Hit the LIKE BUTTON if you are excited for this massive Switch 2 info update. This was a crazy way to start 2025, but a good one. Samsung made the RTX 3050 mobile GPU on 8nm, but an entire custom Nvidia SOC for Switch 2 would have the CPU in it as well, and Samsung also makes 4nm/5nm chips. BTW, even if 8nm, Switch 2 Docked performance will be awesome (as I've been saying for all of 2024). The only thing this leak shows some proof of is that it's a Samsung SOC, but not the chip size. Also this seems like the first time (that I can recall) Nintendo basically saying DLSS (AI upscaling with Neural Networks) is something they are patenting up to 4K (and even beyond 4K). They had the upscaling patent before, but they never listed all the resolutions so detailed before for what they could output to. Definitely looks like a major Switch 2 feature. Recently, Devs said they are excited for Switch 2, saying it will get most AAA games ported over. That's what people should be focusing on. I’d say it’s 100% ok to be excited for Switch 2 guys. Hype on!
DLSS belongs to Nvidia. Nintendo can not patent it. They can either use it or create another method. Makes no sense to even bother. Just use DLSS. Or did Nintendo skimp, and bit include Tensor cores, etc. Wouldn't be surprised.
this is just nintendo fan cope the switch 2 is outdated by todays standards and with the price of a steam deck I'm not sure how most people are going to buy it without looking like complete fools it's going to release at a price where similar handhelds will literally emulate it better than it can perform natively around the same price get the clown makeup ready
Apple sold more then 200 million iphone , 50 million iPad more than 20 million Mac why bothered developing games on console than barely hit 15 million each year ? Wasting resources and times .
@@harleysteele7025 What are you talking about? The same critique was for the OG Switch yet it still selling great. Also look at Sony and Microsoft and the mess they brought within gaming. Sony with its Intergalactic prefering id-politics over appealing to what gamers, male and female generally like. Releasing a PS5 pro without even having used the PS5 optimally yet. Nintendo isnt the one screwing the game industry right now. Its the other 2 and those AAA developers with their lay'off everywhere.
Thanks. I'm trying, but also I think some people jump the gun and don't take a breath first before trying to make a video, just being first to make a video doesn't mean much if you don't have very meaningful or helpful info.
They could possibly introduce a 4nm version for a mid cycle console refresh akin to an OLED model. They could use the added benefits of 4nm to maintain the same level of performance of 8nm while now offering a doubling of battery life plus OLED screen.
The 4nm vs 8nm discussion (even some 5nm) has been very interesting. The good news is, based on the information we do know (Cuda cores and Power Draw/TDP) it's looking good for Switch 2 in terms of graphical performance either way. Good stuff.
@@omegawii You act like they're going to do the same thing with the Switch 1.... Plastic screen then upgrade it to OLED. It's going to have OLED from the start 🤦
@@Moon_Presencewe certainly hope so. Some reports claimed 3-4 sku’s of switch 2 at launch. Could be 4 colors…. Could be white, black, white OLED, black OLED. OLED costing a premium.
@@Moon_Presence OLED screens are expensive. I have my doubts Switch 2 will launch with OLED if it prevents Nintendo from selling it at the price they'd like
Very unlikely 4nm is very expensive. Nintendo wants to make profit off their machines not a loss. If the machine is $400, the budget to make one is probably $200 while the rest used to cover packaging, marketing etc
i wouldnt worry too much since the soc's built to be efficient, even if clocked aggressively low. even in 5w range, gpu will be fed enough power to be on par with steamdeck
My hopes are pretty high for an aggressive underclock, so that some thermal pads and mods could mean better performance with standard or even overclocks down the line. ☠️☠️☠️
Same here. I can't wait to play GOTY Astro Bot on the Switch 2. I have been waiting to play Palworld on the go as well. Hopefully they release RDR2 on the Switch 2 so I can finally buy 1 💯
I feel like the blurriness and artifacts of DLSS would look even more noticeable for 1080p gaming. I just hope it's not used as a crutch for everything and that Nintendo at least still bothers to try and optimize their games.
Nope. I’ve used dlss quality at 1080p and it looks better than native. FSR is what makes games absolutely unplayable unless you’re at 1440p or higher. I’ve got an intel/Nvidia pc and and all AMD based one. And also upscaling will most definitely be a crutch for getting AAA games to work on the switch. If new consoles have to do it theres no way the switch won’t considering they already used FSR 1 to make tears of the kingdom “playable”. Which goes to show how bad AMD’s upscaler really is
@@PuddingTaToRnAtOr youre speakinng out of your ass. Replace some files in anygame You want fsr 3.1. u don't need more than 5 mins and 2 braincells to do it. Also dlss on 1080p looks noricable inferior.
@@Acidblack027 DLSS is more of a tool, often to conceal poor development. If 10-year-old games look only slightly worse than current titles, and do not even require a third of the computing power, then something is very wrong with the studios that develop the games. Studios neglect efficient design, efficient methods and optimization. In particular, the massive use of people without much game development experience leads to enormous problems. Mesh optimization, shader optimization, baking, etc. are essential for performance.
The leaks have gotten pretty ridiculous at this point. We're gonna know everything about the Switch 2 before Nintendo officially shows it off. The next leak is probably gonna be some developer sitting in a dark room turning on the Switch 2 system then pointing the camera to the TV screen to show the actual Switch 2 logo appearing before the home screen comes into view lol
I’ve been complaining about the same issue. Luckily enough, we have zero leaks about upcoming software releases. So I’m hoping for a killer app or three on release date, release window and release year!! 2025 might be the best year for Nintendo gamers!!
honestly I just want all first party Switch games to get a resolution and framerate upgrade. Even if it's just playing the Switch docked mode on Switch 2 handheld mode I just need something because a lot of the games I bought run pretty rough especially in the later parts of the Switch lifecycle. Imagine what the Xenoblade games would look like if it was able to stretch it's legs more
Ever since Nintendo surprised everyone with them not caring about having the most powerful console with the Wii, people have acted a tad bit ridiculous before the release of a new one. The N64 and GameCube were impressively powerful for their generations, yet that didn't sell more games. They dropped out of the "hardware wars" and they've done fine. Even The Switch is still chugging along and some of the games look amazing. Just go play BoTW again, remember the hardware it's running on and remember that it was a WiiU game in reality. The Switch 2 will be plenty powerful enough for a gaming console. In fact, it's going to surprise everyone that has low expectations. Just like the WiiU and Switch did. In the console world, architecture, and optimization tools and documentation (support) can make all of the difference. Being that the architecture isn't too much different than the Switch that means that devs will have an easy time adjusting and doing their magic.
No its not fine its just fans like you have spoiled Nintendo to the point whatever they come out people still throw money at them. Zelda games cant even hit a steady 30fps its only acceptable to die hard fans. We dont expect ps5 like perfomance but a basic 30 fps also cant be reached
@@jackykwan2580 You realize that they were the first to come out with handheld consoles with the best specs right? Not only that but controllers that attatch and remove from the console. I'll admit it wasnt that much better than the WiiU but design wise and gamewise it holds up WAY better than any Ps5 game ever would. Modern game developers literally make the most low teir games in existence. Switch actually sticks to the art of video games still and almost solely thanks to them we can still enjoy good video games. In my opinion they dont even need a switch 2 yet minus consoles possibly breaking from over use after 8 years. Meanwhile my ps5 is sitting their collecting dust because the games are so shitty
I've seen articles on the internet with headlines like "The Switch 2 Might Not Be As Powerful As Expected" and then the writer brushing the system that it may "only be as powerful as a PS4 Pro". Like whut? What do these narrow-minded people expect? That the console would be as powerful as a PS5 or Series X/S? PS4-PS4 Pro was exactly what the average Switch users were expecting the Switch 2's RAW capabilities to be at. Plus the graphical fidelity gap between PS4 era games and PS5 weren't that even noticeable anyway. We've pretty much peaked during the PS4/XBone days. Also the PS4 Pro didn't have any form of modern upscaling techs like DLSS, which the Switch 2 is rumored to have. So yeah, PS4 Pro-level performance + DLSS could prove to be a wonderful combination in terms of balancing performance to battery life ratio. AND hopefully encourages more developers to think outside the box by being more effecient with the limited (but capable) resource they're eventually going to face on the less than powerful PS5 and Series X console that is the Switch 2.
I find it hard to believe Switch 2 will be PS4-Pro levels, but it likely gives similar visual fidelity through trickery to match the base model PS4. I also doubt the SoC will be a full custom chip but likely a currently made SoC with minor modifications added on.
@@OTPulse I think you’re wrong on this one, the PS4 Pro only has 8GB of DDR5, and the processor was released over 8 years ago. There has been a tremendous amount of advances in mobile devices since then, the Switch 2 will easily be more powerful than the PS4 Pro.
@@ZeroAlligator modern chips definitely are stronger than PS4-Pro but not ones that can be put in a device aimed to be profitable at $400 max. Unless you're expecting the Switch 2 to be $800+.
I mean, how else are they gonna do it on a handheld console? Like yes, there's the PSP, but that was experimental. Even Sony went with cartridges later. The only other way is that it's an all digital system and I really couldn't see the reason for that.
i guess a sense that nitendo patenting a tech that already exists under nvidia and amd as an open source thing such as dlss and fsr, is so that emulators won't be able to implement it without violating a patent.
I came to the comments specifically to say this (and did in a separate comment before seeing yours. 😅 I’ve actually heard several RUclipsrs saying it this way, including Brad Colbow…who I’d have thought would know what it means since he’s an artist and is often talking about the “color gamut” of a drawing tablet/monitor…but he ALWAYS says it wrong.
PS5 and Xbox Series X have 16gbs total. But only use 10-12gbs of ram for their games. Switch 2 will not be half their power even docked. So 10gbs is perfect for it. It will not use the same level of textures or have the same graphical fidelity as those machines.
Am I missing something? How do you know the nanometer size based on a visual chip size? 8 nanometers refers to the size of the transistors, which you can't see with your eyes.
More advanced TSMC node will also yield more chips, so per unit it doesn’t have to be much more expensive. Plus a mid generation refresh would not be necessary.
Even if 8nm (we won't know for sure until later), an Nvidia RTX 3000 series Ampere based Switch 2 is going to be amazing while docked, especially after everything we've discovered about it's SM count and TDP. I'm actually very excited for it.
@@SuperMetalDave64I think it sounds feasible, 😂specially given the huge differences between IWATA & Furukawa, that Switch 2 will simply follow switch 1 in many ways, but specifically this OLED mid gen refresh. Switch 2 drops early 2025 with a mildly disappointing screen, and significantly better than expected end results, from 8nm performance & DLSS 3.1+. But not only with usual epic 1st party software … with metric tons of epic 3rd party software. Screen is Cost effective. Decent profit per console. Early adopters are VERY HAPPY, even without 4nm battery life and OLED screen. Nintendo’s main competitors are still years behind on their mainstream competitors. When Nintendo gets word that they’re getting close, they will partially undercut any growing hype, and siphon some hype off that wave for themselves, by dropping the 4nm Switch2 OLED, likely at some point in 2026, just prior to Sony and Microsoft’s upcoming Max spec competitors.
@@thebravegallade731 yes, but depends on how desperate they are. You pay for the bad yield, chips are sold by wafer. Samsung’s yield is lower than TSMC. Samsung’ chip # per wafer * bad yield < TSMC’s chips # per wafer * higher yield . Samsung’s chip # per wafer is lower as it is determined by process node. Combined with lower yield per wafer, you get much less from Samsung, and it has to be so much cheaper in order for them to make sense, since TSMC’s node comes with other benefits, better power consumption at lower wattage, no need to redesign motherboard for a mid generation refresh other other components will need tinkering (this saves money). I doubt going with TSMC is more expensive, even if its, as long as it is too much more expensive, its extra benefits will even out the cost.
There is a slight chance there will be no DLSS on Nintendo Switch 2, they will not swallow massive licencing fees and develop their own super sampling technology, very likely based on AI cores with assistance from NVidia but it is not gonna be "off-the-shelf" DLSS because the neural network took years to develop and NVidia will surely put a price on it.
@@Kekeripo but probably will be able to emulate it on steam deck 2 or whatever will be next. U know, it's not just Nintendo that advances it's technology.
@@Skorpi76 it will but not anytime soon.. it will cost more to emulated something beyond Switch because hardware progressive over the year quite stagnant.. even 30% performance uplift gonna cost you twice the price..
Oh man, so exited with the modern technologies inside Nintendo Switch 2 🤤. I don't mind 8nm or 5nm. I'm just mind all Switch 2 gameplay locked at 60fps and locked at 1080p handheld & 2K/4Kp TV in respectable graphics & battery life. That's all 👍❤
Do you think that if we put the console in docked on a 1080p screen we could have more fps? The console recognizes the screen resolution and chooses its best profiles?
So it looks to be about a 200mm² die for Switch 2. Laptop 3050 is exactly 200mm². At 8nm, it's going to have to be very cut down. Tensor will be rudimentary, just enough to enable DLSS functionally. Battery will need to be at least 8000mAh or playable duration will be terrible. You would be looking at half the Cuda core count of the laptop 3050. People talking 1080p AAA @60FPS are being ridiculous. So I would think it has to be 5nm. Otherwise performance at around the 7-10W mark for handheld on such a cut down SoC will be terrible. At any rate DLSS will be mandatory for any decent performance and duration of play. It's quite simple, there is only so much you can do with such a small amount of power. Unless Nintendo adds a larger battery and allows a better total board power for the device in handheld mode, don't expect much.
@@coffinbirth2847 Switch will turn into low-energy mode when go for handheld. Battery will be fine. When docked it will do some magic things with DLSS. Atleast this would make sense.
This channel owner doesn’t understand what the nanometer measurements are even referring to… It has literally nothing to do with the chip assembly size. They are completely separate things.
Just swapped all of my last ETH and swapped it into XAI207. Already up a little bit. Unfortunately I have some other junk staked which won’t free up for a while. Still now I am on the train!
I have a feeling Nintendo might not be using DLSS. But implementing their own AI upscaler similar to PlayStation. Reason being, they want it to be able to be used on all games as part of their SDK. I believe DLSS usage would rely on Nintendo or devs licensing Nvidia dev tools and using their AI network for each game. I don't think that would be feasible. Also the Tegra 239 does not have tensor cores.
8nm isnt the "size" of the chip its the size of the transistors. Without knowing more about the chip you can't just assume because it is smaller that it is using a 4nm lithography. There are just waaaay too many assumptions being made to come to that conclusion.
Personally I think this is very exciting! A technology like "DLSS 3.5/DLAA" (like an AI resolution interpolator) on a console is brilliant. Basically they can set the system up to adjust the DLSS "Mode" when you change output resolution. Furthermore, it looks like a custom SOC so it could have hidden features/secrets. For example the ability to run DLSS along with some sort of dynamic resolution scaling combined with frame generation. I don't know about you guys but if I can run games in Ultra Performance 4K DLSS at 60fps, tickle me happy.
The whole 8nm drama arose from the T234 chip being designed for 8 AND TSMCs higher end nodes being fought over by costumers who would likely be willing to play more than Nintendo. Nvidia has already opened up for custom SoCs so there is a decent chance the Switch SoC got a special "rework" to like 6nm or better, which Samsung could produce basically uncontested. Samsung has expertise with ARM chips, usually just not high end nodes. Its all still really mysterious if you ask me
It's been interesting discussing the 4nm vs 8nm stuff for sure, good news is, the specs that have leaked (Cuda Cores, TDP) all support that the Switch 2 will be awesome while docked. In handheld mode though? Hmmm, we'll have to wait and see what node is the final one for that. If it's 8nm, they might only get 2-3 hours of battery life while very downclocked, which also makes DLSS in Portable mode (as we talked about in today's video) extremely important.
@@SuperMetalDave64 truth be told, a smaller node would be so awesome. My release model Switch's battery life is very awkward, especially the standby power draw. But I dont see Nintendo shilling out for the high end stuff. DLSS will be important no doubt. Even when going from like 580 to 1080 it looks okay (considering the smaller screen). For bigger screens it gets better the higher the input resolution is. sub 1080 likely wont look good at a 4K screen I imagine but maybe upscaling to something and then use nearest neighbor could push them to 4K? DLSS will also massively help with power draw
Imagine a Switch 2 with two slots for 64gb cartridge. 128 gigs total or one slot for Switch 1 and the other for switch 2 or two of each. I hope it isn’t that powerful because I don’t want a movie/ long development times for exclusives.
That upscaling is NOT from Nvidia. This isn't DLSS just because it uses a neural network, like... what? We've known for a while that Nintendo were working on their own upscaling tech. It might be to give devs multiple choices OR because according to Digital Foundry, DLSS is not a free lunch especially not in a low voltage portable environment. When you say stuff like that, it really puts your whole credibility on the line.
The thing I'm worried about is the almost complete lack of rumours surrounding any new gimmick, we seem to have a more powerful switch and that's it, which would surely be the only time Nintendo is trying to play it safe. There was some brief rumour about cameras a long time ago but nothing since. That's not necessarily bad as Nintendo gave up using the I.R sensor in switch pretty early.
They should bring out 2 versions. A powerful Switch for people who play more on tv (no OLED, weaker battery), and a cheaper weaker one, who play on the go (OLED, better battery) with little price difference.
@TjaVideos Personally, I would much rather prefer this strategy. A standard & basic version that is less expensive and affordable without an OLED display. And the other variant being decked out completely with all the bells and whistles as well as an OLED display. That way, no sacrifice has to be made in terms of features/capabilities but maybe so financially. Simply save a bit more and get the upgraded version. But honestly speaking, I highly doubt there'll be 2 variants available upon release. Maybe a mid-gen refresh.
@@rodriguezkev Fair enough, but what's the point of having a successor to a PC that works just fine and plays like most modern games. If for some reason you're gonna need an even more powerful system, if anything it would be a "Steam Deck Pro" instead of a 2. 2 implies that there is a big difference, pro is the same thing but more powerful. (Then again, I don't get why someone would have to get an even more powerful but ok)
It’s go funny to me to hear so many RUclipsrs trying to say “gamut” but pronounce it “gambit”… 😂 I’ve heard several doing it, and I have to assume they’ve heard the phrase “run the gamut…” but thought it was saying “gambit”
Don't see how it could ever beat a Steam Deck, Library(+Emus), Scalability, modability. Even IF like it was a stronger device at the same price, I think its still outweighed by wat i mentioned.
@@SupremacyGamesYT if the switch 2 is close to the steam deck in power, many 3rd party devs will rush to port their games to it. So I am not worried about the library aspect of it at all
@@the_Acaman They could port every game in the world to Switch 2, but u best believe they'll be high ass msrp for years old games whereas steam keys will be same old price.
Oh man, so exited with the modern technologies inside Nintendo Switch 2 🤤. I don't mind 8nm or 5nm. I'm just mind all Switch 2 gameplay locked at 60fps and locked at 1080p handheld & 2K/4Kp TV in respectable graphics & battery life. That's all 👍❤
The majority of Switch owners have the base model (including me). The OLED also doesn't show any noticeable difference for frame rates vs any of the other Switch models ,4GB of LPDDR4X was likely chosen for the Switch OLED due to better costs per the million.
@@Will-sc3hw Switch and Switch OLED run games the exact same. The OLED is a scam, it's just paying more for the image quality tweaked, aka the colors are brighter and contrast is moved a bit.
I just need to know if it'll support 120hz, it has the hardware for it and smaller games like Mario kart, smash bros and Splatoon would be a perfect fit, plus indie games like dead cells which have had 120fps support on mobile for years.
Are you new to Nintendo? Every time they do backwards compatibility they have it so you can just put in the older systems game right into the system. Wii played GC games. Wii U played Wii games. DS could play GB and GBA games. 3DS could play DS games. That's how Nintendo always does it, Switch 2 will be using similar cartridges to the Switch it will be like the 3DS, there will be some difference on the cartridge that makes it so Switch 2 ones don't work in a Switch 1, that's all. Like how 3DS cartridges had a nub.
@@ItApproaches i'd still like to see explicit official confirmation from N - my history with N has to do with asking for that - i've been playing N games since N arcade games in the mid 80s
I don‘t think if nVidia worked on DLSS for Nintendo Nintendo would have the patent. My guess is that Nintendo developed that on their own, probably to skip the license fees from nVidia, or maybe the nVidia implementation is too powerhungry.
Of corse AAA games will run on switch 2 like they are right now on switch, i just Hope the cost won't be 360p gaming, i just want a solid stable 720p on switch 2. DLSS would be a dream come true but i just think Nintendo has order a 3/4 years old chip like in 2017 with tegraX1
The only thing that fucks me up is the lack of a SD Card slot. I mean I am the guy who actually buys his games on retail media for good reasons, and I can imagine well that Nintendo did that to circumvent Switch 2 hacking, but still.
I think those photos just don’t show any SD Card slots because it might be on a separate daughter board. I mean, noise about them using microSD Express cards as the extra storage option is there for a reason, and if they still used the older standard then a lot of games would load painfully slow.
Nice video. Not a criticism, I enjoy your insights. I tend to think prices could go higher if XAI207 rockets. But understand the logic for sandbagging estimates. My opinion is XAI207 breaks 1, perhaps reaches 10 ATH, if conditions are right. But broader forces are at play now. We’re moving into really unknown territory. And these entities are shrewd. I think there’s massive manipulation ahead. If XAI207 survives that, well, we’re likely in for a good pump.
TSMC make chips for almost all manufacturers. Nvidia, Intel, AMD, Qualcom, none of them have the domestic production capability to meet demand. They all outsource production to TSMC.
Maybe Nintendo will have an official case/battery/external storage accessory this time near launch. Battery life and storage won't be an issue in that case, though costs may.
The Switch 2 will be the first generational leap console we've seen in decades. Nintendo has been competing against the last two generations with a system no more powerful than the 7th generation (ie 360, PS3) and still manages impossible ports to it.
I think I recall Samsung announcing having some partnerships in place with TSMC regarding AI chip production a few months ago that also involved nVidia. It's not impossible that TSMC could be aiding in other chips as well. But there is always the possibility there will be a V1 and a V2 system just like the OG Switch. The V1's battery life is about half that of the V2. So if battery life does turn out to be crappy, hold out for V2.
I don't understand that first picture, the board or whatever is sticking out of the bottom. Imagining putting the back cover on the thing, there is a big chunk at the bottom that wouldn't be covered by the switch and would be sticking out....
The board itself may very well look different to this board.. I was thinking the same thing.. however it's the hardware we're interested in.. not how it looks.. yet.
It's because it's not the Switch 2 case, it's the Switch OLED case, you can see the slot for sliding the joycon at the bottom left. I guess the person who took the photo wanted to add something we can use to compare the size of the motherboard against it.
Do not be fooled, almost every GPU made by Nvidia since 2018 has been able to do 4k DLSS. How it runs and how bad it looks depends on the spec of the GPU and the aggressiveness of the DLSS setting (IE, if you’re scaling 1440p to 4k or 420p to 4K).
@@initialfd-3716 8nm to 7nm is not a "die shrink" it's a process change. 8 and 7nm don't measure anything. They're marketing terms for 8nm and 8nm EUV (extrema ultraviolet). The latter allows for higher clocks at lower power consumption but not does take up 12.5% less space in any direction because the 8 and 7 are merely marketing terms with nothing actually being measured.
@ whatever if you really wanna get technical they are all a variation of 10nm my point was if it was the Samsung 7 since it’s a compatible process is the most likely best case scenario with minimal work it would have better power efficiency cuz I don’t see Nintendo putting in the work for a true die shrink
I think NVIDIA not getting any of the previous PS Xbox SOC contracts probably focused on Nintendo giving everything they can throw on it. Now if they can cram DLSS3 on next gen switch 8nm or not that would be so good. Think Witcher3 running 540p on Switch1 getting upscaled.
Hit the LIKE BUTTON if you are excited for this massive Switch 2 info update. This was a crazy way to start 2025, but a good one. Samsung made the RTX 3050 mobile GPU on 8nm, but an entire custom Nvidia SOC for Switch 2 would have the CPU in it as well, and Samsung also makes 4nm/5nm chips. BTW, even if 8nm, Switch 2 Docked performance will be awesome (as I've been saying for all of 2024). The only thing this leak shows some proof of is that it's a Samsung SOC, but not the chip size.
Also this seems like the first time (that I can recall) Nintendo basically saying DLSS (AI upscaling with Neural Networks) is something they are patenting up to 4K (and even beyond 4K). They had the upscaling patent before, but they never listed all the resolutions so detailed before for what they could output to. Definitely looks like a major Switch 2 feature. Recently, Devs said they are excited for Switch 2, saying it will get most AAA games ported over. That's what people should be focusing on. I’d say it’s 100% ok to be excited for Switch 2 guys. Hype on!
DLSS belongs to Nvidia. Nintendo can not patent it. They can either use it or create another method. Makes no sense to even bother. Just use DLSS. Or did Nintendo skimp, and bit include Tensor cores, etc. Wouldn't be surprised.
this is just nintendo fan cope the switch 2 is outdated by todays standards and with the price of a steam deck I'm not sure how most people are going to buy it without looking like complete fools it's going to release at a price where similar handhelds will literally emulate it better than it can perform natively around the same price get the clown makeup ready
your bgm music sux
Apple sold more then 200 million iphone , 50 million iPad more than 20 million Mac why bothered developing games on console than barely hit 15 million each year ? Wasting resources and times .
@@harleysteele7025 What are you talking about?
The same critique was for the OG Switch yet it still selling great.
Also look at Sony and Microsoft and the mess they brought within gaming.
Sony with its Intergalactic prefering id-politics over appealing to what gamers, male and female generally like. Releasing a PS5 pro without even having used the PS5 optimally yet.
Nintendo isnt the one screwing the game industry right now. Its the other 2 and those AAA developers with their lay'off everywhere.
Basically been waiting on this video all day. You appear to be the only person capable of explaining these things in a way that even I can understand.
Thanks. I'm trying, but also I think some people jump the gun and don't take a breath first before trying to make a video, just being first to make a video doesn't mean much if you don't have very meaningful or helpful info.
@ Yeah. I definitely regretted firing up Twitter today.
Same
Meanwhile PC gamers are like...FINALLY 😂
this is why I cannot stand the other sources
Most of us here were waiting for you to drop your own video based on those leak and of course you didn't disappoint!
Thank you sir.
They could possibly introduce a 4nm version for a mid cycle console refresh akin to an OLED model. They could use the added benefits of 4nm to maintain the same level of performance of 8nm while now offering a doubling of battery life plus OLED screen.
The 4nm vs 8nm discussion (even some 5nm) has been very interesting. The good news is, based on the information we do know (Cuda cores and Power Draw/TDP) it's looking good for Switch 2 in terms of graphical performance either way. Good stuff.
@@omegawii You act like they're going to do the same thing with the Switch 1.... Plastic screen then upgrade it to OLED. It's going to have OLED from the start 🤦
@@Moon_Presencewe certainly hope so. Some reports claimed 3-4 sku’s of switch 2 at launch. Could be 4 colors…. Could be white, black, white OLED, black OLED.
OLED costing a premium.
@@Moon_Presence OLED screens are expensive. I have my doubts Switch 2 will launch with OLED if it prevents Nintendo from selling it at the price they'd like
Very unlikely 4nm is very expensive. Nintendo wants to make profit off their machines not a loss. If the machine is $400, the budget to make one is probably $200 while the rest used to cover packaging, marketing etc
Nintendo will definitely target battery life. I hope they don’t go crazy with an underclock
i wouldnt worry too much since the soc's built to be efficient, even if clocked aggressively low. even in 5w range, gpu will be fed enough power to be on par with steamdeck
My hopes are pretty high for an aggressive underclock, so that some thermal pads and mods could mean better performance with standard or even overclocks down the line. ☠️☠️☠️
my guy dave has been on the Switch 2 for over 8 years. You're finally about to get it right.
8 YEARS!? Bros aboutta start talking about the switch 3
@BBWahoo Probably already using the switch 3. Bo9 is going to be good.
Same here.
I can't wait to play GOTY Astro Bot on the Switch 2.
I have been waiting to play Palworld on the go as well.
Hopefully they release RDR2 on the Switch 2 so I can finally buy 1 💯
@@CasualPro86, um, what makes you think Sony will place AstroBot on a Nintendo console?
@@stripedrajang3571 Right. But I'm more interested in Palworld 😊
I feel like the blurriness and artifacts of DLSS would look even more noticeable for 1080p gaming. I just hope it's not used as a crutch for everything and that Nintendo at least still bothers to try and optimize their games.
Oot remake rtx 20fps confirmed
Nope. I’ve used dlss quality at 1080p and it looks better than native. FSR is what makes games absolutely unplayable unless you’re at 1440p or higher. I’ve got an intel/Nvidia pc and and all AMD based one. And also upscaling will most definitely be a crutch for getting AAA games to work on the switch. If new consoles have to do it theres no way the switch won’t considering they already used FSR 1 to make tears of the kingdom “playable”. Which goes to show how bad AMD’s upscaler really is
@@PuddingTaToRnAtOr youre speakinng out of your ass. Replace some files in anygame You want fsr 3.1. u don't need more than 5 mins and 2 braincells to do it.
Also dlss on 1080p looks noricable inferior.
DLSS is fantastic. Especially compared to FsR . I’m excited
@@Acidblack027
DLSS is more of a tool, often to conceal poor development.
If 10-year-old games look only slightly worse than current titles, and do not even require a third of the computing power, then something is very wrong with the studios that develop the games.
Studios neglect efficient design, efficient methods and optimization.
In particular, the massive use of people without much game development experience leads to enormous problems.
Mesh optimization, shader optimization, baking, etc. are essential for performance.
The leaks have gotten pretty ridiculous at this point. We're gonna know everything about the Switch 2 before Nintendo officially shows it off.
The next leak is probably gonna be some developer sitting in a dark room turning on the Switch 2 system then pointing the camera to the TV screen to show the actual Switch 2 logo appearing before the home screen comes into view lol
It's fine, it lessens the impact of trolls who build up the BS about handheld supercomputer levels. You can see clearly what to realistically expect.
I’ve been complaining about the same issue. Luckily enough, we have zero leaks about upcoming software releases. So I’m hoping for a killer app or three on release date, release window and release year!! 2025 might be the best year for Nintendo gamers!!
Or canceled 😂
That's what happen when the hardware has been ready for a while. I guess Big N is just working on logistics and games now (which is good).
It's called marketing
Imagine people could choose to lower settings for more battery life, or pump settings up if they have auxiliary power in form of a powerbank.
@@mh22xv so basically the steam deck which the switch 2 definitely ain’t getting.
@@Mally_02 I wouldn't be surprised if the TDP increased automatically when you plug in power.
honestly I just want all first party Switch games to get a resolution and framerate upgrade. Even if it's just playing the Switch docked mode on Switch 2 handheld mode I just need something because a lot of the games I bought run pretty rough especially in the later parts of the Switch lifecycle. Imagine what the Xenoblade games would look like if it was able to stretch it's legs more
Lets see if Nvidia forgets to remove the debug mode this time, so we can overclock older games.
@@SuperFranzs lets also hope Nintendo allows us to choose between whether we want better battery or performance in handheld as well.
@@archonthaaproducerthey would never do that
@@pandaboogus Agreed. Nintendo would either pre build it in or it wouldnt be a thing unless maybe you mod it or something.
Ever since Nintendo surprised everyone with them not caring about having the most powerful console with the Wii, people have acted a tad bit ridiculous before the release of a new one. The N64 and GameCube were impressively powerful for their generations, yet that didn't sell more games. They dropped out of the "hardware wars" and they've done fine. Even The Switch is still chugging along and some of the games look amazing. Just go play BoTW again, remember the hardware it's running on and remember that it was a WiiU game in reality.
The Switch 2 will be plenty powerful enough for a gaming console. In fact, it's going to surprise everyone that has low expectations. Just like the WiiU and Switch did. In the console world, architecture, and optimization tools and documentation (support) can make all of the difference. Being that the architecture isn't too much different than the Switch that means that devs will have an easy time adjusting and doing their magic.
No its not fine its just fans like you have spoiled Nintendo to the point whatever they come out people still throw money at them. Zelda games cant even hit a steady 30fps its only acceptable to die hard fans. We dont expect ps5 like perfomance but a basic 30 fps also cant be reached
@jackykwan2580 🙄🙄🙄
🤣🤣🤣
Dude, go outside and get some fresh air. Meet some people. Take a shower. Learn something about people.
@@jackykwan2580 Literally the only time when Botw doesn't have a stable 30 fps is in korok forest.
@jackykwan2580 i mean, i play my 3ds still sometimes we are not picky
@@jackykwan2580 You realize that they were the first to come out with handheld consoles with the best specs right? Not only that but controllers that attatch and remove from the console. I'll admit it wasnt that much better than the WiiU but design wise and gamewise it holds up WAY better than any Ps5 game ever would. Modern game developers literally make the most low teir games in existence. Switch actually sticks to the art of video games still and almost solely thanks to them we can still enjoy good video games. In my opinion they dont even need a switch 2 yet minus consoles possibly breaking from over use after 8 years. Meanwhile my ps5 is sitting their collecting dust because the games are so shitty
I've seen articles on the internet with headlines like "The Switch 2 Might Not Be As Powerful As Expected" and then the writer brushing the system that it may "only be as powerful as a PS4 Pro". Like whut? What do these narrow-minded people expect? That the console would be as powerful as a PS5 or Series X/S? PS4-PS4 Pro was exactly what the average Switch users were expecting the Switch 2's RAW capabilities to be at. Plus the graphical fidelity gap between PS4 era games and PS5 weren't that even noticeable anyway. We've pretty much peaked during the PS4/XBone days. Also the PS4 Pro didn't have any form of modern upscaling techs like DLSS, which the Switch 2 is rumored to have.
So yeah, PS4 Pro-level performance + DLSS could prove to be a wonderful combination in terms of balancing performance to battery life ratio. AND hopefully encourages more developers to think outside the box by being more effecient with the limited (but capable) resource they're eventually going to face on the less than powerful PS5 and Series X console that is the Switch 2.
I find it hard to believe Switch 2 will be PS4-Pro levels, but it likely gives similar visual fidelity through trickery to match the base model PS4. I also doubt the SoC will be a full custom chip but likely a currently made SoC with minor modifications added on.
@@OTPulse I think you’re wrong on this one, the PS4 Pro only has 8GB of DDR5, and the processor was released over 8 years ago. There has been a tremendous amount of advances in mobile devices since then, the Switch 2 will easily be more powerful than the PS4 Pro.
@@ZeroAlligator modern chips definitely are stronger than PS4-Pro but not ones that can be put in a device aimed to be profitable at $400 max. Unless you're expecting the Switch 2 to be $800+.
PS4 SPECS + DLSS is absolutely perfect for a Switch2 than can balance performance, quality, battery life and PRICE
beautifully said brother
If Nintendo dropped a 4k graphic capability that ran triple A games they would destroy all their competitors.
So the cartridge slot is not only for backwards compatibility. They plan to release Switch 2 games on cartridge, right?
I hope so 🤞
Nintendo confirmed backwards compatibility with the OG switch!
I mean, how else are they gonna do it on a handheld console?
Like yes, there's the PSP, but that was experimental. Even Sony went with cartridges later.
The only other way is that it's an all digital system and I really couldn't see the reason for that.
i guess a sense that nitendo patenting a tech that already exists under nvidia and amd as an open source thing such as dlss and fsr, is so that emulators won't be able to implement it without violating a patent.
Gamut! It's gamut, not gambit, damnit!
Who axed?
It's leviosa not leviosà
Who axed?
No he just started talking about chess in the middle of the video
This is going to be an amazing year for Nintendo and gamers
100%
Now all we need is echoes and corruption hopefully to release
Indeed.
Nintendo is going to shadow drop Prime 2 in the first direct of the year.
The word is gamut, not gambit. Good video.
That's a very istute observation!
Also it’s to “run the gamut” not “get the gambit” or whatever.
I came to the comments specifically to say this (and did in a separate comment before seeing yours. 😅 I’ve actually heard several RUclipsrs saying it this way, including Brad Colbow…who I’d have thought would know what it means since he’s an artist and is often talking about the “color gamut” of a drawing tablet/monitor…but he ALWAYS says it wrong.
I wish they used separate RAM for the UI and have 12GBs for games. Happy New Year dave 🎉
PS5 and Xbox Series X have 16gbs total. But only use 10-12gbs of ram for their games. Switch 2 will not be half their power even docked. So 10gbs is perfect for it. It will not use the same level of textures or have the same graphical fidelity as those machines.
Why? that is a dumb solution, unified memory is better if you have the choice
It has more vram than my RTX 3070 it will be fine
Xbox/PS5 have Spotify/Multiplayer Interface/Downloads and lots of things happening on the background, I wonder how optimized the NS2 OS will be
@@cuma212 he has a goku profile pic, he probably doesn't know much else besides heating up hot pockets in a microwave.
Am I missing something? How do you know the nanometer size based on a visual chip size? 8 nanometers refers to the size of the transistors, which you can't see with your eyes.
Very knowledgeable. Thank you for the video.
More advanced TSMC node will also yield more chips, so per unit it doesn’t have to be much more expensive. Plus a mid generation refresh would not be necessary.
Even if 8nm (we won't know for sure until later), an Nvidia RTX 3000 series Ampere based Switch 2 is going to be amazing while docked, especially after everything we've discovered about it's SM count and TDP. I'm actually very excited for it.
@@SuperMetalDave64I think it sounds feasible, 😂specially given the huge differences between IWATA & Furukawa, that Switch 2 will simply follow switch 1 in many ways, but specifically this OLED mid gen refresh.
Switch 2 drops early 2025 with a mildly disappointing screen, and significantly better than expected end results, from 8nm performance & DLSS 3.1+.
But not only with usual epic 1st party software … with metric tons of epic 3rd party software. Screen is Cost effective. Decent profit per console.
Early adopters are VERY HAPPY, even without 4nm battery life and OLED screen.
Nintendo’s main competitors are still years behind on their mainstream competitors. When Nintendo gets word that they’re getting close, they will partially undercut any growing hype, and siphon some hype off that wave for themselves, by dropping the 4nm Switch2 OLED, likely at some point in 2026, just prior to Sony and Microsoft’s upcoming Max spec competitors.
TBF TSMC is expensive in general RN and samsung's foundery buesness is kind of desperate RN
@@thebravegallade731 yes, but depends on how desperate they are. You pay for the bad yield, chips are sold by wafer. Samsung’s yield is lower than TSMC. Samsung’ chip # per wafer * bad yield < TSMC’s chips # per wafer * higher yield . Samsung’s chip # per wafer is lower as it is determined by process node. Combined with lower yield per wafer, you get much less from Samsung, and it has to be so much cheaper in order for them to make sense, since TSMC’s node comes with other benefits, better power consumption at lower wattage, no need to redesign motherboard for a mid generation refresh other other components will need tinkering (this saves money). I doubt going with TSMC is more expensive, even if its, as long as it is too much more expensive, its extra benefits will even out the cost.
Cyberpunk 2077 customised for S2 is inevitable at this point.
Does it matter? The game is not even that spectacular.
There is a slight chance there will be no DLSS on Nintendo Switch 2, they will not swallow massive licencing fees and develop their own super sampling technology, very likely based on AI cores with assistance from NVidia but it is not gonna be "off-the-shelf" DLSS because the neural network took years to develop and NVidia will surely put a price on it.
I feel like nintendo is just selecting hardware to be powerfull enough to not be easy to emulate. "can't emulate switch 2 on steam deck? good enough."
@@Kekeripo but probably will be able to emulate it on steam deck 2 or whatever will be next. U know, it's not just Nintendo that advances it's technology.
@@Skorpi76 it will but not anytime soon.. it will cost more to emulated something beyond Switch because hardware progressive over the year quite stagnant.. even 30% performance uplift gonna cost you twice the price..
@@Kekeripo as long as pokemon can get a couple more frames im good
Oh man, so exited with the modern technologies inside Nintendo Switch 2 🤤. I don't mind 8nm or 5nm. I'm just mind all Switch 2 gameplay locked at 60fps and locked at 1080p handheld & 2K/4Kp TV in respectable graphics & battery life. That's all 👍❤
@@Skorpi76 seriously doubt it.
Nice job Dave!
Hello. Appreciate the awesome input. Just fyi, the word you’re looking for is “gamut” not “gambit”. Happy new year!
Thanks for the video🎉🎉
Do you think that if we put the console in docked on a 1080p screen we could have more fps? The console recognizes the screen resolution and chooses its best profiles?
Thanks for making the video.
Thanks for coming by and watching.
It was previously leaked that the SOC was on Samsung and based off the Ampere architecture.
Is it true that in terms of performance the Switch 2 will be on par with RTX2050 mobile, as Digital Foundry suggests?
Switch isn’t for me personally but this would be incredibly impressive. Holy moly
So it looks to be about a 200mm² die for Switch 2. Laptop 3050 is exactly 200mm². At 8nm, it's going to have to be very cut down. Tensor will be rudimentary, just enough to enable DLSS functionally. Battery will need to be at least 8000mAh or playable duration will be terrible. You would be looking at half the Cuda core count of the laptop 3050. People talking 1080p AAA @60FPS are being ridiculous. So I would think it has to be 5nm. Otherwise performance at around the 7-10W mark for handheld on such a cut down SoC will be terrible. At any rate DLSS will be mandatory for any decent performance and duration of play. It's quite simple, there is only so much you can do with such a small amount of power. Unless Nintendo adds a larger battery and allows a better total board power for the device in handheld mode, don't expect much.
Agreed. 5nm or it would have to have it's clock speeds hobbled horribly in handheld mode.
@@coffinbirth2847 Switch will turn into low-energy mode when go for handheld. Battery will be fine. When docked it will do some magic things with DLSS. Atleast this would make sense.
@@TjaVideos Right, and Samsung 8nm will not be great for this...5nm makes more sense, hence my comment.
You mentioned XAI207 will 100x on your other video. Can you please go into detail? Everyone is wanting to know!
This channel owner doesn’t understand what the nanometer measurements are even referring to… It has literally nothing to do with the chip assembly size. They are completely separate things.
BROOOO I ain't seen you suggested since Nintendo NX days. This is a blast from the freaking past. Good to see you still kicking for the next gen!!
Just swapped all of my last ETH and swapped it into XAI207. Already up a little bit. Unfortunately I have some other junk staked which won’t free up for a while. Still now I am on the train!
BEST GUY FOR SWITCH 2 LEAKS!!
And Metroid
bro i had to wait until I'm 35 for Nintendo to finally have proper graphics my body is ready
"remember the 3050 is just the gpu, but the t239 is a cpu + gpu on same die" yes. so obvious yet everyone overlooks it, you never miss
I have a feeling Nintendo might not be using DLSS. But implementing their own AI upscaler similar to PlayStation.
Reason being, they want it to be able to be used on all games as part of their SDK. I believe DLSS usage would rely on Nintendo or devs licensing Nvidia dev tools and using their AI network for each game.
I don't think that would be feasible. Also the Tegra 239 does not have tensor cores.
8nm isnt the "size" of the chip its the size of the transistors. Without knowing more about the chip you can't just assume because it is smaller that it is using a 4nm lithography. There are just waaaay too many assumptions being made to come to that conclusion.
In the patent I thought I saw them suggest that if the device wasn’t plugged into power the upscaler would turn off to save battery
Upscaler should save power, shouldn't it? Higher native resolution is "most expensive" AFAIK.
@ I did think so too, the patent seemed to suggest that it might significantly increase the GPU usage when it might not be required
Not the cyberpunk ost in background 😂
Personally I think this is very exciting! A technology like "DLSS 3.5/DLAA" (like an AI resolution interpolator) on a console is brilliant. Basically they can set the system up to adjust the DLSS "Mode" when you change output resolution. Furthermore, it looks like a custom SOC so it could have hidden features/secrets. For example the ability to run DLSS along with some sort of dynamic resolution scaling combined with frame generation. I don't know about you guys but if I can run games in Ultra Performance 4K DLSS at 60fps, tickle me happy.
I just hope that they will add „blue light filter” into Switch 2 firmware 🥺
The whole 8nm drama arose from the T234 chip being designed for 8 AND TSMCs higher end nodes being fought over by costumers who would likely be willing to play more than Nintendo. Nvidia has already opened up for custom SoCs so there is a decent chance the Switch SoC got a special "rework" to like 6nm or better, which Samsung could produce basically uncontested. Samsung has expertise with ARM chips, usually just not high end nodes. Its all still really mysterious if you ask me
It's been interesting discussing the 4nm vs 8nm stuff for sure, good news is, the specs that have leaked (Cuda Cores, TDP) all support that the Switch 2 will be awesome while docked. In handheld mode though? Hmmm, we'll have to wait and see what node is the final one for that. If it's 8nm, they might only get 2-3 hours of battery life while very downclocked, which also makes DLSS in Portable mode (as we talked about in today's video) extremely important.
@@SuperMetalDave64 truth be told, a smaller node would be so awesome. My release model Switch's battery life is very awkward, especially the standby power draw. But I dont see Nintendo shilling out for the high end stuff. DLSS will be important no doubt. Even when going from like 580 to 1080 it looks okay (considering the smaller screen). For bigger screens it gets better the higher the input resolution is. sub 1080 likely wont look good at a 4K screen I imagine but maybe upscaling to something and then use nearest neighbor could push them to 4K? DLSS will also massively help with power draw
Imagine a Switch 2 with two slots for 64gb cartridge. 128 gigs total or one slot for Switch 1 and the other for switch 2 or two of each. I hope it isn’t that powerful because I don’t want a movie/ long development times for exclusives.
Dont get your hopes up as you remember Nintendo is notorious in underpowering their socs to get more screen time on their device 😂😂😂
Maybe they'll do it like with the Switch, where the developer can choose to have a high CPU clock or a high GPU clock on the fly.
with DLSS it won’t really matter, also there’s ways to overclock
Even in the volatility, I still see XAI207 coming out strong 🚀
GC reader also soldered to the mobo, not repair friendly at all. Think they skip sd card support for piracy
That upscaling is NOT from Nvidia. This isn't DLSS just because it uses a neural network, like... what? We've known for a while that Nintendo were working on their own upscaling tech. It might be to give devs multiple choices OR because according to Digital Foundry, DLSS is not a free lunch especially not in a low voltage portable environment. When you say stuff like that, it really puts your whole credibility on the line.
so, 540p will be the native resolution? Poor
540p with DLSS would look great on 1080p 8inch screen
Always like hearing it from you after everyone else has rushed to put in their 2 cents first.
Bang away, 2025! Switch 2, let's goooooo!
Capitalizing on the fact that micro-chip processing is truly the oil of the next XI wave and XAI207 is the top runner.
bro, lower the music.
Pokemon legends za still finna look like a ps2 game
The thing I'm worried about is the almost complete lack of rumours surrounding any new gimmick, we seem to have a more powerful switch and that's it, which would surely be the only time Nintendo is trying to play it safe. There was some brief rumour about cameras a long time ago but nothing since. That's not necessarily bad as Nintendo gave up using the I.R sensor in switch pretty early.
There won't be anymore gimmicks or big changes in designs now. They have found the perfect console to sell their exclusives on to a huge audience.
They should bring out 2 versions. A powerful Switch for people who play more on tv (no OLED, weaker battery), and a cheaper weaker one, who play on the go (OLED, better battery) with little price difference.
@TjaVideos Personally, I would much rather prefer this strategy. A standard & basic version that is less expensive and affordable without an OLED display. And the other variant being decked out completely with all the bells and whistles as well as an OLED display. That way, no sacrifice has to be made in terms of features/capabilities but maybe so financially. Simply save a bit more and get the upgraded version. But honestly speaking, I highly doubt there'll be 2 variants available upon release. Maybe a mid-gen refresh.
100X potential forsure with xAI.
Awesome video as always man. Quick question, where is best to send ya a dm bro? Would like enquire about business opportunities if that's ok.
i want steamdeck 2 instead
Why? There's no Nintendo IP's on it. What's the point?
@@stripedrajang3571 he's another thief thining about illegal emulation nothing else.
Not everyone interested in Nintendo exclusives, besides can emulate most of Nintendos past consoles on Steam Deck
@@rodriguezkev, I see.
@@rodriguezkev Fair enough, but what's the point of having a successor to a PC that works just fine and plays like most modern games.
If for some reason you're gonna need an even more powerful system, if anything it would be a "Steam Deck Pro" instead of a 2.
2 implies that there is a big difference, pro is the same thing but more powerful.
(Then again, I don't get why someone would have to get an even more powerful but ok)
Thanks for making these videos, helpful for people like us who see speculate!
Sigh not even an good cpu , but was to expected, Nintendo never learns
It’s go funny to me to hear so many RUclipsrs trying to say “gamut” but pronounce it “gambit”… 😂 I’ve heard several doing it, and I have to assume they’ve heard the phrase “run the gamut…” but thought it was saying “gambit”
Ohboytheyrejusttryingtomakeanameforthemselves.
Who axed
I really hope it's 4 or 5 nm. 8nm would be bad for portable mode...
the “mobile edition” gpu’s dont have much in common with actual mobile processors for phones/tablets/switch
Still want to know how it compares to steam deck
Don't see how it could ever beat a Steam Deck, Library(+Emus), Scalability, modability. Even IF like it was a stronger device at the same price, I think its still outweighed by wat i mentioned.
steam deck cpu better, but switch gpu more efficient and can perform better even if clocked lower than steamdeck
If I had to guess, it'll be slightly underpowered in comparison to the steam deck but still run games better due to hardware specific optimizations
@@SupremacyGamesYT if the switch 2 is close to the steam deck in power, many 3rd party devs will rush to port their games to it. So I am not worried about the library aspect of it at all
@@the_Acaman They could port every game in the world to Switch 2, but u best believe they'll be high ass msrp for years old games whereas steam keys will be same old price.
Where do you buy XAI207?
Oh man, so exited with the modern technologies inside Nintendo Switch 2 🤤. I don't mind 8nm or 5nm. I'm just mind all Switch 2 gameplay locked at 60fps and locked at 1080p handheld & 2K/4Kp TV in respectable graphics & battery life. That's all 👍❤
excited*, you mean
@stripedrajang3571 yup
When did Nintendo announce this motherboard
Switch OLED uses 4gbs of LPDDR4x.
The majority of Switch owners have the base model (including me). The OLED also doesn't show any noticeable difference for frame rates vs any of the other Switch models ,4GB of LPDDR4X was likely chosen for the Switch OLED due to better costs per the million.
@@SuperMetalDave64 it absolutely does even you use cfw. Can get 60fps in a lot of games
@@Will-sc3hw Switch and Switch OLED run games the exact same. The OLED is a scam, it's just paying more for the image quality tweaked, aka the colors are brighter and contrast is moved a bit.
@@ItApproachesIt’s not a scam it is a very improved Switch. People in the mod community also agree as well.
@@ItApproaches "scam" doesn't mean what you think it means.
I just need to know if it'll support 120hz, it has the hardware for it and smaller games like Mario kart, smash bros and Splatoon would be a perfect fit, plus indie games like dead cells which have had 120fps support on mobile for years.
How do i invest in XAI207?
Not underwhelming specs at all, but with my knowledge I'm reliant on channels like this.
The potential of XAI207 is unreal! Excited to see where this goes after watching your video!
but furokawa didn't say if switch to is going to play switch one cartridges it could just mean backwards compatible with digital switch1 games
Are you new to Nintendo? Every time they do backwards compatibility they have it so you can just put in the older systems game right into the system. Wii played GC games. Wii U played Wii games. DS could play GB and GBA games. 3DS could play DS games. That's how Nintendo always does it, Switch 2 will be using similar cartridges to the Switch it will be like the 3DS, there will be some difference on the cartridge that makes it so Switch 2 ones don't work in a Switch 1, that's all. Like how 3DS cartridges had a nub.
@@ItApproaches i'd still like to see explicit official confirmation from N - my history with N has to do with asking for that - i've been playing N games since N arcade games in the mid 80s
@@ItApproachesfile off the nub
@@garystinten9339still wont work unfortunately 😔
Furycaca
why not using new tech batteries that gives power for months
7years old hardware with a upscale jippyyy
I don‘t think if nVidia worked on DLSS for Nintendo Nintendo would have the patent. My guess is that Nintendo developed that on their own, probably to skip the license fees from nVidia, or maybe the nVidia implementation is too powerhungry.
Nice video, thanks
Of corse AAA games will run on switch 2 like they are right now on switch, i just Hope the cost won't be 360p gaming, i just want a solid stable 720p on switch 2. DLSS would be a dream come true but i just think Nintendo has order a 3/4 years old chip like in 2017 with tegraX1
Im hearing that this isn't an 8nm chip.
The only thing that fucks me up is the lack of a SD Card slot. I mean I am the guy who actually buys his games on retail media for good reasons, and I can imagine well that Nintendo did that to circumvent Switch 2 hacking, but still.
I think those photos just don’t show any SD Card slots because it might be on a separate daughter board. I mean, noise about them using microSD Express cards as the extra storage option is there for a reason, and if they still used the older standard then a lot of games would load painfully slow.
Nice video. Not a criticism, I enjoy your insights. I tend to think prices could go higher if XAI207 rockets. But understand the logic for sandbagging estimates. My opinion is XAI207 breaks 1, perhaps reaches 10 ATH, if conditions are right. But broader forces are at play now. We’re moving into really unknown territory. And these entities are shrewd. I think there’s massive manipulation ahead. If XAI207 survives that, well, we’re likely in for a good pump.
TSMC make chips for almost all manufacturers. Nvidia, Intel, AMD, Qualcom, none of them have the domestic production capability to meet demand. They all outsource production to TSMC.
Maybe Nintendo will have an official case/battery/external storage accessory this time near launch. Battery life and storage won't be an issue in that case, though costs may.
This is a great idea. I doubt Nintendo will do it though. They always seem to avoid/overlook these obvious but helpful ideas.
The Switch 2 will be the first generational leap console we've seen in decades. Nintendo has been competing against the last two generations with a system no more powerful than the 7th generation (ie 360, PS3) and still manages impossible ports to it.
I think I recall Samsung announcing having some partnerships in place with TSMC regarding AI chip production a few months ago that also involved nVidia. It's not impossible that TSMC could be aiding in other chips as well. But there is always the possibility there will be a V1 and a V2 system just like the OG Switch. The V1's battery life is about half that of the V2. So if battery life does turn out to be crappy, hold out for V2.
I don't understand that first picture, the board or whatever is sticking out of the bottom. Imagining putting the back cover on the thing, there is a big chunk at the bottom that wouldn't be covered by the switch and would be sticking out....
The board itself may very well look different to this board.. I was thinking the same thing.. however it's the hardware we're interested in.. not how it looks.. yet.
It's because it's not the Switch 2 case, it's the Switch OLED case, you can see the slot for sliding the joycon at the bottom left. I guess the person who took the photo wanted to add something we can use to compare the size of the motherboard against it.
Granny is putting XAI207 in her portfolio.
I think Nintendo will push this generation farther than with Switch 1, maybe 10 years before announcing "Switch 3"
Future is bright for XAI207 definitely.
Do not be fooled, almost every GPU made by Nvidia since 2018 has been able to do 4k DLSS. How it runs and how bad it looks depends on the spec of the GPU and the aggressiveness of the DLSS setting (IE, if you’re scaling 1440p to 4k or 420p to 4K).
It’s 5 nanometers.
It's 100% Samsung shitty 8nm
@@rust2156yeah at the very best it might have been die shrunk to Samsung 7nm but definitely not 5 and still most likely 8
Nope, last time I checked, it was 42.8 kilometers.
@@initialfd-3716 8nm to 7nm is not a "die shrink" it's a process change.
8 and 7nm don't measure anything. They're marketing terms for 8nm and 8nm EUV (extrema ultraviolet). The latter allows for higher clocks at lower power consumption but not does take up 12.5% less space in any direction because the 8 and 7 are merely marketing terms with nothing actually being measured.
@ whatever if you really wanna get technical they are all a variation of 10nm my point was if it was the Samsung 7 since it’s a compatible process is the most likely best case scenario with minimal work it would have better power efficiency cuz I don’t see Nintendo putting in the work for a true die shrink
I think NVIDIA not getting any of the previous PS Xbox SOC contracts probably focused on Nintendo giving everything they can throw on it. Now if they can cram DLSS3 on next gen switch 8nm or not that would be so good. Think Witcher3 running 540p on Switch1 getting upscaled.
Switch 2 has to offer something interesting and it absolutely can't be AI up-scaling. What will the gimmick be? That's the big unanswered question