Erratum (typos and errors): 12:01 Should say "Save Menu background music" 18:02 and 18:30 I swapped "Sickness unto Foolish Dead" with "Rain of Brass Petals" 21:57 & 31:13 - It should say "Silent Hill 1" 24:47 The song and the sample were swapped 37:51 I should have mentioned that, in fact, the sample itself comes from the song "Teardrop" by Massive Attack, so then it was included in the sample library.
I feel like it's almost fitting that the soundtrack of Silent Hill would be composed of so many samples. It's sort of like a broken radio picking up random bits of noise from every channel to create a new sound, or the town more literally drawing from imagery and ideas buried in the subconscious to form its monsters and environments. It's an ambience of cobbled together sounds you may have heard in some other media before, but so distorted and reshaped in a new context, you may not even recognize it. It's strange and unsettling, but not entirely alien; it's drawing from the collective human experience. I'm not saying that was necessarily the reason it was done this way, but it really works for Silent Hill.
For those disappointed by the amount of sampling, remember Akira Yamaoka had to produce all this for a game on a tight deadline. Not only did he write and compose all the music, he was the overall sound designer. To expect him to do all that as well as create samples from scratch just isn't humanly possible. On this video itself . . . wow. I've recorded several song covers from the Silent Hill games for my channel. I sonically deep-dived into all the tracks I did to reproduce sounds that capture the vibe of the original recordings. As my covers are more guitar-centric, it involved some creativity on my part using mostly guitar effects. I'm glad I didn't catch this video before I started doing these covers (which this was produced after most of my covers). It would have been tempting to go right to the source and use the same samples Akira did for all the non-guitar stuff.
@@at0micl0bster i would rephrase that because some samples are just pitched down or straight up at its original octave. It's better to say that he picked the RIGHT samples for the project. Now that takes skills.
Most people who are "disappointed" have no understanding of music production and how samples might be used. Samples themselves do not produce the music.
Hip Hop at it's core, was revolutionary because it used 2 bar break beats *as* an instrument, for a new piece of music. Think about the feedback delays as a sort of audio fog, using that sample, as a modulatable midi controlled instrument, is like a fractal of creativity in terms of new dimensions to explore. So I think his music was revolutionary as well. Because he used an extremely limited library and was able to create that using really authentic samples.
The Day of Night is one of the most beautiful peices of ambient music i’ve ever heard. hearing it slowed makes it even better. i love how silent hill ambient music became an entire sub genre on youtube. it’s amazing for helping me relax and sleep .
I thought I was the only one who used it to relax. I used to listen to a lot of Silent Hill soundtrack music to draw when I was feeling artistic back before I had adult responsibilities. lol You would think that it would creep people out to the point of not wanting to listen to the soundtrack but for many of us fans of Akira Yamaoka it's the perfect music to chill out to.
tip for sounddesigners: you can do SAME sounds with sampling chords!, pitch Loops, distortion, filter... You don´t need this samples, and you don´t need Omnisphere!
Huh...everyone always said Akira used a dental drill to get that nauseating high-pitched sound in "My Heaven", but it turns out it was just radio noises from a sample album, pretty interesting.
IKR, I always wondered from where people got that information, I don't remember reading that Akira said that. What I do remember is that people said Akira made the industrial sounds hitting and smashing things in his kitchen, which I doubt he really did.
@@AvithOrtega Im sure I'd read that it was a dentists drill somewhere so I looked into it, the Silent Hill Wiki is the culprit, lol. silenthill.fandom.com/wiki/My_Heaven I had heard about the kitchen stuff too, but I agree it seems more likely he'd just use samples.
Index (BTW, the video has English and Spanish captions, activate them next to the video settings): Intro: 0:00 White Noiz Pad: 2:23 Harmonics: 6:51 Pads: 10:23 Pads in Electronic music: 14:46 Unaltered samples: 16:27 Altered samples: 19:54 Beats: 26:21 Sample licence: 32:57 Bonus: 34:57 Credits: 38:41
Thank you so much for this video! Lots of people that analyze Yamaokas music for Silent Hill are always quick to say that it is inspired by Industrial but no one ever talks about how Yamaoka is a fan of Detroit Techno where those types of chords are a staple of that sound. Finally someone gets it
Thank you for this incredible video! I love Akira's work (in fact, SH 2 OST is my favourite album of all time) and I also love sampling: learning how he even used stock samples from programs and VSTs to make such emblematic music is astonishing! I've recently started to produce my own music, but I still have A LOT to learn: this kind of videos that show how the artists work in order to create their craft are truly a blessing!
This video is something phenomenal!!! The analysis of each sample and technique used by Akira in his tracks is very detailed and well done, I love Akira's atmospheres so much and this video literally kept me glued to the screen till late night. As an ambient composer + silent hill super fan I couldn't ask for anything better, really. @Avith Ortega Thank you SOOO much for this video, you did an amazing job!!! 👍👍👍
I never realized you could do so much with samples ... tbh it just gets me to respect akira yamaoka's work even more. Some of these samples seem to come straight from hell and Yamaoka somehow manages to make them sound even more diabolical! I'm not sure how you managed to tell which samples he was using seeing as they are often so well blended in! I have to agree with others you deserve so much recognition for the amount of effort you put into this video! Great work.
One thing that shocked me is how it was found out just some years ago on the silent hill forum thread that you referenced: The mandolin in the first game’s theme/intro too was sampled! Apparently a patch called “mandotrem” or “mandolin tremolo” in Spectrasonics Hans Zimmer Guitars Vol. 2. This is amusing to me because I was transcribing some themes and got worried about getting the positioning right on the mandolin (many notes can be played at the same pitch in different places on stringed instruments). I suppose it’s the same method used for the mandolin sounds in both the SH2 original and remake… Makes sense now why tracks like Black Fairy were kept as 2001 versions for the 2024 remake and not redone like most other themes. Akira probably either couldn’t recreate them if he had no access to these old sample libraries anymore, or maybe there was no point in remaking them to sound practically identical from the same sources? Something properly orchestrated like Theme Of Laura is a no-brainer to re-record and/or arrange from scratch. Many thanks for all the research and demonstrations! -Nik
Thank you! This is outstanding and such a great look behind the scenes of the production of Yamaoka's music. At first I was a little let down to learn that he used so many samples, but then I realized how much work it takes to produce all those elements (especially when Persing said he came back and listened through seven-hour experimental tapes to find what eventually became Distorted Reality). Plus he changed them and added so many more layers. I'm a bigger fan now.
One question: during the Beats chapter, all the loops you included in the video have a beeping sound in them. Is that just something that's included in demo files before you purchase the license?
That's how I felt about it it at first, but now I appreciate and undertand why it is like that, and also admire the work that every individual put in the creation of the things involved into a final product. Answering your question: the beep sound is just to overlay something above the loop because in the terms of use of some sample libraries they dont allow to put a single loop without any other sound at the same time.
I've known you from Spotify, listened to a playlist containing "music inspired by Silent Hill" and there was some tracks you've made. But I didn't know you've actually done an analysis of Yamaoka's tracks, so thank you for making this video! Additionally, I think "Sedation" was also used in that music that plays before meeting Angela for the first time in Silent Hill 2.
I always wondered how much of Yamaoka's work on the soundtrack was a straight up sample without alterations. I'm no music expert but I could have sworn I heard some beats in other media. Excellent effort putting these samples in one video like this. Romersa as the chanting voice was a surprise!
You have changed my outlook on what it means to create music, sound design is just as integral with sampling being totally ok to do from many available libraries. Combining existing things with new elements to arrive at a new place.
It must have taken ages to do the research and find the samples. I know how daunting a task it can be looking for one sample, but this is excellent work. Thanks for shedding some light on this!
Thanks to you for being there all this time! And sure, more music is on the way, probably in a different way this time, I hope to give more details soon ;)
I can't believe this video doesn't have more attention! You did so much research and it really shows! I greatly appreciate this! It's so wonderful to learn more about how Silent Hill music was created and hear your analysis of it. Seriously, thank you so much for making this video! :D
9:20 I have goosebumps every time that I hear this song. It’s just perfect 👌🏻. What an amazing video you have here my friend, I’m glad that I could find it 👏🏻👏🏻👏🏻👏🏻.
Fantastic fantastic video! I think I found the sample used in silent hill 2 when you press circle to go back on the menu. It is in the Zero-G's "Tremors Drum and Bass" library. Inside "Keyboards" it's called "Eightball riff"
The 'Otherworld Transition' in Silent Hill 3 is actually titled 'RAVISH' from the 'Things That Go Bump In The Night Vol. 2' CD by Big Fish Audio. It's found on Disc 2. Great video btw!
I searched so long for something like this. I already got the samples but this still helped me a lot to create the classic silent hill vibe. thank you.
Just found this video through your link on reddit! I'm researching for an essay about silent hill 2s sound design and you saved my life :)) thank you king
Bro, it made me smile seeing your name on this. You can hear the love of Yamaoka's work in your work and you've helped so many people discover my take on the Silent Hill vibes. Thank you, truly. This was a joy to watch.
I also wanted to mention that the "Is That The Door" sample was also used in a song called "Ocean", along with another sample called "Futile" from the "Distorted Reality 2" sample library used in a song called "Dreamsleep". both songs are by a duo called Collide!
I would never expect to see such a huge and detailed essay on the origins of Silent Hill soundtrack. What an amazing work! Thank you for sharing your knowledge with us!
Wow, I am a huge fan of akira yamaoka, Eric persing, and silent hill. I had no idea there was this connection between spectrasonics and akira yamaoka. Seriously a fantastic video man you’ve got a subscription from me
DUDE, F** YOU THATS THE BEST VIDEO I'VE SEEN IN A GREAT WHILE. Like i was looking for that content, especially about SH music, but i've never found anything good enough until now!!
Not only am I a fan of Akira's work, but as of late, I've really been a fan of your work as a musician. It helps me sleep and really fits the atmosphere. But this video was great. Thanks.
I'm not convinced by the argument that he cheated in some way by using sample packs. Firstly, and my fanboying aside, he's a professional with a deadline using the best tools he had available for the sake of expedience. Secondly, we draw arbitrary lines in "cheating" should we go down that route. Is anyone remixing a song "cheating" and to what degree? Is anyone using or altering the stock patches on a synthesizer "cheating" in the same way and if not, why not? Same question for ROMplers directly, or even a Mellotron.
I got to know this man for his work on Spotify, never I thought a music creator would have such an amazing video, I hope to hear more amazing music from you even if you haven't been active for 2 months, I love your work a lot
Thanks a lot for this man. You did a really good job deconstructing Yamaoka's methods and sourcing the samples. The SOS article was also a really good find.
@AvithOrtega Man you did an excellent job with this video. As a huge fan of SH2, mostly because the soundscapes too, I watch a lot of analysis and video on the Silent Hill games, and this one is pure gold. I would like to say thank you. Excellent job !
Although he used samples. Every scene in the game series is perfect with the music. It's brilliant and no one else then Akira could do that. He is the master of sounds.
One od the greatest analysis i saw on the internet. And now i I wonder what sample was used in ending amience in finał cutscene in "Born from a wish" from sh2. When Maria was deciding about her suicide.
Thanks for the comment! And in that scene when Maria is placing the revolver in her head Yamaoka used the samples "Sleep Cycle 1" and 2, they come from Bizarre Guitar sample library, in the final scene the sample was "Heartland".
I have been a fan of akira's work for years and always got so upset when my more music-savy friends called him a "hack" because of his extensive use of unaldetered samples. Like, my gosh, there's still so much work involved - specially considering he was both sound designer and composer of the whole series. Thank you so much for such a well-researched, in-depth and throughoutly sourced video on the subject. Also, on a weird tangent: love your accent!
37:01 I've listened to this track so many times, I feel ashamed not recognizing this sample. Thanks for the video! You really put a lot of effort into this!
I recently discovered about distorted reality.... and finally someone got the source of when and who made it. I'm surprised its by the guy who is a the founder of spectrasonics. Their product is really top notch. I shouldnt be surprised about it but I am.
Also, not a sample exactly, but I'm pretty sure the echoing offbeat claps in "Heaven's Night" and "Underground Dawn - Never Come" were modeled after some in the intro to the 1984 pop song "Plastic Love" by Mariya Takeuchi. (It became a YT recommendation + a source of several Western mashups, since its apparent use in ‘JoJo's Bizarre Adventure.’)
What an amazing in depth video.. and well produced.. showing the samples and songs and even analysed the notes of the silent hill white noiz pad.. and showing some Eric Persing facts.. very nice video.. Also the sample you mention @36:03 is also used in the Parasite Eve 2 opening.. literally the sample is the first thing you hear lol.
This was really well done. I have one of those Copy form ps1! And still love those sh games.. due can listen to the sound track all the time.. also very helpful info and it’s true about the distortion track!.
Erratum (typos and errors):
12:01 Should say "Save Menu background music"
18:02 and 18:30 I swapped "Sickness unto Foolish Dead" with "Rain of Brass Petals"
21:57 & 31:13 - It should say "Silent Hill 1"
24:47 The song and the sample were swapped
37:51 I should have mentioned that, in fact, the sample itself comes from the song "Teardrop" by Massive Attack, so then it was included in the sample library.
I feel like it's almost fitting that the soundtrack of Silent Hill would be composed of so many samples. It's sort of like a broken radio picking up random bits of noise from every channel to create a new sound, or the town more literally drawing from imagery and ideas buried in the subconscious to form its monsters and environments. It's an ambience of cobbled together sounds you may have heard in some other media before, but so distorted and reshaped in a new context, you may not even recognize it. It's strange and unsettling, but not entirely alien; it's drawing from the collective human experience. I'm not saying that was necessarily the reason it was done this way, but it really works for Silent Hill.
this is so astute it makes me want to cry
This comment describes it really well. That’s all I can say really.
Making whole the fabric of society
Collective consciousness controlled as you will see
For those disappointed by the amount of sampling, remember Akira Yamaoka had to produce all this for a game on a tight deadline. Not only did he write and compose all the music, he was the overall sound designer. To expect him to do all that as well as create samples from scratch just isn't humanly possible.
On this video itself . . . wow. I've recorded several song covers from the Silent Hill games for my channel. I sonically deep-dived into all the tracks I did to reproduce sounds that capture the vibe of the original recordings. As my covers are more guitar-centric, it involved some creativity on my part using mostly guitar effects. I'm glad I didn't catch this video before I started doing these covers (which this was produced after most of my covers). It would have been tempting to go right to the source and use the same samples Akira did for all the non-guitar stuff.
Nothing wrong with sampling, he took them and made them his own
@@at0micl0bster absolutely
@@at0micl0bster i would rephrase that because some samples are just pitched down or straight up at its original octave. It's better to say that he picked the RIGHT samples for the project. Now that takes skills.
Most people who are "disappointed" have no understanding of music production and how samples might be used. Samples themselves do not produce the music.
Hip Hop at it's core, was revolutionary because it used 2 bar break beats *as* an instrument, for a new piece of music. Think about the feedback delays as a sort of audio fog, using that sample, as a modulatable midi controlled instrument, is like a fractal of creativity in terms of new dimensions to explore. So I think his music was revolutionary as well. Because he used an extremely limited library and was able to create that using really authentic samples.
I have literally never seen anyone put so much work into a video than this guy right here
Silent hill is a masterpiece
Have you seen Key and Peele?
@beef business Yes, but he put the effort to compile all this into video, right? You did not do it, neither am I.
He also composes his own music too, similar to Yamaoka’s style.
Man’s got an extremely helpful form of autism
For any producers out there, omnisphere has these sounds :)
The Day of Night is one of the most beautiful peices of ambient music i’ve ever heard. hearing it slowed makes it even better. i love how silent hill ambient music became an entire sub genre on youtube. it’s amazing for helping me relax and sleep .
I thought I was the only one who used it to relax. I used to listen to a lot of Silent Hill soundtrack music to draw when I was feeling artistic back before I had adult responsibilities. lol
You would think that it would creep people out to the point of not wanting to listen to the soundtrack but for many of us fans of Akira Yamaoka it's the perfect music to chill out to.
tip for sounddesigners: you can do SAME sounds with sampling chords!, pitch Loops, distortion, filter... You don´t need this samples, and you don´t need Omnisphere!
Yep! This is a classic technique used a lot of House, Jungle etc., you can do it with pretty much anything really.
This is SUCH a valuable asset to the SH community I hope you know.
Huh...everyone always said Akira used a dental drill to get that nauseating high-pitched sound in "My Heaven", but it turns out it was just radio noises from a sample album, pretty interesting.
IKR, I always wondered from where people got that information, I don't remember reading that Akira said that. What I do remember is that people said Akira made the industrial sounds hitting and smashing things in his kitchen, which I doubt he really did.
@@AvithOrtega Im sure I'd read that it was a dentists drill somewhere so I looked into it, the Silent Hill Wiki is the culprit, lol.
silenthill.fandom.com/wiki/My_Heaven
I had heard about the kitchen stuff too, but I agree it seems more likely he'd just use samples.
Thank you tremendously for this.
Index (BTW, the video has English and Spanish captions, activate them next to the video settings):
Intro: 0:00
White Noiz Pad: 2:23
Harmonics: 6:51
Pads: 10:23
Pads in Electronic music: 14:46
Unaltered samples: 16:27
Altered samples: 19:54
Beats: 26:21
Sample licence: 32:57
Bonus: 34:57
Credits: 38:41
How the fuck in the world you have only 707 subscribers?
I played Silent Hill 2 in 2002 on XBOX and over 20 years later the music lives in my head rent-free everyday haha
Holy excrement! This had WAY more detail, analysis and musical theory than i expected, also found some new dope 90's dnb because of the "pads" part.
Thank you so much
for this video! Lots of people that analyze Yamaokas music for Silent Hill are always quick to say that it is inspired by Industrial but no one ever talks about how Yamaoka is a fan of Detroit Techno where those types of chords are a staple of that sound. Finally someone gets it
Thank you for this incredible video! I love Akira's work (in fact, SH 2 OST is my favourite album of all time) and I also love sampling: learning how he even used stock samples from programs and VSTs to make such emblematic music is astonishing! I've recently started to produce my own music, but I still have A LOT to learn: this kind of videos that show how the artists work in order to create their craft are truly a blessing!
This video is something phenomenal!!!
The analysis of each sample and technique used by Akira in his tracks is very detailed and well done, I love Akira's atmospheres so much and this video literally kept me glued to the screen till late night.
As an ambient composer + silent hill super fan I couldn't ask for anything better, really.
@Avith Ortega Thank you SOOO much for this video, you did an amazing job!!! 👍👍👍
I never realized you could do so much with samples ... tbh it just gets me to respect akira yamaoka's work even more. Some of these samples seem to come straight from hell and Yamaoka somehow manages to make them sound even more diabolical! I'm not sure how you managed to tell which samples he was using seeing as they are often so well blended in! I have to agree with others you deserve so much recognition for the amount of effort you put into this video! Great work.
One thing that shocked me is how it was found out just some years ago on the silent hill forum thread that you referenced: The mandolin in the first game’s theme/intro too was sampled! Apparently a patch called “mandotrem” or “mandolin tremolo” in Spectrasonics Hans Zimmer Guitars Vol. 2.
This is amusing to me because I was transcribing some themes and got worried about getting the positioning right on the mandolin (many notes can be played at the same pitch in different places on stringed instruments). I suppose it’s the same method used for the mandolin sounds in both the SH2 original and remake…
Makes sense now why tracks like Black Fairy were kept as 2001 versions for the 2024 remake and not redone like most other themes. Akira probably either couldn’t recreate them if he had no access to these old sample libraries anymore, or maybe there was no point in remaking them to sound practically identical from the same sources? Something properly orchestrated like Theme Of Laura is a no-brainer to re-record and/or arrange from scratch.
Many thanks for all the research and demonstrations! -Nik
Akira Yamaoka legit my fav producer so many thanks to you.
Thank you! This is outstanding and such a great look behind the scenes of the production of Yamaoka's music. At first I was a little let down to learn that he used so many samples, but then I realized how much work it takes to produce all those elements (especially when Persing said he came back and listened through seven-hour experimental tapes to find what eventually became Distorted Reality). Plus he changed them and added so many more layers. I'm a bigger fan now.
One question: during the Beats chapter, all the loops you included in the video have a beeping sound in them. Is that just something that's included in demo files before you purchase the license?
That's how I felt about it it at first, but now I appreciate and undertand why it is like that, and also admire the work that every individual put in the creation of the things involved into a final product.
Answering your question: the beep sound is just to overlay something above the loop because in the terms of use of some sample libraries they dont allow to put a single loop without any other sound at the same time.
I've known you from Spotify, listened to a playlist containing "music inspired by Silent Hill" and there was some tracks you've made.
But I didn't know you've actually done an analysis of Yamaoka's tracks, so thank you for making this video!
Additionally, I think "Sedation" was also used in that music that plays before meeting Angela for the first time in Silent Hill 2.
I always wondered how much of Yamaoka's work on the soundtrack was a straight up sample without alterations. I'm no music expert but I could have sworn I heard some beats in other media. Excellent effort putting these samples in one video like this. Romersa as the chanting voice was a surprise!
You have changed my outlook on what it means to create music, sound design is just as integral with sampling being totally ok to do from many available libraries. Combining existing things with new elements to arrive at a new place.
OSTs for Silent Hill 1 - 3 were sick.
It must have taken ages to do the research and find the samples. I know how daunting a task it can be looking for one sample, but this is excellent work. Thanks for shedding some light on this!
Excellent. Thanks for this.
Again, hoping to hear some more music from you when possible.
Thanks to you for being there all this time! And sure, more music is on the way, probably in a different way this time, I hope to give more details soon ;)
Silent Hill 1 had the most frightening and compelling OST in horror history.
Your music has been recommended to me on Spotify. I like your covers!
I can't believe this video doesn't have more attention! You did so much research and it really shows! I greatly appreciate this! It's so wonderful to learn more about how Silent Hill music was created and hear your analysis of it. Seriously, thank you so much for making this video! :D
We all must feel lucky for being born in this generation and having knowing silent hill...
9:20 I have goosebumps every time that I hear this song. It’s just perfect 👌🏻. What an amazing video you have here my friend, I’m glad that I could find it 👏🏻👏🏻👏🏻👏🏻.
Fantastic fantastic video! I think I found the sample used in silent hill 2 when you press circle to go back on the menu. It is in the Zero-G's "Tremors Drum and Bass" library. Inside "Keyboards" it's called "Eightball riff"
Interesting, thanks for the contribution, and also thanks for your comment!
The 'Otherworld Transition' in Silent Hill 3 is actually titled 'RAVISH' from the 'Things That Go Bump In The Night Vol. 2' CD by Big Fish Audio. It's found on Disc 2.
Great video btw!
Thanks, and you are right! I confused the sample since they sound very similar and they come from the same company, thanks for mentioning it.
This is literally one of my favorite videos here on youtube. Thanks a lot!! :)
I searched so long for something like this. I already got the samples but this still helped me a lot to create the classic silent hill vibe. thank you.
Oh my god, this is such a fantastic resource. Thank you so much for this
Thank you for creating this.
i listen to the Silent Hill 2 Soundtrack pretty much every day.
since i was 12. i am now 28
Just found this video through your link on reddit! I'm researching for an essay about silent hill 2s sound design and you saved my life :)) thank you king
I want both Spectrasonics: Distorted Reality 1, Bizarre Guitar, and David Torns: Pandora’s Toolbox album covers on a shirt lol 😂
imma need the tracklist for this video the song selection is crazy.
Bro, it made me smile seeing your name on this. You can hear the love of Yamaoka's work in your work and you've helped so many people discover my take on the Silent Hill vibes. Thank you, truly. This was a joy to watch.
Thanks man, your song is great so I had to include it in it, glad to know it is also helping you
I also wanted to mention that the "Is That The Door" sample was also used in a song called "Ocean", along with another sample called "Futile" from the "Distorted Reality 2" sample library used in a song called "Dreamsleep". both songs are by a duo called Collide!
I think I said the word "called" too much, lol 💀
I would never expect to see such a huge and detailed essay on the origins of Silent Hill soundtrack. What an amazing work! Thank you for sharing your knowledge with us!
I've already seen the video twice, but I keep coming back every year, or half-year, because it was such an interesting video.
Wow had omnisphere all this time and had no idea the samples for sh where in there.
Wow, I am a huge fan of akira yamaoka, Eric persing, and silent hill. I had no idea there was this connection between spectrasonics and akira yamaoka. Seriously a fantastic video man you’ve got a subscription from me
Absolute banger of a video, recently stumbled on your Spotify profile and I'm amazed by the feelings you can portraiy with your music, keep it up!
I've never played Silent Hill but I love the soundtrack and seeing how it's done !
The most important thing in any music that it's listenable and memorable
DUDE, F** YOU THATS THE BEST VIDEO I'VE SEEN IN A GREAT WHILE. Like i was looking for that content, especially about SH music, but i've never found anything good enough until now!!
Not only am I a fan of Akira's work, but as of late, I've really been a fan of your work as a musician. It helps me sleep and really fits the atmosphere. But this video was great. Thanks.
I'm not convinced by the argument that he cheated in some way by using sample packs. Firstly, and my fanboying aside, he's a professional with a deadline using the best tools he had available for the sake of expedience. Secondly, we draw arbitrary lines in "cheating" should we go down that route. Is anyone remixing a song "cheating" and to what degree? Is anyone using or altering the stock patches on a synthesizer "cheating" in the same way and if not, why not? Same question for ROMplers directly, or even a Mellotron.
When I searched this up I didn't think I'd get any results, let alone a whole channel dedicated to this style, I hope I can learn from you a bit haha!
This video is a hidden gem!!!! Speechless!!!
I cannot believe such a video has been around this long. Very nice!
I got to know this man for his work on Spotify, never I thought a music creator would have such an amazing video, I hope to hear more amazing music from you even if you haven't been active for 2 months, I love your work a lot
Thanks for this bro i was wondering how this great producer made such masterpieces on sh2
Thanks a lot for this man. You did a really good job deconstructing Yamaoka's methods and sourcing the samples. The SOS article was also a really good find.
inspiring, i keep coming back to this when i have a creative block
Incredible work!! Thanks a lot for this!!
@AvithOrtega Man you did an excellent job with this video. As a huge fan of SH2, mostly because the soundscapes too, I watch a lot of analysis and video on the Silent Hill games, and this one is pure gold. I would like to say thank you. Excellent job !
I was looking for inspiration and this is perfect por anyone that loves sampling!
Thanks for taking the time & energy to make this!!
This is incredible, thank you for doing this!
Although he used samples. Every scene in the game series is perfect with the music. It's brilliant and no one else then Akira could do that. He is the master of sounds.
It is so cool to see the source of a lot of these sounds
One od the greatest analysis i saw on the internet. And now i I wonder what sample was used in ending amience in finał cutscene in "Born from a wish" from sh2. When Maria was deciding about her suicide.
Thanks for the comment! And in that scene when Maria is placing the revolver in her head Yamaoka used the samples "Sleep Cycle 1" and 2, they come from Bizarre Guitar sample library, in the final scene the sample was "Heartland".
I have been a fan of akira's work for years and always got so upset when my more music-savy friends called him a "hack" because of his extensive use of unaldetered samples. Like, my gosh, there's still so much work involved - specially considering he was both sound designer and composer of the whole series.
Thank you so much for such a well-researched, in-depth and throughoutly sourced video on the subject.
Also, on a weird tangent: love your accent!
Thank you for making such an insightful video into the music of Silent Hill! It's so cool to hear some of the original samples
Excelente video y gran trabajo al buscar los pads en los cuales se basó Akira Yamaoka, eres grande te ganaste un suscriptor más.
Bro youre legend, I cant imagine how much time you spent gathering all the info...
MASTERPIECE content of such a Masterpiece game
Great dissection of Yamaoka's works, thanks for the video!
Would be badass if you made a similar video covering Yamaokas involvement with the Shin Contra (Contra Shattered Soldier) OST.
Just goes to show that omnisphere is a god of a vst
Wow, your video is pure gold. Thank you so much for your work !
This is a really great and interesting video. Thank you so much for making it.
Amazing, incredible video. You're the besttttt
As a native to Philadelphia, PA (look it up) - trust me, your English is better than most.
gracias por el video JEFE
This video is amazing. Plz keep up the amazing work!
Amazing video, really really appreciated.
It really inspired me a few months ago.
Much love man.
28:48 I swear this sample was used in halo somewhere. Martin O'Donnell had to have used this.
37:01 I've listened to this track so many times, I feel ashamed not recognizing this sample. Thanks for the video! You really put a lot of effort into this!
I think Eric Persing deserves at least half of the credit for the music of Silent Hill 2
Hands down one of the best analysis i've ever seen in my life!
Thanks a lot for this video. I always wanted to know how Silent Hill music was made. I admire Akira Yamaoka's work.
This is somehow both soul crushing and inspiring at the same time
It's fantastic, man! Thank you! You've done a tremendous job! How much did you spend on it and why so few views? It's unfair.
Greetings from Russia!
Thank you! It took me weeks to make it, and I guess is because very few people knows about my channel, because I tried to share it in some places.
I recently discovered about distorted reality.... and finally someone got the source of when and who made it. I'm surprised its by the guy who is a the founder of spectrasonics. Their product is really top notch. I shouldnt be surprised about it but I am.
Also, not a sample exactly, but I'm pretty sure the echoing offbeat claps in "Heaven's Night" and "Underground Dawn - Never Come" were modeled after some in the intro to the 1984 pop song "Plastic Love" by Mariya Takeuchi. (It became a YT recommendation + a source of several Western mashups, since its apparent use in ‘JoJo's Bizarre Adventure.’)
You answered so many questions I had for years! Thanks very much
22:27 - I recently watched the turkish horror movie "Siccin", and was really surprised to hear this one mixed in all over the entire soundtrack.
What an amazing in depth video.. and well produced.. showing the samples and songs and even analysed the notes of the silent hill white noiz pad.. and showing some Eric Persing facts.. very nice video.. Also the sample you mention @36:03 is also used in the Parasite Eve 2 opening.. literally the sample is the first thing you hear lol.
Thank you a lot for the dedication of this video! It was really awesome to watch
Incredibly fucking useful video. Well done. Thank you. I'll be coming back to this video many times
Fantastic video! Crazy detailed with everything...tho I did think he was saying jamoca, before I caught it was yamaoka
37:24 sounds like the end to the tear drop from massive attack
This video was so mind blowing to me, thanks for the great content
This was really well done. I have one of those Copy form ps1! And still love those sh games.. due can listen to the sound track all the time.. also very helpful info and it’s true about the distortion track!.
Incredible video! It made my day thankyou so much