ARGUS GAME GUIDE || MOBILE LEGENDS RANKED GAME GUIDE
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- Опубликовано: 27 сен 2024
- In this video, we will talk about all the good and bad decisions made in the game and what can be done better. Shout out to NickyBros for this awesome Argus gameplay.
How to delay the enemy EXP Laner? : • HOW TO PLAY THE EXP LA...
EXP Lane Management guide: • DOMINATE THE EXP LANE ...
ROAMER MISTAKES: • WORST ROAMER MISTAKES ...
JUNGLER MISTAKES: • WORST JUNGLER MISTAKES...
EXP LANE MISTAKES: • WORST EXP LANE MISTAKE...
GOLD LANE MISTAKES: • WORST GOLD LANE MISTAK...
MID LANE MISTAKES: • WORST MID LANE MISTAKE...
Official merch here: dbringerstream...
If you speak English and reside in the United States, feel free to join MOBILE LEGENDS BANG BANG USA here:
/ 614116929776440
Disclaimer: I DO NOT OWN nor manage that group.
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If you liked this video, you will love the following playlists:
REVAMPED ARGUS: • Revamped Argus Troll g...
X.BORG GAME GUIDES: • XBORG GAMEGUIDES and S...
LITERALY EVERYTHING YOU NEED TO KNOW ABOUT HILDA: • REVAMPED HILDA GAMEGUI...
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Terminologies:
BS: Battle Spells are extra abilities any hero can equip. Never forget to check if you have the appropriate BS based on your line up and the enemy team's line up. This can only be set up prior the game which is during the draft pick/preparation phase.
CC: Crowd Control is the act of disabling heroes. (Stun, Slow, Silence, Root Etc.)
Objectives: Jungle Objectives such as the Turtle, Lord etc. This also includes Turrets, and of course, the opposing team's base.
Camping: The act of hiding and attempting to Gank a hero multiple times with the intent of preventing its growth.
Freeze/Lane Freezing: Act mostly done on the Side lanes to prevent over exposure. Mostly done during the earlier stages of the game, or when enemies aren't visible in the mini map.
Carry: Can be any hero with the potential of flipping the sides of the coin in battle, or in other words, carrying an entire team to victory!
MM/ADR: Marksmen also known as Attack Damage Ranged, are usually a squishy hero with low to minimal survivability which has the potential to carry the entire team especially in the late game if fed enough. Normally farms dominantly on the lane.(Bottom Lane)
Assassin/ADC: Attack Damage Carries also known as Assassins, are usually squishy but with high mobility, these heroes also has the potential to carry the entire team. Unlike MMs though, most if not all Assassins are melee. Normally uses the Jungle as a farming area as oppose to laning.
Offlaner: Usually are fighters or even tanks with good minion sweeping potential and high sustain and survivability. Though not the norm, some offlaners are known to have the potential to carry an entire team. Dominates the Top Lane.
Tank: High HP pool, high resilience, and survivability are the qualities of a Tank. Normally sacrifices itself for the Core Hero(es).
Support: Extremely versatile heroes which can either have high survivability, or hard CC, usually with skills able to empower a number of heroes with buffs, heals, etc.
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In this video, we will talk about all the good and bad decisions made in the game and what can be done better. Shout out to NickyBros for this awesome Argus gameplay.
How to delay the enemy EXP Laner? : ruclips.net/video/ipsHeoSRr6U/видео.html
EXP Lane Management guide: ruclips.net/video/Q3WWrlFMGMw/видео.html
ROAMER MISTAKES: ruclips.net/video/N92JptPaLL4/видео.html
JUNGLER MISTAKES: ruclips.net/video/Pma_QmUZobc/видео.html
EXP LANE MISTAKES: ruclips.net/video/Ud9pel7zxmY/видео.html
GOLD LANE MISTAKES: ruclips.net/video/RlDvcGEoxw8/видео.html
MID LANE MISTAKES: ruclips.net/video/shXwzCxNZ38/видео.html
Official merch here: dbringerstreams.myspreadshop.com/
If you speak English and reside in the United States, feel free to join MOBILE LEGENDS BANG BANG USA here:
facebook.com/groups/614116929776440/
Disclaimer: I DO NOT OWN nor manage that group.
I too agree with you malefic was not required in this game.I have a question that is hybrid damage build good. I mean crit build with DHS and corrosion
It might come as a surprise to some but Malephic roar is actually really good in even mid game, the PEN% it provides gives better results in most cases even is the enemies only have one or even no physical def items that's why devs are changing the way it works in adv server.
About the hybrid build:It certainly works in some or even most situations, for example in one match I started going for full atk effects but I saw that the enemies weren't building for hp and instead of golden staff I builded Scarlett phantom and berserker's fury
Well played. Had a hilda game where my team was losing and all i could do was clear but i always leave 1 minion alive to make a big push. With me defend the lanes and pushing we made a good comeback.
Niiiice ! Always a satisfying win whenever its from a comeback
NickyBros' language is a Jojo reference
Lol
what
@@NickyBrosuwu the language reminded me of JJBA part 5: Vento Aureo
@@DBringerStreams oh
Everything is a JoJo reference after all
Bought Argus and I needed this. I'm struggling in ranked but dominating classic with him
Proper skill usage is the key buddy. Observe how his S1 basic attacks and S2 are used together effectively.
I highly recommend checking this video out so you can see what I mean
ruclips.net/video/FSDcYE6KJBk/видео.html
Just started playing him too im doing decent but my main problem is chasing ppl down I swear argus has less movement speed than other fighters
Half of your dominations in Classic might be because the enemy's dumb enough to "accidentally" use their CCs on MINIONS (who are not even a threat even in the early-game).
If you're wondering how I got this idea from, just look at all those clips where the enemy Tigreal uses their ultimate on minions.
because I have a roamer mindset, every time my team does the turtle or the lord I always give vision. btw on that big minion wave in bot lane I thought that my allies would clear that and I couldn't go away from lord because that would a little bit more vulnerable. btw I got malefic roar because I was prepared in case their Alpha would get defensive equipment if the game was getting longer I thought that would be a great idea for Alpha to at least get brute force (even though twilight would be better) and dominace ice with ... splendid armour? the item that excels against continuos damage for fighting against Odette
That's what I think you might have in mind, which does make sense, this game was so lopsided though, they did not have a chance.
I just realized Radiant Armor is called different in Italy. That's so coool
@@DBringerStreams well, I don't know if there's a literal translation on radiant, maybe "lucente" idk, but in italian it's "splendente" so "armatura splendente"
p.s. idk if you already knew, but in italian (and I don't know which other languages do the same) we put the adjective after the subject
At least from my perspective, if can't overpower - alpha in early, for example, just go hit and run - until ult reached ( grip/ bascic attack once red ,then dash back - or grip/ meteor sword then dash back)- alpha is simply not fast enough to hit. . Kinda different building I went, claws/ scythe/ execution sword/ berserk furry, but ok ,I was critical build
I also want my argus gameplay can be show in your channel, but im not sure with my device 😅😂. Peace
As long as the quality is clear and as much as possible high framerate so that it will be smooth when uploaded to YT and will not look choppy
Whats the best emblem for it?
Thx bro for your help
What is the emblem
Idol can u please make a guide for solo que tips
Actually buddy, I do. Please check the videos on the pinned comment
@@DBringerStreams can U please give me one skin idol🙏🙏🙏🙏I beg please idol
Bro you didnt tell the spells and emblems selections
thanks bro but the transition though
Bro what talent to use
Check my recent Emblems for all fighters video
oh hey hi
Ayooo!
@@DBringerStreams I main Argus, and there were some good tips in this video, can't wait for the revamped haas claw!
Thank you !
This is only a suggestion: Could you make the best emble combination for argus in the next upd?
Current patch I prefer High and Dry with points max on PAttack and Pen
Upcoming emblem system if no drastic changes are made Marksman emblem with Crit rate and Chance, Bonus damage from items, and the marksman talent that slows movement and ASPD (I cant remember the name) - If I will build crit items
Upcoming emblem system if no drastic changes are made Marksman emblem with ASPD, Bonus damage from items, and the marksman talent that slows movement and ASPD (I cant remember the name) - If I will build no crit ASPD Argus (Golden Staff trinity)
@@DBringerStreams Thx for the explanation!, I might use the critical because of the new haas claw
Sadly, it was reverted. They will make further adjustments
As an Argus user i approve this build. However i use a build which makes me spam my ulti with some big damage. With this build you have a juicy movement speed bonus max cooldown reduction and some damage.
The build is: CDR shoes, hunter strike, scarlet phantom, war axe, demon hunter sword and berserker fury.
Ps
If you prefear attack speed take corrosion scythe instead of DHS.
With Dominance Ice's presence, I had to ditch the CDR build. Soon though, I might go back to it.
We really need an updated build on him Dbringer! And greatly so because of the recent introduction to new items and the adjustments to previous ones, pwease 😢
9:55 blud really grabbed the car lmao
Dude is from Italy but knows what barkers in the Philippines do.
@@DBringerStreams 😂
Spidor mon
Also don't forget that sea halberd also gives 8% extra damage to enemy heroes with higher hp which is super busted with crit items, even heroes with 200+ defense have to deal with 1300+ crit dmg when it is paired with malefic roar!
Yup, very well said
So what the best combination MR with critical, or SH with critical ??
@@VikaBoko why not both, i mean i use them both
@@vinceabella687you got 6 items slots. 1 for boots (most of time). Critical build contains 3 items. Another item i would choose IS DHS, so with that, its already 5 items. You got space only for MR, or sea halberd.
What i do is,
I use skill 1 to catch the enemy, skill 2 to stab, then use skill 1 again to escape.
That’s unreliable, the skill 2’s damage relies mostly on the curse that Argus inflicts when it is used on an enemy, the curse can be countered by not moving and since you are going to escape, you will end up using both moves in vain. What I recommend you do is skill 1 + 2 + enhanced basic attack + 1 to escape
Yup. The point of doing the S1+Basic Attack+S2+Basic attacks is to force them to move.
Also, the reason why I recommend doing a basic attack in between is because his S2 charges up his rage bar so quickly. Striking with a basic attack in between the S1 and S2 allows Argus to deal 2 enhanced attacks within a shorter period of time.
Check this out so you would see what I mean. ruclips.net/video/FSDcYE6KJBk/видео.html
how do make the emblem for the build?