Or evo skeletons since it has normal skeletons in normal form so it makes sense and those evo skele barrel skeletons cound have a max limit of 12 for each skeleton
My idea for the evolved. It moved faster And when it crashes down it creates a very large effect think graveyard, All enemies and allies who enter this field are cursed. When an enemy unit is cursed when they die they become accursed skeleton. This is where I'll let you decide But A Based off a single unit's cost will determine how many Cursed skeletons Appear when they die. This does not include swarm cards which will just spawn one Cursed skeleton for each swarm unit. B Depending on the health of the unit killed, They will either turn into a Cursed skeleton or a cursed skeleton guard. With swarm units turning into Cursed skeletons Like goblins or minions or regular skeletons. And tougher units like everything else turn into skeleton guards Regardless the cursed skeletons have one more trick up their sleeve anyone they hit becomes cursed. And in case it wasn't clear yes this also applies to your own troops. Meaning if you get an Entire skeleton army cursed as soon as they die they will plot back up as cursed skeletons but then they're dead for good after that. Structures can become cursed. When a cursed structure dies It explodes with cursed skeletons like gravestone
@@NicoloIorio-ze5lc They are easy to counter Use a swarm of skeletons Earthquake Inferno dragon or lil prince Hog rider, giant skelly and sparky are very difficult to counter, they have high health and damage Each hit from hog rider is like a mini pekka hitting the tower One blast from sparky takes away 80% the tower health, or sometimes if overleved it one hit destroys a tower, if not placed a electro wizard correctly or a perfect timing zap it’s a big L Giant skelly also hits like a pekka plus it deals 2k damage on tower, so it’s also a very terrifying troop to counter
I think Skeleton Barrel evolution should drop Guards instead of normal skeletons.
Good one!
Or evo skeletons since it has normal skeletons in normal form so it makes sense and those evo skele barrel skeletons cound have a max limit of 12 for each skeleton
Version three has more health and drops evolved skeletons 🗿
version three is op as s*** it should drop level 15 armored skeletons instead
my concept is that it has more health, drops 4 less skeletons but drops guards and also drop them three different times depending on the health
I have an excelent idea.... *what if they had a rage spell and a pair of boos-*
Third version: drops 4 of each giant skeletons and witches from the Ghoulsville event.
Would be cool if the skeletons would have ropes and ballons tied to them, giving the flight
I,m thinking of evolved skeleton in that evolved barrel
Instant 3 crown if no spells
@@thegoldenbucketstudios9896 no one carries no spells bruh
Concept #1 + Concept 2 = More ballons & Clone
My idea for the evolved. It moved faster And when it crashes down it creates a very large effect think graveyard, All enemies and allies who enter this field are cursed. When an enemy unit is cursed when they die they become accursed skeleton.
This is where I'll let you decide But
A Based off a single unit's cost will determine how many Cursed skeletons Appear when they die. This does not include swarm cards which will just spawn one Cursed skeleton for each swarm unit.
B Depending on the health of the unit killed, They will either turn into a Cursed skeleton or a cursed skeleton guard. With swarm units turning into Cursed skeletons Like goblins or minions or regular skeletons. And tougher units like everything else turn into skeleton guards
Regardless the cursed skeletons have one more trick up their sleeve anyone they hit becomes cursed. And in case it wasn't clear yes this also applies to your own troops. Meaning if you get an Entire skeleton army cursed as soon as they die they will plot back up as cursed skeletons but then they're dead for good after that.
Structures can become cursed. When a cursed structure dies It explodes with cursed skeletons like gravestone
Needs buff. Evo skeletons in skeleton barrel should do it. also nerf miner.
I just want rockets and more skeletons
No, it should drop 3 gaurds
Hog rider evolution: 💀💀💀☠️☠️☠️☠️💀💀💀💀☠️☠️💀💀🪦🪦🪦🪦💀💀🪦🪦🪦🌚🌚🌚🌚🌚
Sparky evolution: 🥶🥶🥶🥶💀💀☠️☠️☠️💀💀☠️💀💀💀💀☠️☠️🪦🪦🪦🪦🌚🌚🌚🌚
Giant skeleton evolution: ☠️☠️💀☠️☠️💀☠️☠️💀☠️💀☠️💀💀🪦🪦🪦🌚🌚🌚
Mk:🌚
E barbs:💀
E giant:💀💀
Lav hound:💀🌚
Inferno towers:💀💀💀
@@NicoloIorio-ze5lc
They are easy to counter
Use a swarm of skeletons
Earthquake
Inferno dragon or lil prince
Hog rider, giant skelly and sparky are very difficult to counter, they have high health and damage
Each hit from hog rider is like a mini pekka hitting the tower
One blast from sparky takes away 80% the tower health, or sometimes if overleved it one hit destroys a tower, if not placed a electro wizard correctly or a perfect timing zap it’s a big L
Giant skelly also hits like a pekka plus it deals 2k damage on tower, so it’s also a very terrifying troop to counter
Drop 5 evo sekeleton
pretty weak, should drop 10 skeleton kings
pretty balanced should be 100 cycles
No It should drop 300 giant skeletons
Worste version of the original
?
try and animate it better then + worse*
Says a kid playing Roblox 💀
@@EricPetrov-su9zh Roblox isn’t a kids game genius
Bro there's an actual original one that they copied are u dum @EricPetrov-su9zh
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