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Caves of Qud: Aecius' Quest
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- Опубликовано: 15 май 2024
- An edited, illustrated and narrated playthrough of the game Caves of Qud
Today, we blindly stumble into the overwhelming world of Caves of Qud as the fledgling adventurer known as Aecius Rudius.
Will we die immediately? Who could say?!
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Thanks to everyone who helped out with this episode!
-Mrs K for her unending support
-Kruggsmash theme created by Topherlicious: topheranselmo.com
-All of my patient, patient patreon patrons who I couldn't do any of this without: / kruggsmash
-Anyone who bought any of my overpriced Teespring junk: kruggsmashs-ba...
-And of course, you, for watching, my bearded bastard.
Caves of Krugg? Yes please!
Haha hell yeah
Qudsmash!
@@kruggsmash it was a real pleasure to watch you navigate the game completely blind. I found it more entertaining than let's plays by experienced players. It helped me relive the wonder of starting CoQ for the first time. You Praetorian character happened to be perfect for that sort of roleplay. They're basically like a vault dweller from Fallout. He probably did think it was weird to be offered water as currency.
Here's an important tip that I haven't seen anywhere else in the comments: press w and a direction to walk in that direction until you bump into something or spot a hazard. Holding a direction to walk is a good way to accidentally kill yourself. (Maybe you were already doing this, but if not it's a good habit to get into.)
@@icebot1 A couple weeks ago they actually updated it so holding a direction gets interrupted just like auto move/explore.
@@Sorin2120 oh nice! That's a good feature, thanks for letting me know.
"Increasingly overwhelmed" is accurate, but let it wash over you. Live and drink.
It's overwhelming until one day it just clicks and you find that you've become death, destroyer of girshlings
Good advice, water-sib.
My "moment of mastery" was when my fist Psychic used force wall to trap themselves and an enemy after they threw a acid gas grenade and then teleported out, causing the enemy to melt themselves.
Oh I am drinking it in. Revelling in the confusion. It is wonderful. Live and drink.
@@kruggsmash Your thirst is mine. My water is yours.
By the way, here's a tip. Each starter village has a repeating number of quests you can do. If you do enough of them, the main questline will be unlocked! So it's worth hanging out in your starter areas for a while.
So that’s how it works! And here I was just going off into the wilderness to explore around the area first - usually getting killed in the process
This isn't entirely accurate, village quests aren't repeatable. Each randomly generated starter village has two procedurally generated quests, one of which rewards you with a choice between 3 random rewards, and the other quest rewards you with a recoiler and leads you to the main questline. If you start in joppa, the main quest always starts with Argyve in the bottom left corner of the village.
@@MrMaradok The best way to start is to take both quests you get in the first village, if there's a quest you can do pacifically, you should do it, otherwise, simply head out and fight small enemies until you feel confident doing those quests.
You can also travel to the six-days-still to get some experience, a path towards the main quest and some early gear.
also there's a mod to join the templars
@@mrosskne don't join the templar. They are written as human supremacist. They are meant to be antagonistic.
I'm really liking these new non dwarf short stories! keep it up!!
Me too. I'm seeing a whole new world of possibilities these days.
Yess!!! Love to see krugg experimenting with his content. His storytelling is unmatched
@@kruggsmash I second the Cogmind suggestion, it is a bit more "game" like but it is still capable of some interesting stories!
ou ou ou ei ou
10:20 Other games would tell you "It's a table" or something alike. Not this game and thats just one reason why I love it so much.
Thank you for showing it to your community.
That is a sense of humor that i really really dig. So bizarre
@@kruggsmash Just wait till you find some of the books, at times it can almost feel like it was written by an early AI, near-gibberish and strange word choice and sentence structure, but if you read it a few times you kind of get an impression more than an understanding of what the book is on about. I think my favorite is On The Origins of Dark Calculus.
@@simonhede4381most books are randomly generated
most books are gibberish, but in the gibberish you can sometimes find co-ordinates...
The drawing of Aecius weeping as he pondered the table was hilarious.
I hope your attempts to expand your channel do not anger The Great Algorithm. She is a fickle mistress.
Haha, man the algorithm has hated me for years. I could not anger it more than I have!
@@kruggsmash I think you taunted the algorithm by saying you could not anger it worse. But at least you aren't using facebook for your job.
I waste precious spit on the algorithm
Actually, it helped me rediscover this channel through this video. Cool to see how the art has evolved with interpretations of creatures from one of my favorite games.
@@kruggsmashI actually originally discovered your channel through a "cold" (algorithm) recommendation of your Fort on the Sea mini series in 2019. One of the best recommendations I've gotten, I've watched almost every video on your channel, especially the dwarf fortress ones. I really liked the Halloween special with Cataclysm too :D
Hell yes. One incredibly useful interface tip that you might not discover for yourself: If you hit '
Heyy alright alright. Taking notes on this. thanks very much!
@@kruggsmash Yea the world map is your main means of traveling bigger distances. I think 1 tile there is a 3 by 3 of the segments in the normal view.
@@kruggsmash You can also look L to look around on the world map! And space+ a directional key on your numbpad to interact with nearby things
Just to clarify, it's not sepcifically '
woo just enabled the beta branch I am excited to see this new UI. This is the 3rd interation now isn't it?
Your video is like watching a Star Trek episode from the perspective of the native planet. Watching you bumble about with new customs and a alien culture is such a joy.
I love how the priest in the beginning insults you and your cyberware without you noticing.
Accidentally performing a sacred water ritual with some plant you just met.
This is really great stuff
Aecius: "Water? No, I have enough water, I need money. MUH-NEY. Do you- no, you're shaking your head no. Sigh."
I think Qud works really well for Krugg's style, being very based on prose that is meant to allow you to visually intepret things, similarly to what he's done with DF for so long. I also like the rough-edged art style in this episode too, it looks nice while being very distinctive from Krugg's other series. I'd love to see Qud be something he comes back to every now-and-again, like he's done with DF mods.
Caves is such a damn good game. I don't think I've ever played a game so dripping in atmosphere.
It is wonderfully bizarre. Having a good time digging into it all!
I agree! Caves of Qud makes me feel farther than home than I ever have. It’s kind of frightening, but I also really love the vibe.
Yep i agree on CoQ and im surprised how much it has changed since i started playing around february of 2011, to red rock and beyond... and dont let the kudzu rust you
Animal well.
@@CoperliteConsumer yeah, that game did look atmospheric. I'm not much of a fan of that game genre so I don't know that I'll experience it.
The Church of MS Paint claimed another soul! But seriously, the ending dance turned out sick!
I do love mspaint lol. Glad you liked that dance! It was very fun. Kinda got the zoomies while making it and stayed up to 4 AM haha
The biggest hint I can give is to use Backspace to open up a menu of places or persons of interest on any given map. It will make finding named quest givers much easier.
Hey alright, alright. Will have to give that a try next time. Thanks!
Ooh, I'm pretty sure that's a new feature. I don't remember that being a thing.
that and autoexplore (once you're familiar with what the game has to offer more generally and can read a map screen full of information at once) cut the actual hours of any proper adventure down to the double or triple digit range. that's for down the road though for sure.
Protip:
Press escape, hit help, and read the controls.
The amount of useful information just hidden there is insane.
Including how to "overland"-travel. Meaning how to travel at a much faster pace. not exactly fast-travel, but it shows you the world-map and lets you travel 3 screens as a single step.
Something very useful when doing the pilgrimage to the six-day stilt.
Oh dang. Didn't know about 3 tiles at a time.
@@jameswells9403 Yep, every tile on the world map is actually a "parasang", a 3x3 (usually, but you didn't hear that from me) of screens.
ooooOOoo. Helpful. aight, thanks breh. I really thoguth parasang was a nonsense term when I read it in the video lol
I actually think it's very much in the spirit of this game to not look things up and figure it out as you go. It's very much a game about exploration and discovery, like old school Gamma World.
The only hint I can offer is that you shouldn't worry if you wind up covered in blood and tracking it everywhere- it probably isn't your blood. Do watch out for slime, though.
Yeah! I always really like going into games blind if I can help it. Some game really do not lend themselves to it, but this one seems relatively ok so faaaar.
Slime=bad. ok, ok. noted. thanks breh
I have over 900 hours in this masterpiece. There is no wrong way to play. Your beautiful boy will die, though. I love your derpy drawings!
HE WILL NOT! HE WILL BE FINE!
Thanks for watching :))
@@kruggsmash
Well, I'm just saying, if min maxxed explorers with wolverine's Regeneration (physical mutation), groundhog day's Precognition aka time travel (mental mutation), AND a loyal Proselytized follower (Apostle profession), STILL manage to die...
The odds of some rando are not good!
@@r3dp9you'd be surprised.
Precog is definitely good, but Regeneration is a little iffy early game. Proselytize is good if you got the Ego and works best with Domination to change their skills around imo.
@@r3dp9Well, you never know. I've gotten far with some absolutely horrible builds, but... well thats was probably because I knew what I was doing 😂. Praetorian is probably one of the more simple and strong types, you do really well early game, so I have a feeling this little fella will last a respectable amount of time
In qud you're never supposed to understand everything. You're expected to be always overwhelmed by the amount of details in the world, just roll with it.
My favorite thing about when you play these different games is how it affects the art style, the aesthetics you lean into. Keep it up!
I really like changign things up like that. Keeps things fresh for me. It was really fun animating the little bits in here.
ka is a wheel
Krugg singlehandedly providing me with ins into opaque story generators, what a dude
I do try my best! Let your imagination guide youuuu
YESSS one of my favorite games of all time! Been thinking of doing a Qud run with illustrations similar to your Dwarf Fortress videos.
Do iiiit! Please god try it out! I wanna see what you can dooooooo! Take teh inspiration and ruuun! I belieeeve in youuuu!
Oh, and Qud, despite how overwhelming it is, is really best played blind until you feel comfortable with the game. Discovering all the weird stuff the world has to offer is immensely satisfying. So I only have one "hint": [look] at _everything_
...except Apple Farmer's Daughters, lol
@@melanoc3tusii205 _Especially_ AFD's :D
A small tip: if you talk with that plant you shared water, you might have an option to have it teach you an ability
Major control tips without spoilers:
- CTRL + Space will let you interact with nearby terrain or items, which lets you pick stuff up without standing on top of it.
- CTRL + a direction will allow you to attack in a given direction. This will let you attack enemies without worrying about accidentally moving or target terrain/objects if you want.
- Holding down ALT will erase most terrain from the screen and display interactable objects and characters. Characters will be colored based on whether they are hostile or not when you do this, so it's great to quickly gain your bearings in densely-populated screens.
That apple farmer's daughter illustration is really hilarious, this is really not what she was supposed to look like.
They do love those apples though.
"In this world, poverty isn't begging on the streets, poverty is dying of thirst."
Qud is a world like precious few others.
I hope you make more of these! We need more entertaining qud content on youtube
I certainly will! Probably alternating with my DF series i'm working on. Really like it so far!
drams are a unit of measurement for liquid. water is the currency for everything
being bloody doesn't mean you're bleeding just that you're covered in blood
Artifacts, like the stun rod, are powered by power cells, you need to remove the cell to identify it
I didn't know the water was a currency when I first went through lol. My brother told me after I had recorded the episode.
Bloody=covered in blood. excellent. noted.thanks
Artifacts are like technology then? alright. noted, noted. Thanks breh
18:09 This is now a canon image of the Apple farmer's daughter.
Krugg,
Pro-tip for your inevitable character recreation. The starter village is an excellent place to get some freebie skills, if you water deal with the residents you can get sufficient rep. such that you can "buy" a free skill from them.
Sometimes, if you get lucky you can acquire a companion that way. Though you've got to be rather careful, water-deals are taken real seriously and companions gained that way especially so. If they die, it's assumed to be your fault somehow, and you take a massive rep hit.
Also, numpad is your friend! The "+" and "-" keys go up/down floors, and when you're on the surface they bring up the overworld map.
Noooo Aecius won't diiie. This is the one character that will get through the game 1000%. guarantee it. I love him, you see.
But yes, thanks for the tips. I will have to have a look into them. I had NO idea what that water ritual was even doing when I talked to that flower warden thing lol.
@@kruggsmash The water ritual is a way to make friends and enemies; learn secrets; and gain skills from certain people like village leaders! You trade your reputation like a currency using the water ritual as the primary way.
It's like the Qud equivalent of having coffee except mushrooms might go to war with you if you have too many cups with the wrong people; that's why it tells you who loves or hates which individual.
Absolutely loved this one! Qud's weird and fascinating world seems like a great fit for your storytelling skills.
Hell yeah. It's a challenge modifying the way I percieve the game i'm playing, but I think i'm finding the way!
Live and drink, wanderer! A few tips for a budding Moon King: learning cooking skills can bring you new strength from the many odd ingredients of the land you find yourself in.
Cooking skills, eh? I still don't understand (at all) how I went abotu cooking that meal I ate in the episode. I just went to prepare a meal and it gathered some seemingly random items out of the air and made a meal out of them? I can do that whenever I want I guess? Seems odd.
@@kruggsmash You can always find SOMETHING to fill your belly in Qud, but learning to cook will let you make much more nourishing meals at camp out of ingredients you find or have, such as your food cubes.
"Live and drink" is an idea I can fully get behind! And my oh my, this game really gets just a teensy bit excessively loquacious with its description of things, doesn't it?
Watching Krugg fumble around is quite amusing, since he feels about this game the same way about Dwarf fortress. Confused and overwhelmed
Super duper overwhalming lol. I love it
I really don’t think your channel gets enough love and attention for the top level of storytelling and world building that you offer viewers even with just dwarf fortress. I think introducing more games that can offer epic stories and tales is an absolutely stellar idea. Love your content and wish you even more success. Keep up the good work, live and drink friend
I really love those style experiments from different games! Oh man, Kruggsmash is a real jack of all trades!
I like changing my style. It can be so refreshing. I hope you like this!
@@kruggsmash I'm always amazed how good in drawing you are. Regular style is the king of all, but it's super cool to see something different from time to time! Path of Achra artworks were jawdropping, it looks just like the artstyle from the original game! You're like a shapeshifter
Pressing F1 in game will give some tips for Qud. Live and drink wanderer.
Oooooh. aight. thanks for the tip. Will have to give it a try next time.
Just to keep tips consolidated: The number pad on your keyboard has your best navigation controls.
The two most important controls you need to know about as a new player are backspace to bring up a list of all important NPCs on the current screen, important for finding quest givers, and numpad 0 to autoexplore the map so you can find those npcs
KRUGGSMASH DOING QUD AAAA... legitimately one of my favorite games and worlds of all time I have never clicked a youtube notification faster
Haha hope I do it justice. I don't know what the hell i'm doing so far!
@@kruggsmash I'm enjoying this look at it from a new player's perspective a lot. :) Honestly I think that Qud is really good at making the sort of emergent stories that your DF videos center around, but on a smaller scale. I'd love to see lots of stuff in that style with Qud, whether it's you or not!
Seeing you do CoQ is a dream come true and as someone with 500+ hrs in the game it's so refreshingly fun seeing you explore the early game very carefully. Love the drawings so far, Aecius running away from the snapjaws was especially great.
Don't want to spoil anything for you as you are going in blind but here's some helpful buttons that should help a bit with navigation:
- You might have figured it out already but "numpad -" let's you go out to the worldmap (if you're outside on the ground) and "numpad +" let's you enter a tile (or Parasang as it's called in-game) from the worldmap. They are also used to navigate to stairs leading up or down when you're in a dungeon.
- If you press "Backspace" you should see a list of all friendly entities in the zone. Really helpful when trying to find a quest-giver in a village since the npc's move around a lot on their Parasang.
- "Numpad 7" and "Numpad 9" lets you switch between the different menus (Skills, Character, Journal, Inventory, Equipment etc.)
- Pressing left (or "Numpad 4" on the equipment screen will unequip whatever item you have selected, saves you from opening the item-menu everytime.
- CoQ has a great hotkey-system, press A to open the Ability-menu, setting these up is not needed in the beginning but as you get more skills it's highly recommended.
Honestly the best hint i think would be to just read through all the controls, for example using the minus key to trvael through the map is absolutely essential
Oh yeah, I meant to check that out. Will have to do it next time, eh? thanks for the tip!
Didn't think I'd spend my morning watching someone else play with their CoQ, yet here we are...
Surpriiise! Thanks for watching, you bearded bastard.
YESS!! So happy to see you playing Qud. It may be overwhelming at first but if you're smart enough to know Dwarf Fortress in and out you're smart enough to learn Caves of Qud. I so hope you stick with it, would love to watch your character's journeys!
I'd like to add that the setting is fairly similar to that of "The Long Night" mod for Dwarf Fortress.
Engraved items tend to have bits of stories/information drawn on them, if you take the time to look
Some of them can also provide quests.
Just recently started playing this myself. The new player struggle not to accumulate corpses and wield them as weapons is real! I loved to see it illustrated. The baboons of the desert canyons seem more civilised than those of the waterfarms. I have lost more characters to baboons than anything else, but my characters have murdered plenty of them back so we have a cute little inter-generational cycle of revenge going now.
The extra work you're doing - drawing and animating characters, doing voices and voice effects - it adds SO MUCH. Your content is incredible
Ahhhh the menu music. Also describing qud by saying you died quickly several times back to back checks out lol. Great game though and happy to see a video of it
I have so much respect for you and your style of learning the game, through trial and error and word of mouth.
In these high entropy days of late it's refreshing to hear of old school styles being retained.
An Important note! In the starting village, if you look around carefully, there will always be a "Dromad Trader". They sell bullets (very cheaply too!), among other things. Essential for starting out.
This game looks so fun, like a combination of classic Fallout and Dwarf Fortress adventure mode. Also, I love the artstyle you used in this video!
Yeah! Give it a try sometime. It really seems to have a lot to offer!
loving this character, not so smart but can look after themselves
Hell yeah. Pretty relatable I say
I would absolutely adore to see you explore more of this game.
Me too! Here's hopign I don't die too soon lol
@@kruggsmash Also! It was absolutely killing me, but, while you CAN travel all the way to Six Day Stilt the way you're trying to, you can also access the world map and travel that way, which will save you, like, hours of time.
@@viscera_atrocity it might be pretty interesting to see the travelogue of someone who traveled on foot the 60+ zone screens that it takes to get to the stilt
Hey Krugg. Fun hint for you. Faction rep is also currency, and you can use that water ritual (it'll sometimes be other liquids for other kinds of beings) to trade your rep away for secrets or even skills.
The moment you read the contraptions description I knew this would be both a game for you and will be fun to watch.
*Kruggsmash story telling with home drawn art made by the whole family.*
This mood boost is right what I needed this Thursday.
Thanks, have fun.
I hope caves of Qud gives you a shout out because I'm probably going to get this game now.
Thanks again for a wonderful video!!! You rock Krugg!!
Haha, hey good luck with it! Lemme know if you find out anything that could be helpful, eh?
Thanks for watching!
I love this game but frequently find myself overwhelmed as well. Watching a series like this a such a great way to get both my Krugg and Qud fixes at once!
Suuper overwhelming lol. The game feels like I stepped into the middle of an imaginative DM's worldbuilding infodump lol
You can only play a game blind once. It may not be for everyone but I cherish that first experience.
I love how you narrate the dialogue! Adds so much to the experience, especially the voice filter you've used. It feels like it matches the aesthetic of the game well.
Love Krugg, love Qud. Really digging the art style! Hope Aecius survives the Snapjaw camp, but losing is fun too.
Also the travel function is worth looking into.
Haha. Aecius is terrified of this place...
25:47 The genuine concern in your voice for this weird little creature that walked into your shield was *incredible.*
Really, really fun! I love the new art style. Feels like this game lends itself well to the way you punch up and embellish even the most mundane things.
Yeah! I dunno, I kinda thought the game felt like a sort of wonky pixel vibe sorta thing. Worked out well despite the style being a bit different than my usual drawings, eh?
Thanks for watching!
Hey Kruggs fellow water sib! Here's a tip or two. Use the numpad to play, it's the way to go. If you don't have a numpad, treat yourself! There's an auto explore (red compass looking thing in the top right of the UI) , but don't panic it will point out any areas of interest, or threats. Once you've finished rushing about, hit the backspace key and it will show you who's who, and what's what. Also there's a world map, hit - (minus) key on your numpad. Really looking forward to this series man, I hope you love this game as much as I do. Live and drink fellow wanderer.
as much as I love your dwarf fortress videos, it's always nice to see you tackle other great games too
top notch content as always !
Hell yeah. Thinking it's about time I branch out a little more these days, eh? So many possibilities out there!
This is by far the best way to watch someone else play Qud, savoring every ounce of the world. Please make more!!
Always a good morning to see a Kruggsmash upload
Thanks for watching! Good to have you here. Good morn as well :)
One of my favorite artists playing one of my favorite games. What a wonderful way to begin the day.
Hey, I really hope you like it, Morris
Oh wonderful, I'm so happy to see you play my favorite game! Sorry it's a bit overwhelming at first, but you're doing well. I'm really glad you're having fun, too! When in doubt don't forget the old Qud wisdom: If it sucks, hit the bricks!
Oh and hit f1 next time you play for gameplay info! Live and drink!
Oh man CoQ, so good!! Im very excited to see where this series goes!
I'm excited too. This seems like it'll be a good ol' time
I love the way you've storyfied this early-game meander!! Looking forward to the next one
for what it's worth, when it comes to digital scribbles I find that Paint Dot Net is basically MSpaint but with some really crucial/helpful small features like layers added
This is all I could ever wish for and more, thanks for making amazing videos Krugg!
Hey hell yeah! Glad you liked it, Polar!
"Pastry Defending?"
Oh god, that's just Dwarf Fortress all over again
Great to see you playing this absolute masterpiece. For me it was the same in the beginning "playing a little: dead", "playing a little: dead" then I took a rather long break, came across Cataclysm DDA and somehow got the hang of it. Then went back to CoQ and they had added alot of content and quality of life stuff and then I really started to understand it, had countless characters. Right now Iam playing a cannibalistic birdman with four arms who mainly uses guns and axes, level 20, have fought countless enemies, found countless cool and useful items but haven't even seen half of it. Absolute genius game, and the artstyle is exactly in the right spot, where it's somewhat stylish and creates and atmosphere, while leaving plenty of room to inspire your own imagination.
Remember Krugg. This isn't an environment this is a society. And everyone talks. Be weary of who you make you friend or enemy. (Also I think you made a good choice becoming water brothers with that plant)
So glad you giving CoQ a try! It's the only game that comes close with DF into being my favorite game and it's really worth it once you start getting your way around it.
Since you're going to the Six Day Stilt, I would really advice to avoid the jungles (also the canyons and mountains, since it's really easy to become lost in there). Also if you need to find a questline to do over the following videos, i'd recomend having a look around the ruins of Joppa (it's two tiles below the Red Rock cave if you open the map). I want to give more tips, but I also feel like you wanna discover the game for yourself, so better leave it at that.
Hell yeah. It certainly seems like Qud has a lot to offer, eh? I think i'm gonna work pretty well with it as we go forward :)
Hrmm, yeah I got a few folks mentioning that I should prooobaly stick around teh beginning area for a bit. I think Aecius might be gettgin a little scared of heading out into teh wilds so quickly lol
Krugg doing Qud!? 2024 just took an extremely unexpected pleasant turn!
Haha hell yeah. sorta came outta nowhere, eh? Hope you like it!
Would really love to see a playthrough of qud from you. It doesn't need to be super consistent but seeing you learn new things while trying to draw them in the best way you can imagine them is cool.
Yes! I have this game and I died so hard so many times. It's a beautiful work of art for people far more skilled than I am. Thanks for showcasing it!
Well aecius ain't gonna die. ain't no way. i love him too much.
Glad you liked this so far!
yess! so happy to see you play Caves of Qud!
It's fun! Didn't know what to expect, but I think it fits me rather well.
Pretty sure I was beaten to death by baboons like 10 times before I had a character that lasted over an hour.
Lol same, and eaten by a fair number of bears too.
God, this games cool.
I played way back in the day, when the game was still $10. It used to be that you walk next to the wrong plant, it grabs you, and strangles you to death.
Nowadays those plants are weak af even early game but I still have the trauma whenever I see them.
My new early game fear is opening a door and seeing - I'll let Krugg find out in case he reads this.
One thing to keep in mind is that you are True Kin - an unmutated human.
That means You don’t get cool/funny mutations, but you can yell at robots to piss off and get Cyberware!
In terms of tips since people have already mentioned how to get to the world map I'll say: You can press backspace to bring up a list of notable things in your area to walk towards, which includes merchants, questgivers, up/down staircases, etc. I'd also do a once-over of the settings and keybinds.
Caves of Qud! I love the illustration style for this series.
Yeah! Glad to hear you like the art. I really like mspaint and dont' get to use it all that much. Plus, this gives Mrs K a bit of a break form all her coloring.
YEEEEEES
Alright, you think I should take things a little slower? taht would proooobably be a good idea. I think Aecius is gonna get smeared if I keep going at this pace, yeah
@@kruggsmash yes, because the more you understand the easier it is to survive in early game and appreciate the game more. Also, two things that are important that I don't think are spoilers that can kill your character: Don't identify things that are not yours (ie from merchants), don't use auto pick up
I'm tuning in from a long hiatus of watching you're content Krugg, and man, I can see evolution in everything from your art-style to your quality. You've always been a high quality creator, but this stuff is getting ridiculous! The fact you're maintaining your upload schedule and still at the level of quality you put things out is nothing short of amazing. Thanks for the great videos!
Don't worry about the art, what you're doing with the character overlays and voices is perfect, it's already bringing back memories of Bim the Leopard-Seal Man.
Man I thoroughly loved the art in this video, you did a really good job with it Krugg!!
Glad to hear it! It makes it easier to do a lot of pictures and animate them sometimes too. I like mspaint :)
Oh what a treat! Krugg playing my favorite time sink!
I could see how one could spend a load of time here! Seems like a very deep and intriguing game!
Oh, a Qud-based episode! One of my all-time favorite games! It's getting a major interface update this year along with a finished main quest and hitting version 1.0 this year!
Amazing, I was just thinking the other day - "man I think Kruggs could make a great video with Caves of Qud" - and here it is.
I laughed way too hard than I should when you didn't realize that "pony up 25 drams of water" means she will offer you 25 drams in return. People use water to trade. It's money. She was offering you cost of your items in money!
Haha, "I don't need no stinking water, idiot."
Yeaaah I guess I get it now lol
@@kruggsmash Pro tip: water is heavy, trade it for "trade goods" when you can, that's stuff like gems and ingots of metal. Trade goods are exchanged at the same price you buy them for always so they're a store of value.
@@uponeric36 You trade the currency away because trade goods have fixed prices and are a better store of value. Somewhere out there an economist just had an aneurism. 😆
@@harbl99 Turns out the economy is different when the value of currency is not being enforced and manipulated by an oligarchy! Tbf though, it also doesn't simulate markets or anything.
Thank you Krugg.. I watch everything you put out, but this is something special.
I'm actually getting shivers from seeing a Qud adventure in your art and narrative style.
Please play more Caves of Qud. It's such a rich and intriguing world and I hope this gets more people to dive in!
I love Caves of Qud and Kruggsmash makes it a whole lot sweeter
Really happy that the game has been appealing to me so far. Wasn't sure quite what to expect going in!
The beta branch has the new soon-to-be-released UI too!
Ohh yeah afew folks mentioned that. Might have to give it a gander, eh?
Nice work love your illustrations
I'd love to see where this goes for a few episodes; I know RUclips and most other viewers dislike when Krugg's channel isn't DF. I hope Krugg is able to get a quick grasp on the basics, as the game really opens up once you adjust to the strange nature of things and the not-automatically-intuitive controls.
I doubt he'll see this, but this will SAVE YOUR LIFE: If you press "5" on the numpad, it's "wait a turn", and it also targets your tile with effects. If you are ON FIRE, pressing it will make your character attempt to put out the flames, as opposed to running around as you burn to death. And things WILL light you on fire at some point.
IM so glad you're playing this game, its one of my favorite roguelikes, the writing and world building(as well as the gameplay) are just perfect.
Live and drink friend.
Most people just shorten it to CoQ, pronounced "Cawk".
Example: "I'm gonna turn on my computer and boot up some Cawk"
Or
"Cawk is my favourite pastime", "I love consuming Cawk - with my eyes" and "Shall we initiate a Cawk party with the boys?"
"Let me show you my Cawk - save file.
Woah, it must be my birthday to witness this.
It good? You like this? Goog, good!
I have been PRAYING, HOPING, SACRIFICING for this moment. Time to enter the Caves of Krugg!
Auto-explore and rest until healed are your friends. Also, you can look at any merchant's painted/engraved items while in the trading window without having to buy those items