkward.
3) Perhaps one of the Garamantian settlements south of Tripolitania for the Numidians to link Dimmidi/Nepte with Siwa in Libya. That would stop Carthage blocking off Western Africa and help the Numidians move troops around.
4) A Scythian settlement above the Caucaus mountains to split up the massive Tribus Alani province and encourage fighting in the southern steppe. I never saw much fighting over there between Scythia/Armenia despite historic steppe tribe invasions.. the cities were just too far away from each other.
5) Another Spanish settlement north of Cordoba to link up the Spanish lands... would help them a lot!
Great video! So happy to hear your channel will have a stronger historical focus!
Dude, just play Europa Barbarorum mod, you got all of these/suitable alternatives and so much more
You should create rome 3 and make it just like rome 1, but with everything that rome 1 is missing.
It looks like you were onto something
@@thoththeegyptian4445 Im 4 parallel universes ahead of time
I think not only Rome Total War lacks settlements, but also Medieval 2 Total War.I mean, they could add more regions in England,Russia,Africa ,The Balkans and in general Eastern Europe and in the North of Europe like Belgrade,Brasov,Stockholm,Warsaw,Berlin (not so eastern,but you get the point),Bucharest and many more!
They also removed the entirety of Central Asia because they were too focused on the Mediterranean and Europe. No central Asia made it less fun for both Parthia and the Seleucids
@@RocketHarry865 after 2 years I posted that comment, you still replied 😂
doesn't matter, they still did not focused on Eastern Europe and Asia
Philippopolis/Pulpadeva.
On that note I always thought it would be cool if the city name automatically changed depending on the owner.
I think the subscriber bait was more subtle in your head Melkor. XD
Ephesus between Halicarnassus and... Sidon???
What a missed opportunity not to use my mod for the #1 settlement, because I actually added that back in under greek rule after some people wanted it there.
One settlement I think is missing is Side(I think?), on the southern coast of Anatolia. I always find it weird that I march my armies from Halicarnassus through a bunch of mountains straight to Tarsus without a settlement in between.
Was so happy when you said saguntum. Really a same that tere is no setlement in Rome 1 and no faction for it in rome 2 wich is really a shame because it would have made iberia much more interesting.
I prefer settlements from Rome 1 vs Rome 2. Rome 2 left out a lot of Greece which was one of the central areas at that time in history. Greece in Rome 2 should have had Corinth, Thermon, and perhaps Patras.
I 100% agree. Greece is really lacking in Rome 2.
@@MelkorGG At the very least, they could have added Thermon to the Macedonian region (still had enough cities to fit Thermon) and made a new faction - Aetolian League as well as added Patras to the Achia region and made a new faction - Achaean League. Corinth would have been hard to fit unless you dumped Crete. Perhaps do a island region with just Crete + Rhodes. Still would have been nice to have all three of these cities.
YES! We want alternate history settlements! XD
How about adding more Arabic settlements like Mecca,Because I think the Arabic Peninsula is just soo ignored,By people
From the sources I read, there was not much there, and Mecca was not that much by that point. Of course there's history and people there, but the lack of settlements is to show the baroness of the land.
@@MelkorGG I agree then.
A bit late to this conversation I am
I just kept thinking of Europa Barbarorum during this video, about how a good chunk of these settlements were included in that mod, especially Arse (emphasize pronunciation on e), along with adding many in the eastern portion of the map, including Arabia
@@krishnakantbhatt9947 EB adds many settlements everywhere.
If I had +50-100 settlements to add, then certainly many would go to Arabia.
Creator: You ever feel like you forget something Important?
Janitor: Probably wasn’t important if you forgot.
Creator: You’re probably right...
My Top Missing Settelments:
Phanagoria( ancient Greek city on the Taman peninsula) Faction:Greeks City States or Rebels
2 Scandza settelments Faction:Rebels
Gothland. Faction:Rebels
Mytilene
: Greeks or Rebels
Buridava:Dacia
Singidunum: Scordiski Rebels
Campus Frisii: Germans or Rebels
Olbia: Greeks or Rebels
Julii takes caralis
I dont understand when that brittish city would still get stomped by rome
The ai julii alwasys gets sardinia. it always takes the scipii damn near 20 turns to even get all of sicily
I LIVE IN SAGUNTUM CURRENTLY SAGUNTO xdddd
When I played Rome Total War for the first time, I was looking for the Greek City-State of Saguntum.....but for my disappointment the city don't exist.
More settlements in the north-eastern europe would make it more enjoyable (from the campaign perspective) and make it somewhat worth it instead of late game full map completion.
EB solved all of these except #2. I always considered it the official version of RTW.
These are good settlements listed. Maybe a modder could try add them in?
Actually I made a small mod for myself a few years ago with a lot of the suggested settlements, so if you're interested do answer this comment!
I added like 40 new settlements by modding for my games. Appolonia (Black sea), Philippopolis (Thrace), Serdika (Thrace) ,Nemavand (Persia), Burgidala (Gaul) , Pomaria (Africa), Melitene (Galatia), Gazaca (Armenia),Siga ( Africa), Caesarea (Galatia), Lambaesis (Africa) , Vesontio (Gaul) , Carana (Armenia), Phanagoria (Scythia), Siscia (Balkans), Augusta (Alpes) , Banonia (Italy), Cidamus (Lybia) , Gergovia (Gaul) , Iconium (Galatia) , Naissos (Balkans) ,Cades (Spain) , Hegra (Arabia),Trapezus (Pontus), Marde (Messopotamia), Perge (Galatia) , Edessa (Syria) , Sala (Africa) , Lutetia (Gaul), Nisa (Pathia) , Tzon (Caspian Scythia), Maikop (Scythia), Olbia (Scythia), Valentia (Spain) , Babylon (Messopotamia), Philippi (Macedon), Cattorum (Germania), Fabiranum (Germania) ,Anticaria (Spain), Aternum (Italy), Larsa (Messopotamia), Darnis (Cyrena),Sirnium (Balkans).
If we got a Scottish settlement then we'd have needed Bob hale to describe ppl's campaigns
Nice vid btw why do you wear that hat and how is it come to it?
It's a Fez. I just wear it for comedy, it's an old meme on the channel now : )
@@MelkorGG its looks nice tho
Do Richest Provinces in Rome 2!
Eyyy i live 30km from Sagunto (Saguntum)
Tokyo in Africa would be nice lol!
Good video
nice vid
I agree with al of them
Very interesting
Can you add new settlements?
It's possible for modders to do, but I don't have the skill for it
the greek mod does a good job
it is very easy
You can easily mod the settlements into rome 1
- Singidunum - . It is ridicilous that there are no settlements in Moesia (Modern day Serbia). It is even more ridicilous that Segestica is a Settlement which controls the province of Moesia/Illyria when it wasn't even a part of it. Maybe it was a part of Illyria but definitelly not of Moesia. The province looks like a giant triangle with Segestica in the far far western part. Also, it is even more ridicilous that even Medieval 2 didn't fix this problem, with Belgrade not being added even though it was a huge trade city in the Middle Ages fought over by the Hungarians and the Byzantines. Just look at the province that Segestica holds and read about ancient Singidunum and you'll see what a major chunk of history is missing
I did think about adding one more to Illyria, but decided against it last minute.
@@MelkorGG You are not too much at fault for not adding it, as the game starts in 270 BC and the Pre-Roman Singidunum wasn't that big of a settlement (But to that end Segestica wasn't either), but no Belgrade in Medieval 2 is outright retarded
Nice fez you are wearing there. Though you could do better with a bigger one. Greetings from Turkey.
GIVE HIM MONEY!
Where is noricum?
NOICE
nice
Rome conqeuror
Haha arse
.
Before I thought that u are ~50 year old woman, after I saw u, my life is ruined