Adaptation Can be a Lot Simpler than You Think, Give Yourself Props
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- Опубликовано: 8 сен 2024
- streamed Apr. 19, 2021
Give someone props, they'll eat for a day. Teach someone to give themselves props, they'll eat for a lifetime.
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#FGC #Sajam #StreetFighter #SFV
"Pop off right now or I'm coming to your house and breaking down your door. Get hype, goddamnit."
“Say GGs to yourself right now.”
Tasty Steve is coming to collect on his noise tax
As an American, learning to block wakeup super was like winning the super bowl
As Tom Brady, winning the super bowl was like learning to block EX DP on wake up.
That Kage video is so wholesome. THAT is fighting games. Going from what seems like an unwinnable situation. You're lost. But then mid match you learn and you push their shit in.
Couldnt have said it better myself
I literally did this yesterday. I finally grew some balls and booted up fightcade to fight against a person for the first time ever. Said I was a noob and some dude played me as twelve. Was having trouble until I started jumping at him. he must not have any great way to anti-air because I started hitting him every time like clockwork. Then when he switched to akuma to push my shit in, I went super aggro which he wasn't expecting since I played passively the entire time beforehand, and managed to kill him once before getting perfected.
Fighting games are sick lol
It's weird how those small victories in f8ghting games appeal to only a certain type of person. I feel godlike whenever I adapt and punish the hell out of my opponent. That feeling never gets old. I think the major issue why people tend to not get into fighting games, is because they can't handle accepting they are going to be bad at something before they can be good at it. Its like learning an instrument.
Amen, that stuff brought a smile on my face
It's like a shoenen battle Anime
Sajam and Brian_F have opposite but equally valid energy.
Jiyuna is the bridge.
The commentary yin and the top player yang
@@rkraccoons Sometimes I think the FGC is less about yin and yang, and more about gin and jank.
@@deadfr0g Wouldn't have it any other way
@@deadfr0g this comment has more wisdom imbued into it in 1 sentence than my 700+ word Junior speech about Stem Cell cloning.
The "damn I'm good" moments are what we're here for
This advice is applicable to real life a lot too. You can use perspective to frame problems you need to deal with and make adjustments. No need to compare your problems to others or have your problems be blown out of proportion.
Also, hell yeah pop off for yourself.
Time is another one, people often forget that your brain can solve things, really complicated things, even if you don't conciously solve it yourself in the moment. Sometimes it's better to move on for a little while, maybe an entire day, or multiple days. Doesn't matter how long, you can just come back to it, that's the very cool part about the human brain and it's aptitude for learning. Knowing when to put a problem on the shelf is just as important to learning (and discipline) as it is to force yourself to go through something difficult.
totally. i'm coming to older videos i didn't get a chance to watch when they came out, but i've typically felt this way about the way Sajam talks about fighting games, which is how i learned to take the small victories in my life instead of focusing on the bad.
Oh hey my video! Thanks for the shout out! Your videos are the best and they are so helpful thanks so much for your content!
The second guy is such an FGC move. "No I dont want to win yet. Im only going to win if I can fish out another whiff punish and really rub it in. "
I still remember the first time I teched a gold throw in uniclr.
Badaas
In the beginning I just ate grabs and whiffed attacks trying to avoid getting grabbed lol.
This is video belongs in a vault w/ 24hr protection. This is just pure refined gold, and I love it.
that kage clip is wonderful and seeing a bronzie thinking out loud, making logical connections, and eventually getting it is a serious vicarious dopamine injection
devs seem to be interested in using AI in FG's in the near-future and i say use it to help players do stuff like this. someone even newer than this guy might not make the connection or even know they can do this at all, so a post-game screen that shows clips of getting jumped in on followed by a clip of a their character doing a DP to stuff it would go a long way for bronze and rookie players to make this connection sooner. if the game was smart enough to show them this (and maybe even set up a quick training mode drill they can join of a character jumping in on them with anti-air choices already on screen) then i think it would help motivate people to take the next step more often
the Footsies AI is great for that.
having opponents that play differently, unpredictable but weighted towards particular options. It really helps practice and see the benefits of countering those options.
Everytime I bait a burst in any gg, i pop off to myself so hard. It's THE BEST feeling in any game I've ever played
Baiting bursts is the legendary feel good feeling. Haven't done it many times myself because I'm bad but damn does it give you some euphoria
No, the best feeling is grabbing their burst.
Air throwing a burst feels better than getting accepted into heaven.
Conversely getting my burst stolen feels like somebody Shang Tsung'd the life right out of me, but like I can't even be angry lol
And then you get so hype that you baited the burst that you forget how you're supposed to punish.
That whiff punish was kinda tight ngl
I smiled and felt it in my soul. Good shit
I can definitely get the step of "they're doing this a lot I should do something about that" but it's the doing something about it part I struggle with. Baby steps I guess
Hey, so long as you recognuzed the situation. That's 1000% farther than the guy who can't even see it.
You usually have a vague idea of what you should do so you can just do the tried and true strategy of throwing every idea you got against the wall over and over until something sticks
No matter if it's me or my opponent, any sick moment deserves a pop off. And fighting games are chock full of em. Damn love this genre!
i have had these little victories in melee but they were just that, little victories, so i didn't think too much of them. lately ive been very frustrated with not understanding neutral and feeling like im not really playing the game and just pressing buttons but i forget about these little victories. they make me so happy when i find them. ill try to let myself be happy about them
I remember I had the reads on a Devil Jin at a local for my first ever stream match and I hard read a hellsweep. The passersby formed into a crowd and the stream literally cut off after I went Rick Flair in my seat. Damn that was good.
This is the dumbest story but I love telling it because it's one of the happiest gaming moments I've ever had, and that is not because I was high when it happened. My bro and I were completely off our faces and playing Pro Evolution Soccer (you might know it as Winning 11). I'm getting stomped like it's nobody's business. He's just scoring goals on me and I haven't been able to get the ball anywhere near his defense line. It's like 12-0 and we're close to the end of the game when something possesses me in a single, minuscule moment of clarity. I steal the ball as he was trying to score one more goal just to rub it in my face, I run with a single player, dodge literally every tackle in sight, make it to the goalie, dodge him and then just run the ball all the way into my brother's goal. I popped off so hard, no fucks given the score was 12-1.
That lookaway was the real hard read of the video
"this is one of those clips that fill you with joy." It really does, good anti-airs
Yup, that "damn I'm good" moment.
It's even better, when you're playing with your friends and you tell them don't do something, then they do it you only need your character to indirectly tell them "No, stop. How many time do I have to teach you this lesson?".
1994, Super Turbo, Super Nintendo. I still remember screaming when Ryu threw that plasma across the screen. Felt amazing to nail down that simple command.
I be poppin off when I don’t get perfected against a strong opponent
6:20 I think it goes without saying that it was completely necessary for Sajam to beat Vicious at Jump King or we'd still be hearing about the babe to this day.
My first online session for a fighting game was playing Super Street Fighter II Turbo HD Remix. I remember playing some matches against Balrog, and the player would keep getting me in his headbutt throws. The matches were pretty one-sided in my opponent's favor. I came to the realization that "Balrog can't throw me if he can't get close to me." I was being too aggressive, and needed to be a little more defensive while keeping Balrog away. Making that small adjustment made a huge difference, and suddenly things weren't so one-sided. I think I learned more in that one session than I did in all the years of playing fighting games up to that point.
Nothing has been quite so satisfying to me as pressuring a Jin in Blazblue to the point where at the end of the set with no mater to rapid I baited him into a DP for the finish.
I literally had a friend behind me who was rolling because I legit just dash barriered and said out loud, "yup... DP" and proceeded to do a 5K counter hit punish. Felt so damn good to make that read.
This is 100% true. I'm fucking trash at guilty gear if we're being honest with ourselves, but every time I land something sick I tell myself word-for-word: "I'm so fucking good at this game." And it makes me feel great and want to keep playing, even when I go back to being trash.
I remember playing against a Baiken in Rev 2 with Axl, and it was something like 20-0 in their favour, and i ended up giving up and going for instant kills, then they decided to do it just for fun, i landed it once, and that was the only round i won, but it made me feel fucking amazing, that baiken player was cool
That clip makes me so happy
The Sajam Jiyuna upload close to each other conspiracy strikes again🤔🤔🤔
It cannot be understated just how quickly something can turn form your worst nightmare to your favourite move ever.
I used to hate when Victor did his big EXPLOSION move, but now I know the punish. Same with his 222, now I know the punish. When I play a Victor I'm just ITCHING for them to throw out something I can punish and it feels awesome to even be cognizant of those potential situations
Potemkin has a flick move that can reflect projectiles and I absolutely hated it and it ruined my whole day... until I realised that I can stun dipper *under* the reflected projectile for a free counter hit
Fighting a jumping bean in Bronze that won't stay on the ground? dp them, air throw them
Even if you're just unreasonably pissed off about a move or couple of moves ask yourself "why?"
Reminded me of the Aris vs Paul player teaching him about WS punishes by doing lows over and over.
Also, FG players need to realise that adapting and these "high level concepts" are what they've been doing in basically every other video game genre: [SoulsBorne/DMC/GoW/whatever hard enemy or boss ? Oh I keep dying to that attack. Let me try doing this. Maybe I should use this move or power. Oh wow that worked. Oh I finally beat them, that was so sick this feeling is great, this is why hard games are rewarding.] But suddenly in FGs : [This is bullshit. That move is dumb/cheating/braindead. I hate this. Oh I finally beat them ? This sucked. This game is trash. That player was a noob/scrub/moron. I'll complain about this and feel awful.]
Maybe the real reason fighting games are fun is the salt.
I've been getting so much more joy out of my wins and keeping calmer in my losses. your video help a lot but I also have to shout out Pat Miller specifically when it comes to salt management which is a problem I was having that even got in the way of letting me enjoy my wins once I was tilted. I love this feeling of constantly reaching new frontiers not just in gameplay but in the mental game.
Looking at the comment section on that Sheeva video; recognizing that they're getting hit by the Sheeva stomp isn't the hard part, deciding to open up practice mode and lab it for 5 minutes is the "hard" part.
The people who played at arcades and had to wait in line and put another quarter each time they lost had it hard.
Being able to leisurely set up practice dummies to recreate and analyze any situation and have access to pros and fans posting tech mere minutes after it's being found it's as easy as fighting games are getting to be honest.
I had that "damn I'm nice" moment when I learned how to airthrow Sol out of his Bandit Bringer. Now I have a huge smile on my face whenever I do it.
Is that Guile flash kicking out of the pocket on Sajam's shirt?
I lost 9 in a row in Xrd (Slayer/Millia) based on L/R mix-ups and when 6P wasn't working I did 2S and won game ten and eleven. They adapted to that, but as someone with 80 hours I was ecstatic on that one thing.
Good job SuperKillRobot!! I had the biggest smile on my face watching his replay. 😁
Those clips of people adjusting really did fill me with serotonin.
Recently picked up uniclr for my laptop after not playing any against people because I couldn’t go to locals and dead switch online, I joined up my country’s discord and played a few games against a guy. Uni is such a grab based game and while I didn’t read or react to every single one, actually reading that he was going for the grab and teching it around 3/10 times as a beginner was one of the best feelings ever
Give this man a standing ovation
This was me literally an hour ago after I started punishing this Ky's greed sever on startup and he stopped using it entirely. Feels good to be right. Shit feels GOOD
I got to see a similar thing to that video during a GBVS session with some friends. One is new to fighting games, another is somewhat new but still learning. After anti air DP'ing the brand new guy's jump ins he said "man it sucks that move just beats me for jumping" and my other friend says "the thing about it is that he's intentionally trying to teach you to not just jump at him because that's called an anti air which means you should stop doing that because it's that move's job to beat it. Sick ass anti airs by the way bro, that shit's nice!" I popped off like "DAWG! I'm so fucking proud of you for being able to see that on your own hell yeah man that's what fighting games are all about!" They grow up so fast hahaha
You know as more and more games come out with all different mechanics and styles and stuff, the sheer joy I get off landing anti-air DPs or whiff punishes is consistently huge no matter what the game is. It's unlike anything else lol
I remember doing my first lv3 bait in dbfz back in season 2, i IAD heavy and held back and prayed,Saw the animation, blocked it and did my best dollar store extender combo with bluegeta.
I felt like a machine and unbeatable for a solid 3 days before i was brought back in line by a gt. but gosh darn was i hyped for it!.
Fighting game made me learned to appreciated myself. It feel good looking back at your old replay where you made that one sick combo or read.
I got that feeling with s1 AA in MK11 or Flawless Blocks when people abuse some string, I feel good when performing them and adapting, and also I say "Oh damn this guy is good" when HE DOES IT, obviously later starts the second layer of "Am I going for it or not" but the video shows how fun it is to improve
A lot of people need this video
The first tekken tournament I went so I accidentally did back away on Steve, which high crushed my opponents god fist and then I punished and landed my combo. My opponent got so hype for me and it’s one of my favorite fighting game moments ever.
I lost every game and went 0-2 in the tournament lol.
I too have found that when I stream fighting games I do way better because I'm talking about what's happening and what I'm thinking about, which makes me pay attention to the match and keeps me from autopiloting
When I used to go to anime tournaments with a friend I never really played the games all that much so I never had enough experience matchup-wise to be able to really rely on that so I developed a decently patient and reactive playstyle that I still use even in games I'm familiar with like PM. I've been working on trying to not be so hard on myself and learning a bunch of games actually helped me get over that cause there was a point where I was playing like 6 different games like PM, Gear, BBCF, P4AU, MVC2, 3S, probably some other random things too so I was able to give myself enough credit for playing decently in even just one of those games: using the correct anti-air button for example since even among anime games there's 6p, 2B, 3C, cr.mp/mk/etc., DP with motions, DP with 2 buttons, and so on so being able to get to a point where after a game or two you can just switch between games is something I take a lot of pride in
THIS BIDEO I LOVE ESPECIALLY THAT YOU INCLUDED THE CLIP. Also The Stan Man already pointed out what I’m gonna say.
I love when I play a spammy player and I adapt to them and you can sense they are flustered and they don’t know what to do
It's easy to spot these "one trick ponies". It's funny when you just adapt so well to their gimmick that they scramble to try to figure out another "trick" they can do to win and ultimately fail miserably because they never actually bothered to learn good strategies but instead just relied on gimmicks to win.
Moste, you're doing good work. Just the thumbnail had me smiling like a dumbass
All ya gotta do is adapt by learning to use your boko bar
Man, I'm playing fighting games and I do a move that leaves me wide open to see if they punish me. They do, and I tell myself "Awesome, don't do that move too often". I then proceed to do that move a million times. God, I'm an idiot
Cody has a conversion combo from criminal upper FADC which starts with an unplinkable* 1 frame link followed by two more 1 frame links. I've only landed it once against my friend in an online set and he gave me props which made me feel like a king. He was a Yun player though so he mauled me right back. ._.
* I know select plink is a thing but my stick had its select+start buttons on the side so it was functionally impracticable to do.
Yeah the lp into mp into cr hp right? Love that combo. I'm still only 50/50 with it offline (outside of training mode). I hit the mp into ultra 2 ONCE online in ranked and they rage quit before the Ultra ended.
at the last 3s montly i had, straight up popped off on the two round winning gigas i pulled. felt so sick
Ryu without gloves is cursed
I fought an arbiter ditto in KI today (im very new im in the bottom of bronze) and the first match he overwhelmed me with offense and I kept mashing on wakeup. Next game we got matched up again and I played more defensively and I whooped him. It felt so good
I may lose a lot during games but baiting and punishing DPs are always satisfying.
Man, feeling like a genius for hitting an anti-air is so relatable. I love that feeling.
I wish I had a chair with wheels now.
A day ago I did the sickest read in evading a raw lvl 3 then punishing with my own
I got so hyped I woke up ppl sleeping in my house
damn i dont remember feeling good about doing anything lately. Even winning doesnt feel good anymore, I remember being happy landing an anti-air and now I cant even make myself go and practice something cause whats the point, i still wont feel satisfied. Gotta take a break probably
Start exercising bro, make your body and brain feel good first and foremost
dang this video is good
I swear to god I read "I want you to poop yourself"
so is one of his sleeves just shorter than the other
I think it was Brian_F that said to get out of bronze you should just learn to anti-air. Worked out for me.
I remember that Pyrolee video! XD
Just recently I got beat by a Paul 3 or 4 times, after that I finished my download and 3-0'd the next 2 matches.
does anyone here have the MK shiva stomps video link?
I had a similar situation against a Laura who kept tagging me with her overhead kick at the end of block strings. It felt so good when I figured it out and was able to react to it and get a free full combo every time I blocked it.
Edit: I just remembered that I covered that match in a video if anyone's interested. ruclips.net/video/0UsOUxBYg3A/видео.html
tell that to all the extinct animals.😹
Is there a such thing as subconscious/autopilot adaptation?
When i play KOF sometimes i encounter someone who i had trouble and lost the first match, i am not consciously sure of what adjustments to make, in fact i didn't have any ideas, but then i end up steamrolling this guys team for 6 matches straight with 1 or 2 characters after that, like it suddenly feels easier, but i didn't feel like i had to stop to think or something because i didn't know exactly what to do to begin with, does anybody know why this is and have you ever experienced the same thing?
Why did you not use G for that thumbnail....
Wow,First
I'll take this opportunity to say thanks for all this video's,not like they are actually helping me bcuz,me, but at least They are interesting (:
That's cool and all but where my Hollow Knight at?