If you are dominating the game as Argus, feel free to try hepta + endless and berserker fury. You will feel like a Zi long crit burst with Argus second skill.
Sea halberd is underrated it is a good item against meta fighters as its both passive as useful when dealing against them in 1v1 also it has a good amount of attack speed and physical attack i always build it as 4 item before getting malefic
On the 7th of November, server time, Argus will received an adjustment that will greatly impact his item build. Watch this video in order for you to prepare ahead of time and get ranked game win streaks! ARGUS BUFFED PART 1: ruclips.net/video/qoD1YRcVaaE/видео.html ARGUS BUFFED PART 2: ruclips.net/video/hPauAfll89k/видео.html ARGUS BUFFED PART 3: ruclips.net/video/03HrU8hp9sk/видео.html How to delay the enemy EXP Laner? : ruclips.net/video/ipsHeoSRr6U/видео.html EXP Lane Management guide: ruclips.net/video/Q3WWrlFMGMw/видео.html ROAMER MISTAKES: ruclips.net/video/N92JptPaLL4/видео.html JUNGLER MISTAKES: ruclips.net/video/Pma_QmUZobc/видео.html EXP LANE MISTAKES: ruclips.net/video/Ud9pel7zxmY/видео.html GOLD LANE MISTAKES: ruclips.net/video/RlDvcGEoxw8/видео.html MID LANE MISTAKES: ruclips.net/video/shXwzCxNZ38/видео.html Official merch here: dbringerstreams.myspreadshop.com/
This is a really good guide for new argus users. Good job man. I still use quantum charge more than weakness finder especially if youre gonna build corrosion since both corrosion and weakness finder has the same slow effect that would render both effects redundant but quantum charge and corrosion works super well with each other. The bonus movement speed of quantum charge with the slow from corrosion is really fantastic.
@@ThisIsSparta300 Know when to dive and when to back out. Never dive to a very risky situation and know how to pick your fights. Countering him is pretty easy. If youre the mm build wind of nature. It basically makes you immune to physical damage for 2s. Anybody else can build dominance ice and blade armor.
The good thing with weakness finder is the ASPD debuff. I also tend to sell CS now and opt for burst. Otherwise, yes, I agree. Quantum is very good still
@ThisisSparta300 Don't commit to duels against heroes that can outmatch you. Heroes with high burst, and decent tankiness such as Paquito, YZ etc. If you are going to fight them, best doing so if they are low on health. Also, make sure you hit them with your S2. Without that, you will barely regen malice energy. Keep in mind that Argus is also a late game hero, so be careful during the early game and try not to overcommit to fights.
Yup. DHS is not as good as Windtalker, at least currently. I believe DHS was nerfed a few patches ago. Not to mention that Windtalker deals decent damage with his 2nd skill, plus it's cheap
As far as I fathom this new Argus, there's 2 optional gameplan on early game for him : Early game : 1. Don't do much trade off in early game, focus on farm. His 2nd skill now isn't that suitable for early game killing. If you want extra money on early game, assist your jungler or midlane instead of win the lane and gain gold plating. 2. If you are forced to solo lane since midlane and jungler invasion isn't go to your side, always utilize tower to defend yourself. 3. Build Haas Claws first then boots, if you are winning the lane buy berserker directly and your priority is pushing then ganking, if you lose the lase, windtalker/great dragon spear/corrosion and your priority is ganking then pushing. Mid game : 1. If your team is losing, abandon lane and join the fray. Do flanking strategy and target their backlane/core damage hero. If your team is winning, secure objectives and kill enemy's jungle creeps to hinder their growth. 2. Midgame item build must adjust to enemy playstyle here, but always went full crit and damage with slow effect mostly never wrong. If enemy have frail hero compsition, go with heptaseas, if they have sustain heroes and dare to 1v1 or gank you, either buy corrosion scythe or sea halberd. You must understand enemy behavior when facing you, mostly they'll avoid and run from you if your ultimate isn't active yet or is in an active state. Therefore, your main use on teamfight is as an initiator or as flank attacker to break their line and hunt for their playmaker hero. Remember, Argus is mid to late game hero. Farm well and always train yourself to use ultimate at the right time, never too late nor too early.
Yeah, I agree. But the reason why I suggest getting Windtalker early is because of it's cheap cost, plus it allows you to clear minions faster thanks to its passive. Other items just won't give him that much clearing efficiency at such a low lvl.
For me, the balance emblem set for Argus are thrill, weapon master and quantum with assassin emblem. I have a mixed feeling for argus tomorrow tho cz we no longer have cursed damage but we have 40% ignore defense. My current build is perfect but with the update, there will be a lot of testing for items such endles battle, heptaseas and more including the emblem sets
I don't know if you main her or not but can you do a Masha guide too? Both her and Argus are the two heroes i'm looking forward to trying out the most.
Yes. Masha was one of my mains, but I stopped playing her since there are currently a lot of better options right now. She's still good, but pretty situational
Heeyyyy Dbringer I watch tons of your stuff, being a long-time Argus main myself, but I was wondering what you think about going assassin emblem instead of Marksmen? If I'm being honest, I tried the build mentioned in the video (I was running Magic Shoes, WT, BF, HC, GDS, and CS ) with the emblem setup and I found it underwhelming in terms of damage. Of course, after looking at some of these comments I realize you typically go BOD and MR after the first 3 crit items, and I'll try that soon after this but I had noticed that after switching to assassin emblem he seemed to do much more dmg overall compared to Marksman. What has your experience been with these emblems?
I think you missed the part of the video where I explained it buddy. Yes, the assassin emblem with rupture is great! The damage is better, and it's better during the laning phase. Marksman emblem is not as good, but is excellent in the late game especially if you intend to purchase Malefic Roar (this part I did not explain though.)
Gonna miss curse damage on argus 2nd skill if you build hunter strike and hit 2 nd skill on an escaping enemy it would trigger HS passive and you could easily chase your enemy or manuever to a better position.
S1 + S2 + Enhanced Basic Atk + Basic Atk is usually enough to trigger hunter strike passive and you can use the movement spd + S1 again to either chase or back off.
Can you please tell me which heroes can be countered by Argus? Like I want to learn which exp laner counters which? So what are counter heroes of Argus, and which heroes can be countered by Argus? I hope that makes sense lol
In his current form, pretty much all fighters can defeat him during the laning phase, unless the enemy player is playing poorly. Assuming you played well during the laning phase, the heroes Argus counter are those that rely on combos such as Saber. Heroes like Saber are helpless once their combo has been rendered useless. Mid to late game, Argus can also defeat heroes like Zilong and Sun easily. Other heroes he can play well agsinst based on my experience are Hilda, Balmond, Alucard, Bane, Chou, Guin, Silvanna, Yin, Harley, Aamon, most marksmen, single stun mages.
Personally, I do not like Hepta on Argus especially with this version. That's why I didn't include that item. It has no aspd, and no crit chance, while I agree that the damage burst is good plus the slow but there are better items. Maybe get it as an early game item and then replace it later with BoD
Bro i love ur video but i disagree some of ur advices first i agree with main items and corrosion but sea halberd is so usefull because most of meta heros have strong vamp or lifesteal and its passive fit argus and i suggest haas claws az first item and don't forgot assassin emblem secend talent got buffed i forget name but it will help argus early and that's all.
Thanks buddy. It's no longer needed. Unless you are behind in level, you should be fine. But if you're falling behind, by all means, get Sea Halberd, otherwise, it's not needed. I have tested it against many heroes that rely on HP regen, only time Sea Halberd is needed is if they focus their build on HP regen effects, if they have healers, and if they are able to keep up with level. But if you play your cards right and farm ahead, you won't need Sea Halberd. I think I established that on the video, I never said don't use Sea Halberd, I said it is not a necessity, but can be useful if you are up against heroes that focus on HP sustain. The burst of his passive plus that 40% def pen works amazingly well especially if you build him right. Once you try him out, you will see why focusing more on damage, aspd, and crit chance is important. By the way, in case you didn't notice on the video, I didn't have Sea Halberd, and Alice had Dominance Ice, but I can defeat her without using Argus ultimate
@@DBringerStreams i have played and tried it after it's buff a lot i mean sea halberd most of heros get vamp az first item or have life steal in their passive or skill like yz and edith this heros have strong sustain in early they can easily heal all damage u deal with one minion wave so it's can be handy in early i mean orginal server and most of fighters use fighter emblem or tank so argus can use it's passive even in early stage. Remember argus need sustain and damage boost in early not attackspeed but even with best item in early you can't be sustain as other fighters so u can to half enemy vamp or lifesteal and u get damge boost and a little attack speed but i saw this hass claws can make argus better in early because argus passive heal got increased but i think crit with %8 damge boost can be so good. I mean 3 items u said with corrosion and sea halberd can be good set and melfic instead of boot but all in all it's my playstyle and my idea
Nothing wrong with getting Sea Halberd. It wouldn't be in the video if I am strongly against it. Again, all I am saying is It's not needed, but certain situations might require it.
Don't get DHS early. You will benefit more from Windtalker, get it first. Then boots, then Haas or BF, then CS. And as for DHS, depends. Usually I don't use DHS and just buy BoD
tbh, I tried the usual emblem and bulid recomendation like full crit bulid with windtalker and the emblem weapon master. But after some experiments on the original server, I just found out that I'm a unique Argus player. Those late game bulids does not work for me. I love bullying explaners like even the most vile ones like Yu Zhong with Argus, so my bulid would be using corrosion crit hybrid and the emblem would be using Master Assasin(just got buffed) and quantum charge that works for early survival. And it works well for me. So here is my bulid: Corrosion Sythe Swift Boots Haas Claw Berseker's Fury Sea Halberd/Dragon Spear Blade of Despair My Emblem: Assasin Emblem Fatal Master Assasin Quantum Charge Even if they buy Metal Pants, the damage might still goes through, and if it doesn't, at least it would go through in teamfights. So corrosion sythe feels more usefull based on my taste and experience. And I think 50% crit chance feels enough tho becouse his 2nd skill would guarantee that Argus would deal insane amount of damage with his basic atks, and allows him to crit. I also use the assasin emblem becouse the marksman emblem lacks the damage I really want in the early game. I don't only farm from minions and KS ses, I kill enemies on my own too as early as level 3/4. Altough I'm still on Mythical Honor, I'll see if I'm just lucky or is it really effective
Idk about you but argus can clear the blue buff under 40 sec but that's with the official server version right now with the bleed from his 2nd skill so the new one might not do so well in jungling anymore.
I prefer to use the full critical build because he deals insane damage in the late game and added with malefic roar and dhs, his damage goes crazy. I usually replace the boots once I get my five items with blade of despair. I only use the trinity build when there is tanky enemies.
Funny enough i actually tried using the CS, DHS and GS combo in the current Argus and its actually still good. The Devs adjusted him so that players will use crit based item on him more often but it doesn't mean that you should only build crit items so DHS trilogy will still work in fact buffed at the same time because of his 2nd skill adjustment (and yeah using DHS trilogy is better as a tank killer lol)
Very very situational. I'd probably do it if at least 3 enemies have very high HP pools, otherwise, I won't. Also, have you seen the quad Demonic slash? Yes, crit build can do that. But you have to have Inspire, and Argus' S2. It's an RNG thing, but if it hits, instant goodbye
@@DBringerStreams I still hate that they removed his ult's instant passive charge, if they hadn't then we wouldnt depend on that rng based charge attack for instakill.
A decent build for argus would be 1-aspd boots 2-haas claws 3-berserkers fury 4-windtalker 5-dhs sword 6-malefic roar Emblems would be 1-Swift(bc you can actually feel some slowness compared to old phantom build) 2-Weapon mastery for obvious reasons 3-Quantum charge (it helps both chasing the enemy or helping passive heal)
Also I would like to say that selling boots late game is mostly the thing to do in late game but the slownes difference while having (bod) is still really bad since you really and I mean (Only) rely on your first skill and if enemy either cc's you or uses flash, with the second dash reduced distance it is not gonna be possible for Argus to catch the prey, and he cant outrun them either bc of the slowness so sticking with boots still might be good.
I replace wind talker for sea halberd thanks to its passive that increase dmg by 8% against higher HP and its 25% atk spd with 80 physical DMG its more helpful than wind talker
as you probably know, I am one of those players who likes having low cd on Argus, I still get cdr from the emblem, I would use support emblem only for its great cdr and movement speed, but it would greatly decrease his damage
Oh yeah. Truth is, the items are quite strict, but with the emblem, other choice can work, even the ones not on this video. Those heavily rely on the player's ability though.
@@DBringerStreams I played a match with him and I demolished the whole enemy team, an observation that I give is that you can feel the lack of the curse damage from his second skill ... I kinda had some problems against a bad Xboy
Hello DBringer, This is my first time commenting on one of your videos and I just wanna say great work on the videos you make I really enjoy them it brings a smile to my face whenever I see that you have uploaded a video ❤👍 Now I just want to have your thoughts on my current build and emblem right now I would really appreciate it Thank you! Build: Swift Boots Corrosion Scythe Demon Hunter Sword Windtalker Beserkers Fury Malefic roar/BoD Emblem: Assassin Emblem Talents: Swift Weapon Master Weakness Finder Here it is now what do you think? And Thank you again have a great day/afternoon/evening haha keep up the great work!!
That is true. But remember, early game is the most important part, so aim for something that can help you gain better momentum as early as possible. Relying on the late game is like preparing for failure. It's a gamble.
Ok hear me out if you used items Like blade of heptaseas, endless battle, and demon slayer sword, you can make his second skill deal true damage as if youre stabbing the enemy with it
Bro try .....Impure Rage (emblem)... Malice enrgy refill in 2 hit ...so lets calculate ... Non Crit: .Very High speed Attack items in 5 hit unlock Malice enegry deal (3k-7K) DMG with 2nd skill after use. (it take about 4 sec) Crit items with impure rage: as in video item. Normal Attack speed (feel like slow) but 2 hit unlock Malice energy and then the dmg is (2k-5k) but at the same time in ( 4 sec) it can hit malice 2 times so 2k-5k x2 (4k-10k)+ Dmg in 4 sec.
Yes Yes Yes!!!!!!!! My current build and emblem Swift Boots Corrosion Scythe Haas Claws Berserkers Fury Windtalker Malefic Roar Battle Spell Inspire Assassin Emblem Fatal | Thrill Pull Yourself Together Quantum Charge This is just my personal perference btw Once the patch notes release i will this build for my needs
I think your build order is wrong If you are getting CS first then it's more profitable to build Berserker Fury after. Then HC, windtalker and Malefic Roar
I agree. The idea is If you get ASPD item first, get damage item next. If you get damage item first, get ASPD item next. Doing so will help you balance out your weaknesses at low lvl. Personally, I do Windtalker (for faster minion clearing and MS) basic boots Berserker's Fury (To compensate for the lack of damage) Haas Claws Then whatever item I need. Fun tip: If you are ahead, or are pretty comfortable with the game, after getting Windtalker, BF, and Haas, go with Blade of Despair. At least 2 to 3 (sell boots for the 3rd one). But again, that is only applicable if your team is leading, or you have space to fool around. Then enjoy hitting your enemies with 2,400 damage slashes LOL.
I think atk effects build is still viable. If the player chooses to sell boots I'd be a good idea to purchase an item that gives mvm speed(BoD, dragon spear, etc) And I can't help but image how good good old Scarlett phantom would be on Argus now 😢
@@DBringerStreamsNew haas claw is basically nerfed scarlet phantom. It has like less 15% less attack speed and 5% less crit. This is one of my nitpicks on crit revamp. Yeah it got lifesteal but argus now need 6 attack speed items on a crit build for argus to remotely reach his old attack speed with scarlet and not to mention it got even less physical attack damage.
Haas's claw(curent): +30 pa +20% atk speed +20% crit chance Unique attribute [+25% lifesteal] Frenzy:[Crit strikes grant 20% extra atk speed for 2 seconds] Scarlet phantom: +30 pa +20%atk speed +25% crit chancellor Frenzy: [crit strikes grant 30% extra atk speed and 5% extra crit chance for 2 seconds] Scarlet gave 10% more atk spd than Haas's and 10% more crit but didn't have lifesteal BUT the old Haas's gave up to 50% lifesteal when hp was lower than 50%
Reason why I don't like their merge is because crit reliant heroes have less stats and heroes that relied on lifesteal have half of what it used to be My problem with crit Argus: previously my build was the 3 crit items, DHS and malephic. to reach sufficient crit stats now you'd need 4 crit items instead of 3 therefore you can't get both DHS and malephic, you either loose crit stats, atk speed and hp base dmg or phys PEN or your boots Also, previously you could sometimes get away with using only 2 crit items (scarlet and berserkers), still gave ok crit stats and had 1 extra slot
I don't feel any buff from him since I rely on full attack spd argus and the bleed effect that boost argus burst and I get a hard time dealing with such early game heroes
I've been playing argus and I'm surprise we got almost the same idea... About 90% But there'sa bug in argus after using the ulti he will never do damage to targeted enemy even squishy heroes like gord, mages, marksman, etc. I hope that mlbb can fix that...
Time to go back hero training for argus to max out damage (Sigh) I hope moonton just leave this hero alone. Nothing good ever comes out during adjustments specially with this hero.
TBF, he was never a good Jungler. I mean, he's alright, but there are far better options. Inspire is too good on him. Would rather have Inspire than Retri 9 times out of 10
@@DBringerStreams Hol up....yall actually play passive with argus? With his kit the most obvious be agressive as much as you can? 1st skill, A stun dash(Still dashes a long distance even missed) with a 2nd one for even diving deeper/escape 2nd skill that have an obvious trail for chasing down enemies that's escaping.... And a perfect skill for sustain and tower diving.....(After ult duration reset's tower dmg) Argus is an obvious jungler who must always be agressive as much as he can to open play's for your team mate roamer/mage if the enemy team ever targets you....
Isn't his 2nd skill change also good for jungling? I haven't tested if it works on creep or not, but since it triggers his passive often it might perform better than current 2nd skill at certain point of the game.
Playing aggressively is good assuming that you have a good match up, most other side laners can destroy Argus at lv 1 to 3 though. It will work if 1. You are playing against someone ranked Mythic or lower (Sometimes, some Honor players are also ok, there's still a lot of them that aren't very good side laners) 2. Someone who has incomplete emblems 3. The hero you are up against is bad against Argus But against someone who is experienced, and with a pick that counters Argus, that will be very tough. That's also why I usually just pick Argus until Honor, after that my usage on him dramatically drops since I start picking other fighters who can go head to head at level 1.
If you’re that one sort of person who wants to burst their enemy with 2nd skill’s insane damage? Try this Swift Boots/Magic Shoes/replacement item BoHeptaseas Windtalker Endless Battle DHS BoD/Malefic
The GOlden Staff? No not at all. That's why I didn't put it. You can try in custom, and there is a huge difference in damage output since his malice energy gain relies heavily on critical strikes
@@DBringerStreams I think you responded to the wrong comment DBringer lol But Golden Staff isn’t THAT bad still. For someone who’s being pushed with crit in mind, Argus is still pretty good with the tank killer Trinity items.
I don't think endless battle and blade of hepta was a good idea tho both doesn't have atk speed, argus would benefit a lot with crit like berserkers fury and haa's claw you can also go with corrosion scythe or sea halberd
@@DBringerStreamsTHE SECOND SKILL CURSE ICON REMOVED, CANT GAIN PASSIVE USING SECOND SKILL STACK ON MINIONS, AND BASICALLY JUST GET CC'D WE DEAD. THE PASSIVE FEELS SLOWER TO PULL OFF BIG NERF FEELING
@@DBringerStreams I used critical build by your recommend. I fought with novaria, cecil, eoudora. I done a combo (skill 1 + skill 2 + inspire and ulti) but they survive with very low hp. I using assasin emblem. And btw I think it's harder to gain hp regen when casting ulti?
What was your level and their level? What was your exact build? I have played the new version more than 30 times, so far I only have challenges against bruisers or tanks. But once level 13 Argus hits, it's much easier.
@@DBringerStreams my gold and level always higher than them, (it's easy to clear minion with current skill 2). I use +atk spd, +atk from equipment and when hit I got hp regen and spd.
You should use S2 with your ult. I really need to see the recording. Argus deals between 800 to 1,400 from his basic attack alone, then we have Windtalker which deals between 700 to 1,300 damage, plus his S2 which deals roughly around 1k damage, and his passive which deals between 900 to 1600 damage. Those heroes have an HP that is around 4k to 5k at level 15. Sorry I think you are missing something.
I don't get it buddy. Why? Because of crit? Actually, his S2 doesn't crit. It gains attack effects, but doesn't crit. Or do you mean since it's harder to trigger HS effect now without the bleeding? If yes, I see your point. But I prefer HS since I can use its effect without the ult. I use Argus ult less frequently now than before
@@DBringerStreams I had gotten a lot of kills before, thanks to his curse damage, and thanks to his passive that suddenly comes when I cast ultimate, now Argus has become an unplayable Hero for me.
I suddenly bought argus, but after your video, i ain't regretting for it. If you handle, it is the best fighter for late-game situations
If you are dominating the game as Argus, feel free to try hepta + endless and berserker fury. You will feel like a Zi long crit burst with Argus second skill.
Heptasis + endless battle + berserkerfury
Yeahh i agree bro. In late game this Hero could kill just one hit. Wait for the red bar full to trigger the passive
Sea halberd is underrated it is a good item against meta fighters as its both passive as useful when dealing against them in 1v1 also it has a good amount of attack speed and physical attack i always build it as 4 item before getting malefic
I do use it on argus if i see enemy has high sustain heroes.
On the 7th of November, server time, Argus will received an adjustment that will greatly impact his item build. Watch this video in order for you to prepare ahead of time and get ranked game win streaks!
ARGUS BUFFED PART 1: ruclips.net/video/qoD1YRcVaaE/видео.html
ARGUS BUFFED PART 2: ruclips.net/video/hPauAfll89k/видео.html
ARGUS BUFFED PART 3: ruclips.net/video/03HrU8hp9sk/видео.html
How to delay the enemy EXP Laner? : ruclips.net/video/ipsHeoSRr6U/видео.html
EXP Lane Management guide: ruclips.net/video/Q3WWrlFMGMw/видео.html
ROAMER MISTAKES: ruclips.net/video/N92JptPaLL4/видео.html
JUNGLER MISTAKES: ruclips.net/video/Pma_QmUZobc/видео.html
EXP LANE MISTAKES: ruclips.net/video/Ud9pel7zxmY/видео.html
GOLD LANE MISTAKES: ruclips.net/video/RlDvcGEoxw8/видео.html
MID LANE MISTAKES: ruclips.net/video/shXwzCxNZ38/видео.html
Official merch here: dbringerstreams.myspreadshop.com/
This is a really good guide for new argus users. Good job man.
I still use quantum charge more than weakness finder especially if youre gonna build corrosion since both corrosion and weakness finder has the same slow effect that would render both effects redundant but quantum charge and corrosion works super well with each other. The bonus movement speed of quantum charge with the slow from corrosion is really fantastic.
As a new argus user.. how do I get his ultimate combo to work? When I play argus I just die over and over and when I vs him I have issues lool
@@ThisIsSparta300 Know when to dive and when to back out. Never dive to a very risky situation and know how to pick your fights.
Countering him is pretty easy. If youre the mm build wind of nature. It basically makes you immune to physical damage for 2s. Anybody else can build dominance ice and blade armor.
The good thing with weakness finder is the ASPD debuff.
I also tend to sell CS now and opt for burst. Otherwise, yes, I agree. Quantum is very good still
@ThisisSparta300 Don't commit to duels against heroes that can outmatch you. Heroes with high burst, and decent tankiness such as Paquito, YZ etc. If you are going to fight them, best doing so if they are low on health.
Also, make sure you hit them with your S2. Without that, you will barely regen malice energy. Keep in mind that Argus is also a late game hero, so be careful during the early game and try not to overcommit to fights.
After some research, I found that DHS is actually a relatively optional choice. I may return Windtalker to Argus and DHS become a spare item.
Yup. DHS is not as good as Windtalker, at least currently. I believe DHS was nerfed a few patches ago. Not to mention that Windtalker deals decent damage with his 2nd skill, plus it's cheap
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As far as I fathom this new Argus, there's 2 optional gameplan on early game for him :
Early game :
1. Don't do much trade off in early game, focus on farm. His 2nd skill now isn't that suitable for early game killing. If you want extra money on early game, assist your jungler or midlane instead of win the lane and gain gold plating.
2. If you are forced to solo lane since midlane and jungler invasion isn't go to your side, always utilize tower to defend yourself.
3. Build Haas Claws first then boots, if you are winning the lane buy berserker directly and your priority is pushing then ganking, if you lose the lase, windtalker/great dragon spear/corrosion and your priority is ganking then pushing.
Mid game :
1. If your team is losing, abandon lane and join the fray. Do flanking strategy and target their backlane/core damage hero. If your team is winning, secure objectives and kill enemy's jungle creeps to hinder their growth.
2. Midgame item build must adjust to enemy playstyle here, but always went full crit and damage with slow effect mostly never wrong. If enemy have frail hero compsition, go with heptaseas, if they have sustain heroes and dare to 1v1 or gank you, either buy corrosion scythe or sea halberd.
You must understand enemy behavior when facing you, mostly they'll avoid and run from you if your ultimate isn't active yet or is in an active state. Therefore, your main use on teamfight is as an initiator or as flank attacker to break their line and hunt for their playmaker hero.
Remember, Argus is mid to late game hero. Farm well and always train yourself to use ultimate at the right time, never too late nor too early.
Yeah, I agree. But the reason why I suggest getting Windtalker early is because of it's cheap cost, plus it allows you to clear minions faster thanks to its passive. Other items just won't give him that much clearing efficiency at such a low lvl.
Is it good if I start early game with windtalker, and later sell it for corrosion?
Personally, I prefer keeping windtalker. The magic crit can be a lifesaver especially since it works on his S2. It's what makes his S2 deal 2k damage
For me, the balance emblem set for Argus are thrill, weapon master and quantum with assassin emblem. I have a mixed feeling for argus tomorrow tho cz we no longer have cursed damage but we have 40% ignore defense. My current build is perfect but with the update, there will be a lot of testing for items such endles battle, heptaseas and more including the emblem sets
I really don't suggest not using aspd and crit items.
sea halbert is very good with beserker as it deals extra damage with extra ho heroes and also beserker fury also deal extra critical damage.
Only issue is SH does not have crit chance. But yeah , the aspd is good
I don't know if you main her or not but can you do a Masha guide too? Both her and Argus are the two heroes i'm looking forward to trying out the most.
Yes. Masha was one of my mains, but I stopped playing her since there are currently a lot of better options right now. She's still good, but pretty situational
Heeyyyy Dbringer I watch tons of your stuff, being a long-time Argus main myself, but I was wondering what you think about going assassin emblem instead of Marksmen?
If I'm being honest, I tried the build mentioned in the video (I was running Magic Shoes, WT, BF, HC, GDS, and CS ) with the emblem setup and I found it underwhelming in terms of damage.
Of course, after looking at some of these comments I realize you typically go BOD and MR after the first 3 crit items, and I'll try that soon after this but I had noticed that after switching to assassin emblem he seemed to do much more dmg overall compared to Marksman. What has your experience been with these emblems?
I think you missed the part of the video where I explained it buddy. Yes, the assassin emblem with rupture is great! The damage is better, and it's better during the laning phase. Marksman emblem is not as good, but is excellent in the late game especially if you intend to purchase Malefic Roar (this part I did not explain though.)
Gonna miss curse damage on argus 2nd skill if you build hunter strike and hit 2 nd skill on an escaping enemy it would trigger HS passive and you could easily chase your enemy or manuever to a better position.
S1 + S2 + Enhanced Basic Atk + Basic Atk is usually enough to trigger hunter strike passive and you can use the movement spd + S1 again to either chase or back off.
Yup. I agree. It was instant HS
Can you please tell me which heroes can be countered by Argus? Like I want to learn which exp laner counters which? So what are counter heroes of Argus, and which heroes can be countered by Argus? I hope that makes sense lol
In his current form, pretty much all fighters can defeat him during the laning phase, unless the enemy player is playing poorly.
Assuming you played well during the laning phase, the heroes Argus counter are those that rely on combos such as Saber. Heroes like Saber are helpless once their combo has been rendered useless. Mid to late game, Argus can also defeat heroes like Zilong and Sun easily. Other heroes he can play well agsinst based on my experience are Hilda, Balmond, Alucard, Bane, Chou, Guin, Silvanna, Yin, Harley, Aamon, most marksmen, single stun mages.
Does blade of heptesis work well with his passive in this buff?
Personally, I do not like Hepta on Argus especially with this version. That's why I didn't include that item. It has no aspd, and no crit chance, while I agree that the damage burst is good plus the slow but there are better items. Maybe get it as an early game item and then replace it later with BoD
@DBringerStreams thanks for the info man appreciate it 😁
@DBringerStreams also new question is it compulsory for him ti build crit items?
Bro i love ur video but i disagree some of ur advices first i agree with main items and corrosion but sea halberd is so usefull because most of meta heros have strong vamp or lifesteal and its passive fit argus and i suggest haas claws az first item and don't forgot assassin emblem secend talent got buffed i forget name but it will help argus early and that's all.
Thanks buddy. It's no longer needed. Unless you are behind in level, you should be fine. But if you're falling behind, by all means, get Sea Halberd, otherwise, it's not needed. I have tested it against many heroes that rely on HP regen, only time Sea Halberd is needed is if they focus their build on HP regen effects, if they have healers, and if they are able to keep up with level. But if you play your cards right and farm ahead, you won't need Sea Halberd. I think I established that on the video, I never said don't use Sea Halberd, I said it is not a necessity, but can be useful if you are up against heroes that focus on HP sustain. The burst of his passive plus that 40% def pen works amazingly well especially if you build him right. Once you try him out, you will see why focusing more on damage, aspd, and crit chance is important. By the way, in case you didn't notice on the video, I didn't have Sea Halberd, and Alice had Dominance Ice, but I can defeat her without using Argus ultimate
@@DBringerStreams i have played and tried it after it's buff a lot i mean sea halberd most of heros get vamp az first item or have life steal in their passive or skill like yz and edith this heros have strong sustain in early they can easily heal all damage u deal with one minion wave so it's can be handy in early i mean orginal server and most of fighters use fighter emblem or tank so argus can use it's passive even in early stage. Remember argus need sustain and damage boost in early not attackspeed but even with best item in early you can't be sustain as other fighters so u can to half enemy vamp or lifesteal and u get damge boost and a little attack speed but i saw this hass claws can make argus better in early because argus passive heal got increased but i think crit with %8 damge boost can be so good. I mean 3 items u said with corrosion and sea halberd can be good set and melfic instead of boot but all in all it's my playstyle and my idea
Nothing wrong with getting Sea Halberd. It wouldn't be in the video if I am strongly against it. Again, all I am saying is It's not needed, but certain situations might require it.
Haven't watched you in a while! Im glad you've been doing well🎉
Thank you! Welcome back buddy ! :D
Hi
do you think this is good?
Atk spd boots
Haas claws first item
DHS
windtalker
Berserker
Corrosion
Don't get DHS early. You will benefit more from Windtalker, get it first.
Then boots, then Haas or BF, then CS. And as for DHS, depends. Usually I don't use DHS and just buy BoD
tbh, I tried the usual emblem and bulid recomendation like full crit bulid with windtalker and the emblem weapon master. But after some experiments on the original server, I just found out that I'm a unique Argus player. Those late game bulids does not work for me. I love bullying explaners like even the most vile ones like Yu Zhong with Argus, so my bulid would be using corrosion crit hybrid and the emblem would be using Master Assasin(just got buffed) and quantum charge that works for early survival. And it works well for me.
So here is my bulid:
Corrosion Sythe
Swift Boots
Haas Claw
Berseker's Fury
Sea Halberd/Dragon Spear
Blade of Despair
My Emblem:
Assasin Emblem
Fatal
Master Assasin
Quantum Charge
Even if they buy Metal Pants, the damage might still goes through, and if it doesn't, at least it would go through in teamfights. So corrosion sythe feels more usefull based on my taste and experience. And I think 50% crit chance feels enough tho becouse his 2nd skill would guarantee that Argus would deal insane amount of damage with his basic atks, and allows him to crit. I also use the assasin emblem becouse the marksman emblem lacks the damage I really want in the early game. I don't only farm from minions and KS ses, I kill enemies on my own too as early as level 3/4. Altough I'm still on Mythical Honor, I'll see if I'm just lucky or is it really effective
Iam very excited to play him in the original server, it would be really awesome!
Saaame
yeah im enjoying this argus every moment for 2 years im glad he will change but the memories because later or tommorow new argus
How is he treating you so far?
Idk about you but argus can clear the blue buff under 40 sec but that's with the official server version right now with the bleed from his 2nd skill so the new one might not do so well in jungling anymore.
Yeah, the one with the bleeding damage is faster, this one, not so much.
if i 1 lane with uranus or yu zhong. sea helbert and DHS still i can use in next buff Argus ?
Yes buddy
I prefer to use the full critical build because he deals insane damage in the late game and added with malefic roar and dhs, his damage goes crazy. I usually replace the boots once I get my five items with blade of despair. I only use the trinity build when there is tanky enemies.
Funny enough i actually tried using the CS, DHS and GS combo in the current Argus and its actually still good. The Devs adjusted him so that players will use crit based item on him more often but it doesn't mean that you should only build crit items so DHS trilogy will still work in fact buffed at the same time because of his 2nd skill adjustment (and yeah using DHS trilogy is better as a tank killer lol)
Very very situational. I'd probably do it if at least 3 enemies have very high HP pools, otherwise, I won't. Also, have you seen the quad Demonic slash? Yes, crit build can do that. But you have to have Inspire, and Argus' S2. It's an RNG thing, but if it hits, instant goodbye
@@DBringerStreams I still hate that they removed his ult's instant passive charge, if they hadn't then we wouldnt depend on that rng based charge attack for instakill.
Hi Dbringer, just tested out some games with Argus. Weirdly enough, trinity is still the build that give me the best results ingame.
A decent build for argus would be
1-aspd boots
2-haas claws
3-berserkers fury
4-windtalker
5-dhs sword
6-malefic roar
Emblems would be
1-Swift(bc you can actually feel some slowness compared to old phantom build)
2-Weapon mastery for obvious reasons
3-Quantum charge (it helps both chasing the enemy or helping passive heal)
Also I would like to say that selling boots late game is mostly the thing to do in late game but the slownes difference while having (bod) is still really bad since you really and I mean (Only) rely on your first skill and if enemy either cc's you or uses flash, with the second dash reduced distance it is not gonna be possible for Argus to catch the prey, and he cant outrun them either bc of the slowness so sticking with boots still might be good.
I replace wind talker for sea halberd thanks to its passive that increase dmg by 8% against higher HP and its 25% atk spd with 80 physical DMG its more helpful than wind talker
as you probably know, I am one of those players who likes having low cd on Argus, I still get cdr from the emblem, I would use support emblem only for its great cdr and movement speed, but it would greatly decrease his damage
Oh yeah. Truth is, the items are quite strict, but with the emblem, other choice can work, even the ones not on this video. Those heavily rely on the player's ability though.
@@DBringerStreams I played a match with him and I demolished the whole enemy team, an observation that I give is that you can feel the lack of the curse damage from his second skill ... I kinda had some problems against a bad Xboy
Hello DBringer, This is my first time commenting on one of your videos and I just wanna say great work on the videos you make I really enjoy them it brings a smile to my face whenever I see that you have uploaded a video ❤👍 Now I just want to have your thoughts on my current build and emblem right now I would really appreciate it Thank you!
Build:
Swift Boots
Corrosion Scythe
Demon Hunter Sword
Windtalker
Beserkers Fury
Malefic roar/BoD
Emblem:
Assassin Emblem
Talents:
Swift
Weapon Master
Weakness Finder
Here it is now what do you think? And Thank you again have a great day/afternoon/evening haha keep up the great work!!
how do I get those "epic outplay" and some other more when killing an enemy?
I believe that's currently only available in the Advanced Server.
I just realized... You're an Anti-Spiral!!!!
@@DBringerStreams Yes indeed
What about 1 hass claw, 1 berserk fury and 3 great demon sword?
I think argus with arrival and attack speed items is scary, especially in the "late game" -
That is true. But remember, early game is the most important part, so aim for something that can help you gain better momentum as early as possible. Relying on the late game is like preparing for failure. It's a gamble.
Is trinity still a viable option after these adjustments?
I'm afraid not. If by trinity you mean Golden Staff.
DHS and CS are still good, but just optional items.
Ok hear me out if you used items Like blade of heptaseas, endless battle, and demon slayer sword, you can make his second skill deal true damage as if youre stabbing the enemy with it
It's a cool effect, but realistically, I sull suggest getting more crits and dmg
I just found out about your channel, and oh man you just earned a new sub!
Welcome aboard! :D Thank you so much.
Bro try .....Impure Rage (emblem)... Malice enrgy refill in 2 hit ...so lets calculate ...
Non Crit:
.Very High speed Attack items in 5 hit unlock Malice enegry deal (3k-7K) DMG with 2nd skill after use. (it take about 4 sec)
Crit items with impure rage: as in video item.
Normal Attack speed (feel like slow) but 2 hit unlock Malice energy and then the dmg is (2k-5k) but at the same time in ( 4 sec) it can hit malice 2 times so 2k-5k x2 (4k-10k)+ Dmg in 4 sec.
Yes Yes Yes!!!!!!!!
My current build and emblem
Swift Boots
Corrosion Scythe
Haas Claws
Berserkers Fury
Windtalker
Malefic Roar
Battle Spell
Inspire
Assassin Emblem
Fatal | Thrill
Pull Yourself Together
Quantum Charge
This is just my personal perference btw
Once the patch notes release i will this build for my needs
I think your build order is wrong
If you are getting CS first then it's more profitable to build Berserker Fury after. Then HC, windtalker and Malefic Roar
@@lekoknightgaming8071Thx this is helpful. Im currently making a new build for argus because the patch notes have already released in phillippines
I agree. The idea is
If you get ASPD item first, get damage item next. If you get damage item first, get ASPD item next. Doing so will help you balance out your weaknesses at low lvl.
Personally, I do
Windtalker (for faster minion clearing and MS)
basic boots
Berserker's Fury (To compensate for the lack of damage)
Haas Claws
Then whatever item I need.
Fun tip: If you are ahead, or are pretty comfortable with the game, after getting Windtalker, BF, and Haas, go with Blade of Despair. At least 2 to 3 (sell boots for the 3rd one). But again, that is only applicable if your team is leading, or you have space to fool around. Then enjoy hitting your enemies with 2,400 damage slashes LOL.
Wow, such a great tutorial. I understood every little detail
Glad it was helpful!
I think atk effects build is still viable.
If the player chooses to sell boots I'd be a good idea to purchase an item that gives mvm speed(BoD, dragon spear, etc)
And I can't help but image how good good old Scarlett phantom would be on Argus now 😢
I can't remember Scarlet's stats, but isn't it pretty identical to the new Haas?
@@DBringerStreamsNew haas claw is basically nerfed scarlet phantom. It has like less 15% less attack speed and 5% less crit. This is one of my nitpicks on crit revamp. Yeah it got lifesteal but argus now need 6 attack speed items on a crit build for argus to remotely reach his old attack speed with scarlet and not to mention it got even less physical attack damage.
Haas's claw(curent):
+30 pa
+20% atk speed
+20% crit chance
Unique attribute [+25% lifesteal]
Frenzy:[Crit strikes grant 20% extra atk speed for 2 seconds]
Scarlet phantom:
+30 pa
+20%atk speed
+25% crit chancellor
Frenzy: [crit strikes grant 30% extra atk speed and 5% extra crit chance for 2 seconds]
Scarlet gave 10% more atk spd than Haas's and 10% more crit but didn't have lifesteal
BUT the old Haas's gave up to 50% lifesteal when hp was lower than 50%
Reason why I don't like their merge is because crit reliant heroes have less stats and heroes that relied on lifesteal have half of what it used to be
My problem with crit Argus: previously my build was the 3 crit items, DHS and malephic. to reach sufficient crit stats now you'd need 4 crit items instead of 3 therefore you can't get both DHS and malephic, you either loose crit stats, atk speed and hp base dmg or phys PEN or your boots
Also, previously you could sometimes get away with using only 2 crit items (scarlet and berserkers), still gave ok crit stats and had 1 extra slot
Ahh I see, thank you for clarifying guys.
Goodbye second kill bleed, you'll be remembered
I don't feel any buff from him since I rely on full attack spd argus and the bleed effect that boost argus burst and I get a hard time dealing with such early game heroes
When does this update comes to original server?
I really cant wait to see his buffed version
You skipped the video LOL. It was released yesterday
@@DBringerStreams Ik I havent open the apps yet. But yeah I also tried it yesterday, it was good
Yooooo, We Destroying trash talkers with this one!! 🗣️🗣️🔥🔥
Oh yeaaaah!
Yessirrr🔥🔥🔥
Wanna bet
We gonna make outta hood with this one let's gooo😊
I hope :D
@@DBringerStreams brother the built you mentioned is still underperfoming ? The old built is going strong how's that ?
I just curious. Can critical chance reach 100%?
Yes.
Can even more than 100% , 🗿🗿☠but I dont suggest
Thanks bro great video
Glad you liked it! Thank you so much
All Argus user hate Dominance Ice😂
Yup. I've lost count how many times I mentioned Dominance on this video hahaha
@@DBringerStreams yeah haha and also valir XD
Valir with flameshot is the bane of every melee existence
I am eating good tonight with this vid
me too
Niiiice !
I've been playing argus and I'm surprise we got almost the same idea... About 90%
But there'sa bug in argus after using the ulti he will never do damage to targeted enemy even squishy heroes like gord, mages, marksman, etc.
I hope that mlbb can fix that...
I didn't notice that buddy
As a multi heroes 😈time to test this one
Very challenging to play him on higher ranks. His laning was significantly nerfed
Time to go back hero training for argus to max out damage (Sigh) I hope moonton just leave this hero alone. Nothing good ever comes out during adjustments specially with this hero.
Yup. That is usually the case. The Roger buff seems pretty good tho
No need Golden staff anymore , 🗿🙌🙌
Yesss
9:19 Argus old 2nd skill can bleed jungle creep....after removing it drastically fucked up his jungling capabilities....
TBF, he was never a good Jungler. I mean, he's alright, but there are far better options. Inspire is too good on him. Would rather have Inspire than Retri 9 times out of 10
@@DBringerStreams Hol up....yall actually play passive with argus?
With his kit the most obvious be agressive as much as you can?
1st skill, A stun dash(Still dashes a long distance even missed) with a 2nd one for even diving deeper/escape
2nd skill that have an obvious trail for chasing down enemies that's escaping....
And a perfect skill for sustain and tower diving.....(After ult duration reset's tower dmg)
Argus is an obvious jungler who must always be agressive as much as he can to open play's for your team mate roamer/mage if the enemy team ever targets you....
@DBringerStreams still sucks that route is now no longer viable
Isn't his 2nd skill change also good for jungling? I haven't tested if it works on creep or not, but since it triggers his passive often it might perform better than current 2nd skill at certain point of the game.
Playing aggressively is good assuming that you have a good match up, most other side laners can destroy Argus at lv 1 to 3 though. It will work if
1. You are playing against someone ranked Mythic or lower (Sometimes, some Honor players are also ok, there's still a lot of them that aren't very good side laners)
2. Someone who has incomplete emblems
3. The hero you are up against is bad against Argus
But against someone who is experienced, and with a pick that counters Argus, that will be very tough. That's also why I usually just pick Argus until Honor, after that my usage on him dramatically drops since I start picking other fighters who can go head to head at level 1.
If you’re that one sort of person who wants to burst their enemy with 2nd skill’s insane damage? Try this
Swift Boots/Magic Shoes/replacement item
BoHeptaseas
Windtalker
Endless Battle
DHS
BoD/Malefic
The GOlden Staff? No not at all. That's why I didn't put it. You can try in custom, and there is a huge difference in damage output since his malice energy gain relies heavily on critical strikes
@@DBringerStreams I think you responded to the wrong comment DBringer lol
But Golden Staff isn’t THAT bad still. For someone who’s being pushed with crit in mind, Argus is still pretty good with the tank killer Trinity items.
LOL yeah. So many comments. Having a hard time replying . My RUclips comment feed started going crazy.
I don't think endless battle and blade of hepta was a good idea tho both doesn't have atk speed, argus would benefit a lot with crit like berserkers fury and haa's claw you can also go with corrosion scythe or sea halberd
LESGOOOOOO MY STAR WARS SKIN FINALLY HAS WORTH
Wow😢
Niiiiice!
@@DBringerStreamsIT SUCKS
@@DBringerStreamsTHE SECOND SKILL CURSE ICON REMOVED, CANT GAIN PASSIVE USING SECOND SKILL STACK ON MINIONS, AND BASICALLY JUST GET CC'D WE DEAD. THE PASSIVE FEELS SLOWER TO PULL OFF BIG NERF FEELING
3 core item + Triple BOD + Weapon Master = Best Argus Build
lol You need 1 hour match for that.
Spicy. The only thing is, usually the game is over before you reach that part. But yeah, that's juicy
My builds
Corrosion sythe, demon hunter sword, haas , battle staff , melefic rawr, B o d ,
All we need now is an Epic skin.
True !
He'd still have problem dealing with fighter like terizla
At least in early game
Yeah. Just try to dodge his skills. It's easier to juke Terizla's 2nd skills if you head towards him
YEAH BABY!! 🗣️🗣️🔥🔥🔥🔥
is this the revamp?
A huge adjustment. His mechancs were reworked. I suggest checking out the videos I uploaded about the buffs
Как всегда лайк обожаю твои видео
Gee thanks 🙏
New Argus is 5uccks 😢
Can't even kill squishy heroes with combo. Argus still need curse effect
I find that hard to believe buddy. Who were you matched with? Care sending a recording? Maybe I can help you make some improvements
@@DBringerStreams I used critical build by your recommend. I fought with novaria, cecil, eoudora. I done a combo (skill 1 + skill 2 + inspire and ulti) but they survive with very low hp. I using assasin emblem. And btw I think it's harder to gain hp regen when casting ulti?
What was your level and their level? What was your exact build? I have played the new version more than 30 times, so far I only have challenges against bruisers or tanks. But once level 13 Argus hits, it's much easier.
@@DBringerStreams my gold and level always higher than them, (it's easy to clear minion with current skill 2). I use +atk spd, +atk from equipment and when hit I got hp regen and spd.
You should use S2 with your ult. I really need to see the recording. Argus deals between 800 to 1,400 from his basic attack alone, then we have Windtalker which deals between 700 to 1,300 damage, plus his S2 which deals roughly around 1k damage, and his passive which deals between 900 to 1600 damage. Those heroes have an HP that is around 4k to 5k at level 15. Sorry I think you are missing something.
I still think this buff isn't enough but good
They could do better for sure !
Nice video😊❤
Thanks 🤗
It’s so stupid they removed curse on Argus…
It will truly be missed
Hmm... You missed bgm dude
I do buddy. I have BGM
@@DBringerStreams I dont hear your usually bgm bro.
Good 👍
Thank you! Cheers!
Nice 👍
Thank you! Cheers! :D
Thanks
Gang Gang.
OWKIE,,
Welcome to ban list 😂
I doubt haha
Niceee
Still cant beat meta exp
In general, yes. But if you are an experienced side laner, it's possible.
I think GDS would be a better option than HS because of her second skill adjustments
I don't get it buddy. Why? Because of crit? Actually, his S2 doesn't crit. It gains attack effects, but doesn't crit. Or do you mean since it's harder to trigger HS effect now without the bleeding? If yes, I see your point. But I prefer HS since I can use its effect without the ult. I use Argus ult less frequently now than before
@@DBringerStreamsi rather use GDS since its basically HS with crit but no pen .
@@DBringerStreams yes, but i see your point
what is gds and hs
@@xanderph2999 Great Dragon Spear and Hunter Strike respectively
😢
Why the long face buddy?
I am not like build critical
Aww. why not? It's pretty epic dealing 2k damage in one blow :D
For me worst buff ever 😢
I can't disagree with you LOL
@@DBringerStreams I had gotten a lot of kills before, thanks to his curse damage, and thanks to his passive that suddenly comes when I cast ultimate, now Argus has become an unplayable Hero for me.