depends on the desired effect. against civilian targets and structures the heatwave & airblast is more effective if it blows in the air. against hardened targets you want it nearer the ground.
@@MrJay_White If you're target is an underground bunker you want to shoot the nuke like a bunkerbuster, in other words lodge that thing as deep underground and then detonated, actual thing irl
@Blood Celes The Addon SC:Forged Alliance works by far better than the main version but it has some disadvantage according to the game balancing if you want to use nukes and play single player only.
I am playing sc: forged alliance. Issue with the game is when you play with AI the AI has a memory leak in it that ends up destroying the game late game. Only way to fix it mostly is to play 2on2 or 1on1. anything higher with a 30+ minute game, the game will drop to a crawl.
This is not a memory leak. This game uses only 1 core of your CPU. A single core must calculate trajectories, damage, reclaim and orders, AIs tend to give order to each unit they have. So you can imagine in late game when they have 100+ units an each unit gets his own commands and as i said game uses only 1 core, so your single core struggles. It gets ever worse with a laptop, cause CPUs there are slower then PC`s, and they tend to overheat and start throttling(droping the frequency), so game slowes down even more. So as a result, the only way how you can help yourself play with AI is to overclock your or buy a new CPU that will have higer per cor performance.
You are half correct. What you said is right, but the reason for the slowdown is because those orders continue even for dead units which is why the slow down starts till the game crashes. Overclocking and stuff wont solve anything with this game. Though I will pass along I found a mod called "LOUD" for the game that solves the slowing down completely. I've played full games with up to 12 AI's with barely a slowdown till roughly like 2-3 hours in which is to be expected with that much.
dude is this on supreme commander or supreme commander forged alliances also can you tell me all the mods your using like how do the nuke silos look like an actual rocket launch?
FA and sadly these were so old I have no dam clue what the mods were. I recommended "Loud" mod for FA it's really good. For the effects I believe it's firey explosions mod. Im not 100% sure, but it was the one i liked the most for effects.
@@wittledragon1314 thanks so much for the quick reply that no worries if you can't remember, I just got into these games and you have the best videos for these battles they look awesome with all the smoke effects from the rockets xD
@@wittledragon1314 just trying to find the mod that makes those nuke launches so awesome if you could find it that would be great, I've been searching the internet for ages xD
@@joeearly4337 www.moddb.com/mods/firey-explosion-mod/downloads - hopefully youtube doesnt eat it. but just incase. google "supreme commander FA firey explosions mod" it'll be the first link
very true. if you still play it. I suggest getting FAF for multiplayer or LOUD mod if you just like fighting AI(FAF has good AI too though). they improve the game 100x
@@jalliboy Kind of yes, kind of not - depends on context. But indeed, most of the time "SupCom" is the preferred short for Supreme Commander. Yet, when coming to the comment section under a SupCom video, into a debate on differences between different entries in SupCom games... it's unreasonable to call out "SC" as "Star Craft", because you cannot expect an abbreviation to be bound to one term only. Otherwise, what would stop me from calling You out on using SimCity (1989) abbreviation for StarCraft (1998)?
@@wittledragon1314 Sad face here :(((, The bug is so annoying, so sad they didn't fix it....i play on FAF launcher. They fixed it a bit, but sometimes the bug appear. . Edit : You are still replying to my comments, this video is already 8 years old. You got a new subscriber :)
That map is 81 kilometers to a side. And the ' blast radius' earlier refferd to is not the size of the fireball. Its the siize of the overpressure-wave. That thing was comparable to a Tsar.
+I need no channel youtube! that is fascinating, very fascinating, i wanna find out how much dirt a tsar would vaporise if detonated t ground level, so i can guess as to how much damage a nuke that big would have on structures that large, because i have the sneaking suspicion that at least a t1 tanks gun would put a modern warship gun to shame, maybe, just thinking of the size of those things and correspondingly their armor, but before i begin arguing about their armour being composites to try and get around sinking into the ground weight ranges, i think i should end my comment here.
The game doesnt have much lore on it but many estimate around 15 megatons for the nuke and one person put in a lot of calculations to around 46 megatons for the nuke. Based on a "nuclear calculator" the explosion in the video is around 70 megatons according to it. Hope that helps. XD
@@wittledragon1314 If I remember, each UEF Mavor shells have a yield around 10+ kilotons. I think your right buddy. Those nukes are called strategic, not tactical for a reason.
10k mass overflow. I don't even
Yeah Im not playing with other players or trying to have a challenge. Was having fun with the massive battles so had the 2x and unlimited mods on.
The only time I ever have that is if I'm fucking around and forgot to start building more experimentals
Storage not even upgraded lol what a legend
Real players do elimination with no mods.
Where's the tsunami?
With how slow the game is going. Happened three hours after the video stopped.
That’s once of the cleanest builds I’ve seen
OCD commander 😂😂
I expected a MIRV, one rocket with multiple warheads.
Сетооооооооооооооооооооооооооооооооооооооооооооооооооооооооооооооооооооооооооооооооооооооооооооон!
Real nuke detonates mid air though.
depends on the desired effect. against civilian targets and structures the heatwave & airblast is more effective if it blows in the air. against hardened targets you want it nearer the ground.
@@MrJay_White and a ground detonation flings radioactive dust much farther
@@shooter2224 This wasn't soil though and if I remember correctly the submerged nuke was the most effective in the crossroads tests.
@@MrJay_White If you're target is an underground bunker you want to shoot the nuke like a bunkerbuster, in other words lodge that thing as deep underground and then detonated, actual thing irl
yeah, I love exploding something midair because its louder :)
I love the realistic nuke mod.
Damn man, how can you even play at this level before the speed goes down to -6?
I just deal with it mostly XD I wish there was a way to fix the memory leak. If it could then the game would be perfect.
@Blood Celes
The Addon SC:Forged Alliance works by far better than the main version but it has some disadvantage according to the game balancing if you want to use nukes and play single player only.
I am playing sc: forged alliance. Issue with the game is when you play with AI the AI has a memory leak in it that ends up destroying the game late game. Only way to fix it mostly is to play 2on2 or 1on1. anything higher with a 30+ minute game, the game will drop to a crawl.
This is not a memory leak. This game uses only 1 core of your CPU. A single core must calculate trajectories, damage, reclaim and orders, AIs tend to give order to each unit they have.
So you can imagine in late game when they have 100+ units an each unit gets his own commands and as i said game uses only 1 core, so your single core struggles.
It gets ever worse with a laptop, cause CPUs there are slower then PC`s, and they tend to overheat and start throttling(droping the frequency), so game slowes down even more.
So as a result, the only way how you can help yourself play with AI is to overclock your or buy a new CPU that will have higer per cor performance.
You are half correct. What you said is right, but the reason for the slowdown is because those orders continue even for dead units which is why the slow down starts till the game crashes. Overclocking and stuff wont solve anything with this game. Though I will pass along I found a mod called "LOUD" for the game that solves the slowing down completely. I've played full games with up to 12 AI's with barely a slowdown till roughly like 2-3 hours in which is to be expected with that much.
dude is this on supreme commander or supreme commander forged alliances also can you tell me all the mods your using like how do the nuke silos look like an actual rocket launch?
FA and sadly these were so old I have no dam clue what the mods were. I recommended "Loud" mod for FA it's really good. For the effects I believe it's firey explosions mod. Im not 100% sure, but it was the one i liked the most for effects.
@@wittledragon1314 thanks so much for the quick reply that no worries if you can't remember, I just got into these games and you have the best videos for these battles they look awesome with all the smoke effects from the rockets xD
@@wittledragon1314 just trying to find the mod that makes those nuke launches so awesome if you could find it that would be great, I've been searching the internet for ages xD
@@joeearly4337 www.moddb.com/mods/firey-explosion-mod/downloads - hopefully youtube doesnt eat it. but just incase. google "supreme commander FA firey explosions mod" it'll be the first link
I can see nukes far much better! 😃😃😃
I miss this game's multiplayer... better than Starcraft.
very true. if you still play it. I suggest getting FAF for multiplayer or LOUD mod if you just like fighting AI(FAF has good AI too though). they improve the game 100x
Where can I get this mod? I can't find it on the FAF mod vault. The only one there just makes the damage area insta-kill everything in it.
www.moddb(com)/mods/realistic-nukes-mod
SC1&2 Are my favorites.
Fladio that Grinding Derg because they are the only ones XD
@@xxzozanxx6661 supreme commander: forged alliance.... is the best, its SC1 with more units and an extra faction and multiplayer
@ZzzWink but that doesnt even exist....
Dude. This is supreme commander. Not star craft.
Sc = star craft. It has always been.
Supreme commander is supreme commander 😛
@@jalliboy Kind of yes, kind of not - depends on context. But indeed, most of the time "SupCom" is the preferred short for Supreme Commander.
Yet, when coming to the comment section under a SupCom video, into a debate on differences between different entries in SupCom games... it's unreasonable to call out "SC" as "Star Craft", because you cannot expect an abbreviation to be bound to one term only. Otherwise, what would stop me from calling You out on using SimCity (1989) abbreviation for StarCraft (1998)?
Missile 1 intercepted. Ok. You're not gonne get so lucky with 1,2,3 and 4.
"What're going to do about the second one, Ohnoki?"
That wase not a normal nuke it wase a F tzhar bomb
and what kind of mod is that?
hansola RFS It's a mod I had made back in the day. Check Moddb for 'Realistic Nukes Mod'.
@@NicholasPapadimitriou1993 but it isn't there, I can't find it :( mod has been removed?
@@user-nu6dn1ip7s www.moddb.com/mods/realistic-nukes-mod
@@NicholasPapadimitriou1993 thanks
1:48
i see a broken light effect (striped like). what is it and how to fix it?.
I'm having the same problem
if you are talking about the nuke effect. sadly thats the game itself. theres no fixing that.
@@wittledragon1314
Sad face here :(((, The bug is so annoying, so sad they didn't fix it....i play on FAF launcher. They fixed it a bit, but sometimes the bug appear.
.
Edit : You are still replying to my comments, this video is already 8 years old. You got a new subscriber :)
A Nuclear Bomb in reality would have destroyed everything on that map xD
The blast radius of the biggest ever detonated bomb TSAR is about 35 miles. I think Supreme Commander simulates the nukes perfectly.
That map is 81 kilometers to a side. And the ' blast radius' earlier refferd to is not the size of the fireball. Its the siize of the overpressure-wave. That thing was comparable to a Tsar.
I thought Seton's Clutch was a 20km x 20km map?
+paladinstorm The cut down 1vq version which only has the center landbridge might be, but the 4v4 Setons is the largest mapsize Im pretty sure.
+I need no channel youtube! that is fascinating, very fascinating, i wanna find out how much dirt a tsar would vaporise if detonated t ground level, so i can guess as to how much damage a nuke that big would have on structures that large, because i have the sneaking suspicion that at least a t1 tanks gun would put a modern warship gun to shame, maybe,
just thinking of the size of those things and correspondingly their armor, but before i begin arguing about their armour being composites to try and get around sinking into the ground weight ranges, i think i should end my comment here.
#KimStyle
Why did you use 5 nukes on a stupid Shipyard instead of using it on of the enemy Commanders?
2 op pls nerf
Oh wow, this my own comment
Gimme the megatons
The game doesnt have much lore on it but many estimate around 15 megatons for the nuke and one person put in a lot of calculations to around 46 megatons for the nuke. Based on a "nuclear calculator" the explosion in the video is around 70 megatons according to it.
Hope that helps. XD
@@wittledragon1314 If I remember, each UEF Mavor shells have a yield around 10+ kilotons. I think your right buddy.
Those nukes are called strategic, not tactical for a reason.
i wish i knew how to put mods on this game
The mods should tell you how to put the mods in.
Not realistic, nukes do not detonate at that altitude.
noobs